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64 lines
2.7 KiB
C++
64 lines
2.7 KiB
C++
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: CC-BY-NC-ND-4.0
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#pragma once
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#include "opengl_context.h"
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#include "glad/egl.h"
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class OpenGLContextEGL : public OpenGLContext
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{
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public:
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OpenGLContextEGL();
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~OpenGLContextEGL() override;
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static std::unique_ptr<OpenGLContext> Create(WindowInfo& wi, SurfaceHandle* surface,
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std::span<const Version> versions_to_try, Error* error);
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void* GetProcAddress(const char* name) override;
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SurfaceHandle CreateSurface(WindowInfo& wi, Error* error = nullptr) override;
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void DestroySurface(SurfaceHandle handle) override;
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void ResizeSurface(WindowInfo& wi, SurfaceHandle handle) override;
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bool SwapBuffers() override;
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bool IsCurrent() const override;
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bool MakeCurrent(SurfaceHandle surface, Error* error = nullptr) override;
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bool DoneCurrent() override;
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bool SupportsNegativeSwapInterval() const override;
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bool SetSwapInterval(s32 interval, Error* error = nullptr) override;
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std::unique_ptr<OpenGLContext> CreateSharedContext(WindowInfo& wi, SurfaceHandle* surface, Error* error) override;
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protected:
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virtual EGLDisplay GetPlatformDisplay(const WindowInfo& wi, Error* error);
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virtual EGLSurface CreatePlatformSurface(EGLConfig config, const WindowInfo& wi, Error* error);
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virtual void DestroyPlatformSurface(EGLSurface surface);
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bool SupportsSurfaceless() const;
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EGLDisplay TryGetPlatformDisplay(void* display, EGLenum platform, const char* platform_ext);
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EGLSurface TryCreatePlatformSurface(EGLConfig config, void* window, Error* error);
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EGLDisplay GetFallbackDisplay(void* display, Error* error);
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EGLSurface CreateFallbackSurface(EGLConfig config, void* window, Error* error);
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bool Initialize(WindowInfo& wi, SurfaceHandle* surface, std::span<const Version> versions_to_try, Error* error);
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bool CreateContext(bool surfaceless, GPUTexture::Format surface_format, const Version& version,
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EGLContext share_context, Error* error);
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bool CreateContextAndSurface(WindowInfo& wi, SurfaceHandle* surface, const Version& version, EGLContext share_context,
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bool make_current, Error* error);
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EGLSurface GetPBufferSurface(Error* error);
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EGLSurface GetSurfacelessSurface();
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bool CheckConfigSurfaceFormat(EGLConfig config, GPUTexture::Format format);
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void UpdateWindowInfoSize(WindowInfo& wi, EGLSurface surface) const;
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EGLDisplay m_display = EGL_NO_DISPLAY;
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EGLContext m_context = EGL_NO_CONTEXT;
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EGLSurface m_current_surface = EGL_NO_SURFACE;
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EGLConfig m_config = {};
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EGLSurface m_pbuffer_surface = EGL_NO_SURFACE;
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bool m_use_ext_platform_base = false;
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bool m_supports_negative_swap_interval = false;
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};
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