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https://github.com/tcsenpai/UWINE.git
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set proton version path as an envvar instead of a gamelauncher.sh arguement
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parent
2815802f8b
commit
3fffd1ad06
@ -2,9 +2,10 @@
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set -x
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if [[ -z $1 ]] || [[ -z $2 ]] || [[ -z $WINEPREFIX ]] || [[ -z $GAMEID ]]; then
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echo "Usage: WINEPREFIX=/path-to-prefix GAMEID=makeoneup ./gamelauncher.sh <proton-path> <executable-path> <arguements>"
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echo 'Ex: WINEPREFIX=$HOME/Games/epic-games-store GAMEID=egs ./gamelauncher.sh "$HOME/.steam/steam/compatibilitytools.d/GE-Proton8-28" "$HOME/Games/epic-games-store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" "-opengl -SkipBuildPatchPrereq"'
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if [[ -z $1 ]] || [[ -z $2 ]] || [[ -z $WINEPREFIX ]] || [[ -z $GAMEID ]] || [[ -z $PROTONPATH ]]; then
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echo "Usage: WINEPREFIX=/path-to-prefix GAMEID=makeoneup PROTONPATH=<protonpath> ./gamelauncher.sh <executable-path> <arguements>"
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echo 'Ex:'
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echo 'WINEPREFIX=$HOME/Games/epic-games-store GAMEID=egs PROTONPATH="$HOME/.steam/steam/compatibilitytools.d/GE-Proton8-28" ./gamelauncher.sh "$HOME/Games/epic-games-store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" "-opengl -SkipBuildPatchPrereq"'
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exit 1
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fi
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if [[ $WINEPREFIX ]]; then
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@ -14,7 +15,7 @@ if [[ $WINEPREFIX ]]; then
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ln -s "$WINEPREFIX" "$WINEPREFIX"/pfx
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touch "$WINEPREFIX"/tracked_files
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fi
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export PROTONPATH="$1"
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export PROTONPATH="$PROTONPATH"
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export STEAM_COMPAT_APP_ID="$GAMEID"
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export SteamAppId="$STEAM_COMPAT_APP_ID"
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export STEAM_COMPAT_TOOL_PATHS=''
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@ -28,8 +29,8 @@ export STEAM_COMPAT_SHADER_PATH="$STEAM_COMPAT_DATA_PATH"/shadercache
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export PROTON_CRASH_REPORT_DIR='/tmp/ULWGL_crashreports'
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export FONTCONFIG_PATH=''
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export EXE="$2"
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shift 2
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export EXE="$1"
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shift 1
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export LAUNCHARGS="$@"
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me="$(readlink -f "$0")"
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here="${me%/*}"
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