duckstation/src/duckstation-qt/controllersettingswindow.cpp
2025-01-12 02:09:55 +10:00

594 lines
20 KiB
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#include "controllersettingswindow.h"
#include "controllerbindingwidgets.h"
#include "controllerglobalsettingswidget.h"
#include "hotkeysettingswidget.h"
#include "mainwindow.h"
#include "qthost.h"
#include "core/controller.h"
#include "core/host.h"
#include "util/ini_settings_interface.h"
#include "util/input_manager.h"
#include "common/assert.h"
#include "common/file_system.h"
#include <QtWidgets/QInputDialog>
#include <QtWidgets/QMessageBox>
#include <QtWidgets/QTextEdit>
#include <array>
ControllerSettingsWindow::ControllerSettingsWindow(SettingsInterface* game_sif /* = nullptr */,
bool edit_profiles /* = false */, QWidget* parent /* = nullptr */)
: QWidget(parent), m_editing_settings_interface(game_sif), m_editing_input_profiles(edit_profiles)
{
m_ui.setupUi(this);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
m_ui.settingsCategory->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
connect(m_ui.settingsCategory, &QListWidget::currentRowChanged, this,
&ControllerSettingsWindow::onCategoryCurrentRowChanged);
connect(m_ui.buttonBox, &QDialogButtonBox::rejected, this, &ControllerSettingsWindow::close);
if (!game_sif && !edit_profiles)
{
// editing global settings
m_ui.editProfileLayout->removeWidget(m_ui.editProfileLabel);
delete m_ui.editProfileLabel;
m_ui.editProfileLabel = nullptr;
m_ui.editProfileLayout->removeWidget(m_ui.currentProfile);
delete m_ui.currentProfile;
m_ui.currentProfile = nullptr;
m_ui.editProfileLayout->removeWidget(m_ui.newProfile);
delete m_ui.newProfile;
m_ui.newProfile = nullptr;
m_ui.editProfileLayout->removeWidget(m_ui.applyProfile);
delete m_ui.applyProfile;
m_ui.applyProfile = nullptr;
m_ui.editProfileLayout->removeWidget(m_ui.deleteProfile);
delete m_ui.deleteProfile;
m_ui.deleteProfile = nullptr;
m_ui.editProfileLayout->removeWidget(m_ui.copyGlobalSettings);
delete m_ui.copyGlobalSettings;
m_ui.copyGlobalSettings = nullptr;
if (QPushButton* button = m_ui.buttonBox->button(QDialogButtonBox::RestoreDefaults))
connect(button, &QPushButton::clicked, this, &ControllerSettingsWindow::onRestoreDefaultsClicked);
}
else
{
if (QPushButton* button = m_ui.buttonBox->button(QDialogButtonBox::RestoreDefaults))
m_ui.buttonBox->removeButton(button);
connect(m_ui.copyGlobalSettings, &QPushButton::clicked, this,
&ControllerSettingsWindow::onCopyGlobalSettingsClicked);
if (edit_profiles)
{
setWindowTitle(tr("DuckStation Controller Presets"));
refreshProfileList();
connect(m_ui.currentProfile, &QComboBox::currentIndexChanged, this,
&ControllerSettingsWindow::onCurrentProfileChanged);
connect(m_ui.newProfile, &QPushButton::clicked, this, &ControllerSettingsWindow::onNewProfileClicked);
connect(m_ui.applyProfile, &QPushButton::clicked, this, &ControllerSettingsWindow::onApplyProfileClicked);
connect(m_ui.deleteProfile, &QPushButton::clicked, this, &ControllerSettingsWindow::onDeleteProfileClicked);
}
else
{
// editing game settings
m_ui.editProfileLayout->removeWidget(m_ui.editProfileLabel);
delete m_ui.editProfileLabel;
m_ui.editProfileLabel = nullptr;
m_ui.editProfileLayout->removeWidget(m_ui.currentProfile);
delete m_ui.currentProfile;
m_ui.currentProfile = nullptr;
m_ui.editProfileLayout->removeWidget(m_ui.newProfile);
delete m_ui.newProfile;
m_ui.newProfile = nullptr;
m_ui.editProfileLayout->removeWidget(m_ui.applyProfile);
delete m_ui.applyProfile;
m_ui.applyProfile = nullptr;
m_ui.editProfileLayout->removeWidget(m_ui.deleteProfile);
delete m_ui.deleteProfile;
m_ui.deleteProfile = nullptr;
}
}
createWidgets();
}
ControllerSettingsWindow::~ControllerSettingsWindow() = default;
void ControllerSettingsWindow::editControllerSettingsForGame(QWidget* parent, SettingsInterface* sif)
{
ControllerSettingsWindow* dlg = new ControllerSettingsWindow(sif, false, parent);
dlg->setWindowFlag(Qt::Window);
dlg->setAttribute(Qt::WA_DeleteOnClose);
dlg->setWindowModality(Qt::WindowModality::WindowModal);
