UWINE/gamelauncher_test.py

887 lines
31 KiB
Python

import unittest
import gamelauncher
import os
import argparse
from argparse import Namespace
from unittest.mock import patch
from pathlib import Path
from tomllib import TOMLDecodeError
from shutil import rmtree
import re
import gamelauncher_plugins
class TestGameLauncher(unittest.TestCase):
"""Test suite for gamelauncher.py.
TODO: test for mutually exclusive options
"""
def setUp(self):
"""Create the test directory, exe and environment variables."""
self.env = {
"WINEPREFIX": "",
"GAMEID": "",
"PROTON_CRASH_REPORT_DIR": "/tmp/ULWGL_crashreports",
"PROTONPATH": "",
"STEAM_COMPAT_APP_ID": "",
"STEAM_COMPAT_TOOL_PATHS": "",
"STEAM_COMPAT_LIBRARY_PATHS": "",
"STEAM_COMPAT_MOUNTS": "",
"STEAM_COMPAT_INSTALL_PATH": "",
"STEAM_COMPAT_CLIENT_INSTALL_PATH": "",
"STEAM_COMPAT_DATA_PATH": "",
"STEAM_COMPAT_SHADER_PATH": "",
"FONTCONFIG_PATH": "",
"EXE": "",
"SteamAppId": "",
"SteamGameId": "",
"STEAM_RUNTIME_LIBRARY_PATH": "",
"ULWGL_ID": "",
"STORE": "",
"PROTON_VERB": "",
}
self.test_opts = "-foo -bar"
# Proton verb
# Used when testing build_command
self.test_verb = "waitforexitandrun"
# Test directory
self.test_file = "./tmp.WMYQiPb9A"
# Executable
self.test_exe = self.test_file + "/" + "foo"
Path(self.test_file).mkdir(exist_ok=True)
Path(self.test_exe).touch()
def tearDown(self):
"""Unset environment variables and delete test files after each test."""
for key, val in self.env.items():
if key in os.environ:
os.environ.pop(key)
if Path(self.test_file).exists():
rmtree(self.test_file)
def test_game_drive_empty(self):
"""Test enable_steam_game_drive.
Empty WINE prefixes can be created by passing an empty string to --exe
During this process, we attempt to prepare setting up game drive and set the values for STEAM_RUNTIME_LIBRARY_PATH and STEAM_COMPAT_INSTALL_PATHS
The resulting value of those variables should be colon delimited string with no leading colons and contain only /usr/lib or /usr/lib32
"""
args = None
result_gamedrive = None
Path(self.test_file + "/proton").touch()
# Replicate main's execution and test up until enable_steam_game_drive
with patch("sys.argv", ["", ""]):
os.environ["WINEPREFIX"] = self.test_file
os.environ["PROTONPATH"] = self.test_file
os.environ["GAMEID"] = self.test_file
os.environ["STORE"] = self.test_file
# Args
args = gamelauncher.parse_args()
# Config
gamelauncher.check_env(self.env)
# Prefix
gamelauncher.setup_pfx(self.env["WINEPREFIX"])
# Env
gamelauncher.set_env(self.env, args)
# Game drive
result_gamedrive = gamelauncher_plugins.enable_steam_game_drive(self.env)
for key, val in self.env.items():
os.environ[key] = val
# Game drive
self.assertTrue(result_gamedrive is self.env, "Expected the same reference")
self.assertTrue(
self.env["STEAM_RUNTIME_LIBRARY_PATH"],
"Expected two elements in STEAM_RUNTIME_LIBRARY_PATHS",
)
# We just expect /usr/lib and /usr/lib32
self.assertEqual(
len(self.env["STEAM_RUNTIME_LIBRARY_PATH"].split(":")),
2,
"Expected two values in STEAM_RUNTIME_LIBRARY_PATH",
)
# We need to sort the elements because the values were originally in a set
str1, str2 = [*sorted(self.env["STEAM_RUNTIME_LIBRARY_PATH"].split(":"))]
# Check that there are no trailing colons or unexpected characters
self.assertEqual(str1, "/usr/lib", "Expected /usr/lib")
self.assertEqual(str2, "/usr/lib32", "Expected /usr/lib32")
# Both of these values should be empty still after calling enable_steam_game_drive
self.assertFalse(
self.env["STEAM_COMPAT_INSTALL_PATH"],
"Expected STEAM_COMPAT_INSTALL_PATH to be empty when passing an empty EXE",
)
self.assertFalse(self.env["EXE"], "Expected EXE to be empty on empty string")
def test_build_command_nofile(self):
"""Test build_command.
