duckstation/src/core/host.cpp
2024-12-19 23:32:15 +10:00

339 lines
12 KiB
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#include "host.h"
#include "gpu.h"
#include "system.h"
#include "system_private.h"
#include "scmversion/scmversion.h"
#include "util/compress_helpers.h"
#include "common/assert.h"
#include "common/error.h"
#include "common/file_system.h"
#include "common/layered_settings_interface.h"
#include "common/log.h"
#include "common/path.h"
#include "common/string_util.h"
#include "fmt/format.h"
#include <cstdarg>
#include <cstdlib>
#include <limits>
#ifdef _WIN32
#include "common/windows_headers.h"
#include <ShlObj.h>
#endif
LOG_CHANNEL(Host);
namespace Host {
static std::mutex s_settings_mutex;
static LayeredSettingsInterface s_layered_settings_interface;
} // namespace Host
bool Host::Internal::ShouldUsePortableMode()
{
#ifndef __ANDROID__
// Check whether portable.ini exists in the program directory.
return (FileSystem::FileExists(Path::Combine(EmuFolders::AppRoot, "portable.txt").c_str()) ||
FileSystem::FileExists(Path::Combine(EmuFolders::AppRoot, "settings.ini").c_str()));
#else
return false;
#endif
}
std::string Host::Internal::ComputeDataDirectory()
{
std::string ret;
if (ShouldUsePortableMode())
{
ret = EmuFolders::AppRoot;
return ret;
}
#if defined(_WIN32)
// On Windows, use My Documents\DuckStation.
PWSTR documents_directory;
if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_Documents, 0, NULL, &documents_directory)))
{
if (std::wcslen(documents_directory) > 0)
ret = Path::Combine(StringUtil::WideStringToUTF8String(documents_directory), "DuckStation");
CoTaskMemFree(documents_directory);
}
#elif (defined(__linux__) || defined(__FreeBSD__)) && !defined(__ANDROID__)
// Use $XDG_CONFIG_HOME/duckstation if it exists.
const char* xdg_config_home = getenv("XDG_CONFIG_HOME");
if (xdg_config_home && Path::IsAbsolute(xdg_config_home))
{
ret = Path::RealPath(Path::Combine(xdg_config_home, "duckstation"));
}
else
{
// Use ~/.local/share/duckstation otherwise.
const char* home_dir = getenv("HOME");
if (home_dir)
{
// ~/.local/share should exist, but just in case it doesn't and this is a fresh profile..
const std::string local_dir(Path::Combine(home_dir, ".local"));
const std::string share_dir(Path::Combine(local_dir, "share"));
FileSystem::EnsureDirectoryExists(local_dir.c_str(), false);
FileSystem::EnsureDirectoryExists(share_dir.c_str(), false);
ret = Path::RealPath(Path::Combine(share_dir, "duckstation"));
}
}
#elif defined(__APPLE__)
static constexpr char MAC_DATA_DIR[] = "Library/Application Support/DuckStation";
const char* home_dir = getenv("HOME");
if (home_dir)
ret = Path::RealPath(Path::Combine(home_dir, MAC_DATA_DIR));
#endif
// Couldn't find anything? Fall back to portable.
if (ret.empty())
ret = EmuFolders::AppRoot;
return ret;
}
std::unique_lock<std::mutex> Host::GetSettingsLock()
{
return std::unique_lock<std::mutex>(s_settings_mutex);
}
SettingsInterface* Host::GetSettingsInterface()
{
return &s_layered_settings_interface;
}
std::optional<DynamicHeapArray<u8>> Host::ReadCompressedResourceFile(std::string_view filename, bool allow_override,
Error* error)
{
std::optional<DynamicHeapArray<u8>> ret = Host::ReadResourceFile(filename, allow_override, error);
if (ret.has_value())
ret = CompressHelpers::DecompressFile(filename, std::move(ret), std::nullopt, error);
return ret;
}
std::string Host::GetBaseStringSettingValue(const char* section, const char* key, const char* default_value /*= ""*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)
->GetStringValue(section, key, default_value);
}
SmallString Host::GetBaseSmallStringSettingValue(const char* section, const char* key,
const char* default_value /*= ""*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)
->GetSmallStringValue(section, key, default_value);
}
TinyString Host::GetBaseTinyStringSettingValue(const char* section, const char* key, const char* default_value /*= ""*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)
->GetTinyStringValue(section, key, default_value);
}
bool Host::GetBaseBoolSettingValue(const char* section, const char* key, bool default_value /*= false*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)
->GetBoolValue(section, key, default_value);
}
s32 Host::GetBaseIntSettingValue(const char* section, const char* key, s32 default_value /*= 0*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)
->GetIntValue(section, key, default_value);
}
u32 Host::GetBaseUIntSettingValue(const char* section, const char* key, u32 default_value /*= 0*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)
->GetUIntValue(section, key, default_value);
}
float Host::GetBaseFloatSettingValue(const char* section, const char* key, float default_value /*= 0.0f*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)
->GetFloatValue(section, key, default_value);
}
double Host::GetBaseDoubleSettingValue(const char* section, const char* key, double default_value /* = 0.0f */)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)
->GetDoubleValue(section, key, default_value);
}
std::vector<std::string> Host::GetBaseStringListSetting(const char* section, const char* key)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)->GetStringList(section, key);
