duckstation/src/util/platform_misc_mac.mm

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// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
// Normally, system includes come last. But apparently some of our macro names are redefined...
#include <Cocoa/Cocoa.h>
#include <IOKit/pwr_mgt/IOPMLib.h>
#include <QuartzCore/QuartzCore.h>
#include <cinttypes>
#include <optional>
#include <vector>
#include "metal_layer.h"
#include "platform_misc.h"
#include "window_info.h"
#include "common/error.h"
#include "common/log.h"
#include "common/small_string.h"
LOG_CHANNEL(PlatformMisc);
#if __has_feature(objc_arc)
#error ARC should not be enabled.
#endif
static IOPMAssertionID s_prevent_idle_assertion = kIOPMNullAssertionID;
bool PlatformMisc::InitializeSocketSupport(Error* error)
{
return true;
}
static bool SetScreensaverInhibitMacOS(bool inhibit)
{
if (inhibit)
{
const CFStringRef reason = CFSTR("System Running");
if (IOPMAssertionCreateWithName(kIOPMAssertionTypePreventUserIdleDisplaySleep, kIOPMAssertionLevelOn, reason,
&s_prevent_idle_assertion) != kIOReturnSuccess)
{
ERROR_LOG("IOPMAssertionCreateWithName() failed");
return false;
}
return true;
}
else
{
IOPMAssertionRelease(s_prevent_idle_assertion);
s_prevent_idle_assertion = kIOPMNullAssertionID;
return true;
}
}
static bool s_screensaver_suspended;
void PlatformMisc::SuspendScreensaver()
{
if (s_screensaver_suspended)
if (!SetScreensaverInhibitMacOS(true))
{
ERROR_LOG("Failed to suspend screensaver.");
return;
}
s_screensaver_suspended = true;
}
void PlatformMisc::ResumeScreensaver()
{
if (!s_screensaver_suspended)
return;
if (!SetScreensaverInhibitMacOS(false))
ERROR_LOG("Failed to resume screensaver.");
s_screensaver_suspended = false;
}
bool PlatformMisc::PlaySoundAsync(const char* path)
{
NSString* nspath = [[NSString alloc] initWithUTF8String:path];
NSSound* sound = [[NSSound alloc] initWithContentsOfFile:nspath byReference:YES];
const bool result = [sound play];
[sound release];
[nspath release];
return result;
}
bool PlatformMisc::SetWindowRoundedCornerState(void* window_handle, bool enabled, Error* error /* = nullptr */)
{
Error::SetStringView(error, "Unsupported on this platform.");
return false;
}
void* CocoaTools::CreateMetalLayer(const WindowInfo& wi, Error* error)
{
// Punt off to main thread if we're not calling from it already.
if (![NSThread isMainThread])
{
void* ret;
dispatch_sync(dispatch_get_main_queue(), [&ret, &wi, error]() { ret = CreateMetalLayer(wi, error); });
return ret;
}
CAMetalLayer* layer = [CAMetalLayer layer];
if (layer == nil)
{
Error::SetStringView(error, "Failed to create CAMetalLayer");
return nullptr;
}
NSView* view = (__bridge NSView*)wi.window_handle;
[view setWantsLayer:TRUE];
[view setLayer:layer];
[layer setContentsScale:[[[view window] screen] backingScaleFactor]];
return (__bridge void*)layer;
}
void CocoaTools::DestroyMetalLayer(const WindowInfo& wi, void* layer)
{
// Punt off to main thread if we're not calling from it already.
if (![NSThread isMainThread])
{
dispatch_sync(dispatch_get_main_queue(), [&wi, layer]() { DestroyMetalLayer(wi, layer); });
return;
}
NSView* view = (__bridge NSView*)wi.window_handle;
CAMetalLayer* clayer = (__bridge CAMetalLayer*)layer;
[view setLayer:nil];
[view setWantsLayer:NO];
[clayer release];
}
std::optional<float> CocoaTools::GetViewRefreshRate(const WindowInfo& wi, Error* error)
{
if (![NSThread isMainThread])
{
std::optional<float> ret;
dispatch_sync(dispatch_get_main_queue(), [&ret, wi, error] { ret = GetViewRefreshRate(wi, error); });
return ret;
}
std::optional<float> ret;
NSView* const view = (__bridge NSView*)wi.window_handle;
const u32 did = [[[[[view window] screen] deviceDescription] valueForKey:@"NSScreenNumber"] unsignedIntValue];
if (CGDisplayModeRef mode = CGDisplayCopyDisplayMode(did))
{
ret = CGDisplayModeGetRefreshRate(mode);
CGDisplayModeRelease(mode);
}
else
{
Error::SetStringView(error, "CGDisplayCopyDisplayMode() failed");
}
return ret;
}