Commit Graph

  • 04c55e3e9d GameDB: Disable disc read speedup for Parasite Eve 2 Davide Pesavento 2025-05-17 13:20:06 -04:00
  • 8ee0daaa17
    GameDatabase: Bump cache version Stenzek 2025-05-17 23:02:17 +10:00
  • 5eedecd811
    System: Swap back gamesettings->safe mode order Stenzek 2025-05-17 21:45:58 +10:00
  • 9b17e1485d
    MediaCapture/FFmpeg: Log when dynlib open fails Stenzek 2025-05-17 22:51:26 +10:00
  • 0aa789d6c9
    MediaCapture/FFmpeg: Default to VP9 Stenzek 2025-05-17 21:56:27 +10:00
  • 6baea54e9d
    MediaCapture/FFMpeg: Re-introduce v7.0.x support Stenzek 2025-05-17 21:45:39 +10:00
  • 84999e0bc9
    FileSystem: Handle BOM in ReadFileToString() Stenzek 2025-05-17 20:26:00 +10:00
  • e3c0eed3df
    StringUtil: Add DecodeUTF16String() and BE variants Stenzek 2025-05-17 20:25:45 +10:00
  • 17dfb95d6a
    GPU/HW: Fix MSAA+depth buffer combination Stenzek 2025-05-17 19:44:14 +10:00
  • 4a707afae1
    System: Show safe mode warning after applying gamesettings Stenzek 2025-05-17 18:44:02 +10:00
  • a6b59f9efe
    GameDatabase: Add traits for disabling disc speedup Stenzek 2025-05-17 18:12:22 +10:00
  • c729515118
    AnalogController: Add option to use right stick as shoulder buttons Stenzek 2025-05-17 18:40:18 +10:00
  • db80f6fbc5
    CI/Flatpak: Disable ffmpeg support Stenzek 2025-05-17 18:11:18 +10:00
  • 22109fc8e0
    MediaCapture/FFmpeg: Tidy up format selection Stenzek 2025-05-17 17:45:49 +10:00
  • e439ebc1c6
    Deps: Update bundled ffmpeg headers to v7.1.1 Stenzek 2025-05-17 18:09:55 +10:00
  • d35cefb02a
    GPU/HW: Check for depth clears for lines Stenzek 2025-05-17 15:21:55 +10:00
  • 844869c0c1
    GPU/HW: Fix precise lines failing depth test Stenzek 2025-05-17 15:04:18 +10:00
  • a375d558f6
    GPU/HW: ScaleNx/MMPX do not require blending Stenzek 2025-05-17 14:04:29 +10:00
  • 3d8f6bf7aa
    GPU/HW: Fix filtered alpha blending in ROV path Stenzek 2025-05-17 14:04:11 +10:00
  • 401f2652ca
    Achievements: Use round instead of ceil for unlocked percentage (#3418) Davide Pesavento 2025-05-17 00:05:41 -04:00
  • aa8ffd2083 Achievements: Use round instead of ceil for unlocked percentage Davide Pesavento 2025-05-16 22:23:24 -04:00
  • 21aaec99f1
    Qt: Note when patches are not allowed for achievements Stenzek 2025-05-17 01:07:52 +10:00
  • 871323f4e1
    Cheats: Fix setting overrides applying for blacklisted patches Stenzek 2025-05-17 00:59:20 +10:00
  • 1547de2b3c
    Deps: Build Vulkan-Headers before ffmpeg Stenzek 2025-05-17 00:05:31 +10:00
  • 481fba357c
    dep/rcheevos: Sync with branch Stenzek 2025-05-16 23:12:22 +10:00
  • 4ec372cd4e
    Updated Swedish translation (#3417) Daniel Nylander 2025-05-16 21:51:22 +08:00
  • d7fca97d98
    Updated Swedish translation Daniel Nylander 2025-05-16 21:24:26 +08:00
  • a5987878be
    Deps: Version updates Stenzek 2025-05-16 22:26:34 +10:00
  • 93e4913f11
    Qt: Fix additional padding in patch list Stenzek 2025-05-16 19:21:37 +10:00
  • cfb24f930d
    Qt: Fix revision-specific patches showing in list Stenzek 2025-05-16 19:20:24 +10:00
  • 7368047b49
    ImGuiManager: Upload software cursor textures on GPU thread Stenzek 2025-05-16 19:12:38 +10:00
  • 4ea90f948d
    CDROM: Display OSD message on backend read fail Stenzek 2025-05-16 19:06:51 +10:00
  • 7310aa509a
    CDROM: Stop reading on backend read fail Stenzek 2025-05-16 18:14:06 +10:00
  • f8b8963776
