duckstation/src/core/cheats.cpp

4275 lines
154 KiB
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com> and contributors.
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#include "cheats.h"
#include "achievements.h"
#include "bus.h"
#include "controller.h"
#include "cpu_core.h"
#include "game_database.h"
#include "host.h"
#include "system.h"
#include "util/imgui_manager.h"
#include "common/assert.h"
#include "common/error.h"
#include "common/file_system.h"
#include "common/log.h"
#include "common/path.h"
#include "common/settings_interface.h"
#include "common/small_string.h"
#include "common/string_util.h"
#include "common/zip_helpers.h"
#include "IconsEmoji.h"
#include "IconsFontAwesome5.h"
#include "fmt/format.h"
LOG_CHANNEL(Cheats);
namespace {
class CheatFileReader
{
public:
CheatFileReader(const std::string_view contents) : m_contents(contents) {}
ALWAYS_INLINE size_t GetCurrentOffset() const { return m_current_offset; }
ALWAYS_INLINE size_t GetCurrentLineOffset() const { return m_current_line_offset; }
ALWAYS_INLINE u32 GetCurrentLineNumber() const { return m_current_line_number; }
bool GetLine(std::string_view* line)
{
const size_t length = m_contents.length();
if (m_current_offset == length)
{
m_current_line_offset = m_current_offset;
return false;
}
size_t end_position = m_current_offset;
for (; end_position < length; end_position++)
{
// ignore carriage returns
if (m_contents[end_position] == '\r')
continue;
if (m_contents[end_position] == '\n')
break;
}
m_current_line_number++;
m_current_line_offset = m_current_offset;
*line = m_contents.substr(m_current_offset, end_position - m_current_offset);
m_current_offset = std::min(end_position + 1, length);
return true;
}
std::optional<std::string_view> GetLine()
{
std::optional<std::string_view> ret = std::string_view();
if (!GetLine(&ret.value()))
ret.reset();
return ret;
}
template<typename... T>
bool LogError(Error* error, bool stop_on_error, fmt::format_string<T...> fmt, T&&... args)
{
if (!stop_on_error)
{
Log::WriteFmtArgs(Log::PackCategory(Log::Channel::Cheats, Log::Level::Warning, Log::Color::StrongOrange), fmt,
fmt::make_format_args(args...));
return true;
}
if (error)
error->SetString(fmt::vformat(fmt, fmt::make_format_args(args...)));
return false;
}
private:
const std::string_view m_contents;
size_t m_current_offset = 0;
size_t m_current_line_offset = 0;
u32 m_current_line_number = 0;
};
class CheatArchive
{
public:
~CheatArchive()
{
// zip has to be destroyed before data
m_zip.reset();
m_data.deallocate();
}
ALWAYS_INLINE bool IsOpen() const { return static_cast<bool>(m_zip); }
bool Open(bool cheats)
{
if (m_zip)
return true;
#ifndef __ANDROID__
const char* name = cheats ? "cheats.zip" : "patches.zip";
#else
const char* name = cheats ? "patchcodes.zip" : "patches.zip";
#endif
Error error;
std::optional<DynamicHeapArray<u8>> data = Host::ReadResourceFile(name, false, &error);
if (!data.has_value())
{
ERROR_LOG("Failed to read cheat archive {}: {}", name, error.GetDescription());
return false;
}
m_data = std::move(data.value());
m_zip = ZipHelpers::OpenManagedZipBuffer(m_data.data(), m_data.size(), 0, false, &error);
if (!m_zip) [[unlikely]]
{
ERROR_LOG("Failed to open cheat archive {}: {}", name, error.GetDescription());
return false;
}
return true;
}
std::optional<std::string> ReadFile(const char* name) const
{
Error error;
std::optional<std::string> ret = ZipHelpers::ReadFileInZipToString(m_zip.get(), name, true, &error);
if (!ret.has_value())
DEV_LOG("Failed to read {} from zip: {}", name, error.GetDescription());
return ret;
}
private:
// Maybe counter-intuitive, but it ends up faster for reading a single game's cheats if we keep a
// copy of the archive in memory, as opposed to reading from disk.
DynamicHeapArray<u8> m_data;
ZipHelpers::ManagedZipT m_zip;
};
} // namespace
namespace Cheats {
namespace {
/// Represents a cheat code, after being parsed.
class CheatCode
{
public:
/// Additional metadata to a cheat code, present for all types.
struct Metadata
{
std::string name;
CodeType type = CodeType::Gameshark;
CodeActivation activation = CodeActivation::EndFrame;
std::optional<u32> override_cpu_overclock;
std::optional<DisplayAspectRatio> override_aspect_ratio;
bool has_options : 1;
bool disable_widescreen_rendering : 1;
bool enable_8mb_ram : 1;
bool disallow_for_achievements : 1;
};
public:
CheatCode(Metadata metadata);
virtual ~CheatCode();
ALWAYS_INLINE const Metadata& GetMetadata() const { return m_metadata; }
ALWAYS_INLINE const std::string& GetName() const { return m_metadata.name; }
ALWAYS_INLINE CodeActivation GetActivation() const { return m_metadata.activation; }
ALWAYS_INLINE bool IsManuallyActivated() const { return (m_metadata.activation == CodeActivation::Manual); }
ALWAYS_INLINE bool HasOptions() const { return m_metadata.has_options; }
bool HasAnySettingOverrides() const;
void ApplySettingOverrides();
virtual void SetOptionValue(u32 value) = 0;
virtual void Apply() const = 0;
virtual void ApplyOnDisable() const = 0;
protected:
Metadata m_metadata;
};
} // namespace
using CheatCodeList = std::vector<std::unique_ptr<CheatCode>>;
using ActiveCodeList = std::vector<const CheatCode*>;
using EnableCodeList = std::vector<std::string>;
static std::string GetChtTemplate(const std::string_view serial, std::optional<GameHash> hash, bool add_wildcard);
static std::vector<std::string> FindChtFilesOnDisk(const std::string_view serial, std::optional<GameHash> hash,
bool cheats);
static bool ExtractCodeInfo(CodeInfoList* dst, const std::string_view file_data, bool from_database, bool stop_on_error,
Error* error);
static void AppendCheatToList(CodeInfoList* dst, CodeInfo code);
static std::string FormatCodeForFile(const CodeInfo& code);
static bool ShouldLoadDatabaseCheats();
static bool AreAnyPatchesEnabled();
static void ReloadEnabledLists();
static u32 EnableCheats(const CheatCodeList& patches, const EnableCodeList& enable_list, const char* section,
bool hc_mode_active);
static void UpdateActiveCodes(bool reload_enabled_list, bool verbose, bool verbose_if_changed,
bool show_disabled_codes);
template<typename F>
bool SearchCheatArchive(CheatArchive& archive, std::string_view serial, std::optional<GameHash> hash, const F& f);
template<typename F>
static void EnumerateChtFiles(const std::string_view serial, std::optional<GameHash> hash, bool cheats, bool for_ui,
bool load_from_disk, bool load_from_database, const F& f);
static std::optional<CodeOption> ParseOption(const std::string_view value);
static bool ParseOptionRange(const std::string_view value, u16* out_range_start, u16* out_range_end);
extern void ParseFile(CheatCodeList* dst_list, const std::string_view file_contents);
static Cheats::FileFormat DetectFileFormat(const std::string_view file_contents);
static bool ImportPCSXFile(CodeInfoList* dst, const std::string_view file_contents, bool stop_on_error, Error* error);
static bool ImportLibretroFile(CodeInfoList* dst, const std::string_view file_contents, bool stop_on_error,
Error* error);
static bool ImportEPSXeFile(CodeInfoList* dst, const std::string_view file_contents, bool stop_on_error, Error* error);
static bool ImportOldChtFile(const std::string_view serial);
static std::unique_ptr<CheatCode> ParseGamesharkCode(CheatCode::Metadata metadata, const std::string_view data,
Error* error);
const char* PATCHES_CONFIG_SECTION = "Patches";
const char* CHEATS_CONFIG_SECTION = "Cheats";
const char* PATCH_ENABLE_CONFIG_KEY = "Enable";
static std::mutex s_zip_mutex;
static CheatArchive s_patches_zip;
static CheatArchive s_cheats_zip;
static CheatCodeList s_patch_codes;
static CheatCodeList s_cheat_codes;
static EnableCodeList s_enabled_cheats;
static EnableCodeList s_enabled_patches;
static ActiveCodeList s_frame_end_codes;
static u32 s_active_patch_count = 0;
static u32 s_active_cheat_count = 0;
static bool s_patches_enabled = false;
static bool s_cheats_enabled = false;
static bool s_database_cheat_codes_enabled = false;
} // namespace Cheats
Cheats::CheatCode::CheatCode(Metadata metadata) : m_metadata(std::move(metadata))
{
}
Cheats::CheatCode::~CheatCode() = default;
bool Cheats::CheatCode::HasAnySettingOverrides() const
{
return (m_metadata.disable_widescreen_rendering || m_metadata.enable_8mb_ram ||
m_metadata.override_aspect_ratio.has_value() || m_metadata.override_cpu_overclock.has_value());
}
void Cheats::CheatCode::ApplySettingOverrides()
{
if (m_metadata.disable_widescreen_rendering && g_settings.gpu_widescreen_hack)
{
DEV_LOG("Disabling widescreen rendering from {} patch.", GetName());
g_settings.gpu_widescreen_hack = false;
}
if (m_metadata.enable_8mb_ram && !g_settings.enable_8mb_ram)
{
DEV_LOG("Enabling 8MB ram from {} patch.", GetName());
g_settings.enable_8mb_ram = true;
}
if (m_metadata.override_aspect_ratio.has_value() && g_settings.display_aspect_ratio == DisplayAspectRatio::Auto)
{
DEV_LOG("Setting aspect ratio to {} from {} patch.",
Settings::GetDisplayAspectRatioName(m_metadata.override_aspect_ratio.value()), GetName());
g_settings.display_aspect_ratio = m_metadata.override_aspect_ratio.value();
}
if (m_metadata.override_cpu_overclock.has_value() && !g_settings.cpu_overclock_active)
{
DEV_LOG("Setting CPU overclock to {} from {} patch.", m_metadata.override_cpu_overclock.value(), GetName());
g_settings.SetCPUOverclockPercent(m_metadata.override_cpu_overclock.value());
g_settings.cpu_overclock_enable = true;
g_settings.UpdateOverclockActive();
}
}
static std::array<const char*, 1> s_cheat_code_type_names = {{"Gameshark"}};
static std::array<const char*, 1> s_cheat_code_type_display_names{{TRANSLATE_NOOP("Cheats", "Gameshark")}};
const char* Cheats::GetTypeName(CodeType type)
{
return s_cheat_code_type_names[static_cast<u32>(type)];
}
const char* Cheats::GetTypeDisplayName(CodeType type)
{
return TRANSLATE("Cheats", s_cheat_code_type_display_names[static_cast<u32>(type)]);
}
std::optional<Cheats::CodeType> Cheats::ParseTypeName(const std::string_view str)
{
for (size_t i = 0; i < s_cheat_code_type_names.size(); i++)
{
if (str == s_cheat_code_type_names[i])
return static_cast<CodeType>(i);
}
return std::nullopt;
}
static std::array<const char*, 2> s_cheat_code_activation_names = {{"Manual", "EndFrame"}};
static std::array<const char*, 2> s_cheat_code_activation_display_names{
{TRANSLATE_NOOP("Cheats", "Manual"), TRANSLATE_NOOP("Cheats", "Automatic (Frame End)")}};
const char* Cheats::GetActivationName(CodeActivation activation)
{
return s_cheat_code_activation_names[static_cast<u32>(activation)];
}
const char* Cheats::GetActivationDisplayName(CodeActivation activation)
{
return TRANSLATE("Cheats", s_cheat_code_activation_display_names[static_cast<u32>(activation)]);
}
std::optional<Cheats::CodeActivation> Cheats::ParseActivationName(const std::string_view str)
{
for (u32 i = 0; i < static_cast<u32>(s_cheat_code_activation_names.size()); i++)
{
if (str == s_cheat_code_activation_names[i])
return static_cast<CodeActivation>(i);
}
return std::nullopt;
}
std::string Cheats::GetChtTemplate(const std::string_view serial, std::optional<GameHash> hash, bool add_wildcard)
{
if (!hash.has_value())
return fmt::format("{}{}.cht", serial, add_wildcard ? "*" : "");
else
return fmt::format("{}_{:016X}{}.cht", serial, hash.value(), add_wildcard ? "*" : "");
}
std::vector<std::string> Cheats::FindChtFilesOnDisk(const std::string_view serial, std::optional<GameHash> hash,
bool cheats)
{
std::vector<std::string> ret;
FileSystem::FindResultsArray files;
FileSystem::FindFiles(cheats ? EmuFolders::Cheats.c_str() : EmuFolders::Patches.c_str(),
GetChtTemplate(serial, std::nullopt, true).c_str(),
FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_HIDDEN_FILES, &files);
ret.reserve(files.size());
for (FILESYSTEM_FIND_DATA& fd : files)
{
// Skip mismatched hashes.
if (hash.has_value())
{
if (const std::string_view filename = Path::GetFileTitle(fd.FileName); filename.length() >= serial.length() + 17)
{
const std::string_view filename_hash = filename.substr(serial.length() + 1, 16);
const std::optional filename_parsed_hash = StringUtil::FromChars<GameHash>(filename_hash, 16);
if (filename_parsed_hash.has_value() && filename_parsed_hash.value() != hash.value())
continue;
}
}
ret.push_back(std::move(fd.FileName));
}
return ret;
}
template<typename F>
bool Cheats::SearchCheatArchive(CheatArchive& archive, std::string_view serial, std::optional<GameHash> hash,
const F& f)
{
// Prefer filename with hash.
std::string zip_filename = GetChtTemplate(serial, hash, false);
std::optional<std::string> data = archive.ReadFile(zip_filename.c_str());
if (!data.has_value() && hash.has_value())
{
// Try without the hash.
zip_filename = GetChtTemplate(serial, std::nullopt, false);
data = archive.ReadFile(zip_filename.c_str());
}
if (data.has_value())
{
f(std::move(zip_filename), std::move(data.value()), true);
return true;
}
return false;
}
template<typename F>
void Cheats::EnumerateChtFiles(const std::string_view serial, std::optional<GameHash> hash, bool cheats, bool for_ui,
bool load_from_files, bool load_from_database, const F& f)
{
// Prefer files on disk over the zip, so we have to load the zip first.
if (load_from_database)
{
const std::unique_lock lock(s_zip_mutex);
CheatArchive& archive = cheats ? s_cheats_zip : s_patches_zip;
if (!archive.IsOpen())
archive.Open(cheats);
if (archive.IsOpen())
{
if (!SearchCheatArchive(archive, serial, hash, f))
{
// Is this game part of a disc set? Try codes for the other discs.
const GameDatabase::Entry* gentry = GameDatabase::GetEntryForSerial(serial);
if (gentry && gentry->disc_set_serials.size() > 1)
{
for (const std::string& set_serial : gentry->disc_set_serials)
{
if (set_serial == serial)
continue;
else if (SearchCheatArchive(archive, set_serial, std::nullopt, f))
break;
}
}
}
}
}
if (load_from_files)
{
std::vector<std::string> disk_patch_files;
if (for_ui || !Achievements::IsHardcoreModeActive())
{
disk_patch_files = FindChtFilesOnDisk(serial, hash, cheats);
if (cheats && disk_patch_files.empty())
{
// Check if there's an old-format titled file.
