gamelauncher.py: support finding _v2-entry-point in $HOME/.local/share

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R1kaB3rN 2024-02-09 20:04:48 -08:00
parent a4c320096d
commit fc9cfb1247
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@ -200,9 +200,26 @@ def set_env_toml(env: Dict[str, str], args: Namespace) -> Dict[str, str]:
def build_command(env: Dict[str, str], command: List[str], verb: str) -> List[str]:
"""Build the command to be executed."""
# NOTE: We must assume _v2-entry-point (ULWGL) is within the same dir as this launcher
# Otherwise, an error can be raised
entry_point: str = Path(Path(__file__).cwd().as_posix() + "/ULWGL").as_posix()
paths: List[Path] = [
Path(Path().home().as_posix() + "/.local/share/ULWGL/ULWGL"),
Path(Path(__file__).cwd().as_posix() + "/ULWGL"),
]
entry_point: str = ""
# Find the ULWGL script in $HOME/.local/share then cwd
for path in paths:
if path.is_file():
entry_point = path.as_posix()
break
# Raise an error if the _v2-entry-point cannot be found
if not entry_point:
home: str = Path().home().as_posix()
dir: str = Path(__file__).cwd().as_posix()
msg: str = (
f"Path to _v2-entry-point cannot be found in: {home}/.local/share or {dir}"
)
raise FileNotFoundError(msg)
if not Path(env.get("PROTONPATH") + "/proton").is_file():
err: str = "The following file was not found in PROTONPATH: proton"