dlg->setWindowTitle(parent->windowTitle());
dlg->setWindowIcon(parent->windowIcon());
dlg->show();
}
int ControllerSettingsWindow::getHotkeyCategoryIndex() const
{
const std::array<bool, 2> mtap_enabled = getEnabledMultitaps();
return 1 + (mtap_enabled[0] ? 4 : 1) + (mtap_enabled[1] ? 4 : 1);
}
ControllerSettingsWindow::Category ControllerSettingsWindow::getCurrentCategory() const
{
const int index = m_ui.settingsCategory->currentRow();
if (index == 0)
return Category::GlobalSettings;
else if (index >= getHotkeyCategoryIndex())
return Category::HotkeySettings;
else
return Category::FirstControllerSettings;
}
void ControllerSettingsWindow::setCategory(Category category)
{
switch (category)
{
case Category::GlobalSettings:
m_ui.settingsCategory->setCurrentRow(0);
break;
case Category::FirstControllerSettings:
m_ui.settingsCategory->setCurrentRow(1);
break;
case Category::HotkeySettings:
m_ui.settingsCategory->setCurrentRow(getHotkeyCategoryIndex());
break;
default:
break;
}
}
void ControllerSettingsWindow::onCategoryCurrentRowChanged(int row)
{
m_ui.settingsContainer->setCurrentIndex(row);
}
void ControllerSettingsWindow::onCurrentProfileChanged(int index)
{
switchProfile(m_ui.currentProfile->itemText(index).toStdString());
}
void ControllerSettingsWindow::onNewProfileClicked()
{
const std::string profile_name =
QInputDialog::getText(this, tr("Create Controller Preset"), tr("Enter the name for the new controller preset:"))
.toStdString();
if (profile_name.empty())
return;
std::string profile_path = System::GetInputProfilePath(profile_name);
if (FileSystem::FileExists(profile_path.c_str()))
{
QMessageBox::critical(this, tr("Error"),
tr("A preset with the name '%1' already exists.").arg(QString::fromStdString(profile_name)));
return;
}
const int res = QMessageBox::question(this, tr("Create Controller Preset"),
tr("Do you want to copy all bindings from the currently-selected preset to "
"the new preset? Selecting No will create a completely empty preset."),
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
if (res == QMessageBox::Cancel)
return;
INISettingsInterface temp_si(std::move(profile_path));
if (res == QMessageBox::Yes)
{
// copy from global or the current profile
if (!m_editing_settings_interface)
{
const int hkres = QMessageBox::question(
this, tr("Create Controller Preset"),
tr("Do you want to copy the current hotkey bindings from global settings to the new controller preset?"),
QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
if (hkres == QMessageBox::Cancel)
return;
const bool copy_hotkey_bindings = (hkres == QMessageBox::Yes);
if (copy_hotkey_bindings)
temp_si.SetBoolValue("ControllerPorts", "UseProfileHotkeyBindings", true);
// from global
auto lock = Host::GetSettingsLock();
InputManager::CopyConfiguration(&temp_si, *Host::Internal::GetBaseSettingsLayer(), true, true, true,
copy_hotkey_bindings);
}
else
{
// from profile
const bool copy_hotkey_bindings =
m_editing_settings_interface->GetBoolValue("ControllerPorts", "UseProfileHotkeyBindings", false);
temp_si.SetBoolValue("ControllerPorts", "UseProfileHotkeyBindings", copy_hotkey_bindings);
InputManager::CopyConfiguration(&temp_si, *m_editing_settings_interface, true, true, true, copy_hotkey_bindings);
}
}
else
{
// still need to copy the source config
if (!m_editing_settings_interface)
InputManager::CopyConfiguration(&temp_si, *Host::Internal::GetBaseSettingsLayer(), false, true, false, false);
else
InputManager::CopyConfiguration(&temp_si, *m_editing_settings_interface, false, true, false, false);
}
if (!temp_si.Save())
{
QMessageBox::critical(this, tr("Error"),
tr("Failed to save the new preset to '%1'.").arg(QString::fromStdString(temp_si.GetPath())));
return;
}
refreshProfileList();
switchProfile(profile_name);
}
void ControllerSettingsWindow::onApplyProfileClicked()
{
if (QMessageBox::question(this, tr("Load Controller Preset"),
tr("Are you sure you want to apply the controller preset named '%1'?\n\n"
"All current global bindings will be removed, and the preset bindings loaded.\n\n"
"You cannot undo this action.")
