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FullscreenUI: Fix resume state dialog height at some window sizes
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@ -7552,7 +7552,7 @@ bool FullscreenUI::OpenLoadStateSelectorForGameResume(const GameList::Entry* ent
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void FullscreenUI::DrawResumeStateSelector()
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{
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if (!BeginFixedPopupDialog(LayoutScale(30.0f), LayoutScale(40.0f), LayoutScale(820.0f, 640.0f)))
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if (!BeginFixedPopupDialog(LayoutScale(30.0f), LayoutScale(40.0f), LayoutScale(820.0f, 645.0f)))
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{
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ClearSaveStateEntryList();
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return;
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