rconuicraft/server.js
2024-11-04 22:25:54 +08:00

177 lines
4.8 KiB
JavaScript

require('dotenv').config();
const express = require('express');
const { Rcon } = require('rcon-client');
const fs = require('fs');
const path = require('path');
const basicAuth = require('express-basic-auth');
const app = express();
const port = process.env.PORT || 3000;
app.use(express.json());
// Basic Authentication
const users = {
[process.env.ADMIN_USERNAME]: process.env.ADMIN_PASSWORD
};
app.use(basicAuth({
users: users,
challenge: true,
realm: 'Minecraft Server Control Panel'
}));
app.use(express.static('public'));
// RCON configuration
const config = {
host: process.env.RCON_HOST,
port: parseInt(process.env.RCON_PORT),
password: process.env.RCON_PASSWORD,
modsPath: process.env.MODS_PATH,
serverPath: process.env.SERVER_PATH
};
let rcon = null;
let serverStats = {
players: 0,
maxPlayers: 0,
tps: 20,
uptime: 0,
mods: []
};
async function connectRcon() {
if (rcon === null || !rcon.connected) {
rcon = await Rcon.connect({
host: config.host,
port: config.port,
password: config.password
});
console.log('RCON authenticated');
}
return rcon;
}
async function getMaxPlayers() {
try {
const propertiesPath = path.join(config.serverPath || '.', 'server.properties');
if (fs.existsSync(propertiesPath)) {
const content = fs.readFileSync(propertiesPath, 'utf8');
const maxPlayersMatch = content.match(/max-players=(\d+)/);
if (maxPlayersMatch) {
return parseInt(maxPlayersMatch[1]);
}
}
const rcon = await connectRcon();
const response = await rcon.send('list');
const match = response.match(/\d+\/(\d+)/);
if (match) {
return parseInt(match[1]);
}
} catch (error) {
console.error('Error getting max players:', error);
}
return 20;
}
function formatBytes(bytes) {
if (bytes === 0) return '0 Bytes';
const k = 1024;
const sizes = ['Bytes', 'KB', 'MB', 'GB'];
const i = Math.floor(Math.log(bytes) / Math.log(k));
return parseFloat((bytes / Math.pow(k, i)).toFixed(2)) + ' ' + sizes[i];
}
async function updateServerStats() {
try {
const rcon = await connectRcon();
const listResponse = await rcon.send('list');
const playerMatch = listResponse.match(/There are (\d+)\/(\d+) players online/);
if (playerMatch) {
serverStats.players = parseInt(playerMatch[1]);
serverStats.maxPlayers = parseInt(playerMatch[2]);
} else {
serverStats.maxPlayers = await getMaxPlayers();
}
try {
const tpsResponse = await rcon.send('tps');
const tpsMatch = tpsResponse.match(/\d+\.\d+/);
if (tpsMatch) {
serverStats.tps = parseFloat(tpsMatch[0]);
}
} catch (e) {
serverStats.tps = 20;
}
try {
const modsDir = config.modsPath;
if (fs.existsSync(modsDir)) {
serverStats.mods = fs.readdirSync(modsDir)
.filter(file => file.endsWith('.jar'))
.map(file => ({
name: file.replace('.jar', ''),
size: formatBytes(fs.statSync(path.join(modsDir, file)).size)
}));
}
} catch (e) {
console.error('Error reading mods:', e);
}
} catch (error) {
console.error('Error updating server stats:', error);
rcon = null;
}
}
app.get('/api/stats', async (req, res) => {
try {
await updateServerStats();
res.json(serverStats);
} catch (error) {
res.status(500).json({ error: error.message });
}
});
app.post('/api/command', async (req, res) => {
const { command } = req.body;
if (!command) {
return res.status(400).json({ success: false, error: 'No command provided' });
}
try {
const rcon = await connectRcon();
const response = await rcon.send(command);
res.json({ success: true, response });
} catch (error) {
res.status(500).json({ success: false, error: error.message });
}
});
// Validate required environment variables
const requiredEnvVars = [
'ADMIN_USERNAME',
'ADMIN_PASSWORD',
'RCON_HOST',
'RCON_PORT',
'RCON_PASSWORD',
'MODS_PATH',
'SERVER_PATH'
];
const missingEnvVars = requiredEnvVars.filter(varName => !process.env[varName]);
if (missingEnvVars.length > 0) {
console.error('Missing required environment variables:', missingEnvVars.join(', '));
process.exit(1);
}
// Start server
app.listen(port, () => {
console.log(`Server running at http://localhost:${port}`);
updateServerStats(); // Initial stats update
setInterval(updateServerStats, 5000); // Update every 5 seconds
});