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Added a more advanced example game
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@ -29,7 +29,8 @@ Use `--help` to get a list of available subcommands.
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I do not want to provide an assembler, any kind of compiler or even any ideas about things like call conventions.
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The idea is that you have to build that yourself. You can play a game from the example folder to get an idea of what can be built.
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<div align="center">
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<img src="examples/rectavoider.gif" alt="Logo" width="500"/>
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<img src="examples/spikeavoider.gif" alt="Logo" width="220"/>
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<img src="examples/rectavoider.gif" alt="Logo" width="220"/>
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</div>
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@ -75,7 +76,7 @@ The coordinate $(x,y)$ of the screen maps to the index $256y+x$ in the screen-bu
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### Input
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<div align="left">
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<div align="left">
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<img src="examples/input_tester.gif" alt="Input demo" width="200"/>
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</div>
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@ -227,5 +228,4 @@ feel free to open an issue.
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- [ ] Write a very detailed specification document
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- In progress (see *specification* directory)
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- [ ] Create a more advanced example program
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- [ ] Test the reference emulator on different platforms
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