mirror of
https://github.com/stenzek/duckstation.git
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594 lines
20 KiB
C++
594 lines
20 KiB
C++
// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
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// SPDX-License-Identifier: CC-BY-NC-ND-4.0
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#include "controllersettingswindow.h"
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#include "controllerbindingwidgets.h"
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#include "controllerglobalsettingswidget.h"
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#include "hotkeysettingswidget.h"
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#include "mainwindow.h"
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#include "qthost.h"
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#include "core/controller.h"
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#include "core/host.h"
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#include "util/ini_settings_interface.h"
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#include "util/input_manager.h"
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#include "common/assert.h"
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#include "common/file_system.h"
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#include <QtWidgets/QInputDialog>
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#include <QtWidgets/QMessageBox>
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#include <QtWidgets/QTextEdit>
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#include <array>
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ControllerSettingsWindow::ControllerSettingsWindow(SettingsInterface* game_sif /* = nullptr */,
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bool edit_profiles /* = false */, QWidget* parent /* = nullptr */)
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: QWidget(parent), m_editing_settings_interface(game_sif), m_editing_input_profiles(edit_profiles)
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{
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m_ui.setupUi(this);
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setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
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m_ui.settingsCategory->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum);
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connect(m_ui.settingsCategory, &QListWidget::currentRowChanged, this,
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&ControllerSettingsWindow::onCategoryCurrentRowChanged);
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connect(m_ui.buttonBox, &QDialogButtonBox::rejected, this, &ControllerSettingsWindow::close);
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if (!game_sif && !edit_profiles)
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{
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// editing global settings
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m_ui.editProfileLayout->removeWidget(m_ui.editProfileLabel);
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delete m_ui.editProfileLabel;
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m_ui.editProfileLabel = nullptr;
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m_ui.editProfileLayout->removeWidget(m_ui.currentProfile);
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delete m_ui.currentProfile;
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m_ui.currentProfile = nullptr;
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m_ui.editProfileLayout->removeWidget(m_ui.newProfile);
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delete m_ui.newProfile;
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m_ui.newProfile = nullptr;
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m_ui.editProfileLayout->removeWidget(m_ui.applyProfile);
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delete m_ui.applyProfile;
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m_ui.applyProfile = nullptr;
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m_ui.editProfileLayout->removeWidget(m_ui.deleteProfile);
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delete m_ui.deleteProfile;
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m_ui.deleteProfile = nullptr;
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m_ui.editProfileLayout->removeWidget(m_ui.copyGlobalSettings);
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delete m_ui.copyGlobalSettings;
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m_ui.copyGlobalSettings = nullptr;
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if (QPushButton* button = m_ui.buttonBox->button(QDialogButtonBox::RestoreDefaults))
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connect(button, &QPushButton::clicked, this, &ControllerSettingsWindow::onRestoreDefaultsClicked);
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}
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else
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{
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if (QPushButton* button = m_ui.buttonBox->button(QDialogButtonBox::RestoreDefaults))
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m_ui.buttonBox->removeButton(button);
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connect(m_ui.copyGlobalSettings, &QPushButton::clicked, this,
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&ControllerSettingsWindow::onCopyGlobalSettingsClicked);
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if (edit_profiles)
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{
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setWindowTitle(tr("DuckStation Controller Presets"));
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refreshProfileList();
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connect(m_ui.currentProfile, &QComboBox::currentIndexChanged, this,
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&ControllerSettingsWindow::onCurrentProfileChanged);
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connect(m_ui.newProfile, &QPushButton::clicked, this, &ControllerSettingsWindow::onNewProfileClicked);
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connect(m_ui.applyProfile, &QPushButton::clicked, this, &ControllerSettingsWindow::onApplyProfileClicked);
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connect(m_ui.deleteProfile, &QPushButton::clicked, this, &ControllerSettingsWindow::onDeleteProfileClicked);
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}
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else
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{
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// editing game settings
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m_ui.editProfileLayout->removeWidget(m_ui.editProfileLabel);
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delete m_ui.editProfileLabel;
