duckstation/src/core/hotkeys.cpp

821 lines
40 KiB
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#include "achievements.h"
#include "cpu_code_cache.h"
#include "cpu_core.h"
#include "cpu_pgxp.h"
#include "fullscreen_ui.h"
#include "gpu.h"
#include "gpu_hw_texture_cache.h"
#include "gpu_presenter.h"
#include "gpu_thread.h"
#include "gte.h"
#include "host.h"
#include "imgui_overlays.h"
#include "settings.h"
#include "spu.h"
#include "system.h"
#include "util/gpu_device.h"
#include "util/input_manager.h"
#include "util/postprocessing.h"
#include "common/error.h"
#include "common/file_system.h"
#include "common/timer.h"
#include "IconsEmoji.h"
#include "IconsFontAwesome5.h"
#include "fmt/format.h"
#include <cmath>
void Settings::SetDefaultHotkeyConfig(SettingsInterface& si)
{
si.ClearSection("Hotkeys");
#ifndef __ANDROID__
si.SetStringValue("Hotkeys", "FastForward", "Keyboard/Tab");
si.SetStringValue("Hotkeys", "TogglePause", "Keyboard/Space");
si.SetStringValue("Hotkeys", "Screenshot", "Keyboard/F10");
si.SetStringValue("Hotkeys", "ToggleFullscreen", "Keyboard/F11");
si.SetStringValue("Hotkeys", "OpenPauseMenu", "Keyboard/Escape");
si.SetStringValue("Hotkeys", "LoadSelectedSaveState", "Keyboard/F1");
si.SetStringValue("Hotkeys", "SaveSelectedSaveState", "Keyboard/F2");
si.SetStringValue("Hotkeys", "SelectPreviousSaveStateSlot", "Keyboard/F3");
si.SetStringValue("Hotkeys", "SelectNextSaveStateSlot", "Keyboard/F4");
#endif
}
static void HotkeyModifyResolutionScale(s32 increment)
{
const u32 new_resolution_scale = std::clamp<u32>(
static_cast<u32>(static_cast<s32>(g_settings.gpu_resolution_scale) + increment), 1, GPU::MAX_RESOLUTION_SCALE);
if (new_resolution_scale == g_settings.gpu_resolution_scale)
return;
const Settings old_settings = g_settings;
g_settings.gpu_resolution_scale = Truncate8(new_resolution_scale);
if (System::IsValid())
{
GPUThread::UpdateSettings(true, false, false);
System::ClearMemorySaveStates(true, false);
}
}
static void HotkeyLoadStateSlot(bool global, s32 slot)
{
if (!System::IsValid())
return;
if (!global && System::GetGameSerial().empty())
{
Host::AddKeyedOSDMessage("LoadState", TRANSLATE_STR("OSDMessage", "Cannot load state for game without serial."),
Host::OSD_ERROR_DURATION);
return;
}
std::string path(global ? System::GetGlobalSaveStateFileName(slot) :
System::GetGameSaveStateFileName(System::GetGameSerial(), slot));
if (!FileSystem::FileExists(path.c_str()))
{
Host::AddKeyedOSDMessage("LoadState",
fmt::format(TRANSLATE_FS("OSDMessage", "No save state found in slot {}."), slot),
Host::OSD_INFO_DURATION);
return;
}
Error error;
if (!System::LoadState(path.c_str(), &error, true, false))
{
Host::AddKeyedOSDMessage(
"LoadState",
fmt::format(TRANSLATE_FS("OSDMessage", "Failed to load state from slot {0}:\n{1}"), slot, error.GetDescription()),
Host::OSD_ERROR_DURATION);
}
}
static void HotkeySaveStateSlot(bool global, s32 slot)
{
if (!System::IsValid())
return;
if (!global && System::GetGameSerial().empty())
{
Host::AddKeyedOSDMessage("SaveState", TRANSLATE_STR("OSDMessage", "Cannot save state for game without serial."),
Host::OSD_ERROR_DURATION);
return;
}
std::string path(global ? System::GetGlobalSaveStateFileName(slot) :
System::GetGameSaveStateFileName(System::GetGameSerial(), slot));
Error error;
if (!System::SaveState(std::move(path), &error, g_settings.create_save_state_backups, false))
{
Host::AddIconOSDMessage(
"SaveState", ICON_FA_EXCLAMATION_TRIANGLE,
fmt::format(TRANSLATE_FS("OSDMessage", "Failed to save state to slot {0}:\n{1}"), slot, error.GetDescription()),
Host::OSD_ERROR_DURATION);
}
}
static void HotkeyToggleOSD()
{
g_settings.display_show_fps ^= Host::GetBoolSettingValue("Display", "ShowFPS", false);
g_settings.display_show_speed ^= Host::GetBoolSettingValue("Display", "ShowSpeed", false);
g_settings.display_show_gpu_stats ^= Host::GetBoolSettingValue("Display", "ShowGPUStatistics", false);
g_settings.display_show_resolution ^= Host::GetBoolSettingValue("Display", "ShowResolution", false);
g_settings.display_show_latency_stats ^= Host::GetBoolSettingValue("Display", "ShowLatencyStatistics", false);
g_settings.display_show_cpu_usage ^= Host::GetBoolSettingValue("Display", "ShowCPU", false);