.arg(m_profile_name)) != QMessageBox::Yes)
{
return;
}
{
const bool copy_hotkey_bindings =
m_editing_settings_interface->GetBoolValue("ControllerPorts", "UseProfileHotkeyBindings", false);
auto lock = Host::GetSettingsLock();
InputManager::CopyConfiguration(Host::Internal::GetBaseSettingsLayer(), *m_editing_settings_interface, true, true,
true, copy_hotkey_bindings);
QtHost::QueueSettingsSave();
}
g_emu_thread->applySettings();
// Recreate global widget on profile apply
g_main_window->getControllerSettingsWindow()->createWidgets();
}
void ControllerSettingsWindow::onDeleteProfileClicked()
{
if (QMessageBox::question(this, tr("Delete Controller Preset"),
tr("Are you sure you want to delete the controller preset named '%1'?\n\n"
"You cannot undo this action.")
.arg(m_profile_name)) != QMessageBox::Yes)
{
return;
}
std::string profile_path(System::GetInputProfilePath(m_profile_name.toStdString()));
if (!FileSystem::DeleteFile(profile_path.c_str()))
{
QMessageBox::critical(this, tr("Error"), tr("Failed to delete '%1'.").arg(QString::fromStdString(profile_path)));
return;
}
// switch back to global
refreshProfileList();
switchProfile({});
}
void ControllerSettingsWindow::onRestoreDefaultsClicked()
{
if (QMessageBox::question(this, tr("Restore Defaults"),
tr("Are you sure you want to restore the default controller configuration?\n\n"
"All bindings and configuration will be lost. You cannot undo this action.")) !=
QMessageBox::Yes)
{
return;
}
// actually restore it
g_emu_thread->setDefaultSettings(false, true);
// reload all settings
createWidgets();
}
void ControllerSettingsWindow::onCopyGlobalSettingsClicked()
{
DebugAssert(!isEditingGlobalSettings());
{
const auto lock = Host::GetSettingsLock();
InputManager::CopyConfiguration(m_editing_settings_interface, *Host::Internal::GetBaseSettingsLayer(), true, true,
true, false);
}
m_editing_settings_interface->Save();
g_emu_thread->reloadGameSettings();
createWidgets();
QMessageBox::information(QtUtils::GetRootWidget(this), tr("DuckStation Controller Settings"),
isEditingGameSettings() ? tr("Per-game controller configuration reset to global settings.") :
tr("Controller preset reset to global settings."));
}
bool ControllerSettingsWindow::getBoolValue(const char* section, const char* key, bool default_value) const
{
if (m_editing_settings_interface)
return m_editing_settings_interface->GetBoolValue(section, key, default_value);
else
return Host::GetBaseBoolSettingValue(section, key, default_value);
}
s32 ControllerSettingsWindow::getIntValue(const char* section, const char* key, s32 default_value) const
{
if (m_editing_settings_interface)
return m_editing_settings_interface->GetIntValue(section, key, default_value);
else
return Host::GetBaseIntSettingValue(section, key, default_value);
}
std::string ControllerSettingsWindow::getStringValue(const char* section, const char* key,
const char* default_value) const
{
std::string value;
if (m_editing_settings_interface)
value = m_editing_settings_interface->GetStringValue(section, key, default_value);
else
value = Host::GetBaseStringSettingValue(section, key, default_value);
return value;
}
void ControllerSettingsWindow::setBoolValue(const char* section, const char* key, bool value)
{
if (m_editing_settings_interface)
{
m_editing_settings_interface->SetBoolValue(section, key, value);
saveAndReloadGameSettings();
}
else
{
Host::SetBaseBoolSettingValue(section, key, value);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
}
}
