duckstation/src/core/ddgo_controller.cpp

364 lines
15 KiB
C++

// SPDX-FileCopyrightText: 2019-2025 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#include "ddgo_controller.h"
#include "host.h"
#include "system.h"
#include "util/state_wrapper.h"
#include "IconsPromptFont.h"
#include "common/assert.h"
#include "common/bitutils.h"
#include "common/settings_interface.h"
DDGoController::DDGoController(u32 index) : Controller(index)
{
}
DDGoController::~DDGoController() = default;
ControllerType DDGoController::GetType() const
{
return ControllerType::DDGoController;
}
void DDGoController::Reset()
{
m_transfer_state = TransferState::Idle;
m_power_transition_frames_remaining = 0;
UpdatePowerBits();
m_brake_transition_frames_remaining = 0;
UpdateBrakeBits();
}
bool DDGoController::DoState(StateWrapper& sw, bool apply_input_state)
{
if (!Controller::DoState(sw, apply_input_state))
return false;
u16 button_state = m_button_state;
u8 power_level = m_power_level;
u8 power_transition_frames_remaining = m_power_transition_frames_remaining;
u8 brake_level = m_brake_level;
u8 brake_transition_frames_remaining = m_brake_transition_frames_remaining;
sw.Do(&button_state);
sw.Do(&power_level);
sw.Do(&power_transition_frames_remaining);
sw.Do(&brake_level);
sw.Do(&brake_transition_frames_remaining);
if (apply_input_state)
{
m_button_state = button_state;
m_power_level = power_level;
m_power_transition_frames_remaining = power_transition_frames_remaining;
m_brake_level = brake_level;
m_brake_transition_frames_remaining = brake_transition_frames_remaining;
UpdatePowerBits();
UpdateBrakeBits();
}
sw.Do(&m_transfer_state);
return true;
}
float DDGoController::GetBindState(u32 index) const
{
if (index >= static_cast<u32>(Bind::VirtualButtonStart))
{
if (index < static_cast<u32>(Bind::VirtualBrakeReleased))
return BoolToFloat(m_power_level == (index - static_cast<u32>(Bind::VirtualPowerOff)));
else
return BoolToFloat(m_brake_level == (index - static_cast<u32>(Bind::VirtualBrakeReleased)));
}
// don't show the buttons set by the level
static constexpr u16 REPORT_MASK = (1u << static_cast<u16>(Bind::Start)) | (1u << static_cast<u16>(Bind::Select)) |
(1u << static_cast<u16>(Bind::A)) | (1u << static_cast<u16>(Bind::B)) |
(1u << static_cast<u16>(Bind::C));
return static_cast<float>((((m_button_state ^ 0xFFFFu) & REPORT_MASK) >> index) & 1u);
}
void DDGoController::SetBindState(u32 index, float value)
{
if (index == static_cast<u32>(Bind::Power))
{
value = (value < m_analog_deadzone) ? 0.0f : (value * m_analog_sensitivity);
SetPowerLevel(std::min(static_cast<u32>(value * MAX_POWER_LEVEL), MAX_POWER_LEVEL));
return;
}
else if (index == static_cast<u32>(Bind::Brake))
{
value = (value < m_analog_deadzone) ? 0.0f : (value * m_analog_sensitivity);
SetBrakeLevel(std::min(static_cast<u32>(value * MAX_BRAKE_LEVEL), MAX_BRAKE_LEVEL));
return;
}
else if (index >= static_cast<u32>(Bind::VirtualButtonStart))
{
// vbutton, only handle press
if (value < 0.5f)
return;
if (index < static_cast<u32>(Bind::VirtualBrakeReleased))
SetPowerLevel(index - static_cast<u32>(Bind::VirtualPowerOff));
else
SetBrakeLevel(index - static_cast<u32>(Bind::VirtualBrakeReleased));
return;
}
const bool pressed = (value >= 0.5f);
