FullscreenUI: Fix duplicate item in advanced settings

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Stenzek 2025-03-28 20:40:52 +10:00
parent 9ef7f54f19
commit f36062a94e
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@ -107,7 +107,6 @@ using ImGuiFullscreen::EndFullscreenColumns;
using ImGuiFullscreen::EndFullscreenColumnWindow;
using ImGuiFullscreen::EndFullscreenWindow;
using ImGuiFullscreen::EndHorizontalMenu;
using ImGuiFullscreen::SetWindowNavWrapping;
using ImGuiFullscreen::EndMenuButtons;
using ImGuiFullscreen::EndNavBar;
using ImGuiFullscreen::EnumChoiceButton;
@ -148,6 +147,7 @@ using ImGuiFullscreen::RenderShadowedTextClipped;
using ImGuiFullscreen::ResetFocusHere;
using ImGuiFullscreen::RightAlignNavButtons;
using ImGuiFullscreen::SetFullscreenFooterText;
using ImGuiFullscreen::SetWindowNavWrapping;
using ImGuiFullscreen::ShowToast;
using ImGuiFullscreen::ThreeWayToggleButton;
using ImGuiFullscreen::ToggleButton;
@ -6184,10 +6184,6 @@ void FullscreenUI::DrawAdvancedSettingsPage()
FSUI_CSTR("Enable debugging when supported by the host's renderer API. Only for developer use."),
"GPU", "UseDebugDevice", false);
DrawToggleSetting(bsi, FSUI_CSTR("Allow Booting Without SBI File"),
FSUI_CSTR("Allows loading protected games without subchannel information."), "CDROM",
"AllowBootingWithoutSBIFile", false);
DrawToggleSetting(
bsi, FSUI_CSTR("Load Devices From Save States"),
FSUI_CSTR("When enabled, memory cards and controllers will be overwritten when save states are loaded."), "Main",