if (ImportOldChtFile(serial))
disk_patch_files = FindChtFilesOnDisk(serial, hash, cheats);
}
}
Error error;
if (!disk_patch_files.empty())
{
for (const std::string& file : disk_patch_files)
{
const std::optional<std::string> contents = FileSystem::ReadFileToString(file.c_str(), &error);
if (contents.has_value())
f(std::move(file), std::move(contents.value()), false);
else
WARNING_LOG("Failed to read cht file '{}': {}", Path::GetFileName(file), error.GetDescription());
}
}
}
}
std::string_view Cheats::CodeInfo::GetNamePart() const
{
const std::string::size_type pos = name.rfind('\\');
std::string_view ret = name;
if (pos != std::string::npos)
ret = ret.substr(pos + 1);
return ret;
}
std::string_view Cheats::CodeInfo::GetNameParentPart() const
{
const std::string::size_type pos = name.rfind('\\');
std::string_view ret;
if (pos != std::string::npos)
ret = std::string_view(name).substr(0, pos);
return ret;
}
std::string_view Cheats::CodeInfo::MapOptionValueToName(u32 value) const
{
std::string_view ret;
if (!options.empty())
ret = options.front().first;
for (const Cheats::CodeOption& opt : options)
{
if (opt.second == value)
{
ret = opt.first;
break;
}
}
return ret;
}
std::string_view Cheats::CodeInfo::MapOptionValueToName(const std::string_view value) const
{
const std::optional<u32> value_uint = StringUtil::FromChars<u32>(value);
return MapOptionValueToName(value_uint.value_or(options.empty() ? 0 : options.front().second));
}
u32 Cheats::CodeInfo::MapOptionNameToValue(const std::string_view opt_name) const
{
for (const Cheats::CodeOption& opt : options)
{
if (opt.first == opt_name)
return opt.second;
}
return options.empty() ? 0 : options.front().second;
}
Cheats::CodeInfoList Cheats::GetCodeInfoList(const std::string_view serial, std::optional<GameHash> hash, bool cheats,
bool load_from_database, bool sort_by_name)
{
CodeInfoList ret;
EnumerateChtFiles(serial, hash, cheats, true, true, load_from_database,
[&ret](const std::string& filename, const std::string& data, bool from_database) {
ExtractCodeInfo(&ret, data, from_database, false, nullptr);
});
if (sort_by_name)
{
std::sort(ret.begin(), ret.end(), [](const CodeInfo& lhs, const CodeInfo& rhs) {
// ungrouped cheats go together first
if (const int lhs_group = static_cast<int>(lhs.name.find('\\') != std::string::npos),
rhs_group = static_cast<int>(rhs.name.find('\\') != std::string::npos);
lhs_group != rhs_group)
{
return (lhs_group < rhs_group);
}
// sort special characters first
static constexpr auto is_special = [](char ch) {
return !((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9') ||
(ch >= 0x0A && ch <= 0x0D));
};
if (const int lhs_is_special = static_cast<int>(!lhs.name.empty() && is_special(lhs.name.front())),
rhs_is_special = static_cast<int>(!rhs.name.empty() && is_special(rhs.name.front()));
lhs_is_special != rhs_is_special)
{
return (lhs_is_special > rhs_is_special);
}
return lhs.name < rhs.name;
});
}
return ret;
}
std::vector<std::string_view> Cheats::GetCodeListUniquePrefixes(const CodeInfoList& list, bool include_empty)
{
std::vector<std::string_view> ret;
for (const Cheats::CodeInfo& code : list)
{
const std::string_view prefix = code.GetNameParentPart();
if (prefix.empty())
{
if (include_empty && (ret.empty() || !ret.front().empty()))
ret.insert(ret.begin(), std::string_view());
continue;
}
if (std::find(ret.begin(), ret.end(), prefix) == ret.end())
ret.push_back(prefix);
}
return ret;
}
const Cheats::CodeInfo* Cheats::FindCodeInInfoList(const CodeInfoList& list, const std::string_view name)
{
const auto it = std::find_if(list.cbegin(), list.cend(), [&name](const CodeInfo& rhs) { return name == rhs.name; });
return (it != list.end()) ? &(*it) : nullptr;
}
Cheats::CodeInfo* Cheats::FindCodeInInfoList(CodeInfoList& list, const std::string_view name)
{
const auto it = std::find_if(list.begin(), list.end(), [&name](const CodeInfo& rhs) { return name == rhs.name; });
return (it != list.end()) ? &(*it) : nullptr;
}
std::string Cheats::FormatCodeForFile(const CodeInfo& code)
{
fmt::memory_buffer buf;
auto appender = std::back_inserter(buf);
fmt::format_to(appender, "[{}]\n", code.name);
if (!code.author.empty())
fmt::format_to(appender, "Author = {}\n", code.author);
if (!code.description.empty())
fmt::format_to(appender, "Description = {}\n", code.description);
fmt::format_to(appender, "Type = {}\n", GetTypeName(code.type));
fmt::format_to(appender, "Activation = {}\n", GetActivationName(code.activation));
if (code.HasOptionChoices())
{
for (const CodeOption& opt : code.options)
fmt::format_to(appender, "Option = {}:{}\n", opt.first, opt.second);
}
else if (code.HasOptionRange())
{
fmt::format_to(appender, "OptionRange = {}:{}\n", code.option_range_start, code.option_range_end);
}
// remove trailing whitespace
std::string_view code_body = code.body;
while (!code_body.empty() && StringUtil::IsWhitespace(code_body.back()))
code_body = code_body.substr(0, code_body.length() - 1);
if (!code_body.empty())
buf.append(code_body);
buf.push_back('\n');
return std::string(buf.begin(), buf.end());
}
bool Cheats::UpdateCodeInFile(const char* path, const std::string_view name, const CodeInfo* code, Error* error)
{
std::string file_contents;
if (FileSystem::FileExists(path))
{
std::optional<std::string> ofile_contents = FileSystem::ReadFileToString(path, error);
if (!ofile_contents.has_value())
{
Error::AddPrefix(error, "Failed to read existing file: ");
return false;
}
file_contents = std::move(ofile_contents.value());
}
// This is a bit crap, we're allocating everything and then tossing it away.
// Hopefully it won't fragment too much at least, because it's freed in reverse order...
std::optional<size_t> replace_start, replace_end;
if (!file_contents.empty() && !name.empty())
{
CodeInfoList existing_codes_in_file;
ExtractCodeInfo(&existing_codes_in_file, file_contents, false, false, nullptr);
const CodeInfo* existing_code = FindCodeInInfoList(existing_codes_in_file, name);
if (existing_code)
{
replace_start = existing_code->file_offset_start;
replace_end = existing_code->file_offset_end;
}
}
if (replace_start.has_value())
{
const auto start = file_contents.begin() + replace_start.value();
const auto end = file_contents.begin() + replace_end.value();
if (code)
file_contents.replace(start, end, FormatCodeForFile(*code));
else
file_contents.erase(start, end);
}
else if (code)
{
const std::string code_body = FormatCodeForFile(*code);
file_contents.reserve(file_contents.length() + 1 + code_body.length());
while (!file_contents.empty() && StringUtil::IsWhitespace(file_contents.back()))
file_contents.pop_back();
if (!file_contents.empty())
file_contents.append("\n\n");
file_contents.append(code_body);
}
INFO_LOG("Updating {}...", path);
if (!FileSystem::WriteStringToFile(path, file_contents, error))
{
Error::AddPrefix(error, "Failed to rewrite file: ");
return false;
}
return true;
}
bool Cheats::SaveCodesToFile(const char* path, const CodeInfoList& codes, Error* error)
{
std::string file_contents;
if (FileSystem::FileExists(path))
{
std::optional<std::string> ofile_contents = FileSystem::ReadFileToString(path, error);
if (!ofile_contents.has_value())
{
Error::AddPrefix(error, "Failed to read existing file: ");
return false;
}
file_contents = std::move(ofile_contents.value());
}
for (const CodeInfo& code : codes)
{
// This is _really_ crap.. but it's only on importing.
std::optional<size_t> replace_start, replace_end;
if (!file_contents.empty())
{
CodeInfoList existing_codes_in_file;
ExtractCodeInfo(&existing_codes_in_file, file_contents, false, false, nullptr);
const CodeInfo* existing_code = FindCodeInInfoList(existing_codes_in_file, code.name);
if (existing_code)
{
replace_start = existing_code->file_offset_start;
replace_end = existing_code->file_offset_end;
}
}
if (replace_start.has_value())
{
const auto start = file_contents.begin() + replace_start.value();
const auto end = file_contents.begin() + replace_end.value();
file_contents.replace(start, end, FormatCodeForFile(code));
}
else
{
const std::string code_body = FormatCodeForFile(code);
file_contents.reserve(file_contents.length() + 1 + code_body.length());
while (!file_contents.empty() && StringUtil::IsWhitespace(file_contents.back()))
file_contents.pop_back();
if (!file_contents.empty())
file_contents.append("\n\n");
file_contents.append(code_body);
}
}
INFO_LOG("Updating {}...", path);
if (!FileSystem::WriteStringToFile(path, file_contents, error))
{
Error::AddPrefix(error, "Failed to rewrite file: ");
return false;
}
return true;
}
void Cheats::RemoveAllCodes(const std::string_view serial, const std::string_view title, std::optional<GameHash> hash)
{
Error error;
std::string path = GetChtFilename(serial, hash, true);
if (FileSystem::FileExists(path.c_str()))
{
if (!FileSystem::DeleteFile(path.c_str(), &error))
ERROR_LOG("Failed to remove cht file '{}': {}", Path::GetFileName(path), error.GetDescription());
}
// check for a non-hashed path and remove that too
path = GetChtFilename(serial, std::nullopt, true);
if (FileSystem::FileExists(path.c_str()))
{
if (!FileSystem::DeleteFile(path.c_str(), &error))
ERROR_LOG("Failed to remove cht file '{}': {}", Path::GetFileName(path), error.GetDescription());
}
// and a legacy cht file with the game title
if (!title.empty())
{
path = fmt::format("{}" FS_OSPATH_SEPARATOR_STR "{}.cht", EmuFolders::Cheats, Path::SanitizeFileName(title));
if (FileSystem::FileExists(path.c_str()))
{
if (!FileSystem::DeleteFile(path.c_str(), &error))
ERROR_LOG("Failed to remove cht file '{}': {}", Path::GetFileName(path), error.GetDescription());
}
}
}
std::string Cheats::GetChtFilename(const std::string_view serial, std::optional<GameHash> hash, bool cheats)
{
return Path::Combine(cheats ? EmuFolders::Cheats : EmuFolders::Patches, GetChtTemplate(serial, hash, false));
}
bool Cheats::AreCheatsEnabled()
{
if (Achievements::IsHardcoreModeActive() || g_settings.disable_all_enhancements)
return false;
// Only in the gameini.
const SettingsInterface* sif = Host::Internal::GetGameSettingsLayer();
return (sif && sif->GetBoolValue("Cheats", "EnableCheats", false));
}
bool Cheats::ShouldLoadDatabaseCheats()
{
// Only in the gameini.
const SettingsInterface* sif = Host::Internal::GetGameSettingsLayer();
return (sif && sif->GetBoolValue("Cheats", "LoadCheatsFromDatabase", true));
}
bool Cheats::AreAnyPatchesEnabled()
{
if (g_settings.disable_all_enhancements)
return false;
// Only in the gameini.
const SettingsInterface* sif = Host::Internal::GetGameSettingsLayer();
return (sif && sif->ContainsValue("Patches", "Enable"));
}
void Cheats::ReloadEnabledLists()
{
const SettingsInterface* sif = Host::Internal::GetGameSettingsLayer();
if (!sif)
{
// no gameini => nothing is going to be enabled.
s_enabled_cheats = {};
s_enabled_patches = {};
return;
}
if (AreCheatsEnabled())
s_enabled_cheats = sif->GetStringList(CHEATS_CONFIG_SECTION, PATCH_ENABLE_CONFIG_KEY);
else
s_enabled_cheats = {};
s_enabled_patches = sif->GetStringList(PATCHES_CONFIG_SECTION, PATCH_ENABLE_CONFIG_KEY);
}
u32 Cheats::EnableCheats(const CheatCodeList& patches, const EnableCodeList& enable_list, const char* section,
bool hc_mode_active)
{
u32 count = 0;
for (const std::unique_ptr<CheatCode>& p : patches)
{
// ignore manually-activated codes
if (p->IsManuallyActivated())
continue;
// don't load banned patches
if (p->GetMetadata().disallow_for_achievements && hc_mode_active)
continue;
if (std::find(enable_list.begin(), enable_list.end(), p->GetName()) == enable_list.end())
continue;
INFO_LOG("Enabled code from {}: {}", section, p->GetName());
switch (p->GetActivation())
{
case CodeActivation::EndFrame:
s_frame_end_codes.push_back(p.get());
break;
default:
break;
}
if (p->HasOptions())
{
// need to extract the option from the ini
SettingsInterface* sif = Host::Internal::GetGameSettingsLayer();
if (sif) [[likely]]
{
if (const std::optional<u32> value = sif->GetOptionalUIntValue(section, p->GetName().c_str(), std::nullopt))
{
DEV_LOG("Setting {} option value to 0x{:X}", p->GetName(), value.value());
p->SetOptionValue(value.value());
}
}
}
count++;
}
return count;
}
void Cheats::ReloadCheats(bool reload_files, bool reload_enabled_list, bool verbose, bool verbose_if_changed,
bool show_disabled_codes)
{
for (const CheatCode* code : s_frame_end_codes)
code->ApplyOnDisable();
// Reload files if cheats or patches are enabled, and they were not previously.
const bool patches_are_enabled = AreAnyPatchesEnabled();
const bool cheats_are_enabled = AreCheatsEnabled();
const bool cheatdb_is_enabled = cheats_are_enabled && ShouldLoadDatabaseCheats();
reload_files = reload_files || (s_patches_enabled != patches_are_enabled);
reload_files = reload_files || (s_cheats_enabled != cheats_are_enabled);
reload_files = reload_files || (s_database_cheat_codes_enabled != cheatdb_is_enabled);
if (reload_files)
{
s_patch_codes.clear();
s_cheat_codes.clear();
if (const std::string& serial = System::GetGameSerial(); !serial.empty())
{
const GameHash hash = System::GetGameHash();
s_patches_enabled = patches_are_enabled;
if (patches_are_enabled)
{
EnumerateChtFiles(serial, hash, false, false, !Achievements::IsHardcoreModeActive(), true,
[](const std::string& filename, const std::string& file_contents, bool from_database) {
ParseFile(&s_patch_codes, file_contents);
if (s_patch_codes.size() > 0)
INFO_LOG("Found {} game patches in {}.", s_patch_codes.size(), filename);
});
}
s_cheats_enabled = cheats_are_enabled;
s_database_cheat_codes_enabled = cheatdb_is_enabled;
if (cheats_are_enabled)
{
EnumerateChtFiles(serial, hash, true, false, true, cheatdb_is_enabled,
[](const std::string& filename, const std::string& file_contents, bool from_database) {
ParseFile(&s_cheat_codes, file_contents);
if (s_cheat_codes.size() > 0)
INFO_LOG("Found {} cheats in {}.", s_cheat_codes.size(), filename);
});
}
}
}
UpdateActiveCodes(reload_enabled_list, verbose, verbose_if_changed, show_disabled_codes);
// Reapply frame end codes immediately. Otherwise you end up with a single frame where the old code is used.
ApplyFrameEndCodes();
}
void Cheats::UnloadAll()
{
s_active_cheat_count = 0;
s_active_patch_count = 0;
s_frame_end_codes = ActiveCodeList();
s_enabled_patches = EnableCodeList();
s_enabled_cheats = EnableCodeList();
s_cheat_codes = CheatCodeList();
s_patch_codes = CheatCodeList();
s_patches_enabled = false;
s_cheats_enabled = false;
s_database_cheat_codes_enabled = false;
}
bool Cheats::HasAnySettingOverrides()
{
for (const std::string& name : s_enabled_patches)
{
for (std::unique_ptr<CheatCode>& code : s_patch_codes)
{
if (name == code->GetName())
{
if (code->HasAnySettingOverrides())
return true;
break;
}
}
}
return false;
}
void Cheats::ApplySettingOverrides()
{
// only need to check patches for this
for (const std::string& name : s_enabled_patches)
{
for (std::unique_ptr<CheatCode>& code : s_patch_codes)
{
if (name == code->GetName())
{
code->ApplySettingOverrides();
break;
}
}
}
}
void Cheats::UpdateActiveCodes(bool reload_enabled_list, bool verbose, bool verbose_if_changed,
bool show_disabled_codes)
{
if (reload_enabled_list)
ReloadEnabledLists();
const size_t prev_count = s_frame_end_codes.size();
s_frame_end_codes.clear();
s_active_patch_count = 0;
s_active_cheat_count = 0;
const bool hc_mode_active = Achievements::IsHardcoreModeActive();
if (!g_settings.disable_all_enhancements)
{
s_active_patch_count = EnableCheats(s_patch_codes, s_enabled_patches, "Patches", hc_mode_active);
s_active_cheat_count =
AreCheatsEnabled() ? EnableCheats(s_cheat_codes, s_enabled_cheats, "Cheats", hc_mode_active) : 0;
}
// Display message on first boot when we load patches.
// Except when it's just GameDB.
const size_t new_count = s_frame_end_codes.size();
if (verbose || (verbose_if_changed && prev_count != new_count))
{
if (s_active_patch_count > 0)
{
System::SetTaint(System::Taint::Patches);
Host::AddIconOSDMessage(
"LoadPatches", ICON_FA_BAND_AID,
TRANSLATE_PLURAL_STR("Cheats", "%n game patches are active.", "OSD Message", s_active_patch_count),
Host::OSD_INFO_DURATION);
}
if (s_active_cheat_count > 0)
{
System::SetTaint(System::Taint::Cheats);
Host::AddIconOSDMessage("LoadCheats", ICON_EMOJI_WARNING,
TRANSLATE_PLURAL_STR("Cheats", "%n cheats are enabled. This may crash games.",
"OSD Message", s_active_cheat_count),
Host::OSD_WARNING_DURATION);
}
else if (s_active_patch_count == 0)
{
Host::RemoveKeyedOSDMessage("LoadPatches");
Host::AddIconOSDMessage("LoadCheats", ICON_FA_BAND_AID,
TRANSLATE_STR("Cheats", "No cheats/patches are found or enabled."),
Host::OSD_INFO_DURATION);
}
}
if (show_disabled_codes && (hc_mode_active || g_settings.disable_all_enhancements))
{
const SettingsInterface* sif = Host::Internal::GetGameSettingsLayer();
const u32 requested_cheat_count = (sif && sif->GetBoolValue("Cheats", "EnableCheats", false)) ?
static_cast<u32>(sif->GetStringList("Cheats", "Enable").size()) :
0;
const u32 requested_patches_count = sif ? static_cast<u32>(sif->GetStringList("Patches", "Enable").size()) : 0;
const u32 blocked_cheats =
(s_active_cheat_count < requested_cheat_count) ? requested_cheat_count - s_active_cheat_count : 0;
const u32 blocked_patches =
(s_active_patch_count < requested_patches_count) ? requested_patches_count - s_active_patch_count : 0;
if (blocked_cheats > 0 || blocked_patches > 0)
{
const SmallString blocked_cheats_msg =
TRANSLATE_PLURAL_SSTR("Cheats", "%n cheats", "Cheats blocked by hardcore mode", blocked_cheats);
const SmallString blocked_patches_msg =
TRANSLATE_PLURAL_SSTR("Cheats", "%n patches", "Patches blocked by hardcore mode", blocked_patches);
std::string message =
(blocked_cheats > 0 && blocked_patches > 0) ?