void ControllerSettingsWindow::setIntValue(const char* section, const char* key, s32 value)
{
if (m_editing_settings_interface)
{
m_editing_settings_interface->SetIntValue(section, key, value);
saveAndReloadGameSettings();
}
else
{
Host::SetBaseIntSettingValue(section, key, value);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
}
}
void ControllerSettingsWindow::setStringValue(const char* section, const char* key, const char* value)
{
if (m_editing_settings_interface)
{
m_editing_settings_interface->SetStringValue(section, key, value);
saveAndReloadGameSettings();
}
else
{
Host::SetBaseStringSettingValue(section, key, value);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
}
}
void ControllerSettingsWindow::saveAndReloadGameSettings()
{
DebugAssert(m_editing_settings_interface);
QtHost::SaveGameSettings(m_editing_settings_interface, false);
g_emu_thread->reloadGameSettings(false);
}
void ControllerSettingsWindow::clearSettingValue(const char* section, const char* key)
{
if (m_editing_settings_interface)
{
m_editing_settings_interface->DeleteValue(section, key);
m_editing_settings_interface->Save();
g_emu_thread->reloadGameSettings();
}
else
{
Host::DeleteBaseSettingValue(section, key);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
}
}
void ControllerSettingsWindow::createWidgets()
{
QSignalBlocker sb(m_ui.settingsContainer);
QSignalBlocker sb2(m_ui.settingsCategory);
while (m_ui.settingsContainer->count() > 0)
{
QWidget* widget = m_ui.settingsContainer->widget(m_ui.settingsContainer->count() - 1);
m_ui.settingsContainer->removeWidget(widget);
widget->deleteLater();
}
m_ui.settingsCategory->clear();
m_global_settings = nullptr;
m_hotkey_settings = nullptr;
{
// global settings
QListWidgetItem* item = new QListWidgetItem();
item->setText(tr("Global Settings"));
item->setIcon(QIcon::fromTheme(QStringLiteral("settings-3-line")));
m_ui.settingsCategory->addItem(item);
m_ui.settingsCategory->setCurrentRow(0);
m_global_settings = new ControllerGlobalSettingsWidget(m_ui.settingsContainer, this);
m_ui.settingsContainer->addWidget(m_global_settings);
connect(m_global_settings, &ControllerGlobalSettingsWidget::bindingSetupChanged, this,
&ControllerSettingsWindow::createWidgets);
}
// load mtap settings
const std::array<bool, 2> mtap_enabled = getEnabledMultitaps();
for (u32 global_slot : Controller::PortDisplayOrder)
{
const bool is_mtap_port = Controller::PadIsMultitapSlot(global_slot);
const auto [port, slot] = Controller::ConvertPadToPortAndSlot(global_slot);
if (is_mtap_port && !mtap_enabled[port])
continue;
m_port_bindings[global_slot] = new ControllerBindingWidget(m_ui.settingsContainer, this, global_slot);
m_ui.settingsContainer->addWidget(m_port_bindings[global_slot]);
const QString display_name(QString::fromUtf8(m_port_bindings[global_slot]->getControllerInfo()->GetDisplayName()));
QListWidgetItem* item = new QListWidgetItem();
item->setText(tr("Controller Port %1\n%2")
.arg(Controller::GetPortDisplayName(port, slot, mtap_enabled[port]))
.arg(display_name));
item->setIcon(m_port_bindings[global_slot]->getIcon());
item->setData(Qt::UserRole, QVariant(global_slot));
m_ui.settingsCategory->addItem(item);
}
// only add hotkeys if we're editing global settings
if (!m_editing_settings_interface ||
m_editing_settings_interface->GetBoolValue("ControllerPorts", "UseProfileHotkeyBindings", false))
{
QListWidgetItem* item = new QListWidgetItem();
item->setText(tr("Hotkeys"));
item->setIcon(QIcon::fromTheme(QStringLiteral("keyboard-line")));
