duckstation/src/duckstation-qt/postprocessingsettingswidget.cpp
2025-01-22 18:38:37 +10:00

621 lines
24 KiB
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#include "postprocessingsettingswidget.h"
#include "qthost.h"
#include "settingwidgetbinder.h"
#include "core/gpu_presenter.h"
#include "util/postprocessing.h"
#include "common/error.h"
#include <QtCore/QDir>
#include <QtCore/QFileInfo>
#include <QtWidgets/QCheckBox>
#include <QtWidgets/QDialogButtonBox>
#include <QtWidgets/QGridLayout>
#include <QtWidgets/QInputDialog>
#include <QtWidgets/QLabel>
#include <QtWidgets/QMessageBox>
#include <QtWidgets/QSlider>
PostProcessingSettingsWidget::PostProcessingSettingsWidget(SettingsWindow* dialog, QWidget* parent) : QTabWidget(parent)
{
addTab(new PostProcessingChainConfigWidget(dialog, this, PostProcessing::Config::DISPLAY_CHAIN_SECTION),
tr("Display"));
addTab(new PostProcessingChainConfigWidget(dialog, this, PostProcessing::Config::INTERNAL_CHAIN_SECTION),
tr("Internal"));
addTab(new PostProcessingOverlayConfigWidget(dialog, this), tr("Border Overlay"));
setDocumentMode(true);
}
PostProcessingSettingsWidget::~PostProcessingSettingsWidget() = default;
PostProcessingChainConfigWidget::PostProcessingChainConfigWidget(SettingsWindow* dialog, QWidget* parent,
const char* section)
: QWidget(parent), m_dialog(dialog), m_section(section)
{
SettingsInterface* sif = dialog->getSettingsInterface();
m_ui.setupUi(this);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enablePostProcessing, section, "Enabled", false);
connect(m_ui.enablePostProcessing, &QCheckBox::checkStateChanged, this,
&PostProcessingChainConfigWidget::triggerSettingsReload);
updateList();
updateButtonsAndConfigPane(std::nullopt);
connectUi();
}
PostProcessingChainConfigWidget::~PostProcessingChainConfigWidget() = default;
SettingsInterface& PostProcessingChainConfigWidget::getSettingsInterfaceToUpdate()
{
return m_dialog->isPerGameSettings() ? *m_dialog->getSettingsInterface() : *Host::Internal::GetBaseSettingsLayer();
}
void PostProcessingChainConfigWidget::commitSettingsUpdate()
{
if (m_dialog->isPerGameSettings())
m_dialog->saveAndReloadGameSettings();
else
Host::CommitBaseSettingChanges();
triggerSettingsReload();
}
void PostProcessingChainConfigWidget::triggerSettingsReload()
{
g_emu_thread->updatePostProcessingSettings(m_section == PostProcessing::Config::DISPLAY_CHAIN_SECTION,
m_section == PostProcessing::Config::INTERNAL_CHAIN_SECTION, false);
}
void PostProcessingChainConfigWidget::connectUi()
{
connect(m_ui.reload, &QPushButton::clicked, this, &PostProcessingChainConfigWidget::onReloadButtonClicked);
connect(m_ui.add, &QToolButton::clicked, this, &PostProcessingChainConfigWidget::onAddButtonClicked);
connect(m_ui.remove, &QToolButton::clicked, this, &PostProcessingChainConfigWidget::onRemoveButtonClicked);
connect(m_ui.clear, &QToolButton::clicked, this, &PostProcessingChainConfigWidget::onClearButtonClicked);
connect(m_ui.moveUp, &QToolButton::clicked, this, &PostProcessingChainConfigWidget::onMoveUpButtonClicked);
connect(m_ui.moveDown, &QToolButton::clicked, this, &PostProcessingChainConfigWidget::onMoveDownButtonClicked);
connect(m_ui.stages, &QListWidget::itemSelectionChanged, this,
&PostProcessingChainConfigWidget::onSelectedShaderChanged);
}