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m_ui.editProfileLabel = nullptr;
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m_ui.editProfileLayout->removeWidget(m_ui.currentProfile);
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delete m_ui.currentProfile;
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m_ui.currentProfile = nullptr;
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m_ui.editProfileLayout->removeWidget(m_ui.newProfile);
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delete m_ui.newProfile;
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m_ui.newProfile = nullptr;
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m_ui.editProfileLayout->removeWidget(m_ui.applyProfile);
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delete m_ui.applyProfile;
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m_ui.applyProfile = nullptr;
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m_ui.editProfileLayout->removeWidget(m_ui.deleteProfile);
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delete m_ui.deleteProfile;
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m_ui.deleteProfile = nullptr;
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}
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}
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createWidgets();
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}
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ControllerSettingsWindow::~ControllerSettingsWindow() = default;
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void ControllerSettingsWindow::editControllerSettingsForGame(QWidget* parent, SettingsInterface* sif)
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{
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ControllerSettingsWindow* dlg = new ControllerSettingsWindow(sif, false, parent);
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dlg->setWindowFlag(Qt::Window);
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dlg->setAttribute(Qt::WA_DeleteOnClose);
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dlg->setWindowModality(Qt::WindowModality::WindowModal);
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dlg->setWindowTitle(parent->windowTitle());
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dlg->setWindowIcon(parent->windowIcon());
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dlg->show();
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}
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int ControllerSettingsWindow::getHotkeyCategoryIndex() const
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{
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const std::array<bool, 2> mtap_enabled = getEnabledMultitaps();
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return 1 + (mtap_enabled[0] ? 4 : 1) + (mtap_enabled[1] ? 4 : 1);
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}
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ControllerSettingsWindow::Category ControllerSettingsWindow::getCurrentCategory() const
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{
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const int index = m_ui.settingsCategory->currentRow();
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if (index == 0)
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return Category::GlobalSettings;
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else if (index >= getHotkeyCategoryIndex())
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return Category::HotkeySettings;
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else
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return Category::FirstControllerSettings;
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}
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void ControllerSettingsWindow::setCategory(Category category)
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{
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switch (category)
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{
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case Category::GlobalSettings:
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m_ui.settingsCategory->setCurrentRow(0);
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break;
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case Category::FirstControllerSettings:
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m_ui.settingsCategory->setCurrentRow(1);
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break;
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case Category::HotkeySettings:
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m_ui.settingsCategory->setCurrentRow(getHotkeyCategoryIndex());
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break;
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default:
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break;
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}
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}
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void ControllerSettingsWindow::onCategoryCurrentRowChanged(int row)
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{
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m_ui.settingsContainer->setCurrentIndex(row);
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}
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void ControllerSettingsWindow::onCurrentProfileChanged(int index)
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{
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switchProfile(m_ui.currentProfile->itemText(index).toStdString());
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}
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void ControllerSettingsWindow::onNewProfileClicked()
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{
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const std::string profile_name =
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QInputDialog::getText(this, tr("Create Controller Preset"), tr("Enter the name for the new controller preset:"))
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.toStdString();
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if (profile_name.empty())
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return;
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std::string profile_path = System::GetInputProfilePath(profile_name);
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if (FileSystem::FileExists(profile_path.c_str()))
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{
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QMessageBox::critical(this, tr("Error"),
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tr("A preset with the name '%1' already exists.").arg(QString::fromStdString(profile_name)));
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return;
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}
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const int res = QMessageBox::question(this, tr("Create Controller Preset"),
