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fix readme usage section
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@ -31,10 +31,14 @@ When you use `gamelauncher.sh` to run a game, it uses the specified WINEPREFIX,
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# HOW DO I USE IT?
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# HOW DO I USE IT?
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Usage:
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Usage:
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`WINEPREFIX=<wine-prefix-path> GAMEID=<ulwgl-id> PROTONPATH=<proton-version-path> ./gamelauncher.sh <executable-path> <arguements>`
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`WINEPREFIX=<wine-prefix-path> GAMEID=<ulwgl-id> PROTONPATH=<proton-version-path> ./gamelauncher.sh <executable-path> <arguements>`
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Ex:
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Ex:
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`WINEPREFIX=$HOME/Games/epic-games-store GAMEID=egs PROTONPATH="$HOME/.steam/steam/compatibilitytools.d/GE-Proton8-28" ./gamelauncher.sh "$HOME/Games/epic-games-store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" "-opengl -SkipBuildPatchPrereq"`
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`WINEPREFIX=$HOME/Games/epic-games-store GAMEID=egs PROTONPATH="$HOME/.steam/steam/compatibilitytools.d/GE-Proton8-28" ./gamelauncher.sh "$HOME/Games/epic-games-store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" "-opengl -SkipBuildPatchPrereq"`
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# WHAT DOES THIS MEAN FOR OTHER LAUNCHERS (lutris/bottles/heroic/legendary,etc):
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# WHAT DOES THIS MEAN FOR OTHER LAUNCHERS (lutris/bottles/heroic/legendary,etc):
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- everyone can use + contribute to the same protonfixes, no more managing individual install scripts per launcher
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- everyone can use + contribute to the same protonfixes, no more managing individual install scripts per launcher
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