std::optional<u32> PostProcessingChainConfigWidget::getSelectedIndex() const
{
QList<QListWidgetItem*> selected_items = m_ui.stages->selectedItems();
return selected_items.empty() ? std::nullopt :
std::optional<u32>(selected_items.first()->data(Qt::UserRole).toUInt());
}
void PostProcessingChainConfigWidget::selectIndex(s32 index)
{
if (index < 0 || index >= m_ui.stages->count())
return;
QSignalBlocker sb(m_ui.stages);
m_ui.stages->setCurrentItem(m_ui.stages->item(index));
updateButtonsAndConfigPane(index);
}
void PostProcessingChainConfigWidget::updateList()
{
const auto lock = Host::GetSettingsLock();
const SettingsInterface& si = getSettingsInterfaceToUpdate();
updateList(si);
}
void PostProcessingChainConfigWidget::updateList(const SettingsInterface& si)
{
m_ui.stages->clear();
const u32 stage_count = PostProcessing::Config::GetStageCount(si, m_section);
for (u32 i = 0; i < stage_count; i++)
{
const std::string stage_name = PostProcessing::Config::GetStageShaderName(si, m_section, i);
QListWidgetItem* item = new QListWidgetItem(QString::fromStdString(stage_name), m_ui.stages);
item->setData(Qt::UserRole, QVariant(i));
}
m_ui.clear->setEnabled(stage_count > 0);
m_ui.reload->setEnabled(stage_count > 0);
updateButtonsAndConfigPane(std::nullopt);
}
void PostProcessingChainConfigWidget::updateButtonsAndConfigPane(std::optional<u32> index)
{
m_ui.remove->setEnabled(index.has_value());
if (index.has_value())
{
m_ui.moveUp->setEnabled(index.value() > 0);
m_ui.moveDown->setEnabled(index.value() < static_cast<u32>(m_ui.stages->count() - 1));
}
else
{
m_ui.moveUp->setEnabled(false);
m_ui.moveDown->setEnabled(false);
}
m_ui.scrollArea->setWidget(nullptr);
m_ui.scrollArea->setVisible(false);
if (m_shader_config)
{
delete m_shader_config;
m_shader_config = nullptr;
}
if (!index.has_value())
return;
const auto lock = Host::GetSettingsLock();
const SettingsInterface& si = getSettingsInterfaceToUpdate();
std::vector<PostProcessing::ShaderOption> options =
PostProcessing::Config::GetStageOptions(si, m_section, index.value());
if (options.empty())
return;
m_shader_config =
new PostProcessingShaderConfigWidget(m_ui.scrollArea, this, m_section, index.value(), std::move(options));
m_ui.scrollArea->setWidget(m_shader_config);
m_ui.scrollArea->setVisible(true);
}
void PostProcessingChainConfigWidget::onAddButtonClicked()
{
QMenu menu;
const std::vector<std::pair<std::string, std::string>> shaders = PostProcessing::GetAvailableShaderNames();
if (shaders.empty())
{
menu.addAction(tr("No Shaders Available"))->setEnabled(false);
}
else
{
for (auto& [display_name, name] : shaders)
{
QAction* action = menu.addAction(QString::fromStdString(display_name));
connect(action, &QAction::triggered, [this, shader = std::move(name)]() {
auto lock = Host::GetSettingsLock();
SettingsInterface& si = getSettingsInterfaceToUpdate();
Error error;
if (!PostProcessing::Config::AddStage(si, m_section, shader, &error))
{
lock.unlock();
QMessageBox::critical(this, tr("Error"),
tr("Failed to add shader: %1").arg(QString::fromStdString(error.GetDescription())));
return;
}
updateList(si);
lock.unlock();
commitSettingsUpdate();
});
}
}
menu.exec(QCursor::pos());
}
void PostProcessingChainConfigWidget::onRemoveButtonClicked()
{
QList<QListWidgetItem*> selected_items = m_ui.stages->selectedItems();