A FileNotFoundError should be raised if $PROTONPATH/proton does not exist
NOTE: Also, FileNotFoundError will be raised if the _v2-entry-point (ULWGL) is not in $HOME/.local/share/ULWGL or in cwd
"""
test_toml = "foo.toml"
toml_str = f"""
[ulwgl]
prefix = "{self.test_file}"
proton = "{self.test_file}"
game_id = "{self.test_file}"
launch_args = ["{self.test_file}"]
exe = "{self.test_exe}"
"""
toml_path = self.test_file + "/" + test_toml
result = None
test_command = []
Path(toml_path).touch()
with Path(toml_path).open(mode="w") as file:
file.write(toml_str)
with patch.object(
gamelauncher,
"parse_args",
return_value=argparse.Namespace(config=toml_path),
):
# Args
result = gamelauncher.parse_args()
# Config
gamelauncher.set_env_toml(self.env, result)
# Prefix
gamelauncher.setup_pfx(self.env["WINEPREFIX"])
# Env
gamelauncher.set_env(self.env, result)
# Game drive
gamelauncher_plugins.enable_steam_game_drive(self.env)
for key, val in self.env.items():
os.environ[key] = val
# Build
with self.assertRaisesRegex(FileNotFoundError, "proton"):
gamelauncher.build_command(self.env, test_command)
def test_build_command_toml(self):
"""Test build_command.
After parsing a valid TOML file, be sure we do not raise a FileNotFoundError
"""
test_toml = "foo.toml"
toml_str = f"""
[ulwgl]
prefix = "{self.test_file}"
proton = "{self.test_file}"
game_id = "{self.test_file}"
launch_args = ["{self.test_file}", "{self.test_file}"]
exe = "{self.test_exe}"
"""
toml_path = self.test_file + "/" + test_toml
result = None
test_command = []
test_command_result = None
Path(self.test_file + "/proton").touch()
Path(toml_path).touch()
with Path(toml_path).open(mode="w") as file:
file.write(toml_str)
with patch.object(
gamelauncher,
"parse_args",
return_value=argparse.Namespace(config=toml_path),
):
# Args
result = gamelauncher.parse_args()
# Config
gamelauncher.set_env_toml(self.env, result)
# Prefix
gamelauncher.setup_pfx(self.env["WINEPREFIX"])
# Env
gamelauncher.set_env(self.env, result)
# Game drive
gamelauncher_plugins.enable_steam_game_drive(self.env)
for key, val in self.env.items():
os.environ[key] = val
# Build
test_command_result = gamelauncher.build_command(self.env, test_command)
self.assertTrue(
test_command_result is test_command, "Expected the same reference"
)
# Verify contents of the command
entry_point, opt1, verb, opt2, proton, verb2, exe = [*test_command]
# The entry point dest could change. Just check if there's a value
self.assertTrue(entry_point, "Expected an entry point")
self.assertEqual(opt1, "--verb", "Expected --verb")
self.assertEqual(verb, self.test_verb, "Expected a verb")
self.assertEqual(opt2, "--", "Expected --")
self.assertEqual(
proton,
Path(self.env.get("PROTONPATH") + "/proton").as_posix(),
"Expected the proton file",
)
self.assertEqual(verb2, self.test_verb, "Expected a verb")
self.assertEqual(exe, self.env["EXE"], "Expected the EXE")
def test_build_command(self):
"""Test build_command.
