RFC: Rewrite gamelauncher in Python (#8)

- In its current form, executing the gamelauncher script can be tedious especially when not using a modern shell that supports auto completions. For instance:

$ WINEPREFIX=$HOME/Games/epic-games-store GAMEID=egs PROTONPATH=$HOME/.steam/steam/compatibilitytools.d/GE-Proton8-28 ./gamelauncher.sh $HOME/Games/epic-games-store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe -opengl -SkipBuildPatchPrereq

- By rewriting the gamelauncher script in Python, we can support reading from a configuration file(s) instead which increases ease of use and provides better organization. This effectively results in this:

$ gamelauncher.py --config example.toml

- Additionally, due to the rich Python ecosystem, the rewrite leaves room for future features and formal testing if needed.
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R1kaB3rN 2024-02-09 19:21:10 -08:00 committed by GitHub
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gamelauncher.py Executable file
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#!/usr/bin/env python3
import os
import argparse
from argparse import ArgumentParser, _ArgumentGroup, Namespace
import sys
from pathlib import Path
import tomllib
from typing import Dict, Any, List, Set
import gamelauncher_plugins
# TODO: Only set the environment variables that are not empty
import subprocess
def parse_args() -> Namespace: # noqa: D103
exe: str = Path(__file__).name
usage: str = """
example usage:
{} --config example.toml
{} --config /home/foo/example.toml --options '-opengl'
WINEPREFIX= GAMEID= PROTONPATH= {} --exe /home/foo/example.exe --options '-opengl'
WINEPREFIX= GAMEID= PROTONPATH= {} --exe ""
WINEPREFIX= GAMEID= PROTONPATH= {} --exe /home/foo/example.exe --verb waitforexitandrun
""".format(exe, exe, exe, exe, exe)
parser: ArgumentParser = argparse.ArgumentParser(
description="Unified Linux Wine Game Launcher",
epilog=usage,
formatter_class=argparse.RawTextHelpFormatter,
)
group: _ArgumentGroup = parser.add_mutually_exclusive_group(required=True)
group.add_argument("--config", help="path to TOML file")
group.add_argument(
"--exe",
help="path to game executable\npass an empty string to create a prefix",
default=None,
)
parser.add_argument(
"--verb",
help="a verb to pass to Proton (default: waitforexitandrun)",
)
parser.add_argument(
"--options",
help="launch options for game executable\nNOTE: options must be wrapped in quotes",
)
return parser.parse_args(sys.argv[1:])
def _setup_pfx(path: str) -> None:
"""Create a symlink to the WINE prefix and tracked_files file."""
if not (Path(path + "/pfx")).expanduser().is_symlink():
# When creating the symlink, we want it to be in expanded form when passed unexpanded paths
# Example: pfx -> /home/.wine
Path(path + "/pfx").expanduser().symlink_to(Path(path).expanduser())
Path(path + "/tracked_files").expanduser().touch()
def check_env(env: Dict[str, str]) -> Dict[str, str]:
"""Before executing a game, check for environment variables and set them.
WINEPREFIX, GAMEID and PROTONPATH are strictly required.
"""
if "WINEPREFIX" not in os.environ:
err: str = "Environment variable not set or not a directory: WINEPREFIX"
raise ValueError(err)
if not Path(os.environ["WINEPREFIX"]).expanduser().is_dir():
Path(os.environ["WINEPREFIX"]).mkdir(parents=True)
env["WINEPREFIX"] = os.environ["WINEPREFIX"]
if "GAMEID" not in os.environ:
err: str = "Environment variable not set: GAMEID"
raise ValueError(err)
env["GAMEID"] = os.environ["GAMEID"]
if (
"PROTONPATH" not in os.environ
or not Path(os.environ["PROTONPATH"]).expanduser().is_dir()
):
err: str = "Environment variable not set or not a directory: PROTONPATH"
raise ValueError(err)
env["PROTONPATH"] = os.environ["PROTONPATH"]
env["STEAM_COMPAT_INSTALL_PATH"] = os.environ["PROTONPATH"]
return env
def set_env(env: Dict[str, str], args: Namespace) -> Dict[str, str]:
"""Set various environment variables for the Steam RT.
Expects to be invoked if not reading a TOML file
"""
_setup_pfx(env["WINEPREFIX"])
is_create_prefix: bool = False
if not getattr(args, "exe", None):
is_create_prefix = True
# Sets the environment variables: EXE
for arg, val in vars(args).items():
if arg == "exe" and not is_create_prefix:
# NOTE: options can possibly be appended at the end
env["EXE"] = val
elif arg == "options" and val and not is_create_prefix:
# NOTE: assume it's space separated
env["EXE"] = env["EXE"] + " " + " ".join(val.split(" "))
return env
def set_env_toml(env: Dict[str, str], args: Namespace) -> Dict[str, str]:
"""Read a TOML file then sets the environment variables for the Steam RT.
In the TOML file, certain keys map to Steam RT environment variables. For example:
proton -> $PROTONPATH
prefix -> $WINEPREFIX
game_id -> $GAMEID
exe -> $EXE
At the moment we expect the tables: 'ulwgl'
"""
toml: Dict[str, Any] = None
path_config: str = Path(getattr(args, "config", None)).expanduser().as_posix()
if not Path(path_config).is_file():
msg: str = "Path to configuration is not a file: " + getattr(
args, "config", None
)
raise FileNotFoundError(msg)
with Path(path_config).open(mode="rb") as file:
toml = tomllib.load(file)
if not (
Path(toml["ulwgl"]["prefix"]).expanduser().is_dir()
or Path(toml["ulwgl"]["proton"]).expanduser().is_dir()
):
err: str = "Value for 'prefix' or 'proton' in TOML is not a directory."
raise NotADirectoryError(err)
# Set the values read from TOML to environment variables
# If necessary, raise an error on invalid inputs
for key, val in toml["ulwgl"].items():
# Handle cases for empty values
if not val and isinstance(val, str):
err: str = "Value is empty for key in TOML: " + key
raise ValueError(err)
if key == "prefix":
env["WINEPREFIX"] = val
_setup_pfx(val)
elif key == "game_id":
env["GAMEID"] = val
elif key == "proton":
env["PROTONPATH"] = val
env["STEAM_COMPAT_INSTALL_PATH"] = val
elif key == "exe":
# Raise an error for executables that do not exist
# One case this can happen is when game options are appended at the end of the exe
if not Path(val).expanduser().is_file():
err: str = "Value for key 'exe' in TOML is not a file."
raise FileNotFoundError(err)
# It's possible for users to pass values to --options
# Add any if they exist
if toml.get("ulwgl").get("launch_args"):
env["EXE"] = val + " " + " ".join(toml.get("ulwgl").get("launch_args"))
else:
env["EXE"] = val
if getattr(args, "options", None):
# Assume space separated options and just trust it
env["EXE"] = (
env["EXE"]
+ " "
+ " ".join(getattr(args, "options", None).split(" "))
)
return env
def build_command(env: Dict[str, str], command: List[str], verb: str) -> List[str]:
"""Build the command to be executed."""
# NOTE: We must assume _v2-entry-point (ULWGL) is within the same dir as this launcher
# Otherwise, an error can be raised
entry_point: str = Path(Path(__file__).cwd().as_posix() + "/ULWGL").as_posix()
if not Path(env.get("PROTONPATH") + "/proton").is_file():
err: str = "The following file was not found in PROTONPATH: proton"
raise FileNotFoundError(err)
command.extend([entry_point, "--verb", verb, "--"])
command.extend(
[Path(env.get("PROTONPATH") + "/proton").as_posix(), verb, env.get("EXE")]
)
return command
def main() -> None: # noqa: D103
env: Dict[str, str] = {
"WINEPREFIX": "",
"GAMEID": "",
"PROTON_CRASH_REPORT_DIR": "/tmp/ULWGL_crashreports",
"PROTONPATH": "",
"STEAM_COMPAT_APP_ID": "",
"STEAM_COMPAT_TOOL_PATHS": "",
"STEAM_COMPAT_LIBRARY_PATHS": "",
"STEAM_COMPAT_MOUNTS": "",
"STEAM_COMPAT_INSTALL_PATH": "",
"STEAM_COMPAT_CLIENT_INSTALL_PATH": "",
"STEAM_COMPAT_DATA_PATH": "",
"STEAM_COMPAT_SHADER_PATH": "",
"FONTCONFIG_PATH": "",
"EXE": "",
"SteamAppId": "",
"SteamGameId": "",
"STEAM_RUNTIME_LIBRARY_PATH": "",
}
command: List[str] = []
verb: str = "waitforexitandrun"
# Represents a valid list of current supported Proton verbs
verbs: Set[str] = {
"waitforexitandrun",
"run",
"runinprefix",
"destroyprefix",
"getcompatpath",
"getnativepath",
}
args: Namespace = parse_args()
if getattr(args, "config", None):
set_env_toml(env, args)
else:
check_env(env)
set_env(env, args)
if getattr(args, "verb", None) and getattr(args, "verb", None) in verbs:
verb = getattr(args, "verb", None)
env["STEAM_COMPAT_APP_ID"] = env["GAMEID"]
env["SteamAppId"] = env["STEAM_COMPAT_APP_ID"]
env["SteamGameId"] = env["SteamAppId"]
env["WINEPREFIX"] = Path(env["WINEPREFIX"]).expanduser().as_posix()
env["PROTONPATH"] = Path(env["PROTONPATH"]).expanduser().as_posix()
env["STEAM_COMPAT_DATA_PATH"] = env["WINEPREFIX"]
env["STEAM_COMPAT_SHADER_PATH"] = env["STEAM_COMPAT_DATA_PATH"] + "/shadercache"
env["STEAM_COMPAT_INSTALL_PATH"] = Path(env["EXE"]).parent.expanduser().as_posix()
env["EXE"] = Path(env["EXE"]).expanduser().as_posix()
env["STEAM_COMPAT_TOOL_PATHS"] = (
env["PROTONPATH"] + ":" + Path(__file__).parent.as_posix()
)
env["STEAM_COMPAT_MOUNTS"] = env["STEAM_COMPAT_TOOL_PATHS"]
# Create an empty Proton prefix when asked
if not getattr(args, "exe", None) and not getattr(args, "config", None):
env["EXE"] = ""
env["STEAM_COMPAT_INSTALL_PATH"] = ""
verb = "waitforexitandrun"
# Game Drive functionality
gamelauncher_plugins.enable_steam_game_drive(env)
# Set all environment variable
# NOTE: `env` after this block should be read only
for key, val in env.items():
print(f"Setting environment variable: {key}={val}")
os.environ[key] = val
build_command(env, command, verb)
print(f"The following command will be executed: {command}")
subprocess.run(command, check=True, stdout=subprocess.PIPE, text=True)
if __name__ == "__main__":
main()

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import os
from pathlib import Path
from typing import Dict, Set
def enable_steam_game_drive(env: Dict[str, str]):
"""Enable Steam Game Drive functionality.
Expects STEAM_COMPAT_INSTALL_PATH to be set
STEAM_RUNTIME_LIBRARY_PATH will not be set if the exe directory does not exist
"""
paths: Set[str] = set()
root: Path = Path("/")
# Check for mount points going up toward the root
# NOTE: Subvolumes can be mount points
for path in Path(env["STEAM_COMPAT_INSTALL_PATH"]).parents:
if path.is_mount() and path != root:
if env["STEAM_COMPAT_LIBRARY_PATHS"]:
env["STEAM_COMPAT_LIBRARY_PATHS"] = (
env["STEAM_COMPAT_LIBRARY_PATHS"] + ":" + path.as_posix()
)
else:
env["STEAM_COMPAT_LIBRARY_PATHS"] = path.as_posix()
break
if "LD_LIBRARY_PATH" in os.environ:
paths.add(Path(os.environ["LD_LIBRARY_PATH"]).as_posix())
if env["STEAM_COMPAT_INSTALL_PATH"]:
paths.add(env["STEAM_COMPAT_INSTALL_PATH"])
# Hard code for now because these paths seem to be pretty standard
# This way we avoid shelling to ldconfig
paths.add("/usr/lib")
paths.add("/usr/lib32")
env["STEAM_RUNTIME_LIBRARY_PATH"] = ":".join(list(paths))
return env

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# Exclude a variety of commonly ignored directories.
exclude = [
".bzr",
".direnv",
".eggs",
".git",
".git-rewrite",
".hg",
".ipynb_checkpoints",
".mypy_cache",
".nox",
".pants.d",
".pyenv",
".pytest_cache",
".pytype",
".ruff_cache",
".svn",
".tox",
".venv",
".vscode",
"__pypackages__",
"_build",
"buck-out",
"build",
"dist",
"node_modules",
"site-packages",
"venv",
]
# Same as Black.
line-length = 88
indent-width = 4
# Assume Python 3.8
target-version = "py38"
[lint]
# Enable Pyflakes (`F`) and a subset of the pycodestyle (`E`) codes by default.
# Unlike Flake8, Ruff doesn't enable pycodestyle warnings (`W`) or
# McCabe complexity (`C901`) by default.
select = ["E4", "E7", "E9", "F", "RET", "PTH", "D", "W", "BLE001", "EM"]
ignore = ["D100", "D203", "D213"]
# Allow fix for all enabled rules (when `--fix`) is provided.
fixable = ["ALL"]
unfixable = []
# Allow unused variables when underscore-prefixed.
dummy-variable-rgx = "^(_+|(_+[a-zA-Z0-9_]*[a-zA-Z0-9]+?))$"
[format]
# Like Black, use double quotes for strings.
quote-style = "double"
# Like Black, indent with spaces, rather than tabs.
indent-style = "space"
# Like Black, respect magic trailing commas.
skip-magic-trailing-comma = false
# Like Black, automatically detect the appropriate line ending.
line-ending = "auto"
# Enable auto-formatting of code examples in docstrings. Markdown,
# reStructuredText code/literal blocks and doctests are all supported.
#
# This is currently disabled by default, but it is planned for this
# to be opt-out in the future.
docstring-code-format = false
# Set the line length limit used when formatting code snippets in
# docstrings.
#
# This only has an effect when the `docstring-code-format` setting is
# enabled.
docstring-code-line-length = "dynamic"