mirror of
https://github.com/stenzek/duckstation.git
synced 2025-07-24 19:10:20 +00:00
FullscreenUI: Use layout scale for loading screen
This commit is contained in:
parent
df9506fbf6
commit
3199617124
@ -703,7 +703,6 @@ bool FullscreenUI::Initialize()
|
||||
ImGuiFullscreen::SetAnimations(Host::GetBaseBoolSettingValue("Main", "FullscreenUIAnimations", true));
|
||||
ImGuiFullscreen::SetSmoothScrolling(Host::GetBaseBoolSettingValue("Main", "FullscreenUISmoothScrolling", true));
|
||||
ImGuiFullscreen::SetMenuBorders(Host::GetBaseBoolSettingValue("Main", "FullscreenUIMenuBorders", false));
|
||||
ImGuiFullscreen::UpdateLayoutScale();
|
||||
|
||||
if (Host::GetBaseBoolSettingValue("Main", "FullscreenUIDisplayPSIcons", false))
|
||||
ImGuiFullscreen::SetFullscreenFooterTextIconMapping(s_ps_button_mapping);
|
||||
|
@ -3953,36 +3953,42 @@ void ImGuiFullscreen::DrawLoadingScreen(std::string_view image, std::string_view
|
||||
s32 progress_max, s32 progress_value, bool is_persistent)
|
||||
{
|
||||
const auto& io = ImGui::GetIO();
|
||||
const float scale = ImGuiManager::GetGlobalScale();
|
||||
const float width = (400.0f * scale);
|
||||
const bool has_progress = (progress_min < progress_max);
|
||||
|
||||
const float logo_width = ImCeil(260.0f * scale);
|
||||
const float logo_height = ImCeil(260.0f * scale);
|
||||
const float font_size = UIStyle.MediumFontSize;
|
||||
const float padding_and_rounding = LayoutScale(18.0f);
|
||||
const float item_spacing = LayoutScale(10.0f);
|
||||
const float frame_rounding = LayoutScale(6.0f);
|
||||
const float bar_height = (has_progress || is_persistent) ? LayoutScale(15.0f) : 0.0f;
|
||||
const float window_width = LayoutScale(450.0f);
|
||||
const float window_height =
|
||||
((padding_and_rounding * 2.0f) + font_size + item_spacing + bar_height + LayoutScale(5.0f));
|
||||
const float window_spacing = LayoutScale(20.0f);
|
||||
|
||||
const float image_width = LayoutScale(260.0f);
|
||||
const float image_height = LayoutScale(260.0f);
|
||||
const ImVec2 image_pos = ImVec2(ImCeil((io.DisplaySize.x - image_width) * 0.5f),
|
||||
ImCeil(((io.DisplaySize.y - image_height - window_height - window_spacing) * 0.5f)));
|
||||
GPUTexture* tex = GetCachedTexture(image);
|
||||
if (tex)
|
||||
{
|
||||
const ImVec2 image_pos = ImVec2(ImCeil((io.DisplaySize.x - logo_width) * 0.5f),
|
||||
ImCeil(((io.DisplaySize.y - logo_height) * 0.5f) - (50.0f * scale)));
|
||||
const ImRect image_rect = CenterImage(ImRect(image_pos, image_pos + ImVec2(logo_width, logo_height)), tex);
|
||||
const ImRect image_rect = CenterImage(ImRect(image_pos, image_pos + ImVec2(image_width, image_height)), tex);
|
||||
ImGui::GetBackgroundDrawList()->AddImage(tex, image_rect.Min, image_rect.Max);
|
||||
}
|
||||
|
||||
const float padding_and_rounding = 18.0f * scale;
|
||||
const float frame_rounding = 6.0f * scale;
|
||||
const float bar_height = ImCeil(ImGuiManager::GetOSDFontSize() * 1.1f);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, padding_and_rounding);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(padding_and_rounding, padding_and_rounding));
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, frame_rounding);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(item_spacing, item_spacing));
|
||||
ImGui::PushStyleColor(ImGuiCol_WindowBg, DarkerColor(UIStyle.PopupBackgroundColor));
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, UIStyle.BackgroundTextColor);
|
||||
ImGui::PushStyleColor(ImGuiCol_FrameBg, UIStyle.BackgroundColor);
|
||||
ImGui::PushStyleColor(ImGuiCol_PlotHistogram, UIStyle.SecondaryColor);
|
||||
ImGui::PushFont(ImGuiManager::GetTextFont(), ImGuiManager::GetOSDFontSize(), UIStyle.BoldFontWeight);
|
||||
ImGui::SetNextWindowSize(ImVec2(width, ((has_progress || is_persistent) ? 85.0f : 55.0f) * scale), ImGuiCond_Always);
|
||||
ImGui::SetNextWindowPos(ImVec2(io.DisplaySize.x * 0.5f, (io.DisplaySize.y * 0.5f) + (100.0f * scale)),
|
||||
ImGuiCond_Always, ImVec2(0.5f, 0.0f));
|
||||
ImGui::PushFont(UIStyle.Font, UIStyle.MediumFontSize, UIStyle.BoldFontWeight);
|
||||
ImGui::SetNextWindowSize(ImVec2(window_width, window_height), ImGuiCond_Always);
|
||||
ImGui::SetNextWindowPos(
|
||||
ImVec2(ImCeil((io.DisplaySize.x - window_width) * 0.5f), image_pos.y + image_height + window_spacing),
|
||||
ImGuiCond_Always);
|
||||
if (ImGui::Begin("LoadingScreen", nullptr,
|
||||
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoMove |
|
||||
ImGuiWindowFlags_NoSavedSettings | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoNav |
|
||||
@ -4000,12 +4006,10 @@ void ImGuiFullscreen::DrawLoadingScreen(std::string_view image, std::string_view
|
||||
|
||||
const ImVec2 prog_size = ImGui::CalcTextSize(IMSTR_START_END(buf));
|
||||
ImGui::SameLine();
|
||||
ImGui::SetCursorPosX(width - padding_and_rounding - prog_size.x);
|
||||
ImGui::SetCursorPosX(window_width - padding_and_rounding - prog_size.x);
|
||||
ImGui::TextUnformatted(IMSTR_START_END(buf));
|
||||
}
|
||||
|
||||
ImGui::SetCursorPosY(ImGui::GetCursorPosY() + 5.0f * scale);
|
||||
|
||||
ImGui::ProgressBar(has_progress ?
|
||||
(static_cast<float>(progress_value) / static_cast<float>(progress_max - progress_min)) :
|
||||
static_cast<float>(-ImGui::GetTime()),
|
||||
@ -4016,7 +4020,7 @@ void ImGuiFullscreen::DrawLoadingScreen(std::string_view image, std::string_view
|
||||
if (!message.empty())
|
||||
{
|
||||
const ImVec2 text_size = ImGui::CalcTextSize(IMSTR_START_END(message));
|
||||
ImGui::SetCursorPosX((width - text_size.x) / 2.0f);
|
||||
ImGui::SetCursorPosX((window_width - text_size.x) / 2.0f);
|
||||
ImGui::TextUnformatted(IMSTR_START_END(message));
|
||||
}
|
||||
}
|
||||
@ -4024,7 +4028,7 @@ void ImGuiFullscreen::DrawLoadingScreen(std::string_view image, std::string_view
|
||||
ImGui::End();
|
||||
ImGui::PopFont();
|
||||
ImGui::PopStyleColor(4);
|
||||
ImGui::PopStyleVar(3);
|
||||
ImGui::PopStyleVar(4);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
@ -227,6 +227,7 @@ bool ImGuiManager::Initialize(float global_scale, float screen_margin, Error* er
|
||||
SetKeyMap();
|
||||
SetStyle(s_state.imgui_context->Style, s_state.global_scale);
|
||||
FullscreenUI::SetTheme();
|
||||
ImGuiFullscreen::UpdateLayoutScale();
|
||||
|
||||
if (!CreateFontAtlas(error) || !CompilePipelines(error))
|
||||
return false;
|
||||
|
Loading…
x
Reference in New Issue
Block a user