After parsing valid environment variables set by the user, be sure we do not raise a FileNotFoundError
NOTE: Also, FileNotFoundError will be raised if the _v2-entry-point (ULWGL) is not in $HOME/.local/share/ULWGL or in cwd
"""
result_args = None
test_command = []
# Mock the /proton file
Path(self.test_file + "/proton").touch()
with patch("sys.argv", ["", self.test_exe]):
os.environ["WINEPREFIX"] = self.test_file
os.environ["PROTONPATH"] = self.test_file
os.environ["GAMEID"] = self.test_file
os.environ["STORE"] = self.test_file
# Args
result_args = gamelauncher.parse_args()
# Config
gamelauncher.check_env(self.env)
# Prefix
gamelauncher.setup_pfx(self.env["WINEPREFIX"])
# Env
gamelauncher.set_env(self.env, result_args)
# Game drive
gamelauncher_plugins.enable_steam_game_drive(self.env)
for key, val in self.env.items():
os.environ[key] = val
# Build
test_command = gamelauncher.build_command(self.env, test_command)
self.assertIsInstance(test_command, list, "Expected a List from build_command")
self.assertEqual(
len(test_command), 7, "Expected 7 elements in the list from build_command"
)
# Verify contents
entry_point, opt1, verb, opt2, proton, verb2, exe = [*test_command]
# The entry point dest could change. Just check if there's a value
self.assertTrue(entry_point, "Expected an entry point")
self.assertEqual(opt1, "--verb", "Expected --verb")
self.assertEqual(verb, self.test_verb, "Expected a verb")
self.assertEqual(opt2, "--", "Expected --")
self.assertEqual(
proton,
Path(self.env.get("PROTONPATH") + "/proton").as_posix(),
"Expected the proton file",
)
self.assertEqual(verb2, self.test_verb, "Expected a verb")
self.assertEqual(exe, self.env["EXE"], "Expected the EXE")
def test_set_env_toml_config(self):
"""Test set_env_toml when passing a configuration file.
An FileNotFoundError should be raised when passing a TOML file that doesn't exist
"""
test_file = "foo.toml"
with patch.object(
gamelauncher,
"parse_args",
return_value=argparse.Namespace(config=test_file),
):
# Args
result = gamelauncher.parse_args()
self.assertIsInstance(
result, Namespace, "Expected a Namespace from parse_arg"
)
self.assertTrue(vars(result).get("config"), "Expected a value for --config")
# Env
with self.assertRaisesRegex(FileNotFoundError, test_file):
gamelauncher.set_env_toml(self.env, result)
def test_set_env_toml_opts_nofile(self):
"""Test set_env_toml for options that are a file.
An error should not be raised if a launch argument is a file
We allow this behavior to give users flexibility at the cost of security
"""
test_toml = "foo.toml"
toml_path = self.test_file + "/" + test_toml
toml_str = f"""
[ulwgl]
prefix = "{self.test_file}"
proton = "{self.test_file}"
game_id = "{self.test_file}"
launch_args = ["{toml_path}"]
exe = "{self.test_exe}"
"""
result = None
Path(toml_path).touch()
with Path(toml_path).open(mode="w") as file:
file.write(toml_str)
with patch.object(
gamelauncher,
"parse_args",
return_value=argparse.Namespace(config=toml_path),
):
# Args
result = gamelauncher.parse_args()
self.assertIsInstance(
result, Namespace, "Expected a Namespace from parse_arg"
)
self.assertTrue(vars(result).get("config"), "Expected a value for --config")
# Env
gamelauncher.set_env_toml(self.env, result)
# Check if its the TOML file we just created
self.assertTrue(
Path(self.env["EXE"].split(" ")[1]).is_file(),
"Expected a file to be appended to the executable",
)
def test_set_env_toml_nofile(self):
"""Test set_env_toml for values that are not a file.
A FileNotFoundError should be raised if the 'exe' is not a file
"""
test_toml = "foo.toml"
toml_str = f"""
[ulwgl]
prefix = "{self.test_file}"
proton = "{self.test_file}"
game_id = "{self.test_file}"
launch_args = ["{self.test_file}", "{self.test_file}"]
exe = "./bar"
"""
toml_path = self.test_file + "/" + test_toml
result = None
Path(toml_path).touch()
with Path(toml_path).open(mode="w") as file:
file.write(toml_str)
with patch.object(
gamelauncher,
"parse_args",
return_value=argparse.Namespace(config=toml_path),
):
# Args
result = gamelauncher.parse_args()
self.assertIsInstance(
result, Namespace, "Expected a Namespace from parse_arg"
)
self.assertTrue(vars(result).get("config"), "Expected a value for --config")
# Env
with self.assertRaisesRegex(FileNotFoundError, "exe"):
gamelauncher.set_env_toml(self.env, result)
def test_set_env_toml_err(self):
"""Test set_env_toml for valid TOML.