m_ui.settingsCategory->addItem(item);
m_hotkey_settings = new HotkeySettingsWidget(m_ui.settingsContainer, this);
m_ui.settingsContainer->addWidget(m_hotkey_settings);
}
if (isEditingProfile())
{
const bool enable_buttons = static_cast<bool>(m_profile_settings_interface);
m_ui.applyProfile->setEnabled(enable_buttons);
m_ui.deleteProfile->setEnabled(enable_buttons);
m_ui.copyGlobalSettings->setEnabled(enable_buttons);
}
}
void ControllerSettingsWindow::closeEvent(QCloseEvent* event)
{
QWidget::closeEvent(event);
emit windowClosed();
}
void ControllerSettingsWindow::updateListDescription(u32 global_slot, ControllerBindingWidget* widget)
{
for (int i = 0; i < m_ui.settingsCategory->count(); i++)
{
QListWidgetItem* item = m_ui.settingsCategory->item(i);
const QVariant item_data(item->data(Qt::UserRole));
bool is_ok;
if (item_data.toUInt(&is_ok) == global_slot && is_ok)
{
const std::array<bool, 2> mtap_enabled = getEnabledMultitaps();
const auto [port, slot] = Controller::ConvertPadToPortAndSlot(global_slot);
const QString display_name = QString::fromUtf8(widget->getControllerInfo()->GetDisplayName());
item->setText(tr("Controller Port %1\n%2")
.arg(Controller::GetPortDisplayName(port, slot, mtap_enabled[port]))
.arg(display_name));
item->setIcon(widget->getIcon());
break;
}
}
}
std::array<bool, 2> ControllerSettingsWindow::getEnabledMultitaps() const
{
const MultitapMode mtap_mode =
Settings::ParseMultitapModeName(
getStringValue("ControllerPorts", "MultitapMode", Settings::GetMultitapModeName(Settings::DEFAULT_MULTITAP_MODE))
.c_str())
.value_or(Settings::DEFAULT_MULTITAP_MODE);
return {{(mtap_mode == MultitapMode::Port1Only || mtap_mode == MultitapMode::BothPorts),
(mtap_mode == MultitapMode::Port2Only || mtap_mode == MultitapMode::BothPorts)}};
}
void ControllerSettingsWindow::refreshProfileList()
{
const std::vector<std::string> names(InputManager::GetInputProfileNames());
QSignalBlocker sb(m_ui.currentProfile);
m_ui.currentProfile->clear();
bool current_profile_found = false;
for (const std::string& name : names)
{
const QString qname(QString::fromStdString(name));
m_ui.currentProfile->addItem(qname);
if (qname == m_profile_name)
{
m_ui.currentProfile->setCurrentIndex(m_ui.currentProfile->count() - 1);
current_profile_found = true;
}
}
if (!current_profile_found)
switchProfile(names.empty() ? std::string_view() : std::string_view(names.front()));
}
void ControllerSettingsWindow::switchProfile(const std::string_view name)
{
const QString name_qstr = QtUtils::StringViewToQString(name);
{
QSignalBlocker sb(m_ui.currentProfile);
m_ui.currentProfile->setCurrentIndex(m_ui.currentProfile->findText(name_qstr));
}
m_profile_name = name_qstr;
m_profile_settings_interface.reset();
m_editing_settings_interface = nullptr;
// disable UI if there is no selection
const bool disable_ui = name.empty();
m_ui.settingsCategory->setDisabled(disable_ui);
m_ui.settingsContainer->setDisabled(disable_ui);
if (name_qstr.isEmpty())
{
createWidgets();
return;
}
std::string path = System::GetInputProfilePath(name);
if (!FileSystem::FileExists(path.c_str()))
{
QMessageBox::critical(this, tr("Error"), tr("The controller preset named '%1' cannot be found.").arg(name_qstr));
return;
}
std::unique_ptr<INISettingsInterface> sif = std::make_unique<INISettingsInterface>(std::move(path));
sif->Load();
m_profile_settings_interface = std::move(sif);
m_editing_settings_interface = m_profile_settings_interface.get();
createWidgets();
}