#!/bin/bash set -x if [[ -z $1 ]] || [[ -z $2 ]] || [[ -z $WINEPREFIX ]] || [[ -z $GAMEID ]] || [[ -z $PROTONPATH ]]; then echo "Usage: WINEPREFIX=/path-to-prefix GAMEID=makeoneup PROTONPATH= ./gamelauncher.sh " echo 'Ex:' echo 'WINEPREFIX=$HOME/Games/epic-games-store GAMEID=egs PROTONPATH="$HOME/.steam/steam/compatibilitytools.d/GE-Proton8-28" ./gamelauncher.sh "$HOME/Games/epic-games-store/drive_c/Program Files (x86)/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" "-opengl -SkipBuildPatchPrereq"' exit 1 fi if [[ $WINEPREFIX ]]; then if [[ ! -d "$WINEPREFIX" ]]; then mkdir -p "$WINEPREFIX" fi ln -s "$WINEPREFIX" "$WINEPREFIX"/pfx touch "$WINEPREFIX"/tracked_files fi export PROTONPATH="$PROTONPATH" export STEAM_COMPAT_APP_ID="$GAMEID" export SteamAppId="$STEAM_COMPAT_APP_ID" export STEAM_COMPAT_TOOL_PATHS='' export STEAM_COMPAT_LIBRARY_PATHS='' export STEAM_COMPAT_MOUNTS='' export STEAM_COMPAT_INSTALL_PATH="$PROTONPATH" export STEAM_COMPAT_CLIENT_INSTALL_PATH='' export STEAM_COMPAT_DATA_PATH="$WINEPREFIX" export STEAM_COMPAT_SHADER_PATH="$STEAM_COMPAT_DATA_PATH"/shadercache export PROTON_CRASH_REPORT_DIR='/tmp/ULWGL_crashreports' export FONTCONFIG_PATH='' export EXE="$1" shift 1 export LAUNCHARGS="$@" me="$(readlink -f "$0")" here="${me%/*}" $here/ULWGL --verb=waitforexitandrun -- "$PROTONPATH"/proton waitforexitandrun "$EXE" $LAUNCHARGS