A TOMLDecodeError should be raised for invalid values
"""
test_toml = "foo.toml"
toml_str = f"""
[ulwgl]
prefix = [[
proton = "{self.test_file}"
game_id = "{self.test_file}"
launch_args = ["{self.test_file}", "{self.test_file}"]
"""
toml_path = self.test_file + "/" + test_toml
result = None
Path(toml_path).touch()
with Path(toml_path).open(mode="w") as file:
file.write(toml_str)
with patch.object(
gamelauncher,
"parse_args",
return_value=argparse.Namespace(config=toml_path),
):
# Args
result = gamelauncher.parse_args()
self.assertIsInstance(
result, Namespace, "Expected a Namespace from parse_arg"
)
# Env
with self.assertRaisesRegex(TOMLDecodeError, "Invalid"):
gamelauncher.set_env_toml(self.env, result)
def test_set_env_toml_nodir(self):
"""Test set_env_toml if certain key/value are not a dir.
An IsDirectoryError should be raised if the following keys are not dir: proton, prefix
"""
test_toml = "foo.toml"
toml_str = f"""
[ulwgl]
prefix = "foo"
proton = "foo"
game_id = "{self.test_file}"
launch_args = ["{self.test_file}", "{self.test_file}"]
"""
toml_path = self.test_file + "/" + test_toml
result = None
Path(toml_path).touch()
with Path(toml_path).open(mode="w") as file:
file.write(toml_str)
with patch.object(
gamelauncher,
"parse_args",
return_value=argparse.Namespace(config=toml_path),
):
# Args
result = gamelauncher.parse_args()
self.assertIsInstance(
result, Namespace, "Expected a Namespace from parse_arg"
)
self.assertTrue(vars(result).get("config"), "Expected a value for --config")
# Env
with self.assertRaisesRegex(NotADirectoryError, "proton"):
gamelauncher.set_env_toml(self.env, result)
def test_set_env_toml_tables(self):
"""Test set_env_toml for expected tables.
A ValueError should be raised if the following tables are absent: ulwgl
"""
test_toml = "foo.toml"
toml_str = f"""
[foo]
prefix = "{self.test_file}"
proton = "{self.test_file}"
game_id = "{self.test_file}"
launch_args = ["{self.test_file}", "{self.test_file}"]
"""
toml_path = self.test_file + "/" + test_toml
result = None
Path(toml_path).touch()
with Path(toml_path).open(mode="w") as file:
file.write(toml_str)
with patch.object(
gamelauncher,
"parse_args",
return_value=argparse.Namespace(config=toml_path),
):
# Args
result = gamelauncher.parse_args()
self.assertIsInstance(
result, Namespace, "Expected a Namespace from parse_arg"
)
self.assertTrue(vars(result).get("config"), "Expected a value for --config")
# Env
with self.assertRaisesRegex(ValueError, "ulwgl"):
gamelauncher.set_env_toml(self.env, result)
def test_set_env_toml_paths(self):
"""Test set_env_toml when specifying unexpanded file path values in the config file.