    CDImageDevice: Fix possible invalid optional access Stenzek 2025-05-16 17:54:02 +10:00
  • 44729000af
    Qt: Update Korean translation by Hack茶ん Stenzek 2025-05-14 23:14:59 +10:00
  • 7932618424
    Bus: Enable SIO2 on any unknown BIOS Stenzek 2025-05-14 23:09:52 +10:00
  • 2ed7aa5536
    CPU: Clear pending bus error when interpreting block Stenzek 2025-05-14 22:53:54 +10:00
  • 8382a1ac7b
    GameDB: Pop'n Tanks! does not support analog mode (#3416) JukePlz 2025-05-13 08:44:30 -03:00
  • 4bacbc8958
    Qt: Eliminate heap allocations in GameListSortModel Stenzek 2025-05-13 21:43:28 +10:00
  • b91d219524
    Qt: Clarify that XInput should only be used for wrappers Stenzek 2025-05-13 21:21:31 +10:00
  • 2b280bddd0
    GPU/TextureCache: Display replacement info on game start Stenzek 2025-05-13 21:20:09 +10:00
  • d13fa6298a GameDB: Pop'n Tanks! does not support analog mode JukePlz 2025-05-12 18:27:22 -03:00
  • 0483117c70
    GameDB: Disable auto analog mode for Gex - Deep Cover Gecko (PAL) (#3415) JukePlz 2025-05-12 07:58:54 -03:00
  • 2c67c7d287
    Update the Simple-Chinese translation to latest. (#3413) zkdpower 2025-05-12 18:58:43 +08:00
  • 085ef31ee8
    Qt: Search more things! (#3414) KamFretoZ 2025-05-12 17:58:36 +07:00
  • 50c4ca08ed GameDB: Disable auto analog mode for Gex - Deep Cover Gecko (PAL) JukePlz 2025-05-11 22:15:57 -03:00
  • d0c07a0b3a Qt: Search more things! KamFretoZ 2025-05-11 16:59:19 +07:00
  • 7b10b6541e
    Update the Simple-Chinese translation to latest. zkdpower 2025-05-11 17:53:15 +08:00
  • 4530301820
    dep/rcheevos: Bump to 8a0178d Stenzek 2025-05-11 14:08:24 +10:00
  • 6cde51b7b5
    Achievements: Tidy up API calls Stenzek 2025-05-11 14:07:31 +10:00
  • aee66edd6e
    Achievements: Unload RAIntegration on UI thread Stenzek 2025-05-09 20:56:43 +10:00
  • 303ad7cdce
    Data: Update SDL Game Controller Database Stenzek 2025-05-07 21:30:49 +10:00
  • 18c5608f7d
    Qt: Work around MacOS disc change menu bug Stenzek 2025-05-07 21:27:48 +10:00
  • b2dcf39f8b
    FullscreenUI: Fix possible crash with RAIntegration Stenzek 2025-05-06 22:50:32 +10:00
  • e67ce7b54d
    GameDB: DisablePGXP => DisablePGXPCulling for Cool Boarders Stenzek 2025-05-06 22:41:44 +10:00
  • 2aea3e1c3c
    FullscreenUI: Add vertical padding to several windows Stenzek 2025-05-06 22:38:37 +10:00
  • 30fe7f3e4a
    Achievements: Manually generate badge URLs when using RAIntegration Stenzek 2025-05-06 22:14:02 +10:00
  • 942316b2d0
    Log: Fix inconsistent enum ordering Stenzek 2025-05-06 22:13:42 +10:00
  • 994dd18739
    GameDB: Fixes for Cool Boarders and Welcome House (#3412) JukePlz 2025-05-06 09:40:08 -03:00
  • f1181bd192 GameDB: Force disable PGXP in Cool Boarders JukePlz 2025-05-06 00:13:17 -03:00
  • dbf43d8ddd GameDB: Welcome House hash JukePlz 2025-05-05 23:28:38 -03:00
  • 03db7ea8ea
    GPUThread: Remove unnecessary padding Stenzek 2025-05-05 02:22:28 +10:00
  • c8a5712c10
    FullscreenUI: Fix possible crash with achievements/leaderboards hotkey Stenzek 2025-05-05 02:22:18 +10:00
  • d326d307b4
    Achievements: Fix memory writes using CPU addresses Stenzek 2025-05-05 02:21:56 +10:00
  • ea58cd1d57
    Atualização Português do Brasil (#3411) Anderson Cardoso 2025-05-04 13:22:40 -03:00
  • 809255b3c7
    Atualização Português do Brasil Anderson Cardoso 2025-05-02 17:59:11 -03:00
  • ad13b17bea