const u16 bit = u16(1) << static_cast<u8>(index);
if (pressed)
{
if (m_button_state & bit)
System::SetRunaheadReplayFlag();
m_button_state &= ~bit;
}
else
{
if (!(m_button_state & bit))
System::SetRunaheadReplayFlag();
m_button_state |= bit;
}
}
u32 DDGoController::GetButtonStateBits() const
{
return m_button_state ^ 0xFFFF;
}
void DDGoController::ResetTransferState()
{
m_transfer_state = TransferState::Idle;
}
bool DDGoController::Transfer(const u8 data_in, u8* data_out)
{
static constexpr u16 ID = 0x5A41;
switch (m_transfer_state)
{
case TransferState::Idle:
{
*data_out = 0xFF;
if (data_in == 0x01)
{
m_transfer_state = TransferState::Ready;
// handle transition time
if (m_power_transition_frames_remaining > 0)
{
m_power_transition_frames_remaining--;
UpdatePowerBits();
}
if (m_brake_transition_frames_remaining > 0)
{
m_brake_transition_frames_remaining--;
UpdateBrakeBits();
}
return true;
}
return false;
}
case TransferState::Ready:
{
if (data_in == 0x42)
{
*data_out = Truncate8(ID);
m_transfer_state = TransferState::IDMSB;
return true;
}
*data_out = 0xFF;
return false;
}
case TransferState::IDMSB:
{
*data_out = Truncate8(ID >> 8);
m_transfer_state = TransferState::ButtonsLSB;
return true;
}
case TransferState::ButtonsLSB:
{
*data_out = Truncate8(m_button_state & BUTTON_MASK);
m_transfer_state = TransferState::ButtonsMSB;
return true;
}
case TransferState::ButtonsMSB:
*data_out = Truncate8((m_button_state & BUTTON_MASK) >> 8);
m_transfer_state = TransferState::Idle;
return false;
default:
UnreachableCode();
}
}
void DDGoController::SetPowerLevel(u32 level)
{
DebugAssert(level <= MAX_POWER_LEVEL);
if (m_power_level == level)
return;
m_power_level = Truncate8(level);
m_power_transition_frames_remaining = m_power_transition_frames;
UpdatePowerBits();
System::SetRunaheadReplayFlag();
}
void DDGoController::UpdatePowerBits()
{
#define POWER_BITS(b0, b1, b2) \
static_cast<u16>(~(((b0) ? (1u << static_cast<u32>(Bind::PowerBit0)) : 0u) | \
((b1) ? (1u << static_cast<u32>(Bind::PowerBit1)) : 0u) | \
((b2) ? (1u << static_cast<u32>(Bind::PowerBit2)) : 0u)) & \
POWER_MASK)
static constexpr std::array<u16, MAX_POWER_LEVEL + 2> POWER_TABLE = {{
POWER_BITS(0, 1, 1), // N
POWER_BITS(1, 0, 1), // P1
POWER_BITS(0, 0, 1), // P2
POWER_BITS(1, 1, 0), // P3
POWER_BITS(0, 1, 0), // P4
POWER_BITS(1, 0, 0), // P5
POWER_BITS(0, 0, 0), // Transition
}};
#undef POWER_BITS
const u32 idx = (m_power_transition_frames_remaining > 0) ? (MAX_POWER_LEVEL + 1) : m_power_level;
m_button_state = (m_button_state & ~POWER_MASK) | POWER_TABLE[idx];
}
void DDGoController::SetBrakeLevel(u32 level)
{
DebugAssert(level <= MAX_BRAKE_LEVEL);
if (m_brake_level == level)
return;
m_brake_level = Truncate8(level);
m_brake_transition_frames_remaining = m_brake_transition_frames;
UpdateBrakeBits();
System::SetRunaheadReplayFlag();
}
void DDGoController::UpdateBrakeBits()
{
#define BRAKE_BITS(b0, b1, b2, b3) \
static_cast<u16>(~(((b0) ? (1u << static_cast<u32>(Bind::BrakeBit0)) : 0u) | \
((b1) ? (1u << static_cast<u32>(Bind::BrakeBit1)) : 0u) | \
((b2) ? (1u << static_cast<u32>(Bind::BrakeBit2)) : 0u) | \
((b3) ? (1u << static_cast<u32>(Bind::BrakeBit3)) : 0u)) & \
BRAKE_MASK)
static constexpr std::array<u16, MAX_BRAKE_LEVEL + 2> BRAKE_TABLE = {{