Example: ~/Games/foo.exe
An error should not be raised when passing unexpanded paths to the config file as well as the prefix, proton and exe keys
"""
test_toml = "foo.toml"
pattern = r"^/home/[a-zA-Z]+"
# Replaces the expanded path to unexpanded
# Example: ~/some/path/to/this/file -> /home/foo/path/to/this/file
path_to_tmp = Path(
Path(__file__).cwd().as_posix() + "/" + self.test_file
).as_posix()
path_to_exe = Path(
Path(__file__).cwd().as_posix() + "/" + self.test_exe
).as_posix()
# Replace /home/[a-zA-Z]+ substring in path with tilda
unexpanded_path = re.sub(
pattern,
"~",
path_to_tmp,
)
unexpanded_exe = re.sub(
pattern,
"~",
path_to_exe,
)
toml_str = f"""
[ulwgl]
prefix = "{unexpanded_path}"
proton = "{unexpanded_path}"
game_id = "{unexpanded_path}"
exe = "{unexpanded_exe}"
"""
# Path to TOML in unexpanded form
toml_path = unexpanded_path + "/" + test_toml
result = None
result_set_env = None
Path(toml_path).expanduser().touch()
with Path(toml_path).expanduser().open(mode="w") as file:
file.write(toml_str)
with patch.object(
gamelauncher,
"parse_args",
return_value=argparse.Namespace(config=toml_path),
):
# Args
result = gamelauncher.parse_args()
self.assertIsInstance(
result, Namespace, "Expected a Namespace from parse_arg"
)
self.assertTrue(vars(result).get("config"), "Expected a value for --config")
# Env
result_set_env = gamelauncher.set_env_toml(self.env, result)
self.assertTrue(result_set_env is self.env, "Expected the same reference")
# Check that the paths are still in the unexpanded form after setting the env
# In main, we only expand them after this function exits to prepare for building the command
self.assertEqual(
self.env["EXE"], unexpanded_exe, "Expected path not to be expanded"
)
self.assertEqual(
self.env["PROTONPATH"],
unexpanded_path,
"Expected path not to be expanded",
)
self.assertEqual(
self.env["WINEPREFIX"],
unexpanded_path,
"Expected path not to be expanded",
)
self.assertEqual(
self.env["GAMEID"], unexpanded_path, "Expectd path not to be expanded"
)
def test_set_env_toml(self):
"""Test set_env_toml."""
test_toml = "foo.toml"
toml_str = f"""
[ulwgl]
prefix = "{self.test_file}"
proton = "{self.test_file}"
game_id = "{self.test_file}"
launch_args = ["{self.test_file}", "{self.test_file}"]
exe = "{self.test_exe}"
"""
toml_path = self.test_file + "/" + test_toml
result = None
result_set_env = None
Path(toml_path).touch()
with Path(toml_path).open(mode="w") as file:
file.write(toml_str)
with patch.object(
gamelauncher,
"parse_args",
return_value=argparse.Namespace(config=toml_path),
):
# Args
result = gamelauncher.parse_args()
self.assertIsInstance(
result, Namespace, "Expected a Namespace from parse_arg"
)
self.assertTrue(vars(result).get("config"), "Expected a value for --config")
# Env
result_set_env = gamelauncher.set_env_toml(self.env, result)
self.assertTrue(result_set_env is self.env, "Expected the same reference")
self.assertTrue(self.env["EXE"], "Expected EXE to be set")
self.assertEqual(
self.env["EXE"],
self.test_exe + " " + " ".join([self.test_file, self.test_file]),
"Expectd GAMEID to be set",
)
self.assertEqual(
self.env["PROTONPATH"],
self.test_file,
"Expected PROTONPATH to be set",
)
self.assertEqual(
self.env["WINEPREFIX"],
self.test_file,
"Expected WINEPREFIX to be set",
)
self.assertEqual(
self.env["GAMEID"], self.test_file, "Expectd GAMEID to be set"
)
def test_set_env(self):
"""Test set_env.
Ensure no failures and verify that $EXE
"""
result = None
test_str = "foo"
