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https://github.com/JanNeuendorf/SVC16.git
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Early work in progress on pixels crate
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Cargo.lock
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1750
Cargo.lock
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@ -1,6 +1,6 @@
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[package]
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name = "svc16"
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version = "0.3.0"
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version = "0.4.0"
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edition = "2021"
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authors = ["Jan Neuendorf"]
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description = "An emulator for a simple virtual computer"
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@ -10,4 +10,7 @@ license="MIT"
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anyhow = "1.0.93"
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clap = { version = "4.5.21", features = ["derive"] }
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minifb = "0.27.0"
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pixels = { git = "https://github.com/parasyte/pixels.git", rev = "d4df286"}
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thiserror = "2.0.3"
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winit = "0.29.5"
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winit_input_helper = "0.16.0"
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@ -6,7 +6,7 @@ pub struct Cli {
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pub program: String,
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#[arg(short, long, default_value = "1", help = "Set the window scaling")]
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pub scaling: usize,
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pub scaling: u32,
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#[arg(
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short,
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176
src/main.rs
176
src/main.rs
@ -1,59 +1,90 @@
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mod cli;
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mod engine;
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use anyhow::{anyhow, Result};
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use anyhow::{anyhow, Context, Result};
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use clap::Parser;
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use cli::Cli;
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use engine::Engine;
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use minifb::{Key, Scale, Window, WindowOptions};
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use minifb::{Scale, Window, WindowOptions};
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use pixels::{Error, Pixels, SurfaceTexture};
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use std::time::Instant;
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use winit::dpi::LogicalSize;
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use winit::error::EventLoopError;
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use winit::event::{Event, WindowEvent};
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use winit::event_loop::EventLoop;
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use winit::keyboard::Key;
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use winit::keyboard::KeyCode;
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use winit::window::WindowBuilder;
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use winit_input_helper::WinitInputHelper;
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const RES: usize = 256;
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fn main() -> Result<()> {
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let cli = Cli::parse();
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let initial_state = read_u16s_from_file(&cli.program)?;
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let mut engine = Engine::new(initial_state);
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let mut options = WindowOptions::default();
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options.scale = match cli.scaling {
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1 => Scale::X1,
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2 => Scale::X2,
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4 => Scale::X4,
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8 => Scale::X8,
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16 => Scale::X16,
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_ => return Err(anyhow!("Scaling must be 1,2,4,8 or 16")),
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let event_loop = EventLoop::new()?;
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let mut input = WinitInputHelper::new();
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let window = {
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let size = LogicalSize::new(
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(RES as u32 * cli.scaling) as f64,
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(RES as u32 * cli.scaling) as f64,
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);
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let min_size = LogicalSize::new((RES) as f64, (RES) as f64);
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WindowBuilder::new()
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.with_title("SVC16")
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.with_inner_size(size)
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.with_min_inner_size(min_size)
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.build(&event_loop)?
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};
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let mut pixels = {
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let window_size = window.inner_size();
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let surface_texture = SurfaceTexture::new(window_size.width, window_size.height, &window);
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Pixels::new(RES as u32, RES as u32, surface_texture)?
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};
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let res = event_loop.run(|event, elwt| {
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// Draw the current frame
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if let Event::WindowEvent {
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event: WindowEvent::RedrawRequested,
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..
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} = event
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{
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// world.draw(pixels.frame_mut());
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if let Err(_) = pixels.render() {
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elwt.exit();
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return;
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}
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}
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let mut image_buffer = vec![0_u32; RES * RES];
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let mut window = Window::new("SVC16", RES, RES, options)?;
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window.set_target_fps(30);
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window.set_cursor_visibility(cli.cursor);
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while window.is_open() && !window.is_key_down(Key::Escape) {
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let mut ipf = 0_usize;
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let start = Instant::now();
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while !engine.wants_to_sync() {
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if let Some(debug_vals) = &cli.debug {
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print_debug_info(debug_vals, &engine);
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// Handle input events
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if input.update(&event) {
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// Close events
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if input.key_pressed(KeyCode::Escape) || input.close_requested() {
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elwt.exit();
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return;
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}
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engine.step()?;
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ipf += 1;
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if ipf >= cli.max_ipf {
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break;
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// Resize the window
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if let Some(size) = input.window_resized() {
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if let Err(_) = pixels.resize_surface(size.width, size.height) {
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elwt.exit();
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return;
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}
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}
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// Update internal state and request a redraw
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// world.update();
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while !engine.wants_to_sync() {
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engine.step().unwrap();
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}
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let (c1, c2) = get_input_code(&input).unwrap();
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let nb = engine.perform_sync(c1, c2);
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update_image_buffer(pixels.frame_mut(), &nb);
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window.request_redraw();
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}
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let frametime = start.elapsed();
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let input_code = get_input_code(&window);
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let screenview = engine.perform_sync(input_code.0, input_code.1);
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update_image_buffer(&mut image_buffer, &screenview);
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window.update_with_buffer(&image_buffer, RES, RES)?;
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if cli.verbose {
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println!(
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"frame needed {} instructions ({}ms)",
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ipf,
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frametime.as_millis()
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);
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}
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}
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});
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Ok(())
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}
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@ -70,52 +101,63 @@ fn read_u16s_from_file(file_path: &str) -> Result<Vec<u16>> {
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Ok(u16s)
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}
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fn rgb565_to_argb(rgb565: u16) -> u32 {
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fn rgb565_to_argb(rgb565: u16) -> (u8, u8, u8) {
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let r = ((rgb565 >> 11) & 0x1F) as u8;
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let g = ((rgb565 >> 5) & 0x3F) as u8;
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let b = (rgb565 & 0x1F) as u8;
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let r = (r << 3) | (r >> 2);
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let g = (g << 2) | (g >> 4);
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let b = (b << 3) | (b >> 2);
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(0xFF << 24) | ((r as u32) << 16) | ((g as u32) << 8) | (b as u32)
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(r, g, b)
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// (0xFF << 24) | ((r as u32) << 16) | ((g as u32) << 8) | (b as u32)
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}
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fn update_image_buffer(imbuff: &mut Vec<u32>, screen: &[u16; RES * RES]) {
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fn update_image_buffer(imbuff: &mut [u8], screen: &[u16; RES * RES]) {
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for i in 0..RES * RES {
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*imbuff.get_mut(i).expect("Error with image buffer") = rgb565_to_argb(screen[i]);
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let col = rgb565_to_argb(screen[i]);
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*imbuff.get_mut(4 * i).expect("Error with image buffer") = col.0;
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*imbuff.get_mut(4 * i + 1).expect("Error with image buffer") = col.1;
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*imbuff.get_mut(4 * i + 2).expect("Error with image buffer") = col.2;
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*imbuff.get_mut(4 * i + 3).expect("Error with image buffer") = 255;
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}
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}
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fn get_input_code(window: &Window) -> (u16, u16) {
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let mp = window.get_mouse_pos(minifb::MouseMode::Clamp).unwrap();
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let pos_code = mp.1 as u16 * 256 + mp.0 as u16;
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fn get_input_code(input: &WinitInputHelper) -> Result<(u16, u16)> {
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let mp = input.cursor().unwrap_or((0., 0.));
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// let mp = (100., 100.);
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dbg!(mp);
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let pos_code = (mp.1 as u16 * 256) + mp.0 as u16;
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let mut key_code = 0_u16;
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if window.get_mouse_down(minifb::MouseButton::Left) || window.is_key_down(Key::Space) {
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if input.key_pressed(KeyCode::Space) || input.mouse_pressed(winit::event::MouseButton::Left) {
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key_code += 1;
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}
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if window.get_mouse_down(minifb::MouseButton::Right) || window.is_key_down(Key::B) {
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key_code += 2;
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}
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if window.is_key_down(Key::Up) || window.is_key_down(Key::W) {
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key_code += 4;
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}
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if window.is_key_down(Key::Down) || window.is_key_down(Key::S) {
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key_code += 8;
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}
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if window.is_key_down(Key::Left) || window.is_key_down(Key::A) {
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key_code += 16;
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}
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if window.is_key_down(Key::Right) || window.is_key_down(Key::D) {
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key_code += 32;
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}
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if window.is_key_down(Key::N) {
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key_code += 64;
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}
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if window.is_key_down(Key::M) {
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key_code += 128;
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}
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// if window.get_mouse_down(minifb::MouseButton::Left) || window.is_key_down(Key::Space) {
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// key_code += 1;
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// }
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// if window.get_mouse_down(minifb::MouseButton::Right) || window.is_key_down(Key::B) {
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// key_code += 2;
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// }
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// if window.is_key_down(Key::Up) || window.is_key_down(Key::W) {
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// key_code += 4;
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// }
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// if window.is_key_down(Key::Down) || window.is_key_down(Key::S) {
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// key_code += 8;
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// }
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// if window.is_key_down(Key::Left) || window.is_key_down(Key::A) {
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// key_code += 16;
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// }
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// if window.is_key_down(Key::Right) || window.is_key_down(Key::D) {
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// key_code += 32;
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// }
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// if window.is_key_down(Key::N) {
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// key_code += 64;
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// }
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// if window.is_key_down(Key::M) {
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// key_code += 128;
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// }
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(pos_code, key_code)
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// todo!();
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Ok((pos_code, key_code))
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}
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fn print_debug_info(debug_vals: &Vec<u16>, engine: &Engine) {
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