mirror of
https://github.com/tcsenpai/swingmusic-desktop.git
synced 2025-06-06 11:15:32 +00:00
96 lines
2.6 KiB
JavaScript
96 lines
2.6 KiB
JavaScript
// Modules to control application life and create native browser window
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const { app, BrowserWindow, screen } = require('electron')
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const path = require('node:path')
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require('dotenv').config({path: path.join(__dirname, '.env')})
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const { spawn } = require('child_process');
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let factor = null
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let server = null
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let server_url = null
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// Debug line
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console.log(process.env)
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// Allow launching a local server quickly
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function launchServer() {
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server = spawn('swingmusic_bin/swingmusic', ["--host", "127.0.0.1", "--port", "1970"]); // Defaults to 1970 port
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server.stdout.on('data', (data) => {
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console.log(`[SERVER]: ${data}`);
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});
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server.stderr.on('data', (data) => {
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console.error(`[SERVER ERROR]: ${data}`);
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})
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server.on('error', (error) => {
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console.error(`[SERVER error]: ${error.message}`);
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});
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server.on('close', (code) => {
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console.log(`[SERVER EXITED] child process exited with code ${code}`);
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});
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}
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function determineServer() {
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// Settings for either local or remote server support
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server_url = process.env.SERVER_URL
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if (process.env.START_SERVER == "true") {
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console.log("Launching server")
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// Supports lazy syntax for local server
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if (!server_url || server_url==="") {
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server_url = "http://localhost:1970"
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}
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launchServer()
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} else {
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console.log("Server not launched")
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}
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// Mandatory: we need a server_url here
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if (!server_url || server_url==="") {
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console.log("[FATAL] Server URL is not defined")
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process.exit(-1)
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}
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}
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function createWindow () {
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// Create the browser window.
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const mainWindow = new BrowserWindow({
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icon: "assets/icon.png",
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title: "SwingMusic",
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center: true,
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width: process.env.GEOM_X / factor,
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height: process.env.GEOM_Y / factor,
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webPreferences: {
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zoomFactor: 1.0 / factor,
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nodeIntegration: true,
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}
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})
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// Testing some env variables
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mainWindow.setMenuBarVisibility(false)
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mainWindow.loadURL(server_url, {userAgent: 'swingmusic-desktop'})
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}
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// Create the browser window
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app.whenReady().then(() => {
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// Determining the server
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determineServer()
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console.log("Server is: " + server_url)
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factor = screen.getPrimaryDisplay().scaleFactor;
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console.log("factor: ", factor)
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createWindow()
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app.on('activate', function () {
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// On macOS it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (BrowserWindow.getAllWindows().length === 0) createWindow()
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})
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})
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app.on("before-quit", function() {
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server.kill() // Killing the server if started
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})
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app.on('window-all-closed', function () {
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app.quit()
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}) |