fmt::format(TRANSLATE_FS("Cheats", "{0} and {1} disabled by achievements hardcore mode/safe mode."),
blocked_cheats_msg.view(), blocked_patches_msg.view()) :
fmt::format(TRANSLATE_FS("Cheats", "{} disabled by achievements hardcore mode/safe mode."),
(blocked_cheats > 0) ? blocked_cheats_msg.view() : blocked_patches_msg.view());
Host::AddIconOSDMessage("CheatsBlocked", ICON_EMOJI_WARNING, std::move(message), Host::OSD_INFO_DURATION);
}
}
}
void Cheats::ApplyFrameEndCodes()
{
for (const CheatCode* code : s_frame_end_codes)
code->Apply();
}
bool Cheats::EnumerateManualCodes(std::function<bool(const std::string& name)> callback)
{
for (const std::unique_ptr<CheatCode>& code : s_cheat_codes)
{
if (code->IsManuallyActivated())
{
if (!callback(code->GetName()))
return false;
}
}
return true;
}
bool Cheats::ApplyManualCode(const std::string_view name)
{
for (const std::unique_ptr<CheatCode>& code : s_cheat_codes)
{
if (code->IsManuallyActivated() && code->GetName() == name)
{
Host::AddIconOSDMessage(code->GetName(), ICON_FA_BAND_AID,
fmt::format(TRANSLATE_FS("Cheats", "Cheat '{}' applied."), code->GetName()),
Host::OSD_INFO_DURATION);
code->Apply();
return true;
}
}
return false;
}
u32 Cheats::GetActivePatchCount()
{
return s_active_patch_count;
}
u32 Cheats::GetActiveCheatCount()
{
return s_active_cheat_count;
}
//////////////////////////////////////////////////////////////////////////
// File Parsing
//////////////////////////////////////////////////////////////////////////
bool Cheats::ExtractCodeInfo(CodeInfoList* dst, std::string_view file_data, bool from_database, bool stop_on_error,
Error* error)
{
CodeInfo current_code;
std::optional<std::string> legacy_group;
std::optional<CodeType> legacy_type;
std::optional<CodeActivation> legacy_activation;
bool ignore_this_code = false;
CheatFileReader reader(file_data);
const auto finish_code = [&dst, &file_data, &stop_on_error, &error, &current_code, &ignore_this_code, &reader]() {
if (current_code.file_offset_end > current_code.file_offset_body_start)
{
current_code.body = file_data.substr(current_code.file_offset_body_start,
current_code.file_offset_end - current_code.file_offset_body_start);
}
else
{
if (!reader.LogError(error, stop_on_error, "Empty body for cheat '{}'", current_code.name))
return false;
}
if (!ignore_this_code)
AppendCheatToList(dst, std::move(current_code));
return true;
};
std::string_view line;
while (reader.GetLine(&line))
{
std::string_view linev = StringUtil::StripWhitespace(line);
if (linev.empty())
continue;
// legacy metadata parsing
if (linev.starts_with("#group="))
{
legacy_group = StringUtil::StripWhitespace(linev.substr(7));
continue;
}
else if (linev.starts_with("#type="))
{
legacy_type = ParseTypeName(StringUtil::StripWhitespace(linev.substr(6)));
if (!legacy_type.has_value()) [[unlikely]]
{
if (!reader.LogError(error, stop_on_error, "Unknown type at line {}: {}", reader.GetCurrentLineNumber(), line))
return false;
continue;
}
}
else if (linev.starts_with("#activation="))
{
legacy_activation = ParseActivationName(StringUtil::StripWhitespace(linev.substr(12)));
if (!legacy_activation.has_value()) [[unlikely]]
{
if (!reader.LogError(error, stop_on_error, "Unknown type at line {}: {}", reader.GetCurrentLineNumber(), line))
return false;
continue;
}
}
// skip comments
if (linev[0] == '#' || linev[0] == ';')
continue;
if (linev.front() == '[')
{
if (linev.size() < 3 || linev.back() != ']')
{
if (!reader.LogError(error, stop_on_error, "Malformed code at line {}: {}", reader.GetCurrentLineNumber(),
line))
{
return false;
}
continue;
}
const std::string_view name = StringUtil::StripWhitespace(linev.substr(1, linev.length() - 2));
if (name.empty())
{
if (!reader.LogError(error, stop_on_error, "Empty code name at line {}: {}", reader.GetCurrentLineNumber(),
line))
{
return false;
}
continue;
}
// new code.
if (!current_code.name.empty())
{
// overwrite existing codes with the same name.
finish_code();
current_code = CodeInfo();
ignore_this_code = false;
}
current_code.name =
legacy_group.has_value() ? fmt::format("{}\\{}", legacy_group.value(), name) : std::string(name);
current_code.type = legacy_type.value_or(CodeType::Gameshark);
current_code.activation = legacy_activation.value_or(CodeActivation::EndFrame);
current_code.file_offset_start = static_cast<u32>(reader.GetCurrentLineOffset());
current_code.file_offset_end = current_code.file_offset_start;
current_code.file_offset_body_start = current_code.file_offset_start;
current_code.from_database = from_database;
continue;
}
// strip comments off end of lines
const std::string_view::size_type comment_pos = linev.find_last_of("#;");
if (comment_pos != std::string_view::npos)
{
linev = StringUtil::StripWhitespace(linev.substr(0, comment_pos));
if (linev.empty())
continue;
}
// metadata?
if (linev.find('=') != std::string_view::npos)
{
std::string_view key, value;
if (!StringUtil::ParseAssignmentString(linev, &key, &value))
{
if (!reader.LogError(error, stop_on_error, "Malformed code at line {}: {}", reader.GetCurrentLineNumber(),
line))
{
return false;
}
continue;
}
if (key == "Description")
{
current_code.description = value;
}
else if (key == "Author")
{
current_code.author = value;
}
else if (key == "Type")
{
const std::optional<CodeType> type = ParseTypeName(value);
if (type.has_value()) [[unlikely]]
{
current_code.type = type.value();
}
else
{
if (!reader.LogError(error, stop_on_error, "Unknown code type at line {}: {}", reader.GetCurrentLineNumber(),
line))
{
return false;
}
}
}
else if (key == "Activation")
{
const std::optional<CodeActivation> activation = ParseActivationName(value);
if (activation.has_value()) [[unlikely]]
{
current_code.activation = activation.value();
}
else
{
if (!reader.LogError(error, stop_on_error, "Unknown code activation at line {}: {}",
reader.GetCurrentLineNumber(), line))
{
return false;
}
}
}
else if (key == "Option")
{
if (std::optional<Cheats::CodeOption> opt = ParseOption(value))
{
current_code.options.push_back(std::move(opt.value()));
}
else
{
if (!reader.LogError(error, stop_on_error, "Invalid option declaration at line {}: {}",
reader.GetCurrentLineNumber(), line))
{
return false;
}
}
}
else if (key == "OptionRange")
{
if (!ParseOptionRange(value, &current_code.option_range_start, &current_code.option_range_end))
{
if (!reader.LogError(error, stop_on_error, "Invalid option range declaration at line {}: {}",
reader.GetCurrentLineNumber(), line))
{
return false;
}
}
}
else if (key == "Ignore")
{
ignore_this_code = StringUtil::FromChars<bool>(value).value_or(false);
}
// ignore other keys when we're only grabbing info
continue;
}
if (current_code.name.empty())
{
if (!reader.LogError(error, stop_on_error, "Code data specified without name at line {}: {}",
reader.GetCurrentLineNumber(), line))
{
return false;
}
continue;
}
if (current_code.file_offset_body_start == current_code.file_offset_start)
current_code.file_offset_body_start = static_cast<u32>(reader.GetCurrentLineOffset());
// if it's a code line, update the ending point
current_code.file_offset_end = static_cast<u32>(reader.GetCurrentOffset());
}
// last code.
if (!current_code.name.empty())
return finish_code();
else
return true;
}
void Cheats::AppendCheatToList(CodeInfoList* dst, CodeInfo code)
{
const auto iter =
std::find_if(dst->begin(), dst->end(), [&code](const CodeInfo& rhs) { return code.name == rhs.name; });
if (iter != dst->end())
*iter = std::move(code);
else
dst->push_back(std::move(code));
}
void Cheats::ParseFile(CheatCodeList* dst_list, const std::string_view file_contents)
{
CheatFileReader reader(file_contents);
std::string_view next_code_group;
CheatCode::Metadata next_code_metadata;
bool next_code_ignored = false;
std::optional<size_t> code_body_start;
const auto finish_code = [&dst_list, &file_contents, &reader, &next_code_group, &next_code_metadata,
&next_code_ignored, &code_body_start]() {
if (!code_body_start.has_value())
{
WARNING_LOG("Empty cheat body at line {}", reader.GetCurrentLineNumber());
next_code_metadata = CheatCode::Metadata();
return;
}
const std::string_view code_body =
file_contents.substr(code_body_start.value(), reader.GetCurrentLineOffset() - code_body_start.value());
std::unique_ptr<CheatCode> code;
if (next_code_metadata.type == CodeType::Gameshark)
{
Error error;
code = ParseGamesharkCode(std::move(next_code_metadata), code_body, &error);
if (!code)
{
WARNING_LOG("Failed to parse gameshark code ending on line {}: {}", reader.GetCurrentLineNumber(),
error.GetDescription());
return;
}
}
else
{
WARNING_LOG("Unknown code type ending at line {}", reader.GetCurrentLineNumber());
return;
}
next_code_group = {};
next_code_metadata = CheatCode::Metadata();
code_body_start.reset();
if (std::exchange(next_code_ignored, false))
return;
// overwrite existing codes with the same name.
const auto iter = std::find_if(dst_list->begin(), dst_list->end(), [&code](const std::unique_ptr<CheatCode>& rhs) {
return code->GetName() == rhs->GetName();
});
if (iter != dst_list->end())
*iter = std::move(code);
else
dst_list->push_back(std::move(code));
};
std::string_view line;
while (reader.GetLine(&line))
{
std::string_view linev = StringUtil::StripWhitespace(line);
if (linev.empty())
continue;
// legacy metadata parsing
if (linev.starts_with("#group="))
{
next_code_group = StringUtil::StripWhitespace(linev.substr(7));
continue;
}
else if (linev.starts_with("#type="))
{
const std::optional<CodeType> type = ParseTypeName(StringUtil::StripWhitespace(linev.substr(6)));
if (!type.has_value())
WARNING_LOG("Unknown type at line {}: {}", reader.GetCurrentLineNumber(), line);
else
next_code_metadata.type = type.value();
continue;
}
else if (linev.starts_with("#activation="))
{
const std::optional<CodeActivation> activation =
ParseActivationName(StringUtil::StripWhitespace(linev.substr(12)));
if (!activation.has_value())
WARNING_LOG("Unknown type at line {}: {}", reader.GetCurrentLineNumber(), line);
else
next_code_metadata.activation = activation.value();
continue;
}
// skip comments
if (linev[0] == '#' || linev[0] == ';')
continue;
if (linev.front() == '[')
{
if (linev.size() < 3 || linev.back() != ']')
{
WARNING_LOG("Malformed code at line {}: {}", reader.GetCurrentLineNumber(), line);
continue;
}
const std::string_view name = StringUtil::StripWhitespace(linev.substr(1, linev.length() - 2));
if (name.empty())
{
WARNING_LOG("Empty cheat code name at line {}: {}", reader.GetCurrentLineNumber(), line);
continue;
}
if (!next_code_metadata.name.empty())
finish_code();
// new code.
next_code_metadata.name =
next_code_group.empty() ? std::string(name) : fmt::format("{}\\{}", next_code_group, name);
continue;
}
// strip comments off end of lines
const std::string_view::size_type comment_pos = linev.find_last_of("#;");
if (comment_pos != std::string_view::npos)
{
linev = StringUtil::StripWhitespace(linev.substr(0, comment_pos));
if (linev.empty())
continue;
}
// metadata?
if (linev.find('=') != std::string_view::npos)
{
std::string_view key, value;
if (!StringUtil::ParseAssignmentString(linev, &key, &value))
{
WARNING_LOG("Malformed code at line {}: {}", reader.GetCurrentLineNumber(), line);
continue;
}
if (key == "Type")
{
const std::optional<CodeType> type = ParseTypeName(value);
if (!type.has_value())
WARNING_LOG("Unknown code type at line {}: {}", reader.GetCurrentLineNumber(), line);
else
next_code_metadata.type = type.value();
}
else if (key == "Activation")
{
const std::optional<CodeActivation> activation = ParseActivationName(value);
if (!activation.has_value())
WARNING_LOG("Unknown code activation at line {}: {}", reader.GetCurrentLineNumber(), line);
else
next_code_metadata.activation = activation.value();
}
else if (key == "OverrideAspectRatio")
{
const std::optional<DisplayAspectRatio> aspect_ratio =
Settings::ParseDisplayAspectRatio(TinyString(value).c_str());
if (!aspect_ratio.has_value())
WARNING_LOG("Unknown aspect ratio at line {}: {}", reader.GetCurrentLineNumber(), line);
else
next_code_metadata.override_aspect_ratio = aspect_ratio;
}
else if (key == "OverrideCPUOverclock")
{
const std::optional<u32> ocvalue = StringUtil::FromChars<u32>(value);
if (!ocvalue.has_value() || ocvalue.value() == 0)
WARNING_LOG("Invalid CPU overclock at line {}: {}", reader.GetCurrentLineNumber(), line);
else
next_code_metadata.override_cpu_overclock = ocvalue.value();
}
else if (key == "DisableWidescreenRendering")
{
next_code_metadata.disable_widescreen_rendering = StringUtil::FromChars<bool>(value).value_or(false);
}
else if (key == "Enable8MBRAM")
{
next_code_metadata.enable_8mb_ram = StringUtil::FromChars<bool>(value).value_or(false);
}
else if (key == "DisallowForAchievements")
{
next_code_metadata.disallow_for_achievements = StringUtil::FromChars<bool>(value).value_or(false);
}
else if (key == "Option" || key == "OptionRange")
{
// we don't care about the actual values, we load them from the config
next_code_metadata.has_options = true;
}
else if (key == "Author" || key == "Description")
{
// ignored when loading
}
else if (key == "Ignore")
{
next_code_ignored = StringUtil::FromChars<bool>(value).value_or(false);
}
else
{
WARNING_LOG("Unknown parameter {} at line {}", key, reader.GetCurrentLineNumber());
}
continue;
}
if (!code_body_start.has_value())
code_body_start = reader.GetCurrentLineOffset();
}
finish_code();
}
std::optional<Cheats::CodeOption> Cheats::ParseOption(const std::string_view value)
{
// Option = Value1:0x1
std::optional<CodeOption> ret;
if (const std::string_view::size_type pos = value.rfind(':'); pos != std::string_view::npos)
{
const std::string_view opt_name = StringUtil::StripWhitespace(value.substr(0, pos));
const std::optional<u32> opt_value =
StringUtil::FromCharsWithOptionalBase<u32>(StringUtil::StripWhitespace(value.substr(pos + 1)));
if (opt_value.has_value())
ret = CodeOption(opt_name, opt_value.value());
}
return ret;
}
bool Cheats::ParseOptionRange(const std::string_view value, u16* out_range_start, u16* out_range_end)
{
// OptionRange = 0:255
if (const std::string_view::size_type pos = value.rfind(':'); pos != std::string_view::npos)
{
const std::optional<u32> start =
StringUtil::FromCharsWithOptionalBase<u32>(StringUtil::StripWhitespace(value.substr(0, pos)));
const std::optional<u32> end =
StringUtil::FromCharsWithOptionalBase<u32>(StringUtil::StripWhitespace(value.substr(pos + 1)));
if (start.has_value() && end.has_value() && start.value() <= std::numeric_limits<u16>::max() &&
end.value() <= std::numeric_limits<u16>::max() && end.value() > start.value())
{
*out_range_start = static_cast<u16>(start.value());
*out_range_end = static_cast<u16>(end.value());
return true;
}
}
return false;
}
//////////////////////////////////////////////////////////////////////////
// File Importing
//////////////////////////////////////////////////////////////////////////
bool Cheats::ExportCodesToFile(std::string path, const CodeInfoList& codes, Error* error)
{
if (codes.empty())
{
Error::SetStringView(error, "Code list is empty.");
return false;
}
auto fp = FileSystem::CreateAtomicRenamedFile(std::move(path), error);
if (!fp)
return false;
for (const CodeInfo& code : codes)
{
const std::string code_body = FormatCodeForFile(code);
if (std::fwrite(code_body.data(), code_body.length(), 1, fp.get()) != 1 || std::fputc('\n', fp.get()) == EOF)
{
Error::SetErrno(error, "fwrite() failed: ", errno);
FileSystem::DiscardAtomicRenamedFile(fp);
return false;
}
}
return FileSystem::CommitAtomicRenamedFile(fp, error);
}
bool Cheats::ImportCodesFromString(CodeInfoList* dst, const std::string_view file_contents, FileFormat file_format,
bool stop_on_error, Error* error)
{
if (file_format == FileFormat::Unknown)
file_format = DetectFileFormat(file_contents);
if (file_format == FileFormat::DuckStation)
{
if (!ExtractCodeInfo(dst, file_contents, false, stop_on_error, error))
return false;
}
else if (file_format == FileFormat::PCSX)
{
if (!ImportPCSXFile(dst, file_contents, stop_on_error, error))
return false;
}
else if (file_format == FileFormat::Libretro)
{
if (!ImportLibretroFile(dst, file_contents, stop_on_error, error))
return false;
}
else if (file_format == FileFormat::EPSXe)
{
if (!ImportEPSXeFile(dst, file_contents, stop_on_error, error))
return false;
}
else
{
Error::SetStringView(error, "Unknown file format.");
return false;
}
if (dst->empty())
{
Error::SetStringView(error, "No codes found in file.");
return false;
}
return true;
}
Cheats::FileFormat Cheats::DetectFileFormat(const std::string_view file_contents)
{
CheatFileReader reader(file_contents);
std::string_view line;
while (reader.GetLine(&line))
{
// skip comments/empty lines
std::string_view linev = StringUtil::StripWhitespace(line);
if (linev.empty() || linev[0] == ';' || linev[0] == '#')
continue;
if (linev.starts_with("cheats"))
return FileFormat::Libretro;
// native if we see brackets and a type string
if (linev[0] == '[' && file_contents.find("\nType ="))
return FileFormat::DuckStation;
// pcsxr if we see brackets
if (linev[0] == '[')
return FileFormat::PCSX;
// otherwise if it's a code, it's probably epsxe
if (StringUtil::IsHexDigit(linev[0]))
return FileFormat::EPSXe;
}
return FileFormat::Unknown;
}
bool Cheats::ImportPCSXFile(CodeInfoList* dst, const std::string_view file_contents, bool stop_on_error, Error* error)
{
CheatFileReader reader(file_contents);
CodeInfo current_code;
const auto finish_code = [&dst, &file_contents, &stop_on_error, &error, &current_code, &reader]() {
if (current_code.file_offset_end <= current_code.file_offset_body_start)
{
if (!reader.LogError(error, stop_on_error, "Empty body for cheat '{}'", current_code.name))
return false;
}
current_code.body = std::string_view(file_contents)
.substr(current_code.file_offset_body_start,
current_code.file_offset_end - current_code.file_offset_body_start);
AppendCheatToList(dst, std::move(current_code));
return true;
};
std::string_view line;
while (reader.GetLine(&line))
{
std::string_view linev = StringUtil::StripWhitespace(line);
if (linev.empty() || linev[0] == '#' || linev[0] == ';')
continue;
if (linev.front() == '[')
{
if (linev.size() < 3 || linev.back() != ']' || (linev[1] == '*' && linev.size() < 4))
{
if (!reader.LogError(error, stop_on_error, "Malformed code at line {}: {}", reader.GetCurrentLineNumber(),
line))
{
return false;
}
continue;
}
std::string_view name_part = StringUtil::StripWhitespace(linev.substr(1, linev.length() - 2));
if (!name_part.empty() && name_part.front() == '*')
name_part = name_part.substr(1);
if (name_part.empty())
{
if (!reader.LogError(error, stop_on_error, "Empty code name at line {}: {}", reader.GetCurrentLineNumber(),
line))
{
return false;
}
continue;
}
// new code.
