FullscreenUI: Fix resume state dialog height at some window sizes

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Stenzek 2025-05-03 00:45:45 +10:00
parent af5fb6961c
commit 6cafb5cdea
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@ -7552,7 +7552,7 @@ bool FullscreenUI::OpenLoadStateSelectorForGameResume(const GameList::Entry* ent
void FullscreenUI::DrawResumeStateSelector()
{
if (!BeginFixedPopupDialog(LayoutScale(30.0f), LayoutScale(40.0f), LayoutScale(820.0f, 640.0f)))
if (!BeginFixedPopupDialog(LayoutScale(30.0f), LayoutScale(40.0f), LayoutScale(820.0f, 645.0f)))
{
ClearSaveStateEntryList();
return;