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Need to change the channel to a bitset too.. the string lookups are horribly slow, and conflict when one is a prefix of another.
122 lines
4.8 KiB
C++
122 lines
4.8 KiB
C++
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: CC-BY-NC-ND-4.0
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#pragma once
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#include "types.h"
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#include "fmt/base.h"
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#include <cinttypes>
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#include <cstdarg>
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#include <mutex>
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#include <string_view>
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namespace Log {
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enum class Level
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{
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None, // Silences all log traffic
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Error,
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Warning,
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Info,
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Verbose,
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Dev,
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Debug,
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Trace,
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Count
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};
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// log message callback type
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using CallbackFunctionType = void (*)(void* pUserParam, const char* channelName, const char* functionName, Level level,
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std::string_view message);
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// registers a log callback
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void RegisterCallback(CallbackFunctionType callbackFunction, void* pUserParam);
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// unregisters a log callback
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void UnregisterCallback(CallbackFunctionType callbackFunction, void* pUserParam);
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// returns the time in seconds since the start of the process
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float GetCurrentMessageTime();
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// adds a standard console output
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bool IsConsoleOutputCurrentlyAvailable();
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bool IsConsoleOutputEnabled();
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void SetConsoleOutputParams(bool enabled, bool timestamps = true);
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// adds a debug console output [win32/android only]
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bool IsDebugOutputEnabled();
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void SetDebugOutputParams(bool enabled);
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// adds a file output
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void SetFileOutputParams(bool enabled, const char* filename, bool timestamps = true);
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// Returns the current global filtering level.
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Level GetLogLevel();
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// Returns true if log messages for the specified log level/filter would not be filtered (and visible).
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bool IsLogVisible(Level level, const char* channelName);
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// Sets global filtering level, messages below this level won't be sent to any of the logging sinks.
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void SetLogLevel(Level level);
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// Sets global filter, any messages from these channels won't be sent to any of the logging sinks.
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void SetLogFilter(std::string_view filter);
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// writes a message to the log
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void Write(const char* channelName, Level level, std::string_view message);
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void Write(const char* channelName, const char* functionName, Level level, std::string_view message);
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void WriteFmtArgs(const char* channelName, Level level, fmt::string_view fmt, fmt::format_args args);
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void WriteFmtArgs(const char* channelName, const char* functionName, Level level, fmt::string_view fmt,
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fmt::format_args args);
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ALWAYS_INLINE static void FastWrite(const char* channelName, Level level, std::string_view message)
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{
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if (level <= GetLogLevel()) [[unlikely]]
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Write(channelName, level, message);
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}
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ALWAYS_INLINE static void FastWrite(const char* channelName, const char* functionName, Level level,
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std::string_view message)
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{
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if (level <= GetLogLevel()) [[unlikely]]
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Write(channelName, functionName, level, message);
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}
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template<typename... T>
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ALWAYS_INLINE static void FastWrite(const char* channelName, Level level, fmt::format_string<T...> fmt, T&&... args)
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{
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if (level <= GetLogLevel()) [[unlikely]]
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WriteFmtArgs(channelName, level, fmt, fmt::make_format_args(args...));
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}
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template<typename... T>
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ALWAYS_INLINE static void FastWrite(const char* channelName, const char* functionName, Level level,
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fmt::format_string<T...> fmt, T&&... args)
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{
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if (level <= GetLogLevel()) [[unlikely]]
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WriteFmtArgs(channelName, functionName, level, fmt, fmt::make_format_args(args...));
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}
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} // namespace Log
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// log wrappers
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#define LOG_CHANNEL(name) [[maybe_unused]] static const char* ___LogChannel___ = #name;
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#define ERROR_LOG(...) Log::FastWrite(___LogChannel___, __func__, Log::Level::Error, __VA_ARGS__)
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#define WARNING_LOG(...) Log::FastWrite(___LogChannel___, __func__, Log::Level::Warning, __VA_ARGS__)
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#define INFO_LOG(...) Log::FastWrite(___LogChannel___, Log::Level::Info, __VA_ARGS__)
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#define VERBOSE_LOG(...) Log::FastWrite(___LogChannel___, Log::Level::Verbose, __VA_ARGS__)
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#define DEV_LOG(...) Log::FastWrite(___LogChannel___, Log::Level::Dev, __VA_ARGS__)
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#ifdef _DEBUG
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#define DEBUG_LOG(...) Log::FastWrite(___LogChannel___, Log::Level::Debug, __VA_ARGS__)
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#define TRACE_LOG(...) Log::FastWrite(___LogChannel___, Log::Level::Trace, __VA_ARGS__)
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#else
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#define DEBUG_LOG(...) \
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do \
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{ \
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} while (0)
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#define TRACE_LOG(...) \
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do \
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{ \
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} while (0)
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#endif
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