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GameDB: Set tolerance for Spider-Man games
Glitch polygons due to sign flipping because coordinates are up around the 1024 range (CPU::PGXP::TruncateVertexPosition()).
This commit is contained in:
parent
41ee9d9ff0
commit
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@ -154899,6 +154899,8 @@ SLES-02886:
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traits:
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traits:
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Neversoft Entertainment"
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developer: "Neversoft Entertainment"
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@ -154921,6 +154923,8 @@ SLES-02887:
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traits:
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traits:
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Neversoft Entertainment"
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developer: "Neversoft Entertainment"
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@ -154943,6 +154947,8 @@ SLES-02888:
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traits:
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traits:
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Neversoft Entertainment"
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developer: "Neversoft Entertainment"
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@ -154965,6 +154971,8 @@ SLES-02889:
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traits:
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traits:
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Neversoft Entertainment"
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developer: "Neversoft Entertainment"
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@ -154987,6 +154995,8 @@ SLPM-86739:
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traits:
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traits:
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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codes:
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codes:
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- SLPM-86739
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- SLPM-86739
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- SLPM-87163
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- SLPM-87163
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@ -155015,6 +155025,8 @@ SLES-02890:
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traits:
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traits:
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Neversoft Entertainment"
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developer: "Neversoft Entertainment"
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@ -155040,6 +155052,8 @@ SLUS-00875:
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traits:
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traits:
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForceRecompilerICache # Game is very timing sensitive.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Neversoft Entertainment"
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developer: "Neversoft Entertainment"
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@ -155061,6 +155075,8 @@ SLES-03623:
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Vicarious Visions"
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developer: "Vicarious Visions"
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@ -155082,6 +155098,8 @@ SLES-03625:
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Vicarious Visions"
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developer: "Vicarious Visions"
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@ -155103,6 +155121,8 @@ SLPM-87073:
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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metadata:
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metadata:
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publisher: "Success"
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publisher: "Success"
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developer: "Vicarious Visions"
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developer: "Vicarious Visions"
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@ -155127,6 +155147,8 @@ SLUS-01378:
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Vicarious Visions"
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developer: "Vicarious Visions"
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@ -155148,6 +155170,8 @@ SLES-03624:
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- DigitalController
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- DigitalController
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traits:
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traits:
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- ForcePGXPCPUMode # Reduces jitter slightly.
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- ForcePGXPCPUMode # Reduces jitter slightly.
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settings:
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gpuPGXPTolerance: 3 # Fixes glitch polygons due to sign bit flip and lightning effects.
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metadata:
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metadata:
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publisher: "Activision"
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publisher: "Activision"
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developer: "Vicarious Visions"
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developer: "Vicarious Visions"
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