duckstation/src/core/shader_cache_version.h
Stenzek c5bd4101b3
GPU: Refactor and simplify deinterlacing
Both HW and SW deal with half-height buffers coming in now.
2024-12-30 14:36:17 +10:00

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C

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#pragma once
#include "common/types.h"
static constexpr u32 SHADER_CACHE_VERSION = 25;