if (selected_items.empty())
return;
auto lock = Host::GetSettingsLock();
SettingsInterface& si = getSettingsInterfaceToUpdate();
QListWidgetItem* item = selected_items.first();
u32 index = item->data(Qt::UserRole).toUInt();
if (index < PostProcessing::Config::GetStageCount(si, m_section))
{
PostProcessing::Config::RemoveStage(si, m_section, index);
updateList(si);
lock.unlock();
commitSettingsUpdate();
}
}
void PostProcessingChainConfigWidget::onClearButtonClicked()
{
if (QMessageBox::question(this, tr("Question"), tr("Are you sure you want to clear all shader stages?"),
QMessageBox::Yes, QMessageBox::No) == QMessageBox::Yes)
{
auto lock = Host::GetSettingsLock();
SettingsInterface& si = getSettingsInterfaceToUpdate();
PostProcessing::Config::ClearStages(si, m_section);
updateList(si);
lock.unlock();
commitSettingsUpdate();
}
}
void PostProcessingChainConfigWidget::onMoveUpButtonClicked()
{
std::optional<u32> index = getSelectedIndex();
if (index.has_value() && index.value() > 0)
{
auto lock = Host::GetSettingsLock();
SettingsInterface& si = getSettingsInterfaceToUpdate();
PostProcessing::Config::MoveStageUp(si, m_section, index.value());
updateList(si);
lock.unlock();
selectIndex(index.value() - 1);
commitSettingsUpdate();
}
}
void PostProcessingChainConfigWidget::onMoveDownButtonClicked()
{
std::optional<u32> index = getSelectedIndex();
if (index.has_value() || index.value() < (static_cast<u32>(m_ui.stages->count() - 1)))
{
auto lock = Host::GetSettingsLock();
SettingsInterface& si = getSettingsInterfaceToUpdate();
PostProcessing::Config::MoveStageDown(si, m_section, index.value());
updateList(si);
lock.unlock();
selectIndex(index.value() + 1);
commitSettingsUpdate();
}
}
void PostProcessingChainConfigWidget::onReloadButtonClicked()
{
g_emu_thread->reloadPostProcessingShaders();
}
void PostProcessingChainConfigWidget::onSelectedShaderChanged()
{
std::optional<u32> index = getSelectedIndex();
updateButtonsAndConfigPane(index);
}
PostProcessingShaderConfigWidget::PostProcessingShaderConfigWidget(QWidget* parent,
PostProcessingChainConfigWidget* widget,
const char* section, u32 stage_index,
std::vector<PostProcessing::ShaderOption> options)
: QWidget(parent), m_widget(widget), m_section(section), m_stage_index(stage_index), m_options(std::move(options))
{
m_layout = new QGridLayout(this);
createUi();
}
PostProcessingShaderConfigWidget::~PostProcessingShaderConfigWidget() = default;
void PostProcessingShaderConfigWidget::updateConfigForOption(const PostProcessing::ShaderOption& option)
{
auto lock = Host::GetSettingsLock();
SettingsInterface& si = m_widget->getSettingsInterfaceToUpdate();
PostProcessing::Config::SetStageOption(si, m_section, m_stage_index, option);
lock.unlock();
m_widget->commitSettingsUpdate();
}
void PostProcessingShaderConfigWidget::onResetDefaultsClicked()
{
{
auto lock = Host::GetSettingsLock();
SettingsInterface& si = m_widget->getSettingsInterfaceToUpdate();
for (PostProcessing::ShaderOption& option : m_options)
{
if (std::memcmp(option.value.data(), option.default_value.data(), sizeof(option.value)) == 0)
continue;
option.value = option.default_value;
PostProcessing::Config::UnsetStageOption(si, m_section, m_stage_index, option);
}
lock.unlock();
m_widget->commitSettingsUpdate();
}
// Toss and recreate UI.