g_settings.display_show_gpu_usage ^= Host::GetBoolSettingValue("Display", "ShowGPU", false);
g_settings.display_show_frame_times ^= Host::GetBoolSettingValue("Display", "ShowFrameTimes", false);
g_settings.display_show_status_indicators ^= Host::GetBoolSettingValue("Display", "ShowStatusIndicators", true);
g_settings.display_show_inputs ^= Host::GetBoolSettingValue("Display", "ShowInputs", false);
g_settings.display_show_enhancements ^= Host::GetBoolSettingValue("Display", "ShowEnhancements", false);
GPUThread::UpdateSettings(true, false, false);
}
#ifndef __ANDROID__
static bool CanPause()
{
const u32 frames_until_pause_allowed = Achievements::GetPauseThrottleFrames();
if (frames_until_pause_allowed == 0)
return true;
const float seconds = static_cast<float>(frames_until_pause_allowed) / System::GetVideoFrameRate();
Host::AddIconOSDMessage("PauseCooldown", ICON_FA_CLOCK,
TRANSLATE_PLURAL_STR("Hotkeys", "You cannot pause until another %n second(s) have passed.",
"", static_cast<int>(std::ceil(seconds))),
std::max(seconds, Host::OSD_QUICK_DURATION));
return false;
}
#define DEFINE_NON_ANDROID_HOTKEY(name, category, display_name, handler) \
DEFINE_HOTKEY(name, category, display_name, handler)
#else
#define DEFINE_NON_ANDROID_HOTKEY(name, category, display_name, handler)
#endif
BEGIN_HOTKEY_LIST(g_common_hotkeys)
DEFINE_NON_ANDROID_HOTKEY("OpenPauseMenu", TRANSLATE_NOOP("Hotkeys", "Interface"),
TRANSLATE_NOOP("Hotkeys", "Open Pause Menu"), [](s32 pressed) {
if (!pressed && CanPause())
FullscreenUI::OpenPauseMenu();
})
DEFINE_NON_ANDROID_HOTKEY("OpenCheatsMenu", TRANSLATE_NOOP("Hotkeys", "Interface"),
TRANSLATE_NOOP("Hotkeys", "Open Cheat Settings"), [](s32 pressed) {
if (!pressed && CanPause())
FullscreenUI::OpenCheatsMenu();
})
DEFINE_NON_ANDROID_HOTKEY("OpenAchievements", TRANSLATE_NOOP("Hotkeys", "Interface"),
TRANSLATE_NOOP("Hotkeys", "Open Achievement List"), [](s32 pressed) {
if (!pressed && CanPause())
FullscreenUI::OpenAchievementsWindow();
})
DEFINE_NON_ANDROID_HOTKEY("OpenLeaderboards", TRANSLATE_NOOP("Hotkeys", "Interface"),
TRANSLATE_NOOP("Hotkeys", "Open Leaderboard List"), [](s32 pressed) {
if (!pressed && CanPause())
FullscreenUI::OpenLeaderboardsWindow();
})
DEFINE_NON_ANDROID_HOTKEY("Screenshot", TRANSLATE_NOOP("Hotkeys", "Interface"),
TRANSLATE_NOOP("Hotkeys", "Save Screenshot"), [](s32 pressed) {
if (!pressed)
System::SaveScreenshot();
})
DEFINE_NON_ANDROID_HOTKEY("TogglePause", TRANSLATE_NOOP("Hotkeys", "Interface"),
TRANSLATE_NOOP("Hotkeys", "Toggle Pause"), [](s32 pressed) {
if (!pressed && CanPause())
System::PauseSystem(!System::IsPaused());
})
DEFINE_NON_ANDROID_HOTKEY("ToggleFullscreen", TRANSLATE_NOOP("Hotkeys", "Interface"),
TRANSLATE_NOOP("Hotkeys", "Toggle Fullscreen"), [](s32 pressed) {
if (!pressed)
Host::SetFullscreen(!Host::IsFullscreen());
})
DEFINE_HOTKEY("FastForward", TRANSLATE_NOOP("Hotkeys", "System"), TRANSLATE_NOOP("Hotkeys", "Fast Forward (Hold)"),
[](s32 pressed) {
if (pressed < 0)
return;
System::SetFastForwardEnabled(pressed > 0);
})
DEFINE_HOTKEY("ToggleFastForward", TRANSLATE_NOOP("Hotkeys", "System"),
TRANSLATE_NOOP("Hotkeys", "Fast Forward (Toggle)"), [](s32 pressed) {
if (!pressed)
System::SetFastForwardEnabled(!System::IsFastForwardEnabled());
})
DEFINE_HOTKEY("Turbo", TRANSLATE_NOOP("Hotkeys", "System"), TRANSLATE_NOOP("Hotkeys", "Turbo (Hold)"), [](s32 pressed) {
if (pressed < 0)
return;
System::SetTurboEnabled(pressed > 0);
})
DEFINE_HOTKEY("ToggleTurbo", TRANSLATE_NOOP("Hotkeys", "System"), TRANSLATE_NOOP("Hotkeys", "Turbo (Toggle)"),
[](s32 pressed) {
if (!pressed)
System::SetTurboEnabled(!System::IsTurboEnabled());
})
DEFINE_NON_ANDROID_HOTKEY("PowerOff", TRANSLATE_NOOP("Hotkeys", "System"),
TRANSLATE_NOOP("Hotkeys", "Power Off System"), [](s32 pressed) {
if (!pressed && CanPause())
Host::RequestSystemShutdown(true, g_settings.save_state_on_exit, true);
})
DEFINE_HOTKEY("Reset", TRANSLATE_NOOP("Hotkeys", "System"), TRANSLATE_NOOP("Hotkeys", "Reset System"), [](s32 pressed) {
if (!pressed)
Host::RunOnCPUThread(System::ResetSystem);
})
DEFINE_NON_ANDROID_HOTKEY("ChangeDisc", TRANSLATE_NOOP("Hotkeys", "System"), TRANSLATE_NOOP("Hotkeys", "Change Disc"),
[](s32 pressed) {
if (!pressed)
FullscreenUI::OpenDiscChangeMenu();
})
DEFINE_HOTKEY("Rewind", TRANSLATE_NOOP("Hotkeys", "System"), TRANSLATE_NOOP("Hotkeys", "Rewind"), [](s32 pressed) {
if (pressed < 0)
return;
System::SetRewindState(pressed > 0);
})
DEFINE_NON_ANDROID_HOTKEY("FrameStep", TRANSLATE_NOOP("Hotkeys", "System"), TRANSLATE_NOOP("Hotkeys", "Frame Step"),
[](s32 pressed) {
if (!pressed)
System::DoFrameStep();
})
DEFINE_HOTKEY("SwapMemoryCards", TRANSLATE_NOOP("Hotkeys", "System"),
TRANSLATE_NOOP("Hotkeys", "Swap Memory Card Slots"), [](s32 pressed) {
if (!pressed)
System::SwapMemoryCards();
})
DEFINE_NON_ANDROID_HOTKEY("ToggleMediaCapture", TRANSLATE_NOOP("Hotkeys", "System"),
TRANSLATE_NOOP("Hotkeys", "Toggle Media Capture"), [](s32 pressed) {
if (!pressed)
{
if (System::GetMediaCapture())
System::StopMediaCapture();
else
System::StartMediaCapture();
}
})
DEFINE_HOTKEY("ToggleOverclocking", TRANSLATE_NOOP("Hotkeys", "System"),
TRANSLATE_NOOP("Hotkeys", "Toggle Clock Speed Control (Overclocking)"), [](s32 pressed) {
if (!pressed && System::IsValid() && !Achievements::IsHardcoreModeActive())
{
g_settings.cpu_overclock_enable = !g_settings.cpu_overclock_enable;
g_settings.UpdateOverclockActive();
System::UpdateOverclock();
if (g_settings.cpu_overclock_enable)
{
const u32 percent = g_settings.GetCPUOverclockPercent();
const double clock_speed =
((static_cast<double>(System::MASTER_CLOCK) * static_cast<double>(percent)) / 100.0) / 1000000.0;
Host::AddIconOSDMessage(
"ToggleOverclocking", ICON_FA_TACHOMETER_ALT,
fmt::format(TRANSLATE_FS("OSDMessage", "CPU clock speed control enabled ({:.3f} MHz)."),
clock_speed),
Host::OSD_QUICK_DURATION);
}
else
{
Host::AddIconOSDMessage(
"ToggleOverclocking", ICON_FA_TACHOMETER_ALT,
fmt::format(TRANSLATE_FS("OSDMessage", "CPU clock speed control disabled ({:.3f} MHz)."),
static_cast<double>(System::MASTER_CLOCK) / 1000000.0),
Host::OSD_QUICK_DURATION);
}
}
})
DEFINE_HOTKEY("IncreaseEmulationSpeed", TRANSLATE_NOOP("Hotkeys", "System"),
TRANSLATE_NOOP("Hotkeys", "Increase Emulation Speed"), [](s32 pressed) {
if (!pressed && System::IsValid())
{
g_settings.emulation_speed += 0.1f;
System::UpdateSpeedLimiterState();
Host::AddIconOSDMessage(
"EmulationSpeedChange", ICON_FA_TACHOMETER_ALT,
fmt::format(TRANSLATE_FS("OSDMessage", "Emulation speed set to {}%."),
static_cast<u32>(std::lround(g_settings.emulation_speed * 100.0f))),
Host::OSD_QUICK_DURATION);
}
})
DEFINE_HOTKEY("DecreaseEmulationSpeed", TRANSLATE_NOOP("Hotkeys", "System"),
TRANSLATE_NOOP("Hotkeys", "Decrease Emulation Speed"), [](s32 pressed) {
if (!pressed && System::IsValid())
{
g_settings.emulation_speed =
std::max(g_settings.emulation_speed - 0.1f, Achievements::IsHardcoreModeActive() ? 1.0f : 0.1f);
System::UpdateSpeedLimiterState();
Host::AddIconOSDMessage(
"EmulationSpeedChange", ICON_FA_TACHOMETER_ALT,
fmt::format(TRANSLATE_FS("OSDMessage", "Emulation speed set to {}%."),
static_cast<u32>(std::lround(g_settings.emulation_speed * 100.0f))),
Host::OSD_QUICK_DURATION);
}
})
DEFINE_HOTKEY("ResetEmulationSpeed", TRANSLATE_NOOP("Hotkeys", "System"),
TRANSLATE_NOOP("Hotkeys", "Reset Emulation Speed"), [](s32 pressed) {
if (!pressed && System::IsValid())
{
g_settings.emulation_speed = std::max(Host::GetFloatSettingValue("Main", "EmulationSpeed", 1.0f),
Achievements::IsHardcoreModeActive() ? 1.0f : 0.1f);
System::UpdateSpeedLimiterState();
Host::AddIconOSDMessage(
"EmulationSpeedChange", ICON_FA_TACHOMETER_ALT,
fmt::format(TRANSLATE_FS("OSDMessage", "Emulation speed set to {}%."),
static_cast<u32>(std::lround(g_settings.emulation_speed * 100.0f))),
Host::OSD_QUICK_DURATION);
}
})
DEFINE_HOTKEY("RotateClockwise", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Rotate Display Clockwise"), [](s32 pressed) {
if (!pressed)
{
g_settings.display_rotation = static_cast<DisplayRotation>(
(static_cast<u8>(g_settings.display_rotation) + 1) % static_cast<u8>(DisplayRotation::Count));
}
})
DEFINE_HOTKEY("RotateCounterclockwise", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Rotate Display Counterclockwise"), [](s32 pressed) {
if (!pressed)
{
g_settings.display_rotation =
(g_settings.display_rotation > static_cast<DisplayRotation>(0)) ?
static_cast<DisplayRotation>((static_cast<u8>(g_settings.display_rotation) - 1) %
static_cast<u8>(DisplayRotation::Count)) :
static_cast<DisplayRotation>(static_cast<u8>(DisplayRotation::Count) - 1);
}
})
DEFINE_HOTKEY("ToggleOSD", TRANSLATE_NOOP("Hotkeys", "Graphics"), TRANSLATE_NOOP("Hotkeys", "Toggle On-Screen Display"),
[](s32 pressed) {
if (!pressed)
HotkeyToggleOSD();
})
DEFINE_HOTKEY("ToggleSoftwareRendering", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Toggle Software Rendering"), [](s32 pressed) {
if (!pressed && System::IsValid())
System::ToggleSoftwareRendering();
})
DEFINE_HOTKEY("TogglePGXP", TRANSLATE_NOOP("Hotkeys", "Graphics"), TRANSLATE_NOOP("Hotkeys", "Toggle PGXP"),
[](s32 pressed) {
if (!pressed && System::IsValid())
{
System::ClearMemorySaveStates(true, true);
// This is pretty yikes, if PGXP was off we'll have already disabled all the dependent settings.
g_settings.gpu_pgxp_enable = !g_settings.gpu_pgxp_enable;
{
const auto lock = Host::GetSettingsLock();
const SettingsInterface& si = *Host::GetSettingsInterface();
if (g_settings.gpu_pgxp_enable)
g_settings.LoadPGXPSettings(si);
g_settings.FixIncompatibleSettings(si, false);
}
GPUThread::UpdateSettings(true, false, false);
Host::AddKeyedOSDMessage("TogglePGXP",
g_settings.gpu_pgxp_enable ?
TRANSLATE_STR("OSDMessage", "PGXP is now enabled.") :
TRANSLATE_STR("OSDMessage", "PGXP is now disabled."),
Host::OSD_QUICK_DURATION);
if (g_settings.gpu_pgxp_enable)
CPU::PGXP::Initialize();
else
CPU::PGXP::Shutdown();
// we need to recompile all blocks if pgxp is toggled on/off
CPU::CodeCache::Reset();
// need to swap interpreters
System::InterruptExecution();
}
})
DEFINE_HOTKEY("TogglePGXPDepth", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Toggle PGXP Depth Buffer"), [](s32 pressed) {
if (!pressed && System::IsValid())
{
if (!g_settings.gpu_pgxp_enable)
return;
System::ClearMemorySaveStates(true, true);
g_settings.gpu_pgxp_depth_buffer = !g_settings.gpu_pgxp_depth_buffer;
GPUThread::UpdateSettings(true, false, false);
Host::AddIconOSDMessage("TogglePGXPDepth", ICON_FA_SITEMAP,
g_settings.gpu_pgxp_depth_buffer ?
TRANSLATE_STR("OSDMessage", "PGXP Depth Buffer is now enabled.") :
TRANSLATE_STR("OSDMessage", "PGXP Depth Buffer is now disabled."),
Host::OSD_QUICK_DURATION);
}
})
DEFINE_HOTKEY("ToggleWidescreen", TRANSLATE_NOOP("Hotkeys", "Graphics"), TRANSLATE_NOOP("Hotkeys", "Toggle Widescreen"),
[](s32 pressed) {
if (!pressed)
System::ToggleWidescreen();
})
DEFINE_HOTKEY("TogglePostProcessing", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Toggle Post-Processing"), [](s32 pressed) {
if (!pressed && System::IsValid())
GPUPresenter::TogglePostProcessing();
})
DEFINE_HOTKEY("ReloadPostProcessingShaders", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Reload Post Processing Shaders"), [](s32 pressed) {
if (!pressed && System::IsValid())
GPUPresenter::ReloadPostProcessingSettings(true, true, true);
})
DEFINE_HOTKEY("ReloadTextureReplacements", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Reload Texture Replacements"), [](s32 pressed) {
if (!pressed && System::IsValid())
GPUThread::RunOnThread([]() { GPUTextureCache::ReloadTextureReplacements(true); });
})
DEFINE_HOTKEY("IncreaseResolutionScale", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Increase Resolution Scale"), [](s32 pressed) {
if (!pressed && System::IsValid())
HotkeyModifyResolutionScale(1);
})
DEFINE_HOTKEY("DecreaseResolutionScale", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Decrease Resolution Scale"), [](s32 pressed) {
if (!pressed && System::IsValid())
HotkeyModifyResolutionScale(-1);
})
DEFINE_HOTKEY("RecordSingleFrameGPUDump", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Record Single Frame GPU Trace"), [](s32 pressed) {
if (!pressed)
System::StartRecordingGPUDump(nullptr, 1);
})
DEFINE_HOTKEY("RecordMultiFrameGPUDump", TRANSLATE_NOOP("Hotkeys", "Graphics"),
TRANSLATE_NOOP("Hotkeys", "Record Multi-Frame GPU Trace"), [](s32 pressed) {
if (pressed > 0)
System::StartRecordingGPUDump(nullptr, 0);
else
System::StopRecordingGPUDump();
})
// See gte.cpp.
#ifndef __ANDROID__
DEFINE_HOTKEY("FreecamToggle", TRANSLATE_NOOP("Hotkeys", "Free Camera"), TRANSLATE_NOOP("Hotkeys", "Freecam Toggle"),
[](s32 pressed) {
if (!pressed && !Achievements::IsHardcoreModeActive())
GTE::SetFreecamEnabled(!GTE::IsFreecamEnabled());
})
DEFINE_HOTKEY("FreecamReset", TRANSLATE_NOOP("Hotkeys", "Free Camera"), TRANSLATE_NOOP("Hotkeys", "Freecam Reset"),
[](s32 pressed) {
if (!pressed && !Achievements::IsHardcoreModeActive())
GTE::ResetFreecam();
})
DEFINE_HOTKEY("FreecamMoveLeft", TRANSLATE_NOOP("Hotkeys", "Free Camera"),
TRANSLATE_NOOP("Hotkeys", "Freecam Move Left"), [](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamMoveAxis(0, std::max(static_cast<float>(pressed), 0.0f));
})
DEFINE_HOTKEY("FreecamMoveRight", TRANSLATE_NOOP("Hotkeys", "Free Camera"),
TRANSLATE_NOOP("Hotkeys", "Freecam Move Right"), [](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamMoveAxis(0, std::min(static_cast<float>(-pressed), 0.0f));
})
DEFINE_HOTKEY("FreecamMoveUp", TRANSLATE_NOOP("Hotkeys", "Free Camera"), TRANSLATE_NOOP("Hotkeys", "Freecam Move Up"),
[](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamMoveAxis(1, std::max(static_cast<float>(pressed), 0.0f));
})
DEFINE_HOTKEY("FreecamMoveDown", TRANSLATE_NOOP("Hotkeys", "Free Camera"),
TRANSLATE_NOOP("Hotkeys", "Freecam Move Down"), [](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamMoveAxis(1, std::min(static_cast<float>(-pressed), 0.0f));
})
DEFINE_HOTKEY("FreecamMoveForward", TRANSLATE_NOOP("Hotkeys", "Free Camera"),
TRANSLATE_NOOP("Hotkeys", "Freecam Move Forward"), [](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamMoveAxis(2, std::min(static_cast<float>(-pressed), 0.0f));
})
DEFINE_HOTKEY("FreecamMoveBackward", TRANSLATE_NOOP("Hotkeys", "Free Camera"),
TRANSLATE_NOOP("Hotkeys", "Freecam Move Backward"), [](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamMoveAxis(2, std::max(static_cast<float>(pressed), 0.0f));
})
DEFINE_HOTKEY("FreecamRotateLeft", TRANSLATE_NOOP("Hotkeys", "Free Camera"),
TRANSLATE_NOOP("Hotkeys", "Freecam Rotate Left"), [](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamRotateAxis(1, std::max(static_cast<float>(pressed), 0.0f));
})
DEFINE_HOTKEY("FreecamRotateRight", TRANSLATE_NOOP("Hotkeys", "Free Camera"),
TRANSLATE_NOOP("Hotkeys", "Freecam Rotate Right"), [](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamRotateAxis(1, std::min(static_cast<float>(-pressed), 0.0f));
})
DEFINE_HOTKEY("FreecamRotateForward", TRANSLATE_NOOP("Hotkeys", "Free Camera"),
TRANSLATE_NOOP("Hotkeys", "Freecam Rotate Forward"), [](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamRotateAxis(0, std::min(static_cast<float>(-pressed), 0.0f));
})
DEFINE_HOTKEY("FreecamRotateBackward", TRANSLATE_NOOP("Hotkeys", "Free Camera"),
TRANSLATE_NOOP("Hotkeys", "Freecam Rotate Backward"), [](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamRotateAxis(0, std::max(static_cast<float>(pressed), 0.0f));
})
DEFINE_HOTKEY("FreecamRollLeft", TRANSLATE_NOOP("Hotkeys", "Free Camera"),
TRANSLATE_NOOP("Hotkeys", "Freecam Roll Left"), [](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamRotateAxis(2, std::min(static_cast<float>(-pressed), 0.0f));
})
DEFINE_HOTKEY("FreecamRollRight", TRANSLATE_NOOP("Hotkeys", "Free Camera"),
TRANSLATE_NOOP("Hotkeys", "Freecam Roll Right"), [](s32 pressed) {
if (Achievements::IsHardcoreModeActive())
return;
GTE::SetFreecamRotateAxis(2, std::max(static_cast<float>(pressed), 0.0f));
})
#endif // __ANDROID__
DEFINE_HOTKEY("AudioMute", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_NOOP("Hotkeys", "Toggle Mute"),
[](s32 pressed) {
if (!pressed && System::IsValid())
{
g_settings.audio_output_muted = !g_settings.audio_output_muted;
const s32 volume = System::GetAudioOutputVolume();
SPU::GetOutputStream()->SetOutputVolume(volume);
if (g_settings.audio_output_muted)
{
Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_MUTED_SPEAKER,
TRANSLATE_STR("OSDMessage", "Volume: Muted"), 5.0f);
}
else
{
Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_MEDIUM_VOLUME_SPEAKER,
fmt::format(TRANSLATE_FS("OSDMessage", "Volume: {}%"), volume), 5.0f);
}
}
})
DEFINE_HOTKEY("AudioCDAudioMute", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_NOOP("Hotkeys", "Toggle CD Audio Mute"),
[](s32 pressed) {
if (!pressed && System::IsValid())
{
g_settings.cdrom_mute_cd_audio = !g_settings.cdrom_mute_cd_audio;
Host::AddIconOSDMessage(
"AudioControlHotkey",
g_settings.cdrom_mute_cd_audio ? ICON_EMOJI_MUTED_SPEAKER : ICON_EMOJI_MEDIUM_VOLUME_SPEAKER,
g_settings.cdrom_mute_cd_audio ? TRANSLATE_STR("OSDMessage", "CD Audio Muted.") :
TRANSLATE_STR("OSDMessage", "CD Audio Unmuted."),
2.0f);
}
})
DEFINE_HOTKEY("AudioVolumeUp", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_NOOP("Hotkeys", "Volume Up"),
[](s32 pressed) {
if (!pressed && System::IsValid())
{
g_settings.audio_output_muted = false;
const u8 volume =
Truncate8(std::min<s32>(static_cast<s32>(System::GetAudioOutputVolume()) + 10, 200));
g_settings.audio_output_volume = volume;
g_settings.audio_fast_forward_volume = volume;
SPU::GetOutputStream()->SetOutputVolume(volume);
Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_HIGH_VOLUME_SPEAKER,
fmt::format(TRANSLATE_FS("OSDMessage", "Volume: {}%"), volume), 5.0f);
}
})
DEFINE_HOTKEY("AudioVolumeDown", TRANSLATE_NOOP("Hotkeys", "Audio"), TRANSLATE_NOOP("Hotkeys", "Volume Down"),
[](s32 pressed) {
if (!pressed && System::IsValid())
{
g_settings.audio_output_muted = false;
const u8 volume = Truncate8(std::max<s32>(static_cast<s32>(System::GetAudioOutputVolume()) - 10, 0));
g_settings.audio_output_volume = volume;
g_settings.audio_fast_forward_volume = volume;
SPU::GetOutputStream()->SetOutputVolume(volume);
Host::AddIconOSDMessage("AudioControlHotkey", ICON_EMOJI_MEDIUM_VOLUME_SPEAKER,
fmt::format(TRANSLATE_FS("OSDMessage", "Volume: {}%"), volume), 5.0f);
}
})
// NOTE: All save/load state hotkeys are deferred, because it can trigger setting reapply, which reloads bindings.
DEFINE_HOTKEY("LoadSelectedSaveState", TRANSLATE_NOOP("Hotkeys", "Save States"),
TRANSLATE_NOOP("Hotkeys", "Load From Selected Slot"), [](s32 pressed) {
if (!pressed)
GPUThread::RunOnThread(SaveStateSelectorUI::LoadCurrentSlot);
})
DEFINE_HOTKEY("SaveSelectedSaveState", TRANSLATE_NOOP("Hotkeys", "Save States"),
TRANSLATE_NOOP("Hotkeys", "Save To Selected Slot"), [](s32 pressed) {
if (!pressed)
GPUThread::RunOnThread(SaveStateSelectorUI::SaveCurrentSlot);
})
DEFINE_HOTKEY("SelectPreviousSaveStateSlot", TRANSLATE_NOOP("Hotkeys", "Save States"),
TRANSLATE_NOOP("Hotkeys", "Select Previous Save Slot"), [](s32 pressed) {
if (!pressed)
GPUThread::RunOnThread([]() { SaveStateSelectorUI::SelectPreviousSlot(true); });
})
DEFINE_HOTKEY("SelectNextSaveStateSlot", TRANSLATE_NOOP("Hotkeys", "Save States"),
TRANSLATE_NOOP("Hotkeys", "Select Next Save Slot"), [](s32 pressed) {
if (!pressed)
GPUThread::RunOnThread([]() { SaveStateSelectorUI::SelectNextSlot(true); });
})
DEFINE_HOTKEY("SaveStateAndSelectNextSlot", TRANSLATE_NOOP("Hotkeys", "Save States"),
TRANSLATE_NOOP("Hotkeys", "Save State and Select Next Slot"), [](s32 pressed) {
if (!pressed && System::IsValid())
{
GPUThread::RunOnThread([]() {
SaveStateSelectorUI::SaveCurrentSlot();
SaveStateSelectorUI::SelectNextSlot(false);
});
}
})
DEFINE_HOTKEY("UndoLoadState", TRANSLATE_NOOP("Hotkeys", "Save States"), TRANSLATE_NOOP("Hotkeys", "Undo Load State"),
[](s32 pressed) {
if (!pressed)
Host::RunOnCPUThread(System::UndoLoadState);
})
#define MAKE_LOAD_STATE_HOTKEY(global, slot, name) \
DEFINE_HOTKEY(global ? "LoadGameState" #slot : "LoadGlobalState" #slot, TRANSLATE_NOOP("Hotkeys", "Save States"), \
name, [](s32 pressed) { \
if (!pressed) \
Host::RunOnCPUThread([]() { HotkeyLoadStateSlot(global, slot); }); \
})
#define MAKE_SAVE_STATE_HOTKEY(global, slot, name) \
DEFINE_HOTKEY(global ? "SaveGameState" #slot : "SaveGlobalState" #slot, TRANSLATE_NOOP("Hotkeys", "Save States"), \
name, [](s32 pressed) { \
if (!pressed) \
Host::RunOnCPUThread([]() { HotkeySaveStateSlot(global, slot); }); \
})
// clang-format off
MAKE_LOAD_STATE_HOTKEY(false, 1, TRANSLATE_NOOP("Hotkeys", "Load Game State 1"))
MAKE_SAVE_STATE_HOTKEY(false, 1, TRANSLATE_NOOP("Hotkeys", "Save Game State 1"))
MAKE_LOAD_STATE_HOTKEY(false, 2, TRANSLATE_NOOP("Hotkeys", "Load Game State 2"))
MAKE_SAVE_STATE_HOTKEY(false, 2, TRANSLATE_NOOP("Hotkeys", "Save Game State 2"))
MAKE_LOAD_STATE_HOTKEY(false, 3, TRANSLATE_NOOP("Hotkeys", "Load Game State 3"))
MAKE_SAVE_STATE_HOTKEY(false, 3, TRANSLATE_NOOP("Hotkeys", "Save Game State 3"))
MAKE_LOAD_STATE_HOTKEY(false, 4, TRANSLATE_NOOP("Hotkeys", "Load Game State 4"))
MAKE_SAVE_STATE_HOTKEY(false, 4, TRANSLATE_NOOP("Hotkeys", "Save Game State 4"))
MAKE_LOAD_STATE_HOTKEY(false, 5, TRANSLATE_NOOP("Hotkeys", "Load Game State 5"))
MAKE_SAVE_STATE_HOTKEY(false, 5, TRANSLATE_NOOP("Hotkeys", "Save Game State 5"))
MAKE_LOAD_STATE_HOTKEY(false, 6, TRANSLATE_NOOP("Hotkeys", "Load Game State 6"))
MAKE_SAVE_STATE_HOTKEY(false, 6, TRANSLATE_NOOP("Hotkeys", "Save Game State 6"))
MAKE_LOAD_STATE_HOTKEY(false, 7, TRANSLATE_NOOP("Hotkeys", "Load Game State 7"))
MAKE_SAVE_STATE_HOTKEY(false, 7, TRANSLATE_NOOP("Hotkeys", "Save Game State 7"))
MAKE_LOAD_STATE_HOTKEY(false, 8, TRANSLATE_NOOP("Hotkeys", "Load Game State 8"))
MAKE_SAVE_STATE_HOTKEY(false, 8, TRANSLATE_NOOP("Hotkeys", "Save Game State 8"))
MAKE_LOAD_STATE_HOTKEY(false, 9, TRANSLATE_NOOP("Hotkeys", "Load Game State 9"))
MAKE_SAVE_STATE_HOTKEY(false, 9, TRANSLATE_NOOP("Hotkeys", "Save Game State 9"))
MAKE_LOAD_STATE_HOTKEY(false, 10, TRANSLATE_NOOP("Hotkeys", "Load Game State 10"))
MAKE_SAVE_STATE_HOTKEY(false, 10, TRANSLATE_NOOP("Hotkeys", "Save Game State 10"))
MAKE_LOAD_STATE_HOTKEY(true, 1, TRANSLATE_NOOP("Hotkeys", "Load Global State 1"))
MAKE_SAVE_STATE_HOTKEY(true, 1, TRANSLATE_NOOP("Hotkeys", "Save Global State 1"))
MAKE_LOAD_STATE_HOTKEY(true, 2, TRANSLATE_NOOP("Hotkeys", "Load Global State 2"))
MAKE_SAVE_STATE_HOTKEY(true, 2, TRANSLATE_NOOP("Hotkeys", "Save Global State 2"))
MAKE_LOAD_STATE_HOTKEY(true, 3, TRANSLATE_NOOP("Hotkeys", "Load Global State 3"))
MAKE_SAVE_STATE_HOTKEY(true, 3, TRANSLATE_NOOP("Hotkeys", "Save Global State 3"))
MAKE_LOAD_STATE_HOTKEY(true, 4, TRANSLATE_NOOP("Hotkeys", "Load Global State 4"))
MAKE_SAVE_STATE_HOTKEY(true, 4, TRANSLATE_NOOP("Hotkeys", "Save Global State 4"))
MAKE_LOAD_STATE_HOTKEY(true, 5, TRANSLATE_NOOP("Hotkeys", "Load Global State 5"))
MAKE_SAVE_STATE_HOTKEY(true, 5, TRANSLATE_NOOP("Hotkeys", "Save Global State 5"))
MAKE_LOAD_STATE_HOTKEY(true, 6, TRANSLATE_NOOP("Hotkeys", "Load Global State 6"))
MAKE_SAVE_STATE_HOTKEY(true, 6, TRANSLATE_NOOP("Hotkeys", "Save Global State 6"))
MAKE_LOAD_STATE_HOTKEY(true, 7, TRANSLATE_NOOP("Hotkeys", "Load Global State 7"))
MAKE_SAVE_STATE_HOTKEY(true, 7, TRANSLATE_NOOP("Hotkeys", "Save Global State 7"))
MAKE_LOAD_STATE_HOTKEY(true, 8, TRANSLATE_NOOP("Hotkeys", "Load Global State 8"))
MAKE_SAVE_STATE_HOTKEY(true, 8, TRANSLATE_NOOP("Hotkeys", "Save Global State 8"))
MAKE_LOAD_STATE_HOTKEY(true, 9, TRANSLATE_NOOP("Hotkeys", "Load Global State 9"))
MAKE_SAVE_STATE_HOTKEY(true, 9, TRANSLATE_NOOP("Hotkeys", "Save Global State 9"))
MAKE_LOAD_STATE_HOTKEY(true, 10, TRANSLATE_NOOP("Hotkeys", "Load Global State 10"))
MAKE_SAVE_STATE_HOTKEY(true, 10, TRANSLATE_NOOP("Hotkeys", "Save Global State 10"))
// clang-format on
#undef MAKE_SAVE_STATE_HOTKEY
#undef MAKE_LOAD_STATE_HOTKEY
DEFINE_HOTKEY("TogglePGXPCPU", TRANSLATE_NOOP("Hotkeys", "Debugging"),
TRANSLATE_NOOP("Hotkeys", "Toggle PGXP CPU Mode"), [](s32 pressed) {
if (pressed && System::IsValid())
{
if (!g_settings.gpu_pgxp_enable)
return;
System::ClearMemorySaveStates(true, true);
// GPU thread is unchanged
g_settings.gpu_pgxp_cpu = !g_settings.gpu_pgxp_cpu;
Host::AddIconOSDMessage("TogglePGXPCPU", ICON_FA_BEZIER_CURVE,
g_settings.gpu_pgxp_cpu ?
TRANSLATE_STR("OSDMessage", "PGXP CPU mode is now enabled.") :
TRANSLATE_STR("OSDMessage", "PGXP CPU mode is now disabled."),
Host::OSD_QUICK_DURATION);
CPU::PGXP::Shutdown();
CPU::PGXP::Initialize();
// we need to recompile all blocks if pgxp is toggled on/off
CPU::CodeCache::Reset();
// need to swap interpreters
System::InterruptExecution();
}
})
DEFINE_HOTKEY("TogglePGXPPreserveProjPrecision", TRANSLATE_NOOP("Hotkeys", "Debugging"),
TRANSLATE_NOOP("Hotkeys", "Toggle PGXP Preserve Projection Precision"), [](s32 pressed) {
if (pressed && System::IsValid())
{
if (!g_settings.gpu_pgxp_enable)
return;
// GPU thread is unchanged
g_settings.gpu_pgxp_preserve_proj_fp = !g_settings.gpu_pgxp_preserve_proj_fp;
Host::AddIconOSDMessage(
"TogglePGXPPreserveProjPrecision", ICON_FA_DRAW_POLYGON,
g_settings.gpu_pgxp_preserve_proj_fp ?
TRANSLATE_STR("OSDMessage", "PGXP Preserve Projection Precision is now enabled.") :
TRANSLATE_STR("OSDMessage", "PGXP Preserve Projection Precision is now disabled."),
Host::OSD_QUICK_DURATION);
}
})
DEFINE_HOTKEY("ToggleVRAMView", TRANSLATE_NOOP("Hotkeys", "Debugging"), TRANSLATE_NOOP("Hotkeys", "Toggle VRAM View"),
[](s32 pressed) {
if (pressed && System::IsValid())
{
if (!g_settings.gpu_pgxp_enable || Achievements::IsHardcoreModeActive())
return;
g_settings.gpu_show_vram = !g_settings.gpu_show_vram;
GPUThread::UpdateSettings(true, false, false);
Host::AddIconOSDMessage("ToggleVRAMView", ICON_FA_FILE_ALT,
g_settings.gpu_show_vram ?
TRANSLATE_STR("OSDMessage", "Now showing VRAM.") :
TRANSLATE_STR("OSDMessage", "Now showing display."),
Host::OSD_QUICK_DURATION);
}
})
END_HOTKEY_LIST()