    FullscreenUI: Fix slow fadeout on fast forward toggle Stenzek 2025-05-03 00:46:18 +10:00
  • 6cafb5cdea
    FullscreenUI: Fix resume state dialog height at some window sizes Stenzek 2025-05-03 00:45:45 +10:00
  • af5fb6961c
    Spanish (Spain) translation update 2025/04/26 (#3410) Víctor "IlDucci 2025-05-02 14:44:51 +00:00
  • 4384e1abb6
    wip sio Stenzek 2025-04-27 21:56:51 +10:00
  • e0e926e17b Spanish (Spain) translation update 2025/04/26 IlDucci 2025-04-26 11:28:21 +02:00
  • 8d80ae123d
    Controller: Remove 'f' from string float values v0.1-8971 Stenzek 2025-04-26 14:39:21 +10:00
  • d049b36387
    Log: Allow read-only access to the log file (#3409) KamFretoZ 2025-04-26 10:03:39 +07:00
  • 113091b4c2 Log: Allow read-only access to the log file KamFretoZ 2025-04-25 18:46:44 +07:00
  • 611bb8fb4f
    VulkanDevice: Remove hardcoded 1.0 API version Stenzek 2025-04-25 17:40:39 +10:00
  • f8cd1d3d92
    Qt: Warn on cheat enable if gamesettings disabled Stenzek 2025-04-25 15:54:34 +10:00
  • 674816b6eb
    GameDB: Recompiler ICache for Crypt Killer Stenzek 2025-04-24 21:56:36 +10:00
  • 773ec046b5
    Justifier: Fix byteswapped RGB colours Stenzek 2025-04-24 21:23:56 +10:00
  • 589b8f5139
    Justifier: Handle byte 4 IRQ enable flag Stenzek 2025-04-24 21:20:42 +10:00
  • 740758fdda
    CPU/Recompiler: Call RaiseBreakException() on BP Stenzek 2025-04-24 10:50:11 +10:00
  • 559f831c30
    Achievements: Defer login/game identify until after RAIntegration load Stenzek 2025-04-23 21:56:14 +10:00
  • 50e99dd1ff
    D3D12Device: Fix incorrect state when texture uploaded 2x w/o use Stenzek 2025-04-23 22:12:23 +10:00
  • b0172a0afc
    Atualização Português do Brasil (#3408) Anderson Cardoso 2025-04-23 09:16:09 -03:00
  • 73696d5286
    Atualização Português do Brasil Anderson Cardoso 2025-04-22 15:58:12 -03:00
  • 769e6f2bae
    GPUThread: Fix command size blow-up Stenzek 2025-04-21 19:10:18 +10:00
  • 1405004fc0
    GameDB: Set tolerance for Spider-Man games Stenzek 2025-04-21 19:09:31 +10:00
  • 41ee9d9ff0
    FullscreenUI: Use path from game list entry on resume Stenzek 2025-04-21 13:28:51 +10:00
  • 50ba0fa5b3
    CI: Use flatpak/flatpak-github-actions Stenzek 2025-04-21 13:12:45 +10:00
  • b4019f325c
    GPU/HW: Fix black dots with some texture filters Stenzek 2025-04-21 13:06:01 +10:00
  • f4df18b7cf
    Cheats: Make FormatCodeForFile() public Stenzek 2025-04-20 00:23:22 +10:00
  • 1caf45cf62
    SmallString: Fix possible non-null-termination in set_size() Stenzek 2025-04-19 23:56:35 +10:00
  • 437430cbc4
    System: Pull screenshot format from path extension Stenzek 2025-04-19 22:49:16 +10:00
  • 1f10cac42a
    GPUThread: Align commands to 16 bytes Stenzek 2025-04-19 22:45:19 +10:00
  • bd558efaaa
    CMake: Use upstream-compatible Findzstd Stenzek 2025-04-19 20:43:11 +10:00
  • 876b80ccd2
    ImGuiManager: Fix incorrect backend flag on aux window Stenzek 2025-04-19 18:07:06 +10:00
  • df2a5a5e67
    ImGuiManager: Move drawing out of GPUDevice Stenzek 2025-04-19 15:59:18 +10:00
  • 46e11d96da
    CI: Bump flatpak-github-actions version Stenzek 2025-04-19 11:40:53 +10:00
  • a86eabc1f0
    Win32RawInputSource: Fix handling of absolute positioned devices v0.1-8947 Stenzek 2025-04-18 18:48:28 +10:00
  • 75ae7deadb
    FullscreenUI: Add padding to game list Stenzek 2025-04-18 14:44:25 +10:00
  • d840a825e2
    CI: Use kde-6.9 flatpak docker image Stenzek 2025-04-18 14:44:04 +10:00