if (!current_code.name.empty() && !finish_code())
return false;
current_code = CodeInfo();
current_code.name = name_part;
current_code.file_offset_start = static_cast<u32>(reader.GetCurrentLineOffset());
current_code.file_offset_end = current_code.file_offset_start;
current_code.file_offset_body_start = current_code.file_offset_start;
current_code.type = CodeType::Gameshark;
current_code.activation = CodeActivation::EndFrame;
current_code.from_database = false;
continue;
}
// strip comments off end of lines
const std::string_view::size_type comment_pos = linev.find_last_of("#;");
if (comment_pos != std::string_view::npos)
{
linev = StringUtil::StripWhitespace(linev.substr(0, comment_pos));
if (linev.empty())
continue;
}
if (current_code.name.empty())
{
if (!reader.LogError(error, stop_on_error, "Code data specified without name at line {}: {}",
reader.GetCurrentLineNumber(), line))
{
return false;
}
continue;
}
if (current_code.file_offset_body_start == current_code.file_offset_start)
current_code.file_offset_body_start = static_cast<u32>(reader.GetCurrentLineOffset());
// if it's a code line, update the ending point
current_code.file_offset_end = static_cast<u32>(reader.GetCurrentOffset());
}
// last code.
if (!current_code.name.empty() && !finish_code())
return false;
return true;
}
bool Cheats::ImportLibretroFile(CodeInfoList* dst, const std::string_view file_contents, bool stop_on_error,
Error* error)
{
std::vector<std::pair<std::string_view, std::string_view>> kvp;
static constexpr auto FindKey = [](const std::vector<std::pair<std::string_view, std::string_view>>& kvp,
const std::string_view search) -> const std::string_view* {
for (const auto& it : kvp)
{
if (StringUtil::EqualNoCase(search, it.first))
return &it.second;
}
return nullptr;
};
CheatFileReader reader(file_contents);
std::string_view line;
while (reader.GetLine(&line))
{
const std::string_view linev = StringUtil::StripWhitespace(line);
if (linev.empty())
continue;
// skip comments
if (linev[0] == '#' || linev[0] == ';')
continue;
std::string_view key, value;
if (!StringUtil::ParseAssignmentString(linev, &key, &value))
{
if (!reader.LogError(error, stop_on_error, "Malformed code at line {}: {}", reader.GetCurrentLineNumber(), line))
return false;
continue;
}
kvp.emplace_back(key, value);
}
if (kvp.empty())
{
reader.LogError(error, stop_on_error, "No key/values found.");
return false;
}
const std::string_view* num_cheats_value = FindKey(kvp, "cheats");
const u32 num_cheats = num_cheats_value ? StringUtil::FromChars<u32>(*num_cheats_value).value_or(0) : 0;
if (num_cheats == 0)
return false;
for (u32 i = 0; i < num_cheats; i++)
{
const std::string_view* desc = FindKey(kvp, TinyString::from_format("cheat{}_desc", i));
const std::string_view* code = FindKey(kvp, TinyString::from_format("cheat{}_code", i));
if (!desc || desc->empty() || !code || code->empty())
{
if (!reader.LogError(error, stop_on_error, "Missing desc/code for cheat {}", i))
return false;
continue;
}
// Need to convert + to newlines.
CodeInfo info;
info.name = *desc;
info.body = StringUtil::ReplaceAll(*code, '+', '\n');
info.file_offset_start = 0;
info.file_offset_end = 0;
info.file_offset_body_start = 0;
info.type = CodeType::Gameshark;
info.activation = CodeActivation::EndFrame;
info.from_database = false;
AppendCheatToList(dst, std::move(info));
}
return true;
}
bool Cheats::ImportEPSXeFile(CodeInfoList* dst, const std::string_view file_contents, bool stop_on_error, Error* error)
{
CheatFileReader reader(file_contents);
CodeInfo current_code;
const auto finish_code = [&dst, &file_contents, &stop_on_error, &error, &current_code, &reader]() {
if (current_code.file_offset_end <= current_code.file_offset_body_start)
{
if (!reader.LogError(error, stop_on_error, "Empty body for cheat '{}'", current_code.name))
return false;
}
current_code.body = std::string_view(file_contents)
.substr(current_code.file_offset_body_start,
current_code.file_offset_end - current_code.file_offset_body_start);
StringUtil::StripWhitespace(&current_code.body);
AppendCheatToList(dst, std::move(current_code));
return true;
};
std::string_view line;
while (reader.GetLine(&line))
{
std::string_view linev = StringUtil::StripWhitespace(line);
if (linev.empty() || linev[0] == ';')
continue;
if (linev.front() == '#')
{
if (linev.size() < 2)
{
if (!reader.LogError(error, stop_on_error, "Malformed code at line {}: {}", reader.GetCurrentLineNumber(),
line))
{
return false;
}
continue;
}
const std::string_view name_part = StringUtil::StripWhitespace(linev.substr(1));
if (name_part.empty())
{
if (!reader.LogError(error, stop_on_error, "Empty code name at line {}: {}", reader.GetCurrentLineNumber(),
line))
{
return false;
}
continue;
}
if (!current_code.name.empty() && !finish_code())
return false;
// new code.
current_code = CodeInfo();
current_code.name = name_part;
current_code.file_offset_start = static_cast<u32>(reader.GetCurrentOffset());
current_code.file_offset_end = current_code.file_offset_start;
current_code.file_offset_body_start = current_code.file_offset_start;
current_code.type = CodeType::Gameshark;
current_code.activation = CodeActivation::EndFrame;
current_code.from_database = false;
continue;
}
if (current_code.name.empty())
{
if (!reader.LogError(error, stop_on_error, "Code data specified without name at line {}: {}",
reader.GetCurrentLineNumber(), line))
{
return false;
}
continue;
}
// if it's a code line, update the ending point
current_code.file_offset_end = static_cast<u32>(reader.GetCurrentOffset());
}
// last code.
if (!current_code.name.empty() && !finish_code())
return false;
return true;
}
bool Cheats::ImportOldChtFile(const std::string_view serial)
{
const GameDatabase::Entry* dbentry = GameDatabase::GetEntryForSerial(serial);
if (!dbentry || dbentry->title.empty())
return false;
const std::string old_path = fmt::format("{}" FS_OSPATH_SEPARATOR_STR "{}.cht", EmuFolders::Cheats, dbentry->title);
if (!FileSystem::FileExists(old_path.c_str()))
return false;
Error error;
std::optional<std::string> old_data = FileSystem::ReadFileToString(old_path.c_str(), &error);
if (!old_data.has_value())
{
ERROR_LOG("Failed to open old cht file '{}' for importing: {}", Path::GetFileName(old_path),
error.GetDescription());
return false;
}
CodeInfoList new_codes;
if (!ImportCodesFromString(&new_codes, old_data.value(), FileFormat::Unknown, false, &error) || new_codes.empty())
{
ERROR_LOG("Failed to import old cht file '{}': {}", Path::GetFileName(old_path), error.GetDescription());
return false;
}
const std::string new_path = GetChtFilename(serial, std::nullopt, true);
if (!SaveCodesToFile(new_path.c_str(), new_codes, &error))
{
ERROR_LOG("Failed to write new cht file '{}': {}", Path::GetFileName(new_path), error.GetDescription());
return false;
}
INFO_LOG("Imported {} codes from {}.", new_codes.size(), Path::GetFileName(old_path));
return true;
}
//////////////////////////////////////////////////////////////////////////
// Gameshark codes
//////////////////////////////////////////////////////////////////////////
namespace Cheats {
namespace {
class GamesharkCheatCode final : public CheatCode
{
public:
GamesharkCheatCode(Metadata metadata);
~GamesharkCheatCode() override;
static std::unique_ptr<GamesharkCheatCode> Parse(Metadata metadata, const std::string_view data, Error* error);
void SetOptionValue(u32 value) override;
void Apply() const override;
void ApplyOnDisable() const override;
private:
enum class InstructionCode : u8
{
Nop = 0x00,
ConstantWrite8 = 0x30,
ConstantWrite16 = 0x80,
ScratchpadWrite16 = 0x1F,
Increment16 = 0x10,
Decrement16 = 0x11,
Increment8 = 0x20,
Decrement8 = 0x21,
DelayActivation = 0xC1,
SkipIfNotEqual16 = 0xC0,
SkipIfButtonsNotEqual = 0xD5,
SkipIfButtonsEqual = 0xD6,
CompareButtons = 0xD4,
CompareEqual16 = 0xD0,
CompareNotEqual16 = 0xD1,
CompareLess16 = 0xD2,
CompareGreater16 = 0xD3,
CompareEqual8 = 0xE0,
CompareNotEqual8 = 0xE1,
CompareLess8 = 0xE2,
CompareGreater8 = 0xE3,
Slide = 0x50,
MemoryCopy = 0xC2,
ExtImprovedSlide = 0x53,
// Extension opcodes, not present on original GameShark.
ExtConstantWrite32 = 0x90,
ExtScratchpadWrite32 = 0xA5,
ExtCompareEqual32 = 0xA0,
ExtCompareNotEqual32 = 0xA1,
ExtCompareLess32 = 0xA2,
ExtCompareGreater32 = 0xA3,
ExtSkipIfNotEqual32 = 0xA4,
ExtIncrement32 = 0x60,
ExtDecrement32 = 0x61,
ExtConstantWriteIfMatch16 = 0xA6,
ExtConstantWriteIfMatchWithRestore16 = 0xA7,
ExtConstantWriteIfMatchWithRestore8 = 0xA8,
ExtConstantForceRange8 = 0xF0,
ExtConstantForceRangeLimits16 = 0xF1,
ExtConstantForceRangeRollRound16 = 0xF2,
ExtConstantForceRange16 = 0xF3,
ExtFindAndReplace = 0xF4,
ExtConstantSwap16 = 0xF5,
ExtConstantBitSet8 = 0x31,
ExtConstantBitClear8 = 0x32,
ExtConstantBitSet16 = 0x81,
ExtConstantBitClear16 = 0x82,
ExtConstantBitSet32 = 0x91,
ExtConstantBitClear32 = 0x92,
ExtBitCompareButtons = 0xD7,
ExtSkipIfNotLess8 = 0xC3,
ExtSkipIfNotGreater8 = 0xC4,
ExtSkipIfNotLess16 = 0xC5,
ExtSkipIfNotGreater16 = 0xC6,
ExtMultiConditionals = 0xF6,
ExtCheatRegisters = 0x51,
ExtCheatRegistersCompare = 0x52,
ExtCompareBitsSet8 = 0xE4, // Only used inside ExtMultiConditionals
ExtCompareBitsClear8 = 0xE5, // Only used inside ExtMultiConditionals
};
union Instruction
{
u64 bits;
struct
{
u32 second;
u32 first;
};
BitField<u64, InstructionCode, 32 + 24, 8> code;
BitField<u64, u32, 32, 24> address;
BitField<u64, u32, 0, 32> value32;
BitField<u64, u16, 0, 16> value16;
BitField<u64, u8, 0, 8> value8;
};
std::vector<Instruction> instructions;
std::vector<std::tuple<u32, u8, u8>> option_instruction_values;
u32 GetNextNonConditionalInstruction(u32 index) const;
static bool IsConditionalInstruction(InstructionCode code);
};
} // namespace
} // namespace Cheats
Cheats::GamesharkCheatCode::GamesharkCheatCode(Metadata metadata) : CheatCode(std::move(metadata))
{
}
Cheats::GamesharkCheatCode::~GamesharkCheatCode() = default;
static std::optional<u32> ParseHexOptionMask(const std::string_view str, u8* out_option_start, u8* out_option_count)
{
if (str.length() > 8)
return std::nullopt;
const u32 num_nibbles = static_cast<u32>(str.size());
std::array<char, 8> nibble_values;
u32 option_nibble_start = 0;
u32 option_nibble_count = 0;
bool last_was_option = false;
for (u32 i = 0; i < num_nibbles; i++)
{
if (str[i] == '?')