BRAKE_BITS(0, 1, 1, 1), // Released
BRAKE_BITS(1, 0, 1, 1), // B1
BRAKE_BITS(0, 0, 1, 1), // B2
BRAKE_BITS(1, 1, 0, 1), // B3
BRAKE_BITS(0, 1, 0, 1), // B4
BRAKE_BITS(1, 0, 0, 1), // B5
BRAKE_BITS(0, 0, 0, 1), // B6
BRAKE_BITS(1, 1, 1, 0), // B7
BRAKE_BITS(0, 1, 1, 0), // B8
BRAKE_BITS(0, 0, 0, 0), // Emergency
BRAKE_BITS(1, 1, 1, 1), // Transition
}};
#undef BRAKE_BITS
const u32 idx = (m_brake_transition_frames_remaining > 0) ? (MAX_BRAKE_LEVEL + 1) : m_brake_level;
m_button_state = (m_button_state & ~BRAKE_MASK) | BRAKE_TABLE[idx];
}
void DDGoController::LoadSettings(const SettingsInterface& si, const char* section, bool initial)
{
Controller::LoadSettings(si, section, initial);
m_analog_deadzone = std::clamp(si.GetFloatValue(section, "AnalogDeadzone", DEFAULT_STICK_DEADZONE), 0.0f, 1.0f);
m_analog_sensitivity =
std::clamp(si.GetFloatValue(section, "AnalogSensitivity", DEFAULT_STICK_SENSITIVITY), 0.01f, 3.0f);
m_power_transition_frames = static_cast<u8>(si.GetIntValue(section, "PowerTransitionFrames", 0));
m_brake_transition_frames = static_cast<u8>(si.GetIntValue(section, "BrakeTransitionFrames", 0));
}
std::unique_ptr<DDGoController> DDGoController::Create(u32 index)
{
return std::make_unique<DDGoController>(index);
}
static const Controller::ControllerBindingInfo s_binding_info[] = {
// clang-format off
#define BUTTON(name, display_name, icon_name, button, genb) \
{name, display_name, icon_name, static_cast<u32>(button), InputBindingInfo::Type::Button, genb}
#define AXIS(name, display_name, icon_name, axis, genb) \
{name, display_name, icon_name, static_cast<u32>(axis), InputBindingInfo::Type::HalfAxis, genb}
BUTTON("Select", TRANSLATE_NOOP("DDGoController", "Select"), ICON_PF_SELECT_SHARE, DDGoController::Bind::Select, GenericInputBinding::Select),
BUTTON("Start", TRANSLATE_NOOP("DDGoController", "Start"), ICON_PF_START, DDGoController::Bind::Start, GenericInputBinding::Start),
BUTTON("A", TRANSLATE_NOOP("DDGoController", "A"), ICON_PF_BUTTON_A, DDGoController::Bind::A, GenericInputBinding::Square),
BUTTON("B", TRANSLATE_NOOP("DDGoController", "B"), ICON_PF_BUTTON_B, DDGoController::Bind::B, GenericInputBinding::Cross),
BUTTON("C", TRANSLATE_NOOP("DDGoController", "C"), ICON_PF_BUTTON_C, DDGoController::Bind::C, GenericInputBinding::Circle),
BUTTON("VirtualPowerOff", TRANSLATE_NOOP("DDGoController", "Power Off"), ICON_PF_KEY_N, DDGoController::Bind::VirtualPowerOff, GenericInputBinding::Unknown),
BUTTON("VirtualPower1", TRANSLATE_NOOP("DDGoController", "Power 1"), ICON_PF_1, DDGoController::Bind::VirtualPower1, GenericInputBinding::Unknown),
BUTTON("VirtualPower2", TRANSLATE_NOOP("DDGoController", "Power 2"), ICON_PF_2, DDGoController::Bind::VirtualPower2, GenericInputBinding::Unknown),
BUTTON("VirtualPower3", TRANSLATE_NOOP("DDGoController", "Power 3"), ICON_PF_3, DDGoController::Bind::VirtualPower3, GenericInputBinding::Unknown),
BUTTON("VirtualPower4", TRANSLATE_NOOP("DDGoController", "Power 4"), ICON_PF_4, DDGoController::Bind::VirtualPower4, GenericInputBinding::Unknown),
BUTTON("VirtualPower5", TRANSLATE_NOOP("DDGoController", "Power 5"), ICON_PF_5, DDGoController::Bind::VirtualPower5, GenericInputBinding::Unknown),
