duckstation/src/util/opengl_context_egl_wayland.cpp

121 lines
4.1 KiB
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#include "opengl_context_egl_wayland.h"
#include "common/assert.h"
#include "common/error.h"
#include <dlfcn.h>
static const char* WAYLAND_EGL_MODNAME = "libwayland-egl.so.1";
OpenGLContextEGLWayland::OpenGLContextEGLWayland() = default;
OpenGLContextEGLWayland::~OpenGLContextEGLWayland()
{
AssertMsg(m_wl_window_map.empty(), "WL window map should be empty on destructor.");
if (m_wl_module)
dlclose(m_wl_module);
}
bool OpenGLContextEGLWayland::LoadModule(Error* error)
{
m_wl_module = dlopen(WAYLAND_EGL_MODNAME, RTLD_NOW | RTLD_GLOBAL);
if (!m_wl_module)
{
const char* err = dlerror();
Error::SetStringFmt(error, "Loading {} failed: {}", WAYLAND_EGL_MODNAME, err ? err : "<UNKNOWN>");
return false;
}
m_wl_egl_window_create =
reinterpret_cast<decltype(m_wl_egl_window_create)>(dlsym(m_wl_module, "wl_egl_window_create"));
m_wl_egl_window_destroy =
reinterpret_cast<decltype(m_wl_egl_window_destroy)>(dlsym(m_wl_module, "wl_egl_window_destroy"));
m_wl_egl_window_resize =
reinterpret_cast<decltype(m_wl_egl_window_resize)>(dlsym(m_wl_module, "wl_egl_window_resize"));
if (!m_wl_egl_window_create || !m_wl_egl_window_destroy || !m_wl_egl_window_resize)
{
Error::SetStringFmt(error, "Failed to load one or more functions from {}.", WAYLAND_EGL_MODNAME);
return false;
}
return true;
}
EGLDisplay OpenGLContextEGLWayland::GetPlatformDisplay(const WindowInfo& wi, Error* error)
{
EGLDisplay dpy = TryGetPlatformDisplay(wi.display_connection, EGL_PLATFORM_WAYLAND_KHR, "EGL_EXT_platform_wayland");
if (dpy == EGL_NO_DISPLAY)
dpy = GetFallbackDisplay(wi.display_connection, error);
return dpy;
}
EGLSurface OpenGLContextEGLWayland::CreatePlatformSurface(EGLConfig config, const WindowInfo& wi, Error* error)
{
struct wl_egl_window* wl_window =
m_wl_egl_window_create(static_cast<wl_surface*>(wi.window_handle), wi.surface_width, wi.surface_height);
if (!wl_window)
{
Error::SetStringView(error, "wl_egl_window_create() failed");
return EGL_NO_SURFACE;
}
EGLSurface surface = TryCreatePlatformSurface(config, wl_window, error);
if (surface == EGL_NO_SURFACE)
{
surface = CreateFallbackSurface(config, wl_window, error);
if (surface == EGL_NO_SURFACE)
{
m_wl_egl_window_destroy(wl_window);
return nullptr;
}
}
m_wl_window_map.emplace(surface, wl_window);
return surface;
}
void OpenGLContextEGLWayland::ResizeSurface(WindowInfo& wi, SurfaceHandle handle)
{
const auto it = m_wl_window_map.find((EGLSurface)handle);
AssertMsg(it != m_wl_window_map.end(), "Missing WL window");
m_wl_egl_window_resize(it->second, wi.surface_width, wi.surface_height, 0, 0);
OpenGLContextEGL::ResizeSurface(wi, handle);
}
void OpenGLContextEGLWayland::DestroyPlatformSurface(EGLSurface surface)
{
const auto it = m_wl_window_map.find((EGLSurface)surface);
AssertMsg(it != m_wl_window_map.end(), "Missing WL window");
m_wl_egl_window_destroy(it->second);
m_wl_window_map.erase(it);
OpenGLContextEGL::DestroyPlatformSurface(surface);
}
std::unique_ptr<OpenGLContext> OpenGLContextEGLWayland::Create(WindowInfo& wi, SurfaceHandle* surface,
std::span<const Version> versions_to_try, Error* error)
{
std::unique_ptr<OpenGLContextEGLWayland> context = std::make_unique<OpenGLContextEGLWayland>();
if (!context->LoadModule(error) || !context->Initialize(wi, surface, versions_to_try, error))
return nullptr;
return context;
}
std::unique_ptr<OpenGLContext> OpenGLContextEGLWayland::CreateSharedContext(WindowInfo& wi, SurfaceHandle* surface,
Error* error)
{
std::unique_ptr<OpenGLContextEGLWayland> context = std::make_unique<OpenGLContextEGLWayland>();
context->m_display = m_display;
if (!context->LoadModule(error) || !context->CreateContextAndSurface(wi, surface, m_version, m_context, false, error))
return nullptr;
return context;
}