{
if (option_nibble_count == 0)
{
option_nibble_start = i;
}
else if (!last_was_option)
{
// ? must be consecutive
return false;
}
option_nibble_count++;
last_was_option = true;
nibble_values[i] = '0';
}
else if (StringUtil::IsHexDigit(str[i]))
{
last_was_option = false;
nibble_values[i] = str[i];
}
else
{
// not a valid hex digit
return false;
}
}
// use stringutil to decode it, it has zeros in the place
const std::optional<u32> parsed = StringUtil::FromChars<u32>(std::string_view(nibble_values.data(), num_nibbles), 16);
if (!parsed.has_value()) [[unlikely]]
return std::nullopt;
// LSB comes first, so reverse
*out_option_start = static_cast<u8>((num_nibbles - option_nibble_start - option_nibble_count) * 4);
*out_option_count = static_cast<u8>(option_nibble_count * 4);
return parsed;
}
std::unique_ptr<Cheats::GamesharkCheatCode> Cheats::GamesharkCheatCode::Parse(Metadata metadata,
const std::string_view data, Error* error)
{
std::unique_ptr<GamesharkCheatCode> code = std::make_unique<GamesharkCheatCode>(std::move(metadata));
CheatFileReader reader(data);
std::string_view line;
while (reader.GetLine(&line))
{
// skip comments/empty lines
std::string_view linev = StringUtil::StripWhitespace(line);
if (linev.empty() || !StringUtil::IsHexDigit(linev[0]))
continue;
std::string_view next;
const std::optional<u32> first = StringUtil::FromChars<u32>(linev, 16, &next);
if (!first.has_value())
{
Error::SetStringFmt(error, "Malformed instruction at line {}: {}", reader.GetCurrentLineNumber(), linev);
code.reset();
break;
}
size_t next_offset = 0;
while (next_offset < next.size() && next[next_offset] != '?' && !StringUtil::IsHexDigit(next[next_offset]))
next_offset++;
next = (next_offset < next.size()) ? next.substr(next_offset) : std::string_view();
std::optional<u32> second;
if (next.find('?') != std::string_view::npos)
{
u8 option_bitpos = 0, option_bitcount = 0;
second = ParseHexOptionMask(next, &option_bitpos, &option_bitcount);
if (second.has_value())
{
code->option_instruction_values.emplace_back(static_cast<u32>(code->instructions.size()), option_bitpos,
option_bitcount);
}
}
else
{
second = StringUtil::FromChars<u32>(next, 16);
}
if (!second.has_value())
{
Error::SetStringFmt(error, "Malformed instruction at line {}: {}", reader.GetCurrentLineNumber(), linev);
code.reset();
break;
}
Instruction inst;
inst.first = first.value();
inst.second = second.value();
code->instructions.push_back(inst);
}
if (code && code->instructions.empty())
{
Error::SetStringFmt(error, "No instructions in code.");
code.reset();
}
return code;
}
static std::array<u32, 256> cht_register; // Used for D7 ,51 & 52 cheat types
template<typename T>
NEVER_INLINE static T DoMemoryRead(VirtualMemoryAddress address)
{
using UnsignedType = typename std::make_unsigned_t<T>;
static_assert(std::is_same_v<UnsignedType, u8> || std::is_same_v<UnsignedType, u16> ||
std::is_same_v<UnsignedType, u32>);
T result;
if constexpr (std::is_same_v<UnsignedType, u8>)
return CPU::SafeReadMemoryByte(address, &result) ? result : static_cast<T>(0);
else if constexpr (std::is_same_v<UnsignedType, u16>)
return CPU::SafeReadMemoryHalfWord(address, &result) ? result : static_cast<T>(0);
else // if constexpr (std::is_same_v<UnsignedType, u32>)
return CPU::SafeReadMemoryWord(address, &result) ? result : static_cast<T>(0);
}
template<typename T>
NEVER_INLINE static void DoMemoryWrite(PhysicalMemoryAddress address, T value)
{
using UnsignedType = typename std::make_unsigned_t<T>;
static_assert(std::is_same_v<UnsignedType, u8> || std::is_same_v<UnsignedType, u16> ||
std::is_same_v<UnsignedType, u32>);
if constexpr (std::is_same_v<UnsignedType, u8>)
CPU::SafeWriteMemoryByte(address, value);
else if constexpr (std::is_same_v<UnsignedType, u16>)
CPU::SafeWriteMemoryHalfWord(address, value);
else // if constexpr (std::is_same_v<UnsignedType, u32>)
CPU::SafeWriteMemoryWord(address, value);
}
NEVER_INLINE static u32 GetControllerButtonBits()
{
static constexpr std::array<u16, 16> button_mapping = {{
0x0100, // Select
0x0200, // L3
0x0400, // R3
0x0800, // Start
0x1000, // Up
0x2000, // Right
0x4000, // Down
0x8000, // Left
0x0001, // L2
0x0002, // R2
0x0004, // L1
0x0008, // R1
0x0010, // Triangle
0x0020, // Circle
0x0040, // Cross
0x0080, // Square
}};
u32 bits = 0;
for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
{
Controller* controller = System::GetController(i);
if (!controller)
continue;
bits |= controller->GetButtonStateBits();
}
u32 translated_bits = 0;
for (u32 i = 0, bit = 1; i < static_cast<u32>(button_mapping.size()); i++, bit <<= 1)
{
if (bits & bit)
translated_bits |= button_mapping[i];
}
return translated_bits;
}
NEVER_INLINE static u32 GetControllerAnalogBits()
{
// 0x010000 - Right Thumb Up
// 0x020000 - Right Thumb Right
// 0x040000 - Right Thumb Down
// 0x080000 - Right Thumb Left
// 0x100000 - Left Thumb Up
// 0x200000 - Left Thumb Right
// 0x400000 - Left Thumb Down
// 0x800000 - Left Thumb Left
u32 bits = 0;
u8 l_ypos = 0;
u8 l_xpos = 0;
u8 r_ypos = 0;
u8 r_xpos = 0;
std::optional<u32> analog = 0;
for (u32 i = 0; i < NUM_CONTROLLER_AND_CARD_PORTS; i++)
{
Controller* controller = System::GetController(i);
if (!controller)
continue;
analog = controller->GetAnalogInputBytes();
if (analog.has_value())
{
l_ypos = Truncate8((analog.value() & 0xFF000000u) >> 24);
l_xpos = Truncate8((analog.value() & 0x00FF0000u) >> 16);
r_ypos = Truncate8((analog.value() & 0x0000FF00u) >> 8);
r_xpos = Truncate8(analog.value() & 0x000000FFu);
if (l_ypos < 0x50)
bits |= 0x100000;
else if (l_ypos > 0xA0)
bits |= 0x400000;
if (l_xpos < 0x50)
bits |= 0x800000;
else if (l_xpos > 0xA0)
bits |= 0x200000;
if (r_ypos < 0x50)
bits |= 0x10000;
else if (r_ypos > 0xA0)
bits |= 0x40000;
if (r_xpos < 0x50)
bits |= 0x80000;
else if (r_xpos > 0xA0)
bits |= 0x20000;
}
}
return bits;
}
bool Cheats::GamesharkCheatCode::IsConditionalInstruction(InstructionCode code)
{
switch (code)
{
case InstructionCode::CompareEqual16: // D0
case InstructionCode::CompareNotEqual16: // D1
case InstructionCode::CompareLess16: // D2
case InstructionCode::CompareGreater16: // D3
case InstructionCode::CompareEqual8: // E0
case InstructionCode::CompareNotEqual8: // E1
case InstructionCode::CompareLess8: // E2
case InstructionCode::CompareGreater8: // E3
case InstructionCode::CompareButtons: // D4
case InstructionCode::ExtCompareEqual32: // A0
case InstructionCode::ExtCompareNotEqual32: // A1
case InstructionCode::ExtCompareLess32: // A2
case InstructionCode::ExtCompareGreater32: // A3
return true;
default:
return false;
}
}
u32 Cheats::GamesharkCheatCode::GetNextNonConditionalInstruction(u32 index) const
{
const u32 count = static_cast<u32>(instructions.size());
for (; index < count; index++)
{
if (!IsConditionalInstruction(instructions[index].code))
{
// we've found the first non conditional instruction in the chain, so skip over the instruction following it
return index + 1;
}
}
return index;
}
void Cheats::GamesharkCheatCode::Apply() const
{
const u32 count = static_cast<u32>(instructions.size());
u32 index = 0;
for (; index < count;)
{
const Instruction& inst = instructions[index];
switch (inst.code)
{
case InstructionCode::Nop:
{
index++;
}
break;
case InstructionCode::ConstantWrite8:
{
DoMemoryWrite<u8>(inst.address, inst.value8);
index++;
}
break;
case InstructionCode::ConstantWrite16:
{
DoMemoryWrite<u16>(inst.address, inst.value16);
index++;
}
break;
case InstructionCode::ExtConstantWrite32:
{
DoMemoryWrite<u32>(inst.address, inst.value32);
index++;
}
break;
case InstructionCode::ExtConstantBitSet8:
{
const u8 value = DoMemoryRead<u8>(inst.address) | inst.value8;
DoMemoryWrite<u8>(inst.address, value);
index++;
}
break;
case InstructionCode::ExtConstantBitSet16:
{
const u16 value = DoMemoryRead<u16>(inst.address) | inst.value16;
DoMemoryWrite<u16>(inst.address, value);
index++;
}
break;
case InstructionCode::ExtConstantBitSet32:
{
const u32 value = DoMemoryRead<u32>(inst.address) | inst.value32;
DoMemoryWrite<u32>(inst.address, value);
index++;
}
break;
case InstructionCode::ExtConstantBitClear8:
{
const u8 value = DoMemoryRead<u8>(inst.address) & ~inst.value8;
DoMemoryWrite<u8>(inst.address, value);
index++;
}
break;
case InstructionCode::ExtConstantBitClear16:
{
const u16 value = DoMemoryRead<u16>(inst.address) & ~inst.value16;
DoMemoryWrite<u16>(inst.address, value);
index++;
}
break;
case InstructionCode::ExtConstantBitClear32:
{
const u32 value = DoMemoryRead<u32>(inst.address) & ~inst.value32;
DoMemoryWrite<u32>(inst.address, value);
index++;
}
break;
case InstructionCode::ScratchpadWrite16:
{
DoMemoryWrite<u16>(CPU::SCRATCHPAD_ADDR | (inst.address & CPU::SCRATCHPAD_OFFSET_MASK), inst.value16);
index++;
}
break;
case InstructionCode::ExtScratchpadWrite32:
{
DoMemoryWrite<u32>(CPU::SCRATCHPAD_ADDR | (inst.address & CPU::SCRATCHPAD_OFFSET_MASK), inst.value32);
index++;
}
break;
case InstructionCode::ExtIncrement32:
{
const u32 value = DoMemoryRead<u32>(inst.address);
DoMemoryWrite<u32>(inst.address, value + inst.value32);
index++;
}
break;
case InstructionCode::ExtDecrement32:
{
const u32 value = DoMemoryRead<u32>(inst.address);
DoMemoryWrite<u32>(inst.address, value - inst.value32);
index++;
}
break;
case InstructionCode::Increment16:
{
const u16 value = DoMemoryRead<u16>(inst.address);
DoMemoryWrite<u16>(inst.address, value + inst.value16);
index++;
}
break;
case InstructionCode::Decrement16:
{
const u16 value = DoMemoryRead<u16>(inst.address);
DoMemoryWrite<u16>(inst.address, value - inst.value16);
index++;
}
break;
case InstructionCode::Increment8:
{
const u8 value = DoMemoryRead<u8>(inst.address);
DoMemoryWrite<u8>(inst.address, value + inst.value8);
index++;
}
break;
case InstructionCode::Decrement8:
{
const u8 value = DoMemoryRead<u8>(inst.address);
DoMemoryWrite<u8>(inst.address, value - inst.value8);
index++;
}
break;
case InstructionCode::ExtCompareEqual32:
{
const u32 value = DoMemoryRead<u32>(inst.address);
if (value == inst.value32)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::ExtCompareNotEqual32:
{
const u32 value = DoMemoryRead<u32>(inst.address);
if (value != inst.value32)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::ExtCompareLess32:
{
const u32 value = DoMemoryRead<u32>(inst.address);
if (value < inst.value32)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::ExtCompareGreater32:
{
const u32 value = DoMemoryRead<u32>(inst.address);
if (value > inst.value32)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::ExtConstantWriteIfMatch16:
case InstructionCode::ExtConstantWriteIfMatchWithRestore16:
{
const u16 value = DoMemoryRead<u16>(inst.address);
const u16 comparevalue = Truncate16(inst.value32 >> 16);
const u16 newvalue = Truncate16(inst.value32 & 0xFFFFu);
if (value == comparevalue)
DoMemoryWrite<u16>(inst.address, newvalue);
index++;
}
break;
case InstructionCode::ExtConstantWriteIfMatchWithRestore8:
{
const u8 value = DoMemoryRead<u8>(inst.address);
const u8 comparevalue = Truncate8(inst.value16 >> 8);
const u8 newvalue = Truncate8(inst.value16 & 0xFFu);
if (value == comparevalue)
DoMemoryWrite<u8>(inst.address, newvalue);
index++;
}
break;
case InstructionCode::ExtConstantForceRange8:
{
const u8 value = DoMemoryRead<u8>(inst.address);
const u8 min = Truncate8(inst.value32 & 0x000000FFu);
const u8 max = Truncate8((inst.value32 & 0x0000FF00u) >> 8);
const u8 overmin = Truncate8((inst.value32 & 0x00FF0000u) >> 16);
const u8 overmax = Truncate8((inst.value32 & 0xFF000000u) >> 24);
if ((value < min) || (value < min && min == 0x00u && max < 0xFEu))
DoMemoryWrite<u8>(inst.address, overmin); // also handles a min value of 0x00
else if (value > max)
DoMemoryWrite<u8>(inst.address, overmax);
index++;
}
break;
case InstructionCode::ExtConstantForceRangeLimits16:
{
const u16 value = DoMemoryRead<u16>(inst.address);
const u16 min = Truncate16(inst.value32 & 0x0000FFFFu);
const u16 max = Truncate16((inst.value32 & 0xFFFF0000u) >> 16);
if ((value < min) || (value < min && min == 0x0000u && max < 0xFFFEu))
DoMemoryWrite<u16>(inst.address, min); // also handles a min value of 0x0000
else if (value > max)
DoMemoryWrite<u16>(inst.address, max);
index++;
}
break;
case InstructionCode::ExtConstantForceRangeRollRound16:
{
const u16 value = DoMemoryRead<u16>(inst.address);
const u16 min = Truncate16(inst.value32 & 0x0000FFFFu);
const u16 max = Truncate16((inst.value32 & 0xFFFF0000u) >> 16);
if ((value < min) || (value < min && min == 0x0000u && max < 0xFFFEu))
DoMemoryWrite<u16>(inst.address, max); // also handles a min value of 0x0000
else if (value > max)
DoMemoryWrite<u16>(inst.address, min);
index++;
}
break;
case InstructionCode::ExtConstantForceRange16:
{
const u16 min = Truncate16(inst.value32 & 0x0000FFFFu);
const u16 max = Truncate16((inst.value32 & 0xFFFF0000u) >> 16);
const u16 value = DoMemoryRead<u16>(inst.address);
const Instruction& inst2 = instructions[index + 1];
const u16 overmin = Truncate16(inst2.value32 & 0x0000FFFFu);
const u16 overmax = Truncate16((inst2.value32 & 0xFFFF0000u) >> 16);
if ((value < min) || (value < min && min == 0x0000u && max < 0xFFFEu))
DoMemoryWrite<u16>(inst.address, overmin); // also handles a min value of 0x0000
else if (value > max)
DoMemoryWrite<u16>(inst.address, overmax);
index += 2;
}
break;
case InstructionCode::ExtConstantSwap16:
{
const u16 value1 = Truncate16(inst.value32 & 0x0000FFFFu);
const u16 value2 = Truncate16((inst.value32 & 0xFFFF0000u) >> 16);
const u16 value = DoMemoryRead<u16>(inst.address);
if (value == value1)
DoMemoryWrite<u16>(inst.address, value2);
else if (value == value2)
DoMemoryWrite<u16>(inst.address, value1);
index++;
}
break;
case InstructionCode::ExtFindAndReplace:
{
if ((index + 4) >= instructions.size())
{
ERROR_LOG("Incomplete find/replace instruction");
return;
}
const Instruction& inst2 = instructions[index + 1];
const Instruction& inst3 = instructions[index + 2];
const Instruction& inst4 = instructions[index + 3];
const Instruction& inst5 = instructions[index + 4];
const u32 offset = Truncate16(inst.value32 & 0x0000FFFFu) << 1;
const u8 wildcard = Truncate8((inst.value32 & 0x00FF0000u) >> 16);
const u32 minaddress = inst.address - offset;
const u32 maxaddress = inst.address + offset;
const u8 f1 = Truncate8((inst2.first & 0xFF000000u) >> 24);
const u8 f2 = Truncate8((inst2.first & 0x00FF0000u) >> 16);
const u8 f3 = Truncate8((inst2.first & 0x0000FF00u) >> 8);
const u8 f4 = Truncate8(inst2.first & 0x000000FFu);
const u8 f5 = Truncate8((inst2.value32 & 0xFF000000u) >> 24);
const u8 f6 = Truncate8((inst2.value32 & 0x00FF0000u) >> 16);
const u8 f7 = Truncate8((inst2.value32 & 0x0000FF00u) >> 8);
const u8 f8 = Truncate8(inst2.value32 & 0x000000FFu);
const u8 f9 = Truncate8((inst3.first & 0xFF000000u) >> 24);
const u8 f10 = Truncate8((inst3.first & 0x00FF0000u) >> 16);
const u8 f11 = Truncate8((inst3.first & 0x0000FF00u) >> 8);
const u8 f12 = Truncate8(inst3.first & 0x000000FFu);
const u8 f13 = Truncate8((inst3.value32 & 0xFF000000u) >> 24);
const u8 f14 = Truncate8((inst3.value32 & 0x00FF0000u) >> 16);
const u8 f15 = Truncate8((inst3.value32 & 0x0000FF00u) >> 8);
const u8 f16 = Truncate8(inst3.value32 & 0x000000FFu);
const u8 r1 = Truncate8((inst4.first & 0xFF000000u) >> 24);
const u8 r2 = Truncate8((inst4.first & 0x00FF0000u) >> 16);
const u8 r3 = Truncate8((inst4.first & 0x0000FF00u) >> 8);
const u8 r4 = Truncate8(inst4.first & 0x000000FFu);
const u8 r5 = Truncate8((inst4.value32 & 0xFF000000u) >> 24);
const u8 r6 = Truncate8((inst4.value32 & 0x00FF0000u) >> 16);
const u8 r7 = Truncate8((inst4.value32 & 0x0000FF00u) >> 8);
const u8 r8 = Truncate8(inst4.value32 & 0x000000FFu);
const u8 r9 = Truncate8((inst5.first & 0xFF000000u) >> 24);
const u8 r10 = Truncate8((inst5.first & 0x00FF0000u) >> 16);
const u8 r11 = Truncate8((inst5.first & 0x0000FF00u) >> 8);
const u8 r12 = Truncate8(inst5.first & 0x000000FFu);
const u8 r13 = Truncate8((inst5.value32 & 0xFF000000u) >> 24);
const u8 r14 = Truncate8((inst5.value32 & 0x00FF0000u) >> 16);
const u8 r15 = Truncate8((inst5.value32 & 0x0000FF00u) >> 8);
const u8 r16 = Truncate8(inst5.value32 & 0x000000FFu);
for (u32 address = minaddress; address <= maxaddress; address += 2)
{
if ((DoMemoryRead<u8>(address) == f1 || f1 == wildcard) &&
(DoMemoryRead<u8>(address + 1) == f2 || f2 == wildcard) &&
(DoMemoryRead<u8>(address + 2) == f3 || f3 == wildcard) &&
(DoMemoryRead<u8>(address + 3) == f4 || f4 == wildcard) &&
(DoMemoryRead<u8>(address + 4) == f5 || f5 == wildcard) &&
(DoMemoryRead<u8>(address + 5) == f6 || f6 == wildcard) &&
(DoMemoryRead<u8>(address + 6) == f7 || f7 == wildcard) &&
(DoMemoryRead<u8>(address + 7) == f8 || f8 == wildcard) &&
(DoMemoryRead<u8>(address + 8) == f9 || f9 == wildcard) &&
(DoMemoryRead<u8>(address + 9) == f10 || f10 == wildcard) &&
(DoMemoryRead<u8>(address + 10) == f11 || f11 == wildcard) &&
(DoMemoryRead<u8>(address + 11) == f12 || f12 == wildcard) &&
(DoMemoryRead<u8>(address + 12) == f13 || f13 == wildcard) &&
(DoMemoryRead<u8>(address + 13) == f14 || f14 == wildcard) &&
(DoMemoryRead<u8>(address + 14) == f15 || f15 == wildcard) &&
(DoMemoryRead<u8>(address + 15) == f16 || f16 == wildcard))
{
if (r1 != wildcard)
DoMemoryWrite<u8>(address, r1);
if (r2 != wildcard)
DoMemoryWrite<u8>(address + 1, r2);
if (r3 != wildcard)
DoMemoryWrite<u8>(address + 2, r3);
if (r4 != wildcard)
DoMemoryWrite<u8>(address + 3, r4);
if (r5 != wildcard)
DoMemoryWrite<u8>(address + 4, r5);
if (r6 != wildcard)
DoMemoryWrite<u8>(address + 5, r6);
if (r7 != wildcard)
DoMemoryWrite<u8>(address + 6, r7);
if (r8 != wildcard)
DoMemoryWrite<u8>(address + 7, r8);
if (r9 != wildcard)
DoMemoryWrite<u8>(address + 8, r9);
if (r10 != wildcard)
DoMemoryWrite<u8>(address + 9, r10);
if (r11 != wildcard)
DoMemoryWrite<u8>(address + 10, r11);
if (r12 != wildcard)
DoMemoryWrite<u8>(address + 11, r12);
if (r13 != wildcard)
DoMemoryWrite<u8>(address + 12, r13);
if (r14 != wildcard)
DoMemoryWrite<u8>(address + 13, r14);
if (r15 != wildcard)
DoMemoryWrite<u8>(address + 14, r15);
if (r16 != wildcard)
DoMemoryWrite<u8>(address + 15, r16);
address = address + 16;
}
}
index += 5;
}
break;
case InstructionCode::CompareEqual16:
{
const u16 value = DoMemoryRead<u16>(inst.address);
if (value == inst.value16)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::CompareNotEqual16:
{
const u16 value = DoMemoryRead<u16>(inst.address);
if (value != inst.value16)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::CompareLess16:
{
const u16 value = DoMemoryRead<u16>(inst.address);
if (value < inst.value16)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::CompareGreater16:
{
const u16 value = DoMemoryRead<u16>(inst.address);
if (value > inst.value16)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::CompareEqual8:
{
const u8 value = DoMemoryRead<u8>(inst.address);
if (value == inst.value8)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::CompareNotEqual8:
{
const u8 value = DoMemoryRead<u8>(inst.address);
if (value != inst.value8)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::CompareLess8:
{
const u8 value = DoMemoryRead<u8>(inst.address);
if (value < inst.value8)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::CompareGreater8:
{
const u8 value = DoMemoryRead<u8>(inst.address);
if (value > inst.value8)
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::CompareButtons: // D4
{
if (inst.value16 == GetControllerButtonBits())
index++;
else
index = GetNextNonConditionalInstruction(index);
}
break;
case InstructionCode::ExtCheatRegisters: // 51
{
const u32 poke_value = inst.value32;
const u8 cht_reg_no1 = Truncate8(inst.address & 0xFFu);
const u8 cht_reg_no2 = Truncate8((inst.address & 0xFF00u) >> 8);
const u8 cht_reg_no3 = Truncate8(inst.value32 & 0xFFu);
const u8 sub_type = Truncate8((inst.address & 0xFF0000u) >> 16);
const u16 cht_offset = Truncate16((inst.value32 & 0xFFFF0000u) >> 16);
switch (sub_type)
{
case 0x00: // Write the u8 from cht_register[cht_reg_no1] to address
DoMemoryWrite<u8>(inst.value32, Truncate8(cht_register[cht_reg_no1]) & 0xFFu);
break;
case 0x01: // Read the u8 from address to cht_register[cht_reg_no1]
cht_register[cht_reg_no1] = DoMemoryRead<u8>(inst.value32);
break;
case 0x02: // Write the u8 from address field to the address stored in cht_register[cht_reg_no1]
DoMemoryWrite<u8>(cht_register[cht_reg_no1], Truncate8(poke_value & 0xFFu));
break;
case 0x03: // Write the u8 from cht_register[cht_reg_no2] to cht_register[cht_reg_no1]
// and add the u8 from the address field to it
cht_register[cht_reg_no1] = Truncate8(cht_register[cht_reg_no2] & 0xFFu) + Truncate8(poke_value & 0xFFu);
break;
case 0x04: // Write the u8 from the value stored in cht_register[cht_reg_no2] + poke_value to the address
// stored in cht_register[cht_reg_no1]
DoMemoryWrite<u8>(cht_register[cht_reg_no1],
Truncate8(cht_register[cht_reg_no2] & 0xFFu) + Truncate8(poke_value & 0xFFu));
break;
case 0x05: // Write the u8 poke value to cht_register[cht_reg_no1]
cht_register[cht_reg_no1] = Truncate8(poke_value & 0xFFu);
break;
case 0x06: // Read the u8 value from the address (cht_register[cht_reg_no2] + poke_value) to
// cht_register[cht_reg_no1]
cht_register[cht_reg_no1] = DoMemoryRead<u8>(cht_register[cht_reg_no2] + poke_value);
break;
case 0x07: // Write the u8 poke_value to a specific index of a single array in a series of consecutive arrays
// This cheat type requires a separate cheat to set up 4 consecutive cht_arrays before this will work
// cht_register[cht_reg_no1] = the base address of the first element of the first array
// cht_register[cht_reg_no1+1] = the array size (basically the address diff between the start of each array)
// cht_register[cht_reg_no1+2] = the index of which array in the series to poke (this must be greater than
// 0) cht_register[cht_reg_no1+3] must == 0xD0D0 to ensure it only pokes when the above cht_regs have been
// set
// (safety valve)
// cht_offset = the index of the individual array to change (so must be 0 to cht_register[cht_reg_no1+1])
if ((cht_reg_no1 <= (std::size(cht_register) - 4)) && cht_register[cht_reg_no1 + 3] == 0xD0D0 &&
cht_register[cht_reg_no1 + 2] > 0 && cht_register[cht_reg_no1 + 1] >= cht_offset)
{
DoMemoryWrite<u8>((cht_register[cht_reg_no1] - cht_register[cht_reg_no1 + 1]) +
(cht_register[cht_reg_no1 + 1] * cht_register[cht_reg_no1 + 2]) + cht_offset,
Truncate8(poke_value & 0xFFu));
}
break;
case 0x40: // Write the u16 from cht_register[cht_reg_no1] to address
DoMemoryWrite<u16>(inst.value32, Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x41: // Read the u16 from address to cht_register[cht_reg_no1]
cht_register[cht_reg_no1] = DoMemoryRead<u16>(inst.value32);
break;
case 0x42: // Write the u16 from address field to the address stored in cht_register[cht_reg_no1]
DoMemoryWrite<u16>(cht_register[cht_reg_no1], Truncate16(poke_value & 0xFFFFu));
break;
case 0x43: // Write the u16 from cht_register[cht_reg_no2] to cht_register[cht_reg_no1]
// and add the u16 from the address field to it
cht_register[cht_reg_no1] =
Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) + Truncate16(poke_value & 0xFFFFu);
break;
case 0x44: // Write the u16 from the value stored in cht_register[cht_reg_no2] + poke_value to the address
// stored in cht_register[cht_reg_no1]
DoMemoryWrite<u16>(cht_register[cht_reg_no1],
Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) + Truncate16(poke_value & 0xFFFFu));
break;
case 0x45: // Write the u16 poke value to cht_register[cht_reg_no1]
cht_register[cht_reg_no1] = Truncate16(poke_value & 0xFFFFu);
break;
case 0x46: // Read the u16 value from the address (cht_register[cht_reg_no2] + poke_value) to
// cht_register[cht_reg_no1]
cht_register[cht_reg_no1] = DoMemoryRead<u16>(cht_register[cht_reg_no2] + poke_value);
break;
case 0x47: // Write the u16 poke_value to a specific index of a single array in a series of consecutive arrays
// This cheat type requires a separate cheat to set up 4 consecutive cht_arrays before this will work
// cht_register[cht_reg_no1] = the base address of the first element of the first array
// cht_register[cht_reg_no1+1] = the array size (basically the address diff between the start of each array)
// cht_register[cht_reg_no1+2] = the index of which array in the series to poke (this must be greater than
// 0) cht_register[cht_reg_no1+3] must == 0xD0D0 to ensure it only pokes when the above cht_regs have been
// set
// (safety valve)
// cht_offset = the index of the individual array to change (so must be 0 to cht_register[cht_reg_no1+1])
if ((cht_reg_no1 <= (std::size(cht_register) - 4)) && cht_register[cht_reg_no1 + 3] == 0xD0D0 &&
cht_register[cht_reg_no1 + 2] > 0 && cht_register[cht_reg_no1 + 1] >= cht_offset)
{
DoMemoryWrite<u16>((cht_register[cht_reg_no1] - cht_register[cht_reg_no1 + 1]) +
(cht_register[cht_reg_no1 + 1] * cht_register[cht_reg_no1 + 2]) + cht_offset,
Truncate16(poke_value & 0xFFFFu));
}
break;
case 0x80: // Write the u32 from cht_register[cht_reg_no1] to address
DoMemoryWrite<u32>(inst.value32, cht_register[cht_reg_no1]);
break;
case 0x81: // Read the u32 from address to cht_register[cht_reg_no1]
cht_register[cht_reg_no1] = DoMemoryRead<u32>(inst.value32);
break;
case 0x82: // Write the u32 from address field to the address stored in cht_register[cht_reg_no]
DoMemoryWrite<u32>(cht_register[cht_reg_no1], poke_value);
break;
case 0x83: // Write the u32 from cht_register[cht_reg_no2] to cht_register[cht_reg_no1]
// and add the u32 from the address field to it
cht_register[cht_reg_no1] = cht_register[cht_reg_no2] + poke_value;
break;
case 0x84: // Write the u32 from the value stored in cht_register[cht_reg_no2] + poke_value to the address
// stored in cht_register[cht_reg_no1]
DoMemoryWrite<u32>(cht_register[cht_reg_no1], cht_register[cht_reg_no2] + poke_value);
break;
case 0x85: // Write the u32 poke value to cht_register[cht_reg_no1]
cht_register[cht_reg_no1] = poke_value;
break;
case 0x86: // Read the u32 value from the address (cht_register[cht_reg_no2] + poke_value) to
// cht_register[cht_reg_no1]
cht_register[cht_reg_no1] = DoMemoryRead<u32>(cht_register[cht_reg_no2] + poke_value);
break;
// Do not use 0x87 as it's not possible to duplicate 0x07, 0x47 for a 32 bit write as not enough characters
case 0xC0: // Reg3 = Reg2 + Reg1
cht_register[cht_reg_no3] = cht_register[cht_reg_no2] + cht_register[cht_reg_no1];
break;
case 0xC1: // Reg3 = Reg2 - Reg1
cht_register[cht_reg_no3] = cht_register[cht_reg_no2] - cht_register[cht_reg_no1];
break;
case 0xC2: // Reg3 = Reg2 * Reg1
cht_register[cht_reg_no3] = cht_register[cht_reg_no2] * cht_register[cht_reg_no1];
break;
case 0xC3: // Reg3 = Reg2 / Reg1 with DIV0 handling
if (cht_register[cht_reg_no1] == 0)
cht_register[cht_reg_no3] = 0;
else
cht_register[cht_reg_no3] = cht_register[cht_reg_no2] / cht_register[cht_reg_no1];
break;
case 0xC4: // Reg3 = Reg2 % Reg1 (with DIV0 handling)
if (cht_register[cht_reg_no1] == 0)
cht_register[cht_reg_no3] = cht_register[cht_reg_no2];
else
cht_register[cht_reg_no3] = cht_register[cht_reg_no2] % cht_register[cht_reg_no1];
break;
case 0xC5: // Reg3 = Reg2 & Reg1
cht_register[cht_reg_no3] = cht_register[cht_reg_no2] & cht_register[cht_reg_no1];
break;
case 0xC6: // Reg3 = Reg2 | Reg1
cht_register[cht_reg_no3] = cht_register[cht_reg_no2] | cht_register[cht_reg_no1];
break;
case 0xC7: // Reg3 = Reg2 ^ Reg1
cht_register[cht_reg_no3] = cht_register[cht_reg_no2] ^ cht_register[cht_reg_no1];
break;
case 0xC8: // Reg3 = ~Reg1
cht_register[cht_reg_no3] = ~cht_register[cht_reg_no1];
break;
case 0xC9: // Reg3 = Reg1 << X
cht_register[cht_reg_no3] = cht_register[cht_reg_no1] << cht_reg_no2;
break;
case 0xCA: // Reg3 = Reg1 >> X
cht_register[cht_reg_no3] = cht_register[cht_reg_no1] >> cht_reg_no2;
break;
// Lots of options exist for expanding into this space
default:
break;
}
index++;
}
break;
case InstructionCode::SkipIfNotEqual16: // C0
case InstructionCode::ExtSkipIfNotEqual32: // A4
case InstructionCode::SkipIfButtonsNotEqual: // D5
case InstructionCode::SkipIfButtonsEqual: // D6
case InstructionCode::ExtSkipIfNotLess8: // C3
case InstructionCode::ExtSkipIfNotGreater8: // C4
case InstructionCode::ExtSkipIfNotLess16: // C5
case InstructionCode::ExtSkipIfNotGreater16: // C6
case InstructionCode::ExtMultiConditionals: // F6
{
index++;
bool activate_codes;
switch (inst.code)
{
case InstructionCode::SkipIfNotEqual16: // C0
activate_codes = (DoMemoryRead<u16>(inst.address) == inst.value16);
break;
case InstructionCode::ExtSkipIfNotEqual32: // A4
activate_codes = (DoMemoryRead<u32>(inst.address) == inst.value32);
break;
case InstructionCode::SkipIfButtonsNotEqual: // D5
activate_codes = (GetControllerButtonBits() == inst.value16);
break;
case InstructionCode::SkipIfButtonsEqual: // D6
activate_codes = (GetControllerButtonBits() != inst.value16);
break;
case InstructionCode::ExtSkipIfNotLess8: // C3
activate_codes = (DoMemoryRead<u8>(inst.address) < inst.value8);
break;
case InstructionCode::ExtSkipIfNotGreater8: // C4
activate_codes = (DoMemoryRead<u8>(inst.address) > inst.value8);
break;
case InstructionCode::ExtSkipIfNotLess16: // C5
activate_codes = (DoMemoryRead<u16>(inst.address) < inst.value16);
break;
case InstructionCode::ExtSkipIfNotGreater16: // C6
activate_codes = (DoMemoryRead<u16>(inst.address) > inst.value16);
break;
case InstructionCode::ExtMultiConditionals: // F6
{
// Ensure any else if or else that are hit outside the if context are skipped
if ((inst.value32 & 0xFFFFFF00u) != 0x1F000000)
{
activate_codes = false;
break;
}
for (;;)
{
const u8 totalConds = Truncate8(instructions[index - 1].value32 & 0x000000FFu);
const u8 conditionType = Truncate8(instructions[index - 1].address & 0x000000FFu);
bool conditions_check;
if (conditionType == 0x00 && totalConds > 0) // AND
{
conditions_check = true;
for (int i = 1; totalConds >= i; index++, i++)
{
switch (instructions[index].code)
{
case InstructionCode::CompareEqual16: // D0
conditions_check &=
(DoMemoryRead<u16>(instructions[index].address) == instructions[index].value16);
break;
case InstructionCode::CompareNotEqual16: // D1
conditions_check &=
(DoMemoryRead<u16>(instructions[index].address) != instructions[index].value16);
break;
case InstructionCode::CompareLess16: // D2
conditions_check &=
(DoMemoryRead<u16>(instructions[index].address) < instructions[index].value16);
break;
case InstructionCode::CompareGreater16: // D3
conditions_check &=
(DoMemoryRead<u16>(instructions[index].address) > instructions[index].value16);
break;
case InstructionCode::CompareEqual8: // E0
conditions_check &= (DoMemoryRead<u8>(instructions[index].address) == instructions[index].value8);
break;
case InstructionCode::CompareNotEqual8: // E1
conditions_check &= (DoMemoryRead<u8>(instructions[index].address) != instructions[index].value8);
break;
case InstructionCode::CompareLess8: // E2
conditions_check &= (DoMemoryRead<u8>(instructions[index].address) < instructions[index].value8);
break;
case InstructionCode::CompareGreater8: // E3
conditions_check &= (DoMemoryRead<u8>(instructions[index].address) > instructions[index].value8);
break;
case InstructionCode::ExtCompareEqual32: // A0
conditions_check &=
(DoMemoryRead<u32>(instructions[index].address) == instructions[index].value32);
break;
case InstructionCode::ExtCompareNotEqual32: // A1
conditions_check &=
(DoMemoryRead<u32>(instructions[index].address) != instructions[index].value32);
break;
case InstructionCode::ExtCompareLess32: // A2
conditions_check &=
(DoMemoryRead<u32>(instructions[index].address) < instructions[index].value32);
break;
case InstructionCode::ExtCompareGreater32: // A3
conditions_check &=
(DoMemoryRead<u32>(instructions[index].address) > instructions[index].value32);
break;
case InstructionCode::ExtCompareBitsSet8: // E4 Internal to F6
conditions_check &=
(instructions[index].value8 ==
(DoMemoryRead<u8>(instructions[index].address) & instructions[index].value8));
break;
case InstructionCode::ExtCompareBitsClear8: // E5 Internal to F6
conditions_check &=
((DoMemoryRead<u8>(instructions[index].address) & instructions[index].value8) == 0);
break;
case InstructionCode::ExtBitCompareButtons: // D7
{
const u32 frame_compare_value = instructions[index].address & 0xFFFFu;
const u8 cht_reg_no = Truncate8((instructions[index].value32 & 0xFF000000u) >> 24);
const bool bit_comparison_type = ((instructions[index].address & 0x100000u) >> 20);
const u8 frame_comparison = Truncate8((instructions[index].address & 0xF0000u) >> 16);
const u32 check_value = (instructions[index].value32 & 0xFFFFFFu);
const u32 value1 = GetControllerButtonBits();
const u32 value2 = GetControllerAnalogBits();
u32 value = value1 | value2;
if ((bit_comparison_type == false && check_value == (value & check_value)) // Check Bits are set
||
(bit_comparison_type == true && check_value != (value & check_value))) // Check Bits are clear
{
cht_register[cht_reg_no] += 1;
switch (frame_comparison)
{
case 0x0: // No comparison on frame count, just do it
conditions_check &= true;
break;
case 0x1: // Check if frame_compare_value == current count
conditions_check &= (cht_register[cht_reg_no] == frame_compare_value);
break;
case 0x2: // Check if frame_compare_value < current count
conditions_check &= (cht_register[cht_reg_no] < frame_compare_value);
break;
case 0x3: // Check if frame_compare_value > current count
conditions_check &= (cht_register[cht_reg_no] > frame_compare_value);
break;
case 0x4: // Check if frame_compare_value != current count
conditions_check &= (cht_register[cht_reg_no] != frame_compare_value);
break;
default:
conditions_check &= false;
break;
}
}
else
{
cht_register[cht_reg_no] = 0;
conditions_check &= false;
}
break;
}
default:
ERROR_LOG("Incorrect conditional instruction (see chtdb.txt for supported instructions)");
return;
}
}
}
else if (conditionType == 0x01 && totalConds > 0) // OR
{
conditions_check = false;
for (int i = 1; totalConds >= i; index++, i++)
{
switch (instructions[index].code)
{
case InstructionCode::CompareEqual16: // D0
conditions_check |=
(DoMemoryRead<u16>(instructions[index].address) == instructions[index].value16);
break;
case InstructionCode::CompareNotEqual16: // D1
conditions_check |=
(DoMemoryRead<u16>(instructions[index].address) != instructions[index].value16);
break;
case InstructionCode::CompareLess16: // D2
conditions_check |=
(DoMemoryRead<u16>(instructions[index].address) < instructions[index].value16);
break;
case InstructionCode::CompareGreater16: // D3
conditions_check |=
(DoMemoryRead<u16>(instructions[index].address) > instructions[index].value16);
break;
case InstructionCode::CompareEqual8: // E0
conditions_check |= (DoMemoryRead<u8>(instructions[index].address) == instructions[index].value8);
break;
case InstructionCode::CompareNotEqual8: // E1
conditions_check |= (DoMemoryRead<u8>(instructions[index].address) != instructions[index].value8);
break;
case InstructionCode::CompareLess8: // E2
conditions_check |= (DoMemoryRead<u8>(instructions[index].address) < instructions[index].value8);
break;
case InstructionCode::CompareGreater8: // E3
conditions_check |= (DoMemoryRead<u8>(instructions[index].address) > instructions[index].value8);
break;
case InstructionCode::ExtCompareEqual32: // A0
conditions_check |=
(DoMemoryRead<u32>(instructions[index].address) == instructions[index].value32);
break;
case InstructionCode::ExtCompareNotEqual32: // A1
conditions_check |=
(DoMemoryRead<u32>(instructions[index].address) != instructions[index].value32);
break;
case InstructionCode::ExtCompareLess32: // A2
conditions_check |=
(DoMemoryRead<u32>(instructions[index].address) < instructions[index].value32);
break;
case InstructionCode::ExtCompareGreater32: // A3
conditions_check |=
(DoMemoryRead<u32>(instructions[index].address) > instructions[index].value32);
break;
case InstructionCode::ExtCompareBitsSet8: // E4 Internal to F6
conditions_check |=
(instructions[index].value8 ==
(DoMemoryRead<u8>(instructions[index].address) & instructions[index].value8));
break;
case InstructionCode::ExtCompareBitsClear8: // E5 Internal to F6
conditions_check |=
((DoMemoryRead<u8>(instructions[index].address) & instructions[index].value8) == 0);
break;
case InstructionCode::ExtBitCompareButtons: // D7
{
const u32 frame_compare_value = instructions[index].address & 0xFFFFu;
const u8 cht_reg_no = Truncate8((instructions[index].value32 & 0xFF000000u) >> 24);
const bool bit_comparison_type = ((instructions[index].address & 0x100000u) >> 20);
const u8 frame_comparison = Truncate8((instructions[index].address & 0xF0000u) >> 16);
const u32 check_value = (instructions[index].value32 & 0xFFFFFFu);
const u32 value1 = GetControllerButtonBits();
const u32 value2 = GetControllerAnalogBits();
u32 value = value1 | value2;
if ((bit_comparison_type == false && check_value == (value & check_value)) // Check Bits are set
||
(bit_comparison_type == true && check_value != (value & check_value))) // Check Bits are clear
{
cht_register[cht_reg_no] += 1;
switch (frame_comparison)
{
case 0x0: // No comparison on frame count, just do it
conditions_check |= true;
break;
case 0x1: // Check if frame_compare_value == current count
conditions_check |= (cht_register[cht_reg_no] == frame_compare_value);
break;
case 0x2: // Check if frame_compare_value < current count
conditions_check |= (cht_register[cht_reg_no] < frame_compare_value);
break;
case 0x3: // Check if frame_compare_value > current count
conditions_check |= (cht_register[cht_reg_no] > frame_compare_value);
break;
case 0x4: // Check if frame_compare_value != current count
conditions_check |= (cht_register[cht_reg_no] != frame_compare_value);
break;
default:
conditions_check |= false;
break;
}
}
else
{
cht_register[cht_reg_no] = 0;
conditions_check |= false;
}
break;
}
default:
ERROR_LOG("Incorrect conditional instruction (see chtdb.txt for supported instructions)");
return;
}
}
}
else
{
ERROR_LOG("Incomplete multi conditional instruction");
return;
}
if (conditions_check == true)
{
activate_codes = true;
break;
}
else
{ // parse through to 00000000 FFFF and peek if next line is a F6 type associated with a ELSE
activate_codes = false;
// skip to the next separator (00000000 FFFF), or end
constexpr u64 separator_value = UINT64_C(0x000000000000FFFF);
constexpr u64 else_value = UINT64_C(0x00000000E15E0000);
constexpr u64 elseif_value = UINT64_C(0x00000000E15E1F00);
while (index < count)
{
const u64 bits = instructions[index++].bits;
if (bits == separator_value)
{
const u64 bits_ahead = instructions[index].bits;
if ((bits_ahead & 0xFFFFFF00u) == elseif_value)
{
break;
}
if ((bits_ahead & 0xFFFF0000u) == else_value)
{
// index++;
activate_codes = true;
break;
}
index--;
break;
}
if ((bits & 0xFFFFFF00u) == elseif_value)
{
// index--;
break;
}
if ((bits & 0xFFFFFFFFu) == else_value)
{
// index++;
activate_codes = true;
break;
}
}
if (activate_codes == true)
break;
}
}
break;
}
default:
activate_codes = false;
break;
}
if (activate_codes)
{
// execute following instructions
continue;
}
// skip to the next separator (00000000 FFFF), or end
constexpr u64 separator_value = UINT64_C(0x000000000000FFFF);
while (index < count)
{
// we don't want to execute the separator instruction
const u64 bits = instructions[index++].bits;
if (bits == separator_value)
break;
}
}
break;
case InstructionCode::ExtBitCompareButtons: // D7
{
index++;
bool activate_codes;
const u32 frame_compare_value = inst.address & 0xFFFFu;
const u8 cht_reg_no = Truncate8((inst.value32 & 0xFF000000u) >> 24);
const bool bit_comparison_type = ((inst.address & 0x100000u) >> 20);
const u8 frame_comparison = Truncate8((inst.address & 0xF0000u) >> 16);
const u32 check_value = (inst.value32 & 0xFFFFFFu);
const u32 value1 = GetControllerButtonBits();
const u32 value2 = GetControllerAnalogBits();
u32 value = value1 | value2;
if ((bit_comparison_type == false && check_value == (value & check_value)) // Check Bits are set
|| (bit_comparison_type == true && check_value != (value & check_value))) // Check Bits are clear
{
cht_register[cht_reg_no] += 1;
switch (frame_comparison)
{
case 0x0: // No comparison on frame count, just do it
activate_codes = true;
break;
case 0x1: // Check if frame_compare_value == current count
activate_codes = (cht_register[cht_reg_no] == frame_compare_value);
break;
case 0x2: // Check if frame_compare_value < current count
activate_codes = (cht_register[cht_reg_no] < frame_compare_value);
break;
case 0x3: // Check if frame_compare_value > current count
activate_codes = (cht_register[cht_reg_no] > frame_compare_value);
break;
case 0x4: // Check if frame_compare_value != current count
activate_codes = (cht_register[cht_reg_no] != frame_compare_value);
break;
default:
activate_codes = false;
break;
}
}
else
{
cht_register[cht_reg_no] = 0;
activate_codes = false;
}
if (activate_codes)
{
// execute following instructions
continue;
}
// skip to the next separator (00000000 FFFF), or end
constexpr u64 separator_value = UINT64_C(0x000000000000FFFF);
while (index < count)
{
// we don't want to execute the separator instruction
const u64 bits = instructions[index++].bits;
if (bits == separator_value)
break;
}
}
break;
case InstructionCode::ExtCheatRegistersCompare: // 52
{
index++;
bool activate_codes = false;
const u8 cht_reg_no1 = Truncate8(inst.address & 0xFFu);
const u8 cht_reg_no2 = Truncate8((inst.address & 0xFF00u) >> 8);
const u8 sub_type = Truncate8((inst.first & 0xFF0000u) >> 16);
switch (sub_type)
{
case 0x00:
activate_codes =
(Truncate8(cht_register[cht_reg_no2] & 0xFFu) == Truncate8(cht_register[cht_reg_no1] & 0xFFu));
break;
case 0x01:
activate_codes =
(Truncate8(cht_register[cht_reg_no2] & 0xFFu) != Truncate8(cht_register[cht_reg_no1] & 0xFFu));
break;
case 0x02:
activate_codes =
(Truncate8(cht_register[cht_reg_no2] & 0xFFu) > Truncate8(cht_register[cht_reg_no1] & 0xFFu));
break;
case 0x03:
activate_codes =
(Truncate8(cht_register[cht_reg_no2] & 0xFFu) >= Truncate8(cht_register[cht_reg_no1] & 0xFFu));
break;
case 0x04:
activate_codes =
(Truncate8(cht_register[cht_reg_no2] & 0xFFu) < Truncate8(cht_register[cht_reg_no1] & 0xFFu));
break;
case 0x05:
activate_codes =
(Truncate8(cht_register[cht_reg_no2] & 0xFFu) <= Truncate8(cht_register[cht_reg_no1] & 0xFFu));
break;
case 0x06:
activate_codes =
((Truncate8(cht_register[cht_reg_no2] & 0xFFu) & Truncate8(cht_register[cht_reg_no1] & 0xFFu)) ==
(Truncate8(cht_register[cht_reg_no1] & 0xFFu)));
break;
case 0x07:
activate_codes =
((Truncate8(cht_register[cht_reg_no2] & 0xFFu) & Truncate8(cht_register[cht_reg_no1] & 0xFFu)) !=
(Truncate8(cht_register[cht_reg_no1] & 0xFFu)));
break;
case 0x0A:
activate_codes =
((Truncate8(cht_register[cht_reg_no2] & 0xFFu) & Truncate8(cht_register[cht_reg_no1] & 0xFFu)) ==
(Truncate8(cht_register[cht_reg_no2] & 0xFFu)));
break;
case 0x0B:
activate_codes =
((Truncate8(cht_register[cht_reg_no2] & 0xFFu) & Truncate8(cht_register[cht_reg_no1] & 0xFFu)) !=
(Truncate8(cht_register[cht_reg_no2] & 0xFFu)));
break;
case 0x10:
activate_codes = (Truncate8(cht_register[cht_reg_no1] & 0xFFu) == inst.value8);
break;
case 0x11:
activate_codes = (Truncate8(cht_register[cht_reg_no1] & 0xFFu) != inst.value8);
break;
case 0x12:
activate_codes = (Truncate8(cht_register[cht_reg_no1] & 0xFFu) > inst.value8);
break;
case 0x13:
activate_codes = (Truncate8(cht_register[cht_reg_no1] & 0xFFu) >= inst.value8);
break;
case 0x14:
activate_codes = (Truncate8(cht_register[cht_reg_no1] & 0xFFu) < inst.value8);
break;
case 0x15:
activate_codes = (Truncate8(cht_register[cht_reg_no1] & 0xFFu) <= inst.value8);
break;
case 0x16:
activate_codes = ((Truncate8(cht_register[cht_reg_no1] & 0xFFu) & inst.value8) == inst.value8);
break;
case 0x17:
activate_codes = ((Truncate8(cht_register[cht_reg_no1] & 0xFFu) & inst.value8) != inst.value8);
break;
case 0x18:
activate_codes =
((Truncate8(cht_register[cht_reg_no1] & 0xFFu) > inst.value8) &&
(Truncate8(cht_register[cht_reg_no1] & 0xFFu) < Truncate8((inst.value32 & 0xFF0000u) >> 16)));
break;
case 0x19:
activate_codes =
((Truncate8(cht_register[cht_reg_no1] & 0xFFu) >= inst.value8) &&
(Truncate8(cht_register[cht_reg_no1] & 0xFFu) <= Truncate8((inst.value32 & 0xFF0000u) >> 16)));
break;
case 0x1A:
activate_codes = ((Truncate8(cht_register[cht_reg_no2] & 0xFFu) & inst.value8) ==
Truncate8(cht_register[cht_reg_no1] & 0xFFu));
break;
case 0x1B:
activate_codes = ((Truncate8(cht_register[cht_reg_no1] & 0xFFu) & inst.value8) !=
Truncate8(cht_register[cht_reg_no1] & 0xFFu));
break;
case 0x20:
activate_codes =
(DoMemoryRead<u8>(cht_register[cht_reg_no2]) == DoMemoryRead<u8>(cht_register[cht_reg_no1]));
break;
case 0x21:
activate_codes =
(DoMemoryRead<u8>(cht_register[cht_reg_no2]) != DoMemoryRead<u8>(cht_register[cht_reg_no1]));
break;
case 0x22:
activate_codes =
(DoMemoryRead<u8>(cht_register[cht_reg_no2]) > DoMemoryRead<u8>(cht_register[cht_reg_no1]));
break;
case 0x23:
activate_codes =
(DoMemoryRead<u8>(cht_register[cht_reg_no2]) >= DoMemoryRead<u8>(cht_register[cht_reg_no1]));
break;
case 0x24:
activate_codes =
(DoMemoryRead<u8>(cht_register[cht_reg_no2]) < DoMemoryRead<u8>(cht_register[cht_reg_no1]));
break;
case 0x25:
activate_codes =
(DoMemoryRead<u8>(cht_register[cht_reg_no2]) <= DoMemoryRead<u8>(cht_register[cht_reg_no1]));
break;
case 0x26:
activate_codes = ((DoMemoryRead<u8>(cht_register[cht_reg_no1]) & inst.value8) == inst.value8);
break;
case 0x27:
activate_codes = ((DoMemoryRead<u8>(cht_register[cht_reg_no1]) & inst.value8) != inst.value8);
break;
case 0x28:
activate_codes =
((DoMemoryRead<u8>(cht_register[cht_reg_no1]) > inst.value8) &&
(DoMemoryRead<u8>(cht_register[cht_reg_no1]) < Truncate8((inst.value32 & 0xFF0000u) >> 16)));
break;
case 0x29:
activate_codes =
((DoMemoryRead<u8>(cht_register[cht_reg_no1]) >= inst.value8) &&
(DoMemoryRead<u8>(cht_register[cht_reg_no1]) <= Truncate8((inst.value32 & 0xFF0000u) >> 16)));
break;
case 0x2A:
activate_codes = ((DoMemoryRead<u8>(cht_register[cht_reg_no1]) & inst.value8) ==
DoMemoryRead<u8>(cht_register[cht_reg_no1]));
break;
case 0x2B:
activate_codes = ((DoMemoryRead<u8>(cht_register[cht_reg_no1]) & inst.value8) !=
DoMemoryRead<u8>(cht_register[cht_reg_no1]));
break;
case 0x30:
activate_codes = (Truncate8(cht_register[cht_reg_no1] & 0xFFu) == DoMemoryRead<u8>(inst.value32));
break;
case 0x31:
activate_codes = (Truncate8(cht_register[cht_reg_no1] & 0xFFu) != DoMemoryRead<u8>(inst.value32));
break;
case 0x32:
activate_codes = (Truncate8(cht_register[cht_reg_no1] & 0xFFu) > DoMemoryRead<u8>(inst.value32));
break;
case 0x33:
activate_codes = (Truncate8(cht_register[cht_reg_no1] & 0xFFu) >= DoMemoryRead<u8>(inst.value32));
break;
case 0x34:
activate_codes = (Truncate8(cht_register[cht_reg_no1] & 0xFFu) < DoMemoryRead<u8>(inst.value32));
break;
case 0x36:
activate_codes = ((Truncate8(cht_register[cht_reg_no1] & 0xFFu) & DoMemoryRead<u8>(inst.value32)) ==
DoMemoryRead<u8>(inst.value32));
break;
case 0x37:
activate_codes = ((Truncate8(cht_register[cht_reg_no1] & 0xFFu) & DoMemoryRead<u8>(inst.value32)) !=
DoMemoryRead<u8>(inst.value32));
break;
case 0x3A:
activate_codes = ((Truncate8(cht_register[cht_reg_no1] & 0xFFu) & DoMemoryRead<u8>(inst.value32)) ==
Truncate8(cht_register[cht_reg_no1] & 0xFFu));
break;
case 0x3B:
activate_codes = ((Truncate8(cht_register[cht_reg_no1] & 0xFFu) & DoMemoryRead<u8>(inst.value32)) !=
Truncate8(cht_register[cht_reg_no1] & 0xFFu));
break;
case 0x40:
activate_codes =
(Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) == Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x41:
activate_codes =
(Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) != Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x42:
activate_codes =
(Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) > Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x43:
activate_codes =
(Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) >= Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x44:
activate_codes =
(Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) < Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x45:
activate_codes =
(Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) <= Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x46:
activate_codes =
((Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) & Truncate16(cht_register[cht_reg_no1] & 0xFFFFu)) ==
Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x47:
activate_codes =
((Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) & Truncate16(cht_register[cht_reg_no1] & 0xFFFFu)) !=
Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x4A:
activate_codes =
((Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) & Truncate16(cht_register[cht_reg_no1] & 0xFFFFu)) ==
Truncate16(cht_register[cht_reg_no2] & 0xFFFFu));
break;
case 0x4B:
activate_codes =
((Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) & Truncate16(cht_register[cht_reg_no1] & 0xFFFFu)) !=
Truncate16(cht_register[cht_reg_no2] & 0xFFFFu));
break;
case 0x50:
activate_codes = (Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) == inst.value16);
break;
case 0x51:
activate_codes = (Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) != inst.value16);
break;
case 0x52:
activate_codes = (Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) > inst.value16);
break;
case 0x53:
activate_codes = (Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) >= inst.value16);
break;
case 0x54:
activate_codes = (Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) < inst.value16);
break;
case 0x55:
activate_codes = (Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) <= inst.value16);
break;
case 0x56:
activate_codes = ((Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) & inst.value16) == inst.value16);
break;
case 0x57:
activate_codes = ((Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) & inst.value16) != inst.value16);
break;
case 0x58:
activate_codes =
((Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) > inst.value16) &&
(Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) < Truncate16((inst.value32 & 0xFFFF0000u) >> 16)));
break;
case 0x59:
activate_codes =
((Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) >= inst.value16) &&
(Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) <= Truncate16((inst.value32 & 0xFFFF0000u) >> 16)));
break;
case 0x5A:
activate_codes = ((Truncate16(cht_register[cht_reg_no2] & 0xFFFFu) & inst.value16) ==
Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x5B:
activate_codes = ((Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) & inst.value16) !=
Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x60:
activate_codes =
(DoMemoryRead<u16>(cht_register[cht_reg_no2]) == DoMemoryRead<u16>(cht_register[cht_reg_no1]));
break;
case 0x61:
activate_codes =
(DoMemoryRead<u16>(cht_register[cht_reg_no2]) != DoMemoryRead<u16>(cht_register[cht_reg_no1]));
break;
case 0x62:
activate_codes =
(DoMemoryRead<u16>(cht_register[cht_reg_no2]) > DoMemoryRead<u16>(cht_register[cht_reg_no1]));
break;
case 0x63:
activate_codes =
(DoMemoryRead<u16>(cht_register[cht_reg_no2]) >= DoMemoryRead<u16>(cht_register[cht_reg_no1]));
break;
case 0x64:
activate_codes =
(DoMemoryRead<u16>(cht_register[cht_reg_no2]) < DoMemoryRead<u16>(cht_register[cht_reg_no1]));
break;
case 0x65:
activate_codes =
(DoMemoryRead<u16>(cht_register[cht_reg_no2]) <= DoMemoryRead<u16>(cht_register[cht_reg_no1]));
break;
case 0x66:
activate_codes = ((DoMemoryRead<u16>(cht_register[cht_reg_no1]) & inst.value16) == inst.value16);
break;
case 0x67:
activate_codes = ((DoMemoryRead<u16>(cht_register[cht_reg_no1]) & inst.value16) != inst.value16);
break;
case 0x68:
activate_codes =
((DoMemoryRead<u16>(cht_register[cht_reg_no1]) > inst.value16) &&
(DoMemoryRead<u16>(cht_register[cht_reg_no1]) < Truncate16((inst.value32 & 0xFFFF0000u) >> 16)));
break;
case 0x69:
activate_codes =
((DoMemoryRead<u16>(cht_register[cht_reg_no1]) >= inst.value16) &&
(DoMemoryRead<u16>(cht_register[cht_reg_no1]) <= Truncate16((inst.value32 & 0xFFFF0000u) >> 16)));
break;
case 0x6A:
activate_codes = ((DoMemoryRead<u16>(cht_register[cht_reg_no1]) & inst.value16) ==
DoMemoryRead<u16>(cht_register[cht_reg_no1]));
break;
case 0x6B:
activate_codes = ((DoMemoryRead<u16>(cht_register[cht_reg_no1]) & inst.value16) !=
DoMemoryRead<u16>(cht_register[cht_reg_no1]));
break;
case 0x70:
activate_codes = (Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) == DoMemoryRead<u16>(inst.value32));
break;
case 0x71:
activate_codes = (Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) != DoMemoryRead<u16>(inst.value32));
break;
case 0x72:
activate_codes = (Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) > DoMemoryRead<u16>(inst.value32));
break;
case 0x73:
activate_codes = (Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) >= DoMemoryRead<u16>(inst.value32));
break;
case 0x74:
activate_codes = (Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) < DoMemoryRead<u16>(inst.value32));
break;
case 0x76:
activate_codes = ((Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) & DoMemoryRead<u16>(inst.value32)) ==
DoMemoryRead<u16>(inst.value32));
break;
case 0x77:
activate_codes = ((Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) & DoMemoryRead<u16>(inst.value32)) !=
DoMemoryRead<u16>(inst.value32));
break;
case 0x7A:
activate_codes = ((Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) & DoMemoryRead<u16>(inst.value32)) ==
Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x7B:
activate_codes = ((Truncate16(cht_register[cht_reg_no1] & 0xFFFFu) & DoMemoryRead<u16>(inst.value32)) !=
Truncate16(cht_register[cht_reg_no1] & 0xFFFFu));
break;
case 0x80:
activate_codes = (cht_register[cht_reg_no2] == cht_register[cht_reg_no1]);
break;
case 0x81:
activate_codes = (cht_register[cht_reg_no2] != cht_register[cht_reg_no1]);
break;
case 0x82:
activate_codes = (cht_register[cht_reg_no2] > cht_register[cht_reg_no1]);
break;
case 0x83:
activate_codes = (cht_register[cht_reg_no2] >= cht_register[cht_reg_no1]);
break;
case 0x84:
activate_codes = (cht_register[cht_reg_no2] < cht_register[cht_reg_no1]);
break;
case 0x85:
activate_codes = (cht_register[cht_reg_no2] <= cht_register[cht_reg_no1]);
break;
case 0x86:
activate_codes = ((cht_register[cht_reg_no2] & cht_register[cht_reg_no1]) == cht_register[cht_reg_no1]);
break;
case 0x87:
activate_codes = ((cht_register[cht_reg_no2] & cht_register[cht_reg_no1]) != cht_register[cht_reg_no1]);
break;
case 0x8A:
activate_codes = ((cht_register[cht_reg_no2] & cht_register[cht_reg_no1]) == cht_register[cht_reg_no2]);
break;
case 0x8B:
activate_codes = ((cht_register[cht_reg_no2] & cht_register[cht_reg_no1]) != cht_register[cht_reg_no2]);
break;
case 0x90:
activate_codes = (cht_register[cht_reg_no1] == inst.value32);
break;
case 0x91:
activate_codes = (cht_register[cht_reg_no1] != inst.value32);
break;
case 0x92:
activate_codes = (cht_register[cht_reg_no1] > inst.value32);
break;
case 0x93:
activate_codes = (cht_register[cht_reg_no1] >= inst.value32);
break;
case 0x94:
activate_codes = (cht_register[cht_reg_no1] < inst.value32);
break;
case 0x95:
activate_codes = (cht_register[cht_reg_no1] <= inst.value32);
break;
case 0x96:
activate_codes = ((cht_register[cht_reg_no1] & inst.value32) == inst.value32);
break;
case 0x97:
activate_codes = ((cht_register[cht_reg_no1] & inst.value32) != inst.value32);
break;
case 0x9A:
activate_codes = ((cht_register[cht_reg_no2] & inst.value32) == cht_register[cht_reg_no1]);
break;
case 0x9B:
activate_codes = ((cht_register[cht_reg_no1] & inst.value32) != cht_register[cht_reg_no1]);
break;
case 0xA0:
activate_codes =
(DoMemoryRead<u32>(cht_register[cht_reg_no2]) == DoMemoryRead<u32>(cht_register[cht_reg_no1]));
break;
case 0xA1:
activate_codes =
(DoMemoryRead<u32>(cht_register[cht_reg_no2]) != DoMemoryRead<u32>(cht_register[cht_reg_no1]));
break;
case 0xA2:
activate_codes =
(DoMemoryRead<u32>(cht_register[cht_reg_no2]) > DoMemoryRead<u32>(cht_register[cht_reg_no1]));
break;
case 0xA3:
activate_codes =
(DoMemoryRead<u32>(cht_register[cht_reg_no2]) >= DoMemoryRead<u32>(cht_register[cht_reg_no1]));
break;
case 0xA4:
activate_codes =
(DoMemoryRead<u32>(cht_register[cht_reg_no2]) < DoMemoryRead<u32>(cht_register[cht_reg_no1]));
break;
case 0xA5:
activate_codes =
(DoMemoryRead<u32>(cht_register[cht_reg_no2]) <= DoMemoryRead<u32>(cht_register[cht_reg_no1]));
break;
case 0xA6:
activate_codes = ((DoMemoryRead<u32>(cht_register[cht_reg_no1]) & inst.value32) == inst.value32);
break;
case 0xA7:
activate_codes = ((DoMemoryRead<u32>(cht_register[cht_reg_no1]) & inst.value32) != inst.value32);
break;
case 0xAA:
activate_codes = ((DoMemoryRead<u32>(cht_register[cht_reg_no1]) & inst.value32) ==
DoMemoryRead<u32>(cht_register[cht_reg_no1]));
break;
case 0xAB:
activate_codes = ((DoMemoryRead<u32>(cht_register[cht_reg_no1]) & inst.value32) !=
DoMemoryRead<u32>(cht_register[cht_reg_no1]));
break;
case 0xB0:
activate_codes = (cht_register[cht_reg_no1] == DoMemoryRead<u32>(inst.value32));
break;
case 0xB1:
activate_codes = (cht_register[cht_reg_no1] != DoMemoryRead<u32>(inst.value32));
break;
case 0xB2:
activate_codes = (cht_register[cht_reg_no1] > DoMemoryRead<u32>(inst.value32));
break;
case 0xB3:
activate_codes = (cht_register[cht_reg_no1] >= DoMemoryRead<u32>(inst.value32));
break;
case 0xB4:
activate_codes = (cht_register[cht_reg_no1] < DoMemoryRead<u32>(inst.value32));
break;
case 0xB6:
activate_codes =
((cht_register[cht_reg_no1] & DoMemoryRead<u32>(inst.value32)) == DoMemoryRead<u32>(inst.value32));
break;
case 0xB7:
activate_codes =
((cht_register[cht_reg_no1] & DoMemoryRead<u32>(inst.value32)) != DoMemoryRead<u32>(inst.value32));
break;
case 0xBA:
activate_codes =
((cht_register[cht_reg_no1] & DoMemoryRead<u32>(inst.value32)) == cht_register[cht_reg_no1]);
break;
case 0xBB:
activate_codes =
((cht_register[cht_reg_no1] & DoMemoryRead<u32>(inst.value32)) != cht_register[cht_reg_no1]);
break;
default:
activate_codes = false;
break;
}
if (activate_codes)
{
// execute following instructions
continue;
}
// skip to the next separator (00000000 FFFF), or end
constexpr u64 separator_value = UINT64_C(0x000000000000FFFF);
while (index < count)
{
// we don't want to execute the separator instruction
const u64 bits = instructions[index++].bits;
if (bits == separator_value)
break;
}
}
break;
case InstructionCode::DelayActivation: // C1
{
// A value of around 4000 or 5000 will usually give you a good 20-30 second delay before codes are activated.
// Frame number * 0.3 -> (20 * 60) * 10 / 3 => 4000
const u32 comp_value = (System::GetFrameNumber() * 10) / 3;
if (comp_value < inst.value16)
index = count;
else
index++;
}
break;
case InstructionCode::Slide:
{
if ((index + 1) >= instructions.size())
{
ERROR_LOG("Incomplete slide instruction");
return;
}
const u32 slide_count = (inst.first >> 8) & 0xFFu;
const u32 address_increment = inst.first & 0xFFu;
const u16 value_increment = Truncate16(inst.second);
const Instruction& inst2 = instructions[index + 1];
const InstructionCode write_type = inst2.code;
u32 address = inst2.address;
u16 value = inst2.value16;
if (write_type == InstructionCode::ConstantWrite8)
{
for (u32 i = 0; i < slide_count; i++)
{
DoMemoryWrite<u8>(address, Truncate8(value));
address += address_increment;
value += value_increment;
}
}
else if (write_type == InstructionCode::ConstantWrite16)
{
for (u32 i = 0; i < slide_count; i++)
{
DoMemoryWrite<u16>(address, value);
address += address_increment;
value += value_increment;
}
}
else
{
ERROR_LOG("Invalid command in second slide parameter 0x{:02X}", static_cast<unsigned>(write_type));
}
index += 2;
}
break;
case InstructionCode::ExtImprovedSlide:
{
if ((index + 1) >= instructions.size())
{
ERROR_LOG("Incomplete slide instruction");
return;
}
const u32 slide_count = inst.first & 0xFFFFu;
const u32 address_change = (inst.second >> 16) & 0xFFFFu;
const u16 value_change = Truncate16(inst.second);
const Instruction& inst2 = instructions[index + 1];
const InstructionCode write_type = inst2.code;
const bool address_change_negative = (inst.first >> 20) & 0x1u;
const bool value_change_negative = (inst.first >> 16) & 0x1u;
u32 address = inst2.address;
u32 value = inst2.value32;
if (write_type == InstructionCode::ConstantWrite8)
{
for (u32 i = 0; i < slide_count; i++)
{
DoMemoryWrite<u8>(address, Truncate8(value));
if (address_change_negative)
address -= address_change;
else
address += address_change;
if (value_change_negative)
value -= value_change;
else
value += value_change;
}
}
else if (write_type == InstructionCode::ConstantWrite16)
{
for (u32 i = 0; i < slide_count; i++)
{
DoMemoryWrite<u16>(address, Truncate16(value));
if (address_change_negative)
address -= address_change;
else
address += address_change;
if (value_change_negative)
value -= value_change;
else
value += value_change;
}
}
else if (write_type == InstructionCode::ExtConstantWrite32)
{
for (u32 i = 0; i < slide_count; i++)
{
DoMemoryWrite<u32>(address, value);
if (address_change_negative)
address -= address_change;
else
address += address_change;
if (value_change_negative)
value -= value_change;
else
value += value_change;
}
}
else
{
ERROR_LOG("Invalid command in second slide parameter 0x{:02X}", static_cast<unsigned>(write_type));
}
index += 2;
}
break;
case InstructionCode::MemoryCopy:
{
if ((index + 1) >= instructions.size())
{
ERROR_LOG("Incomplete memory copy instruction");
return;
}
const Instruction& inst2 = instructions[index + 1];
const u32 byte_count = inst.value16;
u32 src_address = inst.address;
u32 dst_address = inst2.address;
for (u32 i = 0; i < byte_count; i++)
{
u8 value = DoMemoryRead<u8>(src_address);
DoMemoryWrite<u8>(dst_address, value);
src_address++;
dst_address++;
}
index += 2;
}
break;
default:
{
ERROR_LOG("Unhandled instruction code 0x{:02X} ({:08X} {:08X})", static_cast<u8>(inst.code.GetValue()),
inst.first, inst.second);
index++;
}
break;
}
}
}
void Cheats::GamesharkCheatCode::ApplyOnDisable() const
{
const u32 count = static_cast<u32>(instructions.size());
u32 index = 0;
for (; index < count;)
{
const Instruction& inst = instructions[index];
switch (inst.code)
{
case InstructionCode::Nop:
case InstructionCode::ConstantWrite8:
case InstructionCode::ConstantWrite16:
case InstructionCode::ExtConstantWrite32:
case InstructionCode::ExtConstantBitSet8:
case InstructionCode::ExtConstantBitSet16:
case InstructionCode::ExtConstantBitSet32:
case InstructionCode::ExtConstantBitClear8:
case InstructionCode::ExtConstantBitClear16:
case InstructionCode::ExtConstantBitClear32:
case InstructionCode::ScratchpadWrite16:
case InstructionCode::ExtScratchpadWrite32:
case InstructionCode::ExtIncrement32:
case InstructionCode::ExtDecrement32:
case InstructionCode::Increment16:
case InstructionCode::Decrement16:
case InstructionCode::Increment8:
case InstructionCode::Decrement8:
case InstructionCode::ExtConstantForceRange8:
case InstructionCode::ExtConstantForceRangeLimits16:
case InstructionCode::ExtConstantForceRangeRollRound16:
case InstructionCode::ExtConstantSwap16:
case InstructionCode::DelayActivation: // C1
case InstructionCode::ExtConstantWriteIfMatch16:
case InstructionCode::ExtCheatRegisters:
index++;
break;
case InstructionCode::ExtConstantForceRange16:
case InstructionCode::Slide:
case InstructionCode::ExtImprovedSlide:
case InstructionCode::MemoryCopy:
index += 2;
break;
case InstructionCode::ExtFindAndReplace:
index += 5;
break;
// for conditionals, we don't want to skip over in case it changed at some point
case InstructionCode::ExtCompareEqual32:
case InstructionCode::ExtCompareNotEqual32:
case InstructionCode::ExtCompareLess32:
case InstructionCode::ExtCompareGreater32:
case InstructionCode::CompareEqual16:
case InstructionCode::CompareNotEqual16:
case InstructionCode::CompareLess16:
case InstructionCode::CompareGreater16:
case InstructionCode::CompareEqual8:
case InstructionCode::CompareNotEqual8:
case InstructionCode::CompareLess8:
case InstructionCode::CompareGreater8:
case InstructionCode::CompareButtons: // D4
index++;
break;
// same deal for block conditionals
case InstructionCode::SkipIfNotEqual16: // C0
case InstructionCode::ExtSkipIfNotEqual32: // A4
case InstructionCode::SkipIfButtonsNotEqual: // D5
case InstructionCode::SkipIfButtonsEqual: // D6
case InstructionCode::ExtBitCompareButtons: // D7
case InstructionCode::ExtSkipIfNotLess8: // C3
case InstructionCode::ExtSkipIfNotGreater8: // C4
case InstructionCode::ExtSkipIfNotLess16: // C5
case InstructionCode::ExtSkipIfNotGreater16: // C6
case InstructionCode::ExtMultiConditionals: // F6
case InstructionCode::ExtCheatRegistersCompare: // 52
index++;
break;
case InstructionCode::ExtConstantWriteIfMatchWithRestore16:
{
const u16 value = DoMemoryRead<u16>(inst.address);
const u16 comparevalue = Truncate16(inst.value32 >> 16);
const u16 newvalue = Truncate16(inst.value32 & 0xFFFFu);
if (value == newvalue)
DoMemoryWrite<u16>(inst.address, comparevalue);
index++;
}
break;
case InstructionCode::ExtConstantWriteIfMatchWithRestore8:
{
const u8 value = DoMemoryRead<u8>(inst.address);
const u8 comparevalue = Truncate8(inst.value16 >> 8);
const u8 newvalue = Truncate8(inst.value16 & 0xFFu);
if (value == newvalue)
DoMemoryWrite<u8>(inst.address, comparevalue);
index++;
}
break;
[[unlikely]] default:
{
ERROR_LOG("Unhandled instruction code 0x{:02X} ({:08X} {:08X})", static_cast<u8>(inst.code.GetValue()),
inst.first, inst.second);
index++;
}
break;
}
}
}
void Cheats::GamesharkCheatCode::SetOptionValue(u32 value)
{
for (const auto& [index, bitpos_start, bit_count] : option_instruction_values)
{
Instruction& inst = instructions[index];
const u32 value_mask = ((1u << bit_count) - 1);
;
const u32 fixed_mask = ~(value_mask << bitpos_start);
inst.second = (inst.second & fixed_mask) | ((value & value_mask) << bitpos_start);
}
}
std::unique_ptr<Cheats::CheatCode> Cheats::ParseGamesharkCode(CheatCode::Metadata metadata, const std::string_view data,
Error* error)
{
return GamesharkCheatCode::Parse(std::move(metadata), data, error);
}