# Replicate the usage WINEPREFIX= PROTONPATH= GAMEID= STORE= PROTON_VERB= gamelauncher ...
with patch("sys.argv", ["", self.test_exe]):
os.environ["WINEPREFIX"] = self.test_file
os.environ["PROTONPATH"] = self.test_file
os.environ["GAMEID"] = test_str
os.environ["STORE"] = test_str
os.environ["PROTON_VERB"] = self.test_verb
# Args
result = gamelauncher.parse_args()
self.assertEqual(
result[0:], "./tmp.WMYQiPb9A/foo", "Expected EXE to be unexpanded"
)
# Check
gamelauncher.check_env(self.env)
# Prefix
gamelauncher.setup_pfx(self.env["WINEPREFIX"])
# Env
result = gamelauncher.set_env(self.env, result[0:])
self.assertTrue(result is self.env, "Expected the same reference")
path_exe = Path(self.test_exe).expanduser().as_posix()
path_file = Path(self.test_file).expanduser().as_posix()
# After calling set_env all paths should be expanded POSIX form
self.assertEqual(self.env["EXE"], path_exe, "Expected EXE to be expanded")
self.assertEqual(self.env["STORE"], test_str, "Expected STORE to be set")
self.assertEqual(
self.env["PROTONPATH"], path_file, "Expected PROTONPATH to be set"
)
self.assertEqual(
self.env["WINEPREFIX"], path_file, "Expected WINEPREFIX to be set"
)
self.assertEqual(self.env["GAMEID"], test_str, "Expected GAMEID to be set")
self.assertEqual(
self.env["PROTON_VERB"],
self.test_verb,
"Expected PROTON_VERB to be set",
)
def test_setup_pfx_symlinks(self):
"""Test _setup_pfx for valid symlinks.
Ensure that symbolic links to the WINE prefix (pfx) are always in expanded form when passed an unexpanded path.
For example:
if WINEPREFIX is /home/foo/.wine
pfx -> /home/foo/.wine
We do not want the symbolic link such as:
pfx -> ~/.wine
"""
result = None
pattern = r"^/home/[a-zA-Z]+"
unexpanded_path = re.sub(
pattern,
"~",
Path(
Path(self.test_file).cwd().as_posix() + "/" + self.test_file
).as_posix(),
)
result = gamelauncher.setup_pfx(unexpanded_path)
# Replaces the expanded path to unexpanded
# Example: ~/some/path/to/this/file -> /home/foo/path/to/this/file
self.assertIsNone(
result,
"Expected None when creating symbolic link to WINE prefix and tracked_files file",
)
self.assertTrue(
Path(self.test_file + "/pfx").is_symlink(), "Expected pfx to be a symlink"
)
self.assertTrue(
Path(self.test_file + "/tracked_files").is_file(),
"Expected tracked_files to be a file",
)
self.assertTrue(
Path(self.test_file + "/pfx").is_symlink(), "Expected pfx to be a symlink"
)
# Check if the symlink is in its unexpanded form
self.assertEqual(
Path(self.test_file + "/pfx").readlink().as_posix(),
Path(unexpanded_path).expanduser().as_posix(),
)
def test_setup_pfx_paths(self):
"""Test setup_pfx on unexpanded paths.
An error should not be raised when passing paths such as ~/path/to/prefix.
"""
result = None
pattern = r"^/home/[a-zA-Z]+"
unexpanded_path = re.sub(
pattern,
"~",
Path(Path(self.test_file).as_posix()).as_posix(),
)
result = gamelauncher.setup_pfx(unexpanded_path)
# Replaces the expanded path to unexpanded
# Example: ~/some/path/to/this/file -> /home/foo/path/to/this/file
self.assertIsNone(
result,
"Expected None when creating symbolic link to WINE prefix and tracked_files file",
)
self.assertTrue(
Path(self.test_file + "/pfx").is_symlink(), "Expected pfx to be a symlink"
)
self.assertTrue(
Path(self.test_file + "/tracked_files").is_file(),
"Expected tracked_files to be a file",
)
def test_setup_pfx(self):
"""Test setup_pfx."""
result = None
result = gamelauncher.setup_pfx(self.test_file)
self.assertIsNone(
result,
"Expected None when creating symbolic link to WINE prefix and tracked_files file",
)
self.assertTrue(
Path(self.test_file + "/pfx").is_symlink(), "Expected pfx to be a symlink"
)
self.assertTrue(
Path(self.test_file + "/tracked_files").is_file(),
"Expected tracked_files to be a file",
)
def test_parse_args(self):
"""Test parse_args with no options.
