Qt: Refine use of ellipsis in game list context menu (#3459)

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Davide Pesavento 2025-06-22 01:26:33 -04:00 committed by GitHub
parent cdc9206b6a
commit 9347c00d95
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@ -889,7 +889,7 @@ void MainWindow::populateGameListContextMenu(const GameList::Entry* entry, QWidg
if (!entry->IsDiscSet()) if (!entry->IsDiscSet())
{ {
const bool has_any_states = resume_action->isEnabled() || load_state_menu->isEnabled(); const bool has_any_states = resume_action->isEnabled() || load_state_menu->isEnabled();
QAction* delete_save_states_action = menu->addAction(tr("Delete Save States...")); QAction* delete_save_states_action = menu->addAction(tr("Delete Save States"));
delete_save_states_action->setEnabled(has_any_states); delete_save_states_action->setEnabled(has_any_states);
if (has_any_states) if (has_any_states)
{ {
@ -1609,7 +1609,7 @@ void MainWindow::onGameListEntryContextMenuRequested(const QPoint& point)
menu.addSeparator(); menu.addSeparator();
connect(menu.addAction(tr("Select Disc")), &QAction::triggered, this, &MainWindow::onGameListEntryActivated); connect(menu.addAction(tr("Select Disc...")), &QAction::triggered, this, &MainWindow::onGameListEntryActivated);
} }
menu.addSeparator(); menu.addSeparator();