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tr("Do you want to copy all bindings from the currently-selected preset to "
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"the new preset? Selecting No will create a completely empty preset."),
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QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
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if (res == QMessageBox::Cancel)
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return;
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INISettingsInterface temp_si(std::move(profile_path));
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if (res == QMessageBox::Yes)
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{
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// copy from global or the current profile
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if (!m_editing_settings_interface)
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{
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const int hkres = QMessageBox::question(
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this, tr("Create Controller Preset"),
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tr("Do you want to copy the current hotkey bindings from global settings to the new controller preset?"),
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QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);
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if (hkres == QMessageBox::Cancel)
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return;
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const bool copy_hotkey_bindings = (hkres == QMessageBox::Yes);
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if (copy_hotkey_bindings)
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temp_si.SetBoolValue("ControllerPorts", "UseProfileHotkeyBindings", true);
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// from global
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auto lock = Host::GetSettingsLock();
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InputManager::CopyConfiguration(&temp_si, *Host::Internal::GetBaseSettingsLayer(), true, true, true,
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copy_hotkey_bindings);
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}
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else
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{
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// from profile
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const bool copy_hotkey_bindings =
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m_editing_settings_interface->GetBoolValue("ControllerPorts", "UseProfileHotkeyBindings", false);
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temp_si.SetBoolValue("ControllerPorts", "UseProfileHotkeyBindings", copy_hotkey_bindings);
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InputManager::CopyConfiguration(&temp_si, *m_editing_settings_interface, true, true, true, copy_hotkey_bindings);
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}
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}
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else
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{
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// still need to copy the source config
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if (!m_editing_settings_interface)
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InputManager::CopyConfiguration(&temp_si, *Host::Internal::GetBaseSettingsLayer(), false, true, false, false);
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else
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InputManager::CopyConfiguration(&temp_si, *m_editing_settings_interface, false, true, false, false);
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}
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if (!temp_si.Save())
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{
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QMessageBox::critical(this, tr("Error"),
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tr("Failed to save the new preset to '%1'.").arg(QString::fromStdString(temp_si.GetPath())));
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return;
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}
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refreshProfileList();
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switchProfile(profile_name);
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}
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void ControllerSettingsWindow::onApplyProfileClicked()
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{
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if (QMessageBox::question(this, tr("Load Controller Preset"),
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tr("Are you sure you want to apply the controller preset named '%1'?\n\n"
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"All current global bindings will be removed, and the preset bindings loaded.\n\n"
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"You cannot undo this action.")
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.arg(m_profile_name)) != QMessageBox::Yes)
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{
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return;
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}
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{
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const bool copy_hotkey_bindings =
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m_editing_settings_interface->GetBoolValue("ControllerPorts", "UseProfileHotkeyBindings", false);
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auto lock = Host::GetSettingsLock();
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InputManager::CopyConfiguration(Host::Internal::GetBaseSettingsLayer(), *m_editing_settings_interface, true, true,
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true, copy_hotkey_bindings);
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QtHost::QueueSettingsSave();
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}
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g_emu_thread->applySettings();
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// Recreate global widget on profile apply
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g_main_window->getControllerSettingsWindow()->createWidgets();
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}
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void ControllerSettingsWindow::onDeleteProfileClicked()
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{
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if (QMessageBox::question(this, tr("Delete Controller Preset"),
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tr("Are you sure you want to delete the controller preset named '%1'?\n\n"
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"You cannot undo this action.")