There's a requirement to create an empty prefix
A SystemExit should be raised in this case:
./gamelauncher.py
"""
with self.assertRaises(SystemExit):
gamelauncher.parse_args()
def test_parse_args_config(self):
"""Test parse_args --config."""
with patch.object(
gamelauncher,
"parse_args",
return_value=argparse.Namespace(config=self.test_file),
):
result = gamelauncher.parse_args()
self.assertIsInstance(
result, Namespace, "Expected a Namespace from parse_arg"
)
def test_env_proton_dir(self):
"""Test check_env when $PROTONPATH is not a directory.
An ValueError should occur if the value is not a directory
"""
with self.assertRaisesRegex(ValueError, "PROTONPATH"):
os.environ["WINEPREFIX"] = self.test_file
os.environ["GAMEID"] = self.test_file
os.environ["PROTONPATH"] = "./foo"
gamelauncher.check_env(self.env)
self.assertFalse(
Path(os.environ["PROTONPATH"]).is_dir(),
"Expected PROTONPATH to not be a directory",
)
def test_env_wine_dir(self):
"""Test check_env when $WINEPREFIX is not a directory.
An error should not be raised if a WINEPREFIX is set but the path has not been created.
"""
os.environ["WINEPREFIX"] = "./foo"
os.environ["GAMEID"] = self.test_file
os.environ["PROTONPATH"] = self.test_file
gamelauncher.check_env(self.env)
self.assertEqual(
Path(os.environ["WINEPREFIX"]).is_dir(),
True,
"Expected WINEPREFIX to be created if not already exist",
)
if Path(os.environ["WINEPREFIX"]).is_dir():
rmtree(os.environ["WINEPREFIX"])
def test_env_vars_paths(self):
"""Test check_env when setting unexpanded paths for $WINEPREFIX and $PROTONPATH."""
pattern = r"^/home/[a-zA-Z]+"
path_to_tmp = Path(
Path(__file__).cwd().as_posix() + "/" + self.test_file
).as_posix()
# Replace /home/[a-zA-Z]+ substring in path with tilda
unexpanded_path = re.sub(
pattern,
"~",
path_to_tmp,
)
result = None
os.environ["WINEPREFIX"] = unexpanded_path
os.environ["GAMEID"] = self.test_file
os.environ["PROTONPATH"] = unexpanded_path
result = gamelauncher.check_env(self.env)
self.assertTrue(result is self.env, "Expected the same reference")
self.assertEqual(
self.env["WINEPREFIX"], unexpanded_path, "Expected WINEPREFIX to be set"
)
self.assertEqual(
self.env["GAMEID"], self.test_file, "Expected GAMEID to be set"
)
self.assertEqual(
self.env["PROTONPATH"], unexpanded_path, "Expected PROTONPATH to be set"
)
def test_env_vars(self):
"""Test check_env when setting $WINEPREFIX, $GAMEID and $PROTONPATH."""
result = None
os.environ["WINEPREFIX"] = self.test_file
os.environ["GAMEID"] = self.test_file
os.environ["PROTONPATH"] = self.test_file
result = gamelauncher.check_env(self.env)
self.assertTrue(result is self.env, "Expected the same reference")
self.assertEqual(
self.env["WINEPREFIX"], self.test_file, "Expected WINEPREFIX to be set"
)
self.assertEqual(
self.env["GAMEID"], self.test_file, "Expected GAMEID to be set"
)
self.assertEqual(
self.env["PROTONPATH"], self.test_file, "Expected PROTONPATH to be set"
)
def test_env_vars_proton(self):
"""Test check_env when setting only $WINEPREFIX and $GAMEID."""
with self.assertRaisesRegex(ValueError, "PROTONPATH"):
os.environ["WINEPREFIX"] = self.test_file
os.environ["GAMEID"] = self.test_file
gamelauncher.check_env(self.env)
def test_env_vars_wine(self):
"""Test check_env when setting only $WINEPREFIX."""
with self.assertRaisesRegex(ValueError, "GAMEID"):
os.environ["WINEPREFIX"] = self.test_file
gamelauncher.check_env(self.env)
def test_env_vars_none(self):
"""Tests check_env when setting no env vars."""
with self.assertRaisesRegex(ValueError, "WINEPREFIX"):
gamelauncher.check_env(self.env)
if __name__ == "__main__":
unittest.main()