duckstation/src/core/texture_replacements.h
2024-07-04 15:52:32 +10:00

31 lines
585 B
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "types.h"
#include "util/image.h"
#include <string>
namespace TextureReplacements {
using ReplacementImage = RGBA8Image;
enum class ReplacmentType
{
VRAMWrite,
};
void SetGameID(std::string game_id);
void Reload();
const ReplacementImage* GetVRAMReplacement(u32 width, u32 height, const void* pixels);
void DumpVRAMWrite(u32 width, u32 height, const void* pixels);
void Shutdown();
} // namespace TextureReplacements