for (auto it = m_widgets.rbegin(); it != m_widgets.rend(); ++it)
{
m_layout->removeWidget(*it);
delete *it;
}
m_widgets.clear();
createUi();
}
void PostProcessingShaderConfigWidget::createUi()
{
u32 row = 0;
const std::string* last_category = nullptr;
for (PostProcessing::ShaderOption& option : m_options)
{
if (option.ui_name.empty())
continue;
if (!last_category || option.category != *last_category)
{
if (last_category)
m_layout->addItem(new QSpacerItem(1, 4), row++, 0);
if (!option.category.empty())
{
QLabel* label = new QLabel(QString::fromStdString(option.category), this);
QFont label_font(label->font());
label_font.setPointSizeF(12.0f);
label->setFont(label_font);
m_layout->addWidget(label, row++, 0, 1, 3, Qt::AlignLeft);
}
if (last_category || !option.category.empty())
{
QLabel* line = new QLabel(this);
line->setFrameShape(QFrame::HLine);
line->setFixedHeight(4);
line->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
m_layout->addWidget(line, row++, 0, 1, 3);
}
last_category = &option.category;
}
const QString tooltip = QString::fromStdString(option.tooltip);
if (option.type == PostProcessing::ShaderOption::Type::Bool)
{
QCheckBox* checkbox = new QCheckBox(QString::fromStdString(option.ui_name), this);
checkbox->setToolTip(tooltip);
checkbox->setChecked(option.value[0].int_value != 0);
connect(checkbox, &QCheckBox::checkStateChanged, [this, &option](Qt::CheckState state) {
option.value[0].int_value = (state == Qt::Checked) ? 1 : 0;
updateConfigForOption(option);
});
m_layout->addWidget(checkbox, row, 0, 1, 3, Qt::AlignLeft);
m_widgets.push_back(checkbox);
row++;
}
else if (option.type == PostProcessing::ShaderOption::Type::Int && !option.choice_options.empty())
{
QLabel* label = new QLabel(QString::fromStdString(option.ui_name), this);
label->setToolTip(tooltip);
m_layout->addWidget(label, row, 0, 1, 1, Qt::AlignLeft);
QComboBox* combo = new QComboBox(this);
combo->setToolTip(tooltip);
for (const std::string& combo_option : option.choice_options)
combo->addItem(QString::fromStdString(combo_option));
combo->setCurrentIndex(option.value[0].int_value);
connect(combo, &QComboBox::currentIndexChanged, [this, &option](int index) {
option.value[0].int_value = index;
updateConfigForOption(option);
});
m_layout->addWidget(combo, row, 1, 1, 2, Qt::AlignLeft);
m_widgets.push_back(combo);
row++;
}
else
{
for (u32 i = 0; i < option.vector_size; i++)
{
QString label;
if (option.vector_size <= 1)
{
label = QString::fromStdString(option.ui_name);
}
else
{
static constexpr std::array<const char*, PostProcessing::ShaderOption::MAX_VECTOR_COMPONENTS + 1> suffixes = {
{QT_TR_NOOP("Red"), QT_TR_NOOP("Green"), QT_TR_NOOP("Blue"), QT_TR_NOOP("Alpha")}};
label = tr("%1 (%2)").arg(QString::fromStdString(option.ui_name)).arg(tr(suffixes[i]));
}
QWidget* label_w = new QLabel(label, this);
label_w->setToolTip(tooltip);
m_layout->addWidget(label_w, row, 0, 1, 1, Qt::AlignLeft);
m_widgets.push_back(label_w);
QSlider* slider = new QSlider(Qt::Horizontal, this);
slider->setToolTip(tooltip);
m_layout->addWidget(slider, row, 1, 1, 1, Qt::AlignLeft);
m_widgets.push_back(slider);
QLabel* slider_label = new QLabel(this);
slider_label->setToolTip(tooltip);
m_layout->addWidget(slider_label, row, 2, 1, 1, Qt::AlignLeft);
m_widgets.push_back(slider_label);
if (option.type == PostProcessing::ShaderOption::Type::Int)
{
slider_label->setText(QString::number(option.value[i].int_value));
const int range = option.max_value[i].int_value - option.min_value[i].int_value;
const int step_value =
(option.step_value[i].int_value != 0) ? option.step_value[i].int_value : ((range + 99) / 100);
const int num_steps = range / step_value;
slider->setMinimum(0);
slider->setMaximum(num_steps);
slider->setSingleStep(1);
slider->setTickInterval(step_value);
slider->setValue((option.value[i].int_value - option.min_value[i].int_value) / step_value);
connect(slider, &QSlider::valueChanged, [this, &option, i, slider_label](int value) {
