ImGuiManager: Fix incorrect backend flag on aux window

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Stenzek 2025-04-19 18:07:06 +10:00
parent df2a5a5e67
commit 876b80ccd2
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@ -1706,7 +1706,7 @@ bool ImGuiManager::CreateAuxiliaryRenderWindow(AuxiliaryRenderWindowState* state
state->imgui_context->Viewports[0]->Size = state->imgui_context->IO.DisplaySize =
ImVec2(static_cast<float>(state->swap_chain->GetWidth()), static_cast<float>(state->swap_chain->GetHeight()));
state->imgui_context->IO.IniFilename = nullptr;
state->imgui_context->IO.BackendFlags |= ImGuiBackendFlags_HasGamepad;
state->imgui_context->IO.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset;
state->imgui_context->IO.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
SetCommonIOOptions(state->imgui_context->IO);