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.arg(m_profile_name)) != QMessageBox::Yes)
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{
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return;
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}
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std::string profile_path(System::GetInputProfilePath(m_profile_name.toStdString()));
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if (!FileSystem::DeleteFile(profile_path.c_str()))
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{
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QMessageBox::critical(this, tr("Error"), tr("Failed to delete '%1'.").arg(QString::fromStdString(profile_path)));
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return;
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}
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// switch back to global
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refreshProfileList();
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switchProfile({});
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}
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void ControllerSettingsWindow::onRestoreDefaultsClicked()
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{
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if (QMessageBox::question(this, tr("Restore Defaults"),
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tr("Are you sure you want to restore the default controller configuration?\n\n"
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"All bindings and configuration will be lost. You cannot undo this action.")) !=
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QMessageBox::Yes)
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{
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return;
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}
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// actually restore it
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g_emu_thread->setDefaultSettings(false, true);
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// reload all settings
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createWidgets();
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}
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void ControllerSettingsWindow::onCopyGlobalSettingsClicked()
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{
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DebugAssert(!isEditingGlobalSettings());
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{
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const auto lock = Host::GetSettingsLock();
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InputManager::CopyConfiguration(m_editing_settings_interface, *Host::Internal::GetBaseSettingsLayer(), true, true,
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true, false);
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}
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m_editing_settings_interface->Save();
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g_emu_thread->reloadGameSettings();
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createWidgets();
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QMessageBox::information(QtUtils::GetRootWidget(this), tr("DuckStation Controller Settings"),
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isEditingGameSettings() ? tr("Per-game controller configuration reset to global settings.") :
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tr("Controller preset reset to global settings."));
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}
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bool ControllerSettingsWindow::getBoolValue(const char* section, const char* key, bool default_value) const
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{
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if (m_editing_settings_interface)
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return m_editing_settings_interface->GetBoolValue(section, key, default_value);
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else
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return Host::GetBaseBoolSettingValue(section, key, default_value);
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}
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s32 ControllerSettingsWindow::getIntValue(const char* section, const char* key, s32 default_value) const
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{
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if (m_editing_settings_interface)
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return m_editing_settings_interface->GetIntValue(section, key, default_value);
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else
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return Host::GetBaseIntSettingValue(section, key, default_value);
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}
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std::string ControllerSettingsWindow::getStringValue(const char* section, const char* key,
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const char* default_value) const
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{
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std::string value;
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if (m_editing_settings_interface)
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value = m_editing_settings_interface->GetStringValue(section, key, default_value);
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else
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value = Host::GetBaseStringSettingValue(section, key, default_value);
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return value;
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}
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void ControllerSettingsWindow::setBoolValue(const char* section, const char* key, bool value)
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{
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if (m_editing_settings_interface)
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{
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m_editing_settings_interface->SetBoolValue(section, key, value);
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saveAndReloadGameSettings();
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}
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else
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{
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Host::SetBaseBoolSettingValue(section, key, value);
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Host::CommitBaseSettingChanges();