}
std::string Host::GetStringSettingValue(const char* section, const char* key, const char* default_value /*= ""*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetStringValue(section, key, default_value);
}
SmallString Host::GetSmallStringSettingValue(const char* section, const char* key, const char* default_value /*= ""*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetSmallStringValue(section, key, default_value);
}
TinyString Host::GetTinyStringSettingValue(const char* section, const char* key, const char* default_value /*= ""*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetTinyStringValue(section, key, default_value);
}
bool Host::GetBoolSettingValue(const char* section, const char* key, bool default_value /*= false*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetBoolValue(section, key, default_value);
}
s32 Host::GetIntSettingValue(const char* section, const char* key, s32 default_value /*= 0*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetIntValue(section, key, default_value);
}
u32 Host::GetUIntSettingValue(const char* section, const char* key, u32 default_value /*= 0*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetUIntValue(section, key, default_value);
}
float Host::GetFloatSettingValue(const char* section, const char* key, float default_value /*= 0.0f*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetFloatValue(section, key, default_value);
}
double Host::GetDoubleSettingValue(const char* section, const char* key, double default_value /*= 0.0f*/)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetDoubleValue(section, key, default_value);
}
std::vector<std::string> Host::GetStringListSetting(const char* section, const char* key)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetStringList(section, key);
}
void Host::SetBaseBoolSettingValue(const char* section, const char* key, bool value)
{
std::unique_lock lock(s_settings_mutex);
s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)->SetBoolValue(section, key, value);
}
void Host::SetBaseIntSettingValue(const char* section, const char* key, s32 value)
{
std::unique_lock lock(s_settings_mutex);
s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)->SetIntValue(section, key, value);
}
void Host::SetBaseUIntSettingValue(const char* section, const char* key, u32 value)
{
std::unique_lock lock(s_settings_mutex);
s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)->SetUIntValue(section, key, value);
}
void Host::SetBaseFloatSettingValue(const char* section, const char* key, float value)
{
std::unique_lock lock(s_settings_mutex);
s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)->SetFloatValue(section, key, value);
}
void Host::SetBaseStringSettingValue(const char* section, const char* key, const char* value)
{
std::unique_lock lock(s_settings_mutex);
s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)->SetStringValue(section, key, value);
}
void Host::SetBaseStringListSettingValue(const char* section, const char* key, const std::vector<std::string>& values)
{
std::unique_lock lock(s_settings_mutex);
s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)->SetStringList(section, key, values);
}
bool Host::AddValueToBaseStringListSetting(const char* section, const char* key, const char* value)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)
->AddToStringList(section, key, value);
}
bool Host::RemoveValueFromBaseStringListSetting(const char* section, const char* key, const char* value)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)
->RemoveFromStringList(section, key, value);
}
bool Host::ContainsBaseSettingValue(const char* section, const char* key)
{
std::unique_lock lock(s_settings_mutex);
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)->ContainsValue(section, key);
}
void Host::DeleteBaseSettingValue(const char* section, const char* key)
{
std::unique_lock lock(s_settings_mutex);
s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE)->DeleteValue(section, key);
}
SettingsInterface* Host::Internal::GetBaseSettingsLayer()
{
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE);
}
SettingsInterface* Host::Internal::GetGameSettingsLayer()
{
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_GAME);
}
SettingsInterface* Host::Internal::GetInputSettingsLayer()
{
return s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_INPUT);
}
void Host::Internal::SetBaseSettingsLayer(SettingsInterface* sif)
{
AssertMsg(s_layered_settings_interface.GetLayer(LayeredSettingsInterface::LAYER_BASE) == nullptr,
"Base layer has not been set");
s_layered_settings_interface.SetLayer(LayeredSettingsInterface::LAYER_BASE, sif);
}
void Host::Internal::SetGameSettingsLayer(SettingsInterface* sif, std::unique_lock<std::mutex>& lock)
{
s_layered_settings_interface.SetLayer(LayeredSettingsInterface::LAYER_GAME, sif);
}
void Host::Internal::SetInputSettingsLayer(SettingsInterface* sif, std::unique_lock<std::mutex>& lock)
{
s_layered_settings_interface.SetLayer(LayeredSettingsInterface::LAYER_INPUT, sif);
}
std::string Host::GetHTTPUserAgent()
{
return fmt::format("DuckStation for {} ({}) {}", TARGET_OS_STR, CPU_ARCH_STR, g_scm_tag_str);
}