const int new_value = std::clamp(option.min_value[i].int_value + (value * option.step_value[i].int_value),
option.min_value[i].int_value, option.max_value[i].int_value);
option.value[i].int_value = new_value;
slider_label->setText(QString::number(new_value));
updateConfigForOption(option);
});
}
else
{
slider_label->setText(QString::number(option.value[i].float_value));
const float range = option.max_value[i].float_value - option.min_value[i].float_value;
const float step_value =
(option.step_value[i].float_value != 0) ? option.step_value[i].float_value : ((range + 99.0f) / 100.0f);
const float num_steps = std::ceil(range / step_value);
slider->setMinimum(0);
slider->setMaximum(num_steps);
slider->setSingleStep(1);
slider->setTickInterval(step_value);
slider->setValue(
static_cast<int>((option.value[i].float_value - option.min_value[i].float_value) / step_value));
connect(slider, &QSlider::valueChanged, [this, &option, i, slider_label](int value) {
const float new_value = std::clamp(option.min_value[i].float_value +
(static_cast<float>(value) * option.step_value[i].float_value),
option.min_value[i].float_value, option.max_value[i].float_value);
option.value[i].float_value = new_value;
slider_label->setText(QString::number(new_value));
updateConfigForOption(option);
});
}
row++;
}
}
}
QDialogButtonBox* button_box = new QDialogButtonBox(QDialogButtonBox::RestoreDefaults, this);
connect(button_box, &QDialogButtonBox::clicked, this, &PostProcessingShaderConfigWidget::onResetDefaultsClicked);
m_layout->addWidget(button_box, row, 0, 1, -1);
row++;
m_layout->addItem(new QSpacerItem(1, 1, QSizePolicy::Minimum, QSizePolicy::Expanding), row, 0, 1, 3);
}
PostProcessingOverlayConfigWidget::PostProcessingOverlayConfigWidget(SettingsWindow* dialog, QWidget* parent)
: QWidget(parent), m_dialog(dialog)
{
SettingsInterface* sif = dialog->getSettingsInterface();
m_ui.setupUi(this);
m_ui.overlayName->addItem(tr("None"), QString());
m_ui.overlayName->addItem(tr("Custom..."), QStringLiteral("Custom"));
for (const std::string& name : GPUPresenter::EnumerateBorderOverlayPresets())
{
const QString qname = QString::fromStdString(name);
m_ui.overlayName->addItem(qname, qname);
}
SettingWidgetBinder::BindWidgetToStringSetting(sif, m_ui.overlayName, "BorderOverlay", "PresetName");
SettingWidgetBinder::BindWidgetToStringSetting(sif, m_ui.imagePath, "BorderOverlay", "ImagePath");
SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.displayStartX, "BorderOverlay", "DisplayStartX", 0);
SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.displayStartY, "BorderOverlay", "DisplayStartY", 0);
SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.displayEndX, "BorderOverlay", "DisplayEndX", 0);
SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.displayEndY, "BorderOverlay", "DisplayEndY", 0);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.alphaBlend, "BorderOverlay", "AlphaBlend", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.destinationAlphaBlend, "BorderOverlay",
"DestinationAlphaBlend", false);
connect(m_ui.overlayName, &QComboBox::currentIndexChanged, this,
&PostProcessingOverlayConfigWidget::onOverlayNameCurrentIndexChanged);
connect(m_ui.overlayName, &QComboBox::currentIndexChanged, this,
&PostProcessingOverlayConfigWidget::triggerSettingsReload);
connect(m_ui.imagePathBrowse, &QPushButton::clicked, this,
&PostProcessingOverlayConfigWidget::onImagePathBrowseClicked);
connect(m_ui.imagePath, &QLineEdit::textChanged, this, &PostProcessingOverlayConfigWidget::triggerSettingsReload);
connect(m_ui.displayStartX, &QSpinBox::textChanged, this, &PostProcessingOverlayConfigWidget::triggerSettingsReload);
connect(m_ui.displayStartY, &QSpinBox::textChanged, this, &PostProcessingOverlayConfigWidget::triggerSettingsReload);
connect(m_ui.displayEndX, &QSpinBox::textChanged, this, &PostProcessingOverlayConfigWidget::triggerSettingsReload);
