mirror of
https://github.com/stenzek/duckstation.git
synced 2025-06-10 21:37:20 +00:00

One more instruction on x86/ARM32, no additional instructions on ARM64. Worth it so that the application doesn't crash if the game jumps to an invalid PC. Note that the lower 2 bits are truncated, so an unaligned jump will round down to the closest instruction. Obviously not correct, but if a game ends up doing this, it's a lost cause anyway.