BUTTON("VirtualBrakeReleased", TRANSLATE_NOOP("DDGoController", "Brake Released"), ICON_PF_KEY_R, DDGoController::Bind::VirtualBrakeReleased, GenericInputBinding::Unknown),
BUTTON("VirtualBrake1", TRANSLATE_NOOP("DDGoController", "Brake 1"), ICON_PF_1, DDGoController::Bind::VirtualBrake1, GenericInputBinding::Unknown),
BUTTON("VirtualBrake2", TRANSLATE_NOOP("DDGoController", "Brake 2"), ICON_PF_2, DDGoController::Bind::VirtualBrake2, GenericInputBinding::Unknown),
BUTTON("VirtualBrake3", TRANSLATE_NOOP("DDGoController", "Brake 3"), ICON_PF_3, DDGoController::Bind::VirtualBrake3, GenericInputBinding::Unknown),
BUTTON("VirtualBrake4", TRANSLATE_NOOP("DDGoController", "Brake 4"), ICON_PF_4, DDGoController::Bind::VirtualBrake4, GenericInputBinding::Unknown),
BUTTON("VirtualBrake5", TRANSLATE_NOOP("DDGoController", "Brake 5"), ICON_PF_5, DDGoController::Bind::VirtualBrake5, GenericInputBinding::Unknown),
BUTTON("VirtualBrake6", TRANSLATE_NOOP("DDGoController", "Brake 6"), ICON_PF_6, DDGoController::Bind::VirtualBrake6, GenericInputBinding::Unknown),
BUTTON("VirtualBrake7", TRANSLATE_NOOP("DDGoController", "Brake 7"), ICON_PF_7, DDGoController::Bind::VirtualBrake7, GenericInputBinding::Unknown),
BUTTON("VirtualBrake8", TRANSLATE_NOOP("DDGoController", "Brake 8"), ICON_PF_8, DDGoController::Bind::VirtualBrake8, GenericInputBinding::Unknown),
BUTTON("VirtualBrakeEmergency", TRANSLATE_NOOP("DDGoController", "Brake Emergency"), ICON_PF_KEY_E, DDGoController::Bind::VirtualBrakeEmergency, GenericInputBinding::Unknown),
AXIS("Power", TRANSLATE_NOOP("DDGoController", "Power"), ICON_PF_KEY_P, DDGoController::Bind::Power, GenericInputBinding::L2),
AXIS("Brake", TRANSLATE_NOOP("DDGoController", "Brake"), ICON_PF_KEY_B, DDGoController::Bind::Brake, GenericInputBinding::R2),
// clang-format on
#undef AXIS
#undef BUTTON
};
static const SettingInfo s_settings[] = {
{SettingInfo::Type::Float, "AnalogDeadzone", TRANSLATE_NOOP("DDGoController", "Analog Deadzone"),
TRANSLATE_NOOP("DDGoController",
"Sets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored."),
"0.00f", "0.00f", "1.00f", "0.01f", "%.0f%%", nullptr, 100.0f},
{SettingInfo::Type::Float, "AnalogSensitivity", TRANSLATE_NOOP("DDGoController", "Analog Sensitivity"),
TRANSLATE_NOOP(
"DDGoController",
"Sets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent "
"controllers, e.g. DualShock 4, Xbox One Controller."),
"1.33f", "0.01f", "2.00f", "0.01f", "%.0f%%", nullptr, 100.0f},
{SettingInfo::Type::Integer, "PowerTransitionFrames", TRANSLATE_NOOP("DDGoController", "Power Transition Frames"),
TRANSLATE_NOOP("DDGoController", "Sets the number of frames that the controller will report the "
"transitioning/inbetween state when changing power level."),
"10", "0", "255", "1", "%d", nullptr, 1.0f},
{SettingInfo::Type::Integer, "BrakeTransitionFrames", TRANSLATE_NOOP("DDGoController", "Brake Transition Frames"),
TRANSLATE_NOOP("DDGoController", "Sets the number of frames that the controller will report the "
"transitioning/inbetween state when changing brake level."),
"10", "0", "255", "1", "%d", nullptr, 1.0f}};
const Controller::ControllerInfo DDGoController::INFO = {ControllerType::DDGoController,
"DDGoController",
TRANSLATE_NOOP("ControllerType", "Densha de Go! Controller"),
ICON_PF_GAMEPAD_ALT,
s_binding_info,
s_settings};