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g_emu_thread->applySettings();
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}
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}
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void ControllerSettingsWindow::setIntValue(const char* section, const char* key, s32 value)
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{
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if (m_editing_settings_interface)
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{
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m_editing_settings_interface->SetIntValue(section, key, value);
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saveAndReloadGameSettings();
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}
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else
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{
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Host::SetBaseIntSettingValue(section, key, value);
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Host::CommitBaseSettingChanges();
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g_emu_thread->applySettings();
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}
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}
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void ControllerSettingsWindow::setStringValue(const char* section, const char* key, const char* value)
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{
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if (m_editing_settings_interface)
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{
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m_editing_settings_interface->SetStringValue(section, key, value);
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saveAndReloadGameSettings();
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}
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else
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{
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Host::SetBaseStringSettingValue(section, key, value);
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Host::CommitBaseSettingChanges();
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g_emu_thread->applySettings();
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}
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}
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void ControllerSettingsWindow::saveAndReloadGameSettings()
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{
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DebugAssert(m_editing_settings_interface);
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QtHost::SaveGameSettings(m_editing_settings_interface, false);
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g_emu_thread->reloadGameSettings(false);
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}
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void ControllerSettingsWindow::clearSettingValue(const char* section, const char* key)
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{
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if (m_editing_settings_interface)
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{
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m_editing_settings_interface->DeleteValue(section, key);
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m_editing_settings_interface->Save();
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g_emu_thread->reloadGameSettings();
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}
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else
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{
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Host::DeleteBaseSettingValue(section, key);
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Host::CommitBaseSettingChanges();
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g_emu_thread->applySettings();
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}
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}
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void ControllerSettingsWindow::createWidgets()
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{
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QSignalBlocker sb(m_ui.settingsContainer);
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QSignalBlocker sb2(m_ui.settingsCategory);
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while (m_ui.settingsContainer->count() > 0)
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{
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QWidget* widget = m_ui.settingsContainer->widget(m_ui.settingsContainer->count() - 1);
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m_ui.settingsContainer->removeWidget(widget);
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widget->deleteLater();
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}
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m_ui.settingsCategory->clear();
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m_global_settings = nullptr;
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m_hotkey_settings = nullptr;
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{
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// global settings
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QListWidgetItem* item = new QListWidgetItem();
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item->setText(tr("Global Settings"));
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item->setIcon(QIcon::fromTheme(QStringLiteral("settings-3-line")));
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m_ui.settingsCategory->addItem(item);
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m_ui.settingsCategory->setCurrentRow(0);
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m_global_settings = new ControllerGlobalSettingsWidget(m_ui.settingsContainer, this);
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m_ui.settingsContainer->addWidget(m_global_settings);
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connect(m_global_settings, &ControllerGlobalSettingsWidget::bindingSetupChanged, this,
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&ControllerSettingsWindow::createWidgets);
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}
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// load mtap settings
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const std::array<bool, 2> mtap_enabled = getEnabledMultitaps();
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for (u32 global_slot : Controller::PortDisplayOrder)
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{
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const bool is_mtap_port = Controller::PadIsMultitapSlot(global_slot);
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const auto [port, slot] = Controller::ConvertPadToPortAndSlot(global_slot);
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if (is_mtap_port && !mtap_enabled[port])
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continue;
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m_port_bindings[global_slot] = new ControllerBindingWidget(m_ui.settingsContainer, this, global_slot);
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m_ui.settingsContainer->addWidget(m_port_bindings[global_slot]);
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const QString display_name(QString::fromUtf8(m_port_bindings[global_slot]->getControllerInfo()->GetDisplayName()));
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QListWidgetItem* item = new QListWidgetItem();
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item->setText(tr("Controller Port %1\n%2")
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.arg(Controller::GetPortDisplayName(port, slot, mtap_enabled[port]))
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.arg(display_name));
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item->setIcon(m_port_bindings[global_slot]->getIcon());
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item->setData(Qt::UserRole, QVariant(global_slot));
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m_ui.settingsCategory->addItem(item);
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}
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// only add hotkeys if we're editing global settings
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if (!m_editing_settings_interface ||
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m_editing_settings_interface->GetBoolValue("ControllerPorts", "UseProfileHotkeyBindings", false))
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{
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QListWidgetItem* item = new QListWidgetItem();
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item->setText(tr("Hotkeys"));
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item->setIcon(QIcon::fromTheme(QStringLiteral("keyboard-line")));
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m_ui.settingsCategory->addItem(item);
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m_hotkey_settings = new HotkeySettingsWidget(m_ui.settingsContainer, this);
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m_ui.settingsContainer->addWidget(m_hotkey_settings);
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}
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if (isEditingProfile())
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{
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const bool enable_buttons = static_cast<bool>(m_profile_settings_interface);
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m_ui.applyProfile->setEnabled(enable_buttons);
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m_ui.deleteProfile->setEnabled(enable_buttons);
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m_ui.copyGlobalSettings->setEnabled(enable_buttons);
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}
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}
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void ControllerSettingsWindow::closeEvent(QCloseEvent* event)
|
|
{
|
|
QWidget::closeEvent(event);
|
|
emit windowClosed();
|
|
}
|
|
|
|
void ControllerSettingsWindow::updateListDescription(u32 global_slot, ControllerBindingWidget* widget)
|
|
{
|
|
for (int i = 0; i < m_ui.settingsCategory->count(); i++)
|
|
{
|
|
QListWidgetItem* item = m_ui.settingsCategory->item(i);
|
|
const QVariant item_data(item->data(Qt::UserRole));
|
|
bool is_ok;
|
|
if (item_data.toUInt(&is_ok) == global_slot && is_ok)
|
|
{
|
|
const std::array<bool, 2> mtap_enabled = getEnabledMultitaps();
|
|
const auto [port, slot] = Controller::ConvertPadToPortAndSlot(global_slot);
|
|
|
|
const QString display_name = QString::fromUtf8(widget->getControllerInfo()->GetDisplayName());
|
|
|
|
item->setText(tr("Controller Port %1\n%2")
|
|
.arg(Controller::GetPortDisplayName(port, slot, mtap_enabled[port]))
|
|
.arg(display_name));
|
|
item->setIcon(widget->getIcon());
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
std::array<bool, 2> ControllerSettingsWindow::getEnabledMultitaps() const
|
|
{
|
|
const MultitapMode mtap_mode =
|
|
Settings::ParseMultitapModeName(
|
|
getStringValue("ControllerPorts", "MultitapMode", Settings::GetMultitapModeName(Settings::DEFAULT_MULTITAP_MODE))
|
|
.c_str())
|
|
.value_or(Settings::DEFAULT_MULTITAP_MODE);
|
|
return {{(mtap_mode == MultitapMode::Port1Only || mtap_mode == MultitapMode::BothPorts),
|
|
(mtap_mode == MultitapMode::Port2Only || mtap_mode == MultitapMode::BothPorts)}};
|
|
}
|
|
|
|
void ControllerSettingsWindow::refreshProfileList()
|
|
{
|
|
const std::vector<std::string> names(InputManager::GetInputProfileNames());
|
|
|
|
QSignalBlocker sb(m_ui.currentProfile);
|
|
m_ui.currentProfile->clear();
|
|
|
|
bool current_profile_found = false;
|
|
for (const std::string& name : names)
|
|
{
|
|
const QString qname(QString::fromStdString(name));
|
|
m_ui.currentProfile->addItem(qname);
|
|
if (qname == m_profile_name)
|
|
{
|
|
m_ui.currentProfile->setCurrentIndex(m_ui.currentProfile->count() - 1);
|
|
current_profile_found = true;
|
|
}
|
|
}
|
|
|
|
if (!current_profile_found)
|
|
switchProfile(names.empty() ? std::string_view() : std::string_view(names.front()));
|
|
}
|
|
|
|
void ControllerSettingsWindow::switchProfile(const std::string_view name)
|
|
{
|
|
const QString name_qstr = QtUtils::StringViewToQString(name);
|
|
{
|
|
QSignalBlocker sb(m_ui.currentProfile);
|
|
m_ui.currentProfile->setCurrentIndex(m_ui.currentProfile->findText(name_qstr));
|
|
}
|
|
m_profile_name = name_qstr;
|
|
m_profile_settings_interface.reset();
|
|
m_editing_settings_interface = nullptr;
|
|
|
|
// disable UI if there is no selection
|
|
const bool disable_ui = name.empty();
|
|
m_ui.settingsCategory->setDisabled(disable_ui);
|
|
m_ui.settingsContainer->setDisabled(disable_ui);
|
|
|
|
if (name_qstr.isEmpty())
|
|
{
|
|
createWidgets();
|
|
return;
|
|
}
|
|
|
|
std::string path = System::GetInputProfilePath(name);
|
|
if (!FileSystem::FileExists(path.c_str()))
|
|
{
|
|
QMessageBox::critical(this, tr("Error"), tr("The controller preset named '%1' cannot be found.").arg(name_qstr));
|
|
return;
|
|
}
|
|
|
|
std::unique_ptr<INISettingsInterface> sif = std::make_unique<INISettingsInterface>(std::move(path));
|
|
sif->Load();
|
|
|
|
m_profile_settings_interface = std::move(sif);
|
|
m_editing_settings_interface = m_profile_settings_interface.get();
|
|
|
|
createWidgets();
|
|
}
|