connect(m_ui.displayEndY, &QSpinBox::textChanged, this, &PostProcessingOverlayConfigWidget::triggerSettingsReload);
connect(m_ui.alphaBlend, &QCheckBox::checkStateChanged, this,
&PostProcessingOverlayConfigWidget::triggerSettingsReload);
connect(m_ui.destinationAlphaBlend, &QCheckBox::checkStateChanged, this,
&PostProcessingOverlayConfigWidget::triggerSettingsReload);
if (!m_dialog->isPerGameSettings())
{
connect(m_ui.exportCustomConfig, &QPushButton::clicked, this,
&PostProcessingOverlayConfigWidget::onExportCustomConfigClicked);
}
else
{
m_ui.exportCustomConfigLayout->removeWidget(m_ui.exportCustomConfig);
delete m_ui.exportCustomConfig;
m_ui.exportCustomConfig = nullptr;
}
onOverlayNameCurrentIndexChanged(m_ui.overlayName->currentIndex());
dialog->registerWidgetHelp(m_ui.imagePath, tr("Image Path"), tr("Unspecified"),
tr("Defines the path of the custom overlay image that will be loaded."));
const QString display_rect_title = tr("Display Rectangle");
const QString display_rect_rec_value = tr("Unspecified");
const QString display_rect_help = tr("Defines the area in the overlay image that the game image will be drawn into.");
dialog->registerWidgetHelp(m_ui.displayStartX, display_rect_title, display_rect_rec_value, display_rect_help);
dialog->registerWidgetHelp(m_ui.displayStartY, display_rect_title, display_rect_rec_value, display_rect_help);
dialog->registerWidgetHelp(m_ui.displayEndX, display_rect_title, display_rect_rec_value, display_rect_help);
dialog->registerWidgetHelp(m_ui.displayEndY, display_rect_title, display_rect_rec_value, display_rect_help);
dialog->registerWidgetHelp(
m_ui.alphaBlend, tr("Alpha Blending"), tr("Unchecked"),
tr("If checked, the overlay image will be alpha blended with the framebuffer, i.e. transparency will be applied."));
dialog->registerWidgetHelp(
m_ui.destinationAlphaBlend, tr("Destination Alpha Blending"), tr("Unchecked"),
tr("If checked, the game image will be blended with the inverse amount of alpha in the overlay image. For example, "
"an image with alpha of 0.75 will draw the game image at 25% brightness."));
}
PostProcessingOverlayConfigWidget::~PostProcessingOverlayConfigWidget() = default;
void PostProcessingOverlayConfigWidget::triggerSettingsReload()
{
g_emu_thread->updatePostProcessingSettings(true, false, false);
}
void PostProcessingOverlayConfigWidget::onOverlayNameCurrentIndexChanged(int index)
{
const int custom_idx = m_dialog->isPerGameSettings() ? 2 : 1;
const bool enable_custom = (index == custom_idx);
m_ui.customConfiguration->setEnabled(enable_custom);
}
void PostProcessingOverlayConfigWidget::onImagePathBrowseClicked()
{
const QString path = QFileDialog::getOpenFileName(QtUtils::GetRootWidget(this), tr("Select Image"),
QFileInfo(m_ui.imagePath->text()).dir().path(),
tr("All Cover Image Types (*.jpg *.jpeg *.png *.webp)"));
if (path.isEmpty())
return;
m_ui.imagePath->setText(QDir::toNativeSeparators(path));
}
void PostProcessingOverlayConfigWidget::onExportCustomConfigClicked()
{
const QString path =
QFileDialog::getSaveFileName(QtUtils::GetRootWidget(this), tr("Export to YAML"),
QFileInfo(m_ui.imagePath->text()).dir().path(), tr("YAML Files (*.yml)"));
if (path.isEmpty())
return;
const QString output = QStringLiteral("imagePath: \"%1\"\n"
"displayStartX: %2\n"
"displayStartY: %3\n"
"displayEndX: %4\n"
"displayEndY: %5\n"
"alphaBlend: %6\n"
"destinationAlphaBlend: %7\n")
.arg(QFileInfo(m_ui.imagePath->text()).fileName())
.arg(m_ui.displayStartX->value())
.arg(m_ui.displayStartY->value())
.arg(m_ui.displayEndX->value())
.arg(m_ui.displayEndY->value())
.arg(m_ui.alphaBlend->isChecked() ? "true" : "false")
.arg(m_ui.destinationAlphaBlend->isChecked() ? "true" : "false");
Error error;
if (!FileSystem::WriteStringToFile(QDir::toNativeSeparators(path).toStdString().c_str(), output.toStdString(),
&error))
{
QMessageBox::critical(this, tr("Export Error"),
tr("Failed to save file: %1").arg(QString::fromStdString(error.GetDescription())));
}
}