34 Commits

Author SHA1 Message Date
Stenzek
852239ec8a
Qt: Add game list language override option 2024-11-24 23:29:29 +10:00
Stenzek
e69f0d3cce
OpenGLDevice: Support both XCB and Xlib
Required for NVIDIA+XWayland.
2024-11-11 20:12:26 +10:00
Stenzek
eb46142ee7
GPUDevice: Extract swap chain to separate class 2024-10-18 20:48:29 +10:00
Stenzek
ba0708a4ff
GameDatabase: Add parsing of Language field
Also speed up lookups through binary search.
2024-10-12 16:23:47 +10:00
Stenzek
887d588029
System: Further improve fastboot behaviour
Use fastboot when slowboot will fail.
2024-10-04 14:48:05 +10:00
Stenzek
b51def8a99
Qt: Support update checking without installing
i.e. what I'm going to do with packages, just open the
download page and let the user install it.
2024-09-28 22:25:42 +10:00
Stenzek
d07c7e4b68
Qt: Fix 100% CPU usage while downloading files
The wonders of having fast internet, you never realize when this happens
because it completes too quickly...
2024-09-21 22:26:05 +10:00
Stenzek
929b049bd8
Qt: Save/restore additional window positions
Cheat Manager, Memory Scanner, CPU Debugger.
2024-09-06 20:43:43 +10:00
Stenzek
7f4e5d55db
Misc: Update copyright headers 2024-09-01 22:08:31 +10:00
Stenzek
6ce9e571ed
Misc: Purge remaining ByteStream references 2024-07-29 17:27:32 +10:00
Stenzek
ca3cfbaa99
Misc: Pass string_view by value 2024-05-05 22:28:29 +10:00
Stenzek
0fbc1a3a8a
AudioStream: Add surround expansion via FreeSurround 2024-04-21 23:30:46 +10:00
Stenzek
4598bc789b
Qt: Split Cheat Manager and Memory Scanner
And make them persistent across system invocations.
2024-04-10 14:05:46 +10:00
Stenzek
04b837a418
Qt: Redesign graphics settings panel
Add screenshot format/type.
2024-03-02 21:21:20 +10:00
Stenzek
e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00
Stenzek
cee5decec4 GameDB: Merge traits/compatibility into single file 2023-08-19 22:00:20 +10:00
Connor McLaughlin
8c7a192128 Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
2022-12-04 21:03:49 +10:00
Connor McLaughlin
8d7aea5e19 Host: Add GetTopLevelWindowInfo()
And use it for screensaver inhibiting on Linux.
2022-11-18 18:44:00 +10:00
Connor McLaughlin
b42b5501f6 UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
Connor McLaughlin
a0e97059f5 Qt: Allow binding keyboard keys via fullscreen UI 2021-03-08 01:53:26 +10:00
PugsyMAME
31423ef697
Changed debugger "Enter memory address" to accept hex only (#1317)
* Changed debugger "Enter memory address" to accept hex only

The "Enter memory address" prompt by default expects a decimal address unless it's preceded by 0x. Or it expects an number starting with 0 is an octal.
The disassembly address should be hexadecimal regardless as that is how it it displays the address.
Also changed it so that it changes any address entered to be divisible by 4 as there was an observed issue that would cause the disassembly addresses to get locked to a address that was not divisible by 4

* Translation updates for Debugger memory address change

Updated the three translation files that mentioned the original "Invalid address. It should be in hex" string.

* Changed debugger "Enter memory address" to accept hex only

UPDATE TO PR #1316
The "Enter memory address" prompt by default expects a decimal address unless it's preceded by 0x. Or it expects an number starting with 0 is an octal.
The disassembly address should be hexadecimal regardless as that is how it it displays the address.
Also changed it so that it changes any breakpoint or disassembly address entered to be divisible by 4 as there was an observed issue that would cause the disassembly addresses to get locked to a address that was not divisible by 4 and a breakpoint address that is not divisible by 4 would never be hit.
2020-12-27 00:43:43 +10:00
Connor McLaughlin
980aa0a8bc Qt/CheatManager: Add manual watch address 2020-12-19 02:44:46 +10:00
Connor McLaughlin
2b66492ed8 HostInterface: Add proper turbo speed setting 2020-11-03 22:59:26 +10:00
Connor McLaughlin
2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin
b694577c38 Qt: Add new cheat manager 2020-10-21 01:11:30 +10:00
Connor McLaughlin
c9cefe4020 GameSettings: Add a bunch more user settings 2020-09-02 00:00:48 +10:00
Silent
057bf986c4
Allow mapping half axes to buttons
This allows to bind pressure sensitive NeGcon buttons to keyboard,
mouse and controller buttons
2020-08-29 14:19:28 +02:00
Albert Liu
6e0b71ace4 QtUtils: Improve QTableView column resizing 2020-08-11 11:19:03 -07:00
Connor McLaughlin
e7778ea86e Qt: Move OpenURL to QtUtils namespace 2020-05-20 23:25:16 +10:00
Connor McLaughlin
ad6e4cb6e4 Qt: Add "Clear All" and "Rebind All" to controller bindings 2020-03-22 00:50:09 +10:00
Connor McLaughlin
e7bebb0105 Qt: Support runtime renderer switching 2020-01-07 18:55:36 +10:00
Connor McLaughlin
87889a13e0 Qt: Properly handle modifier keys for input 2020-01-06 15:14:47