Stenzek
18c5608f7d
Qt: Work around MacOS disc change menu bug
...
QActionGroup usage here was incorrect.
2025-05-07 21:29:39 +10:00
Stenzek
b2dcf39f8b
FullscreenUI: Fix possible crash with RAIntegration
2025-05-06 22:50:32 +10:00
Stenzek
e67ce7b54d
GameDB: DisablePGXP => DisablePGXPCulling for Cool Boarders
2025-05-06 22:42:06 +10:00
Stenzek
2aea3e1c3c
FullscreenUI: Add vertical padding to several windows
...
Looks less cluttered.
- Achievement/leaderboard lists.
- Game list/game grid.
- Save state selector.
2025-05-06 22:42:06 +10:00
Stenzek
30fe7f3e4a
Achievements: Manually generate badge URLs when using RAIntegration
...
It doesn't fill in these fields (currently at least).
2025-05-06 22:42:06 +10:00
Stenzek
942316b2d0
Log: Fix inconsistent enum ordering
2025-05-06 22:40:21 +10:00
JukePlz
994dd18739
GameDB: Fixes for Cool Boarders and Welcome House ( #3412 )
...
* GameDB: Welcome House hash
* GameDB: Force disable PGXP in Cool Boarders
With PGXP on, it crashes, hangs or otherwise renders incorrectly in stage select menu.
2025-05-06 22:40:08 +10:00
Stenzek
03db7ea8ea
GPUThread: Remove unnecessary padding
2025-05-05 02:22:57 +10:00
Stenzek
c8a5712c10
FullscreenUI: Fix possible crash with achievements/leaderboards hotkey
2025-05-05 02:22:57 +10:00
Stenzek
d326d307b4
Achievements: Fix memory writes using CPU addresses
2025-05-05 02:22:57 +10:00
Anderson Cardoso
ea58cd1d57
Atualização Português do Brasil ( #3411 )
...
Atualizado para a última versão.
2025-05-05 02:22:40 +10:00
Stenzek
ad13b17bea
FullscreenUI: Fix slow fadeout on fast forward toggle
2025-05-03 00:46:18 +10:00
Stenzek
6cafb5cdea
FullscreenUI: Fix resume state dialog height at some window sizes
2025-05-03 00:45:45 +10:00
Víctor "IlDucci
af5fb6961c
Spanish (Spain) translation update 2025/04/26 ( #3410 )
...
- Translated latest strings.
- Minor tweaks related to the Game Settings.
2025-05-03 00:44:51 +10:00
Stenzek
8d80ae123d
Controller: Remove 'f' from string float values
v0.1-8971
2025-04-26 14:41:45 +10:00
KamFretoZ
d049b36387
Log: Allow read-only access to the log file ( #3409 )
2025-04-26 13:03:39 +10:00
Stenzek
611bb8fb4f
VulkanDevice: Remove hardcoded 1.0 API version
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Been like this for a couple of months, evidently forgot to remove it
when testing...
2025-04-25 17:40:40 +10:00
Stenzek
f8cd1d3d92
Qt: Warn on cheat enable if gamesettings disabled
2025-04-25 15:54:34 +10:00
Stenzek
674816b6eb
GameDB: Recompiler ICache for Crypt Killer
...
Justifier handlers are timing sensitive.
2025-04-24 21:56:37 +10:00
Stenzek
773ec046b5
Justifier: Fix byteswapped RGB colours
2025-04-24 21:41:38 +10:00
Stenzek
589b8f5139
Justifier: Handle byte 4 IRQ enable flag
...
Fixes games with two justifiers connected concurrently.
2025-04-24 21:41:31 +10:00
Stenzek
740758fdda
CPU/Recompiler: Call RaiseBreakException() on BP
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For pcdrv.
2025-04-24 10:51:07 +10:00
Stenzek
559f831c30
Achievements: Defer login/game identify until after RAIntegration load
2025-04-23 22:16:27 +10:00
Stenzek
50e99dd1ff
D3D12Device: Fix incorrect state when texture uploaded 2x w/o use
2025-04-23 22:16:27 +10:00
Anderson Cardoso
b0172a0afc
Atualização Português do Brasil ( #3408 )
...
Atualizado para a última versão.
2025-04-23 22:16:09 +10:00
Stenzek
769e6f2bae
GPUThread: Fix command size blow-up
2025-04-21 19:10:18 +10:00
Stenzek
1405004fc0
GameDB: Set tolerance for Spider-Man games
...
Glitch polygons due to sign flipping because coordinates are up around
the 1024 range (CPU::PGXP::TruncateVertexPosition()).
2025-04-21 19:10:13 +10:00
Stenzek
41ee9d9ff0
FullscreenUI: Use path from game list entry on resume
...
Fixes clean boot failing when selecting a game with a no-longer-valid
path.
2025-04-21 13:30:03 +10:00
Stenzek
50ba0fa5b3
CI: Use flatpak/flatpak-github-actions
2025-04-21 13:12:45 +10:00
Stenzek
b4019f325c
GPU/HW: Fix black dots with some texture filters
...
JINC2 specifically ended up with NaNs propagating through.
2025-04-21 13:06:09 +10:00
Stenzek
f4df18b7cf
Cheats: Make FormatCodeForFile() public
...
Needed for Android.
2025-04-20 00:23:23 +10:00
Stenzek
1caf45cf62
SmallString: Fix possible non-null-termination in set_size()
2025-04-19 23:56:35 +10:00
Stenzek
437430cbc4
System: Pull screenshot format from path extension
2025-04-19 22:49:16 +10:00
Stenzek
1f10cac42a
GPUThread: Align commands to 16 bytes
...
Apparently some of the types end up 16-byte aligned on Android x86_64.
2025-04-19 22:45:21 +10:00
Stenzek
bd558efaaa
CMake: Use upstream-compatible Findzstd
2025-04-19 20:43:27 +10:00
Stenzek
876b80ccd2
ImGuiManager: Fix incorrect backend flag on aux window
2025-04-19 18:07:06 +10:00
Stenzek
df2a5a5e67
ImGuiManager: Move drawing out of GPUDevice
2025-04-19 16:21:29 +10:00
Stenzek
46e11d96da
CI: Bump flatpak-github-actions version
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Maybe fix the cache failing because it was still on v3?
2025-04-19 11:40:55 +10:00
Stenzek
a86eabc1f0
Win32RawInputSource: Fix handling of absolute positioned devices
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Maybe? Works in VMware now, I don't have any actual tablets.
v0.1-8947
2025-04-18 18:48:31 +10:00
Stenzek
75ae7deadb
FullscreenUI: Add padding to game list
2025-04-18 14:44:25 +10:00
Stenzek
d840a825e2
CI: Use kde-6.9 flatpak docker image
2025-04-18 14:44:04 +10:00
Stenzek
0003cf7b11
CI/Flatpak: Bump to KDE 6.9 SDK
v0.1-8891
2025-04-17 22:20:55 +10:00
Stenzek
1fa77e530b
FullscreenUI: Center achievement/leaderboard images
...
Fixes the placeholder image being stretched.
2025-04-17 21:05:54 +10:00
Stenzek
9a6725367b
FullscreenUI: Change default background name
2025-04-17 21:05:44 +10:00
Stenzek
def6b76116
FullscreenUI: Make menu item borders optional
2025-04-17 21:05:44 +10:00
Stenzek
5b5eef61d7
FullscreenUI: Increase spacing between menu items
2025-04-17 21:05:44 +10:00
Stenzek
7aa831c8df
FullscreenUI: Improve look of slider popups
2025-04-17 21:05:44 +10:00
Stenzek
ddf906f377
FullscreenUI: Polish achievements login dialog
2025-04-17 21:05:44 +10:00
Stenzek
9c819d9676
ImGuiManager: Fix tab key handling
2025-04-17 21:05:44 +10:00
Stenzek
c9ae4dcd0f
SPU: Enable VU meter in debug builds
2025-04-17 21:05:44 +10:00