SVC16/src/main.rs
2024-12-19 02:12:00 +01:00

181 lines
5.6 KiB
Rust

mod cli;
mod engine;
use anyhow::{anyhow, Context, Result};
use clap::Parser;
use cli::Cli;
use engine::Engine;
use minifb::{Scale, Window, WindowOptions};
use pixels::{Error, Pixels, SurfaceTexture};
use std::time::Instant;
use winit::dpi::LogicalSize;
use winit::error::EventLoopError;
use winit::event::{Event, WindowEvent};
use winit::event_loop::EventLoop;
use winit::keyboard::Key;
use winit::keyboard::KeyCode;
use winit::window::WindowBuilder;
use winit_input_helper::WinitInputHelper;
const RES: usize = 256;
fn main() -> Result<()> {
let cli = Cli::parse();
let initial_state = read_u16s_from_file(&cli.program)?;
let mut engine = Engine::new(initial_state);
let event_loop = EventLoop::new()?;
let mut input = WinitInputHelper::new();
let window = {
let size = LogicalSize::new(
(RES as u32 * cli.scaling) as f64,
(RES as u32 * cli.scaling) as f64,
);
let min_size = LogicalSize::new((RES) as f64, (RES) as f64);
WindowBuilder::new()
.with_title("SVC16")
.with_inner_size(size)
.with_min_inner_size(min_size)
.build(&event_loop)?
};
let mut pixels = {
let window_size = window.inner_size();
let surface_texture = SurfaceTexture::new(window_size.width, window_size.height, &window);
Pixels::new(RES as u32, RES as u32, surface_texture)?
};
let res = event_loop.run(|event, elwt| {
// Draw the current frame
if let Event::WindowEvent {
event: WindowEvent::RedrawRequested,
..
} = event
{
// world.draw(pixels.frame_mut());
if let Err(_) = pixels.render() {
elwt.exit();
return;
}
}
// Handle input events
if input.update(&event) {
// Close events
if input.key_pressed(KeyCode::Escape) || input.close_requested() {
elwt.exit();
return;
}
// Resize the window
if let Some(size) = input.window_resized() {
if let Err(_) = pixels.resize_surface(size.width, size.height) {
elwt.exit();
return;
}
}
// Update internal state and request a redraw
// world.update();
while !engine.wants_to_sync() {
engine.step().unwrap();
}
let (c1, c2) = get_input_code(&input).unwrap();
let nb = engine.perform_sync(c1, c2);
update_image_buffer(pixels.frame_mut(), &nb);
window.request_redraw();
}
});
Ok(())
}
fn read_u16s_from_file(file_path: &str) -> Result<Vec<u16>> {
use std::io::{BufReader, Read};
let file = std::fs::File::open(file_path)?;
let mut reader = BufReader::new(file);
let mut buffer = [0u8; 2];
let mut u16s = Vec::new();
while reader.read_exact(&mut buffer).is_ok() {
let value = u16::from_le_bytes(buffer);
u16s.push(value);
}
Ok(u16s)
}
fn rgb565_to_argb(rgb565: u16) -> (u8, u8, u8) {
let r = ((rgb565 >> 11) & 0x1F) as u8;
let g = ((rgb565 >> 5) & 0x3F) as u8;
let b = (rgb565 & 0x1F) as u8;
let r = (r << 3) | (r >> 2);
let g = (g << 2) | (g >> 4);
let b = (b << 3) | (b >> 2);
(r, g, b)
// (0xFF << 24) | ((r as u32) << 16) | ((g as u32) << 8) | (b as u32)
}
fn update_image_buffer(imbuff: &mut [u8], screen: &[u16; RES * RES]) {
for i in 0..RES * RES {
let col = rgb565_to_argb(screen[i]);
*imbuff.get_mut(4 * i).expect("Error with image buffer") = col.0;
*imbuff.get_mut(4 * i + 1).expect("Error with image buffer") = col.1;
*imbuff.get_mut(4 * i + 2).expect("Error with image buffer") = col.2;
*imbuff.get_mut(4 * i + 3).expect("Error with image buffer") = 255;
}
}
fn get_input_code(input: &WinitInputHelper) -> Result<(u16, u16)> {
let mp = input.cursor().unwrap_or((0., 0.));
// let mp = (100., 100.);
dbg!(mp);
let pos_code = (mp.1 as u16 * 256) + mp.0 as u16;
let mut key_code = 0_u16;
if input.key_pressed(KeyCode::Space) || input.mouse_pressed(winit::event::MouseButton::Left) {
key_code += 1;
}
// if window.get_mouse_down(minifb::MouseButton::Left) || window.is_key_down(Key::Space) {
// key_code += 1;
// }
// if window.get_mouse_down(minifb::MouseButton::Right) || window.is_key_down(Key::B) {
// key_code += 2;
// }
// if window.is_key_down(Key::Up) || window.is_key_down(Key::W) {
// key_code += 4;
// }
// if window.is_key_down(Key::Down) || window.is_key_down(Key::S) {
// key_code += 8;
// }
// if window.is_key_down(Key::Left) || window.is_key_down(Key::A) {
// key_code += 16;
// }
// if window.is_key_down(Key::Right) || window.is_key_down(Key::D) {
// key_code += 32;
// }
// if window.is_key_down(Key::N) {
// key_code += 64;
// }
// if window.is_key_down(Key::M) {
// key_code += 128;
// }
// todo!();
Ok((pos_code, key_code))
}
fn print_debug_info(debug_vals: &Vec<u16>, engine: &Engine) {
let ptr = engine.get_instruction_pointer();
let inst = engine.read_instruction();
for d in debug_vals {
println!("@{}={}", d, engine.get(*d));
}
println!(
"prt:{}, opcode:{}, args:[{},{},{}], @args:[{},{},{}]",
ptr,
inst[0],
inst[1],
inst[2],
inst[3],
engine.get(inst[1]),
engine.get(inst[2]),
engine.get(inst[3])
);
}