// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin // SPDX-License-Identifier: CC-BY-NC-ND-4.0 #include "opengl_context_egl_wayland.h" #include "common/assert.h" #include "common/error.h" #include static const char* WAYLAND_EGL_MODNAME = "libwayland-egl.so.1"; OpenGLContextEGLWayland::OpenGLContextEGLWayland() = default; OpenGLContextEGLWayland::~OpenGLContextEGLWayland() { AssertMsg(m_wl_window_map.empty(), "WL window map should be empty on destructor."); if (m_wl_module) dlclose(m_wl_module); } bool OpenGLContextEGLWayland::LoadModule(Error* error) { m_wl_module = dlopen(WAYLAND_EGL_MODNAME, RTLD_NOW | RTLD_GLOBAL); if (!m_wl_module) { const char* err = dlerror(); Error::SetStringFmt(error, "Loading {} failed: {}", WAYLAND_EGL_MODNAME, err ? err : ""); return false; } m_wl_egl_window_create = reinterpret_cast(dlsym(m_wl_module, "wl_egl_window_create")); m_wl_egl_window_destroy = reinterpret_cast(dlsym(m_wl_module, "wl_egl_window_destroy")); m_wl_egl_window_resize = reinterpret_cast(dlsym(m_wl_module, "wl_egl_window_resize")); if (!m_wl_egl_window_create || !m_wl_egl_window_destroy || !m_wl_egl_window_resize) { Error::SetStringFmt(error, "Failed to load one or more functions from {}.", WAYLAND_EGL_MODNAME); return false; } return true; } EGLDisplay OpenGLContextEGLWayland::GetPlatformDisplay(const WindowInfo& wi, Error* error) { EGLDisplay dpy = TryGetPlatformDisplay(wi.display_connection, EGL_PLATFORM_WAYLAND_KHR, "EGL_EXT_platform_wayland"); if (dpy == EGL_NO_DISPLAY) dpy = GetFallbackDisplay(wi.display_connection, error); return dpy; } EGLSurface OpenGLContextEGLWayland::CreatePlatformSurface(EGLConfig config, const WindowInfo& wi, Error* error) { struct wl_egl_window* wl_window = m_wl_egl_window_create(static_cast(wi.window_handle), wi.surface_width, wi.surface_height); if (!wl_window) { Error::SetStringView(error, "wl_egl_window_create() failed"); return EGL_NO_SURFACE; } EGLSurface surface = TryCreatePlatformSurface(config, wl_window, error); if (surface == EGL_NO_SURFACE) { surface = CreateFallbackSurface(config, wl_window, error); if (surface == EGL_NO_SURFACE) { m_wl_egl_window_destroy(wl_window); return nullptr; } } m_wl_window_map.emplace(surface, wl_window); return surface; } void OpenGLContextEGLWayland::ResizeSurface(WindowInfo& wi, SurfaceHandle handle) { const auto it = m_wl_window_map.find((EGLSurface)handle); AssertMsg(it != m_wl_window_map.end(), "Missing WL window"); m_wl_egl_window_resize(it->second, wi.surface_width, wi.surface_height, 0, 0); OpenGLContextEGL::ResizeSurface(wi, handle); } void OpenGLContextEGLWayland::DestroyPlatformSurface(EGLSurface surface) { OpenGLContextEGL::DestroyPlatformSurface(surface); const auto it = m_wl_window_map.find((EGLSurface)surface); AssertMsg(it != m_wl_window_map.end(), "Missing WL window"); m_wl_egl_window_destroy(it->second); m_wl_window_map.erase(it); } std::unique_ptr OpenGLContextEGLWayland::Create(WindowInfo& wi, SurfaceHandle* surface, std::span versions_to_try, Error* error) { std::unique_ptr context = std::make_unique(); if (!context->LoadModule(error) || !context->Initialize(wi, surface, versions_to_try, error)) return nullptr; return context; } std::unique_ptr OpenGLContextEGLWayland::CreateSharedContext(WindowInfo& wi, SurfaceHandle* surface, Error* error) { std::unique_ptr context = std::make_unique(); context->m_display = m_display; if (!context->LoadModule(error) || !context->CreateContextAndSurface(wi, surface, m_version, m_context, false, error)) return nullptr; return context; }