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ulwgl_test: update test for non-existent WINEPREFIX
- When the user sets a path to WINEPREFIX that doesn't exists, we should always create the directories and set the environment variable on their behalf.
- Related to 39b48b4c2c
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@ -1467,19 +1467,34 @@ class TestGameLauncher(unittest.TestCase):
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def test_env_wine_dir(self):
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def test_env_wine_dir(self):
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"""Test check_env when $WINEPREFIX is not a directory.
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"""Test check_env when $WINEPREFIX is not a directory.
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An error should not be raised if a WINEPREFIX is set but the path has not been created.
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When the user specifies a WINEPREFIX that doesn't exist, make the dirs on their behalf and set it
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An error should not be raised in the process
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"""
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"""
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# Set a path does not exist
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os.environ["WINEPREFIX"] = "./foo"
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os.environ["WINEPREFIX"] = "./foo"
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os.environ["GAMEID"] = self.test_file
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os.environ["GAMEID"] = self.test_file
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os.environ["PROTONPATH"] = self.test_file
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os.environ["PROTONPATH"] = self.test_file
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ulwgl_run.check_env(self.env)
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self.assertEqual(
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self.assertFalse(
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Path(os.environ["WINEPREFIX"]).is_dir(),
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Path(os.environ["WINEPREFIX"]).exists(),
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True,
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"Expected WINEPREFIX to not exist before check_env",
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"Expected WINEPREFIX to be created if not already exist",
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)
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)
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if Path(os.environ["WINEPREFIX"]).is_dir():
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rmtree(os.environ["WINEPREFIX"])
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ulwgl_run.check_env(self.env)
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# After this, the WINEPREFIX and new dirs should be created for the user
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self.assertTrue(
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Path(self.env["WINEPREFIX"]).exists(),
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"Expected WINEPREFIX to exist after check_env",
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)
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self.assertEqual(
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self.env["WINEPREFIX"],
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os.environ["WINEPREFIX"],
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"Expected the WINEPREFIX to be set",
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)
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if Path(self.env["WINEPREFIX"]).is_dir():
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Path(self.env["WINEPREFIX"]).rmdir()
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def test_env_vars_paths(self):
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def test_env_vars_paths(self):
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"""Test check_env when setting unexpanded paths for $WINEPREFIX and $PROTONPATH."""
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"""Test check_env when setting unexpanded paths for $WINEPREFIX and $PROTONPATH."""
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