duckstation/src/util/opengl_context_wgl.h

57 lines
1.9 KiB
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#pragma once
#include "opengl_context.h"
#include "opengl_loader.h"
#include "common/windows_headers.h"
#include "glad/wgl.h"
#include <optional>
class OpenGLContextWGL final : public OpenGLContext
{
public:
OpenGLContextWGL();
~OpenGLContextWGL() override;
static std::unique_ptr<OpenGLContext> Create(WindowInfo& wi, SurfaceHandle* surface,
std::span<const Version> versions_to_try, Error* error);
void* GetProcAddress(const char* name) override;
SurfaceHandle CreateSurface(WindowInfo& wi, Error* error = nullptr) override;
void DestroySurface(SurfaceHandle handle) override;
void ResizeSurface(WindowInfo& wi, SurfaceHandle handle) override;
bool SwapBuffers() override;
bool IsCurrent() const override;
bool MakeCurrent(SurfaceHandle surface, Error* error = nullptr) override;
bool DoneCurrent() override;
bool SupportsNegativeSwapInterval() const override;
bool SetSwapInterval(s32 interval, Error* error = nullptr) override;
std::unique_ptr<OpenGLContext> CreateSharedContext(WindowInfo& wi, SurfaceHandle* surface, Error* error) override;
private:
bool Initialize(WindowInfo& wi, SurfaceHandle* surface, std::span<const Version> versions_to_try, Error* error);
bool CreateAnyContext(HDC hdc, HGLRC share_context, bool make_current, Error* error);
bool CreateVersionContext(const Version& version, HDC hdc, HGLRC share_context, bool make_current, Error* error);
HDC CreateDCAndSetPixelFormat(WindowInfo& wi, Error* error);
HDC GetPBufferDC(Error* error);
HDC m_current_dc = {};
HGLRC m_rc = {};
// Can't change pixel format once it's set for a RC.
std::optional<int> m_pixel_format;
// Dummy window for creating a PBuffer off when we're surfaceless.
HWND m_dummy_window = {};
HDC m_dummy_dc = {};
HPBUFFERARB m_pbuffer = {};
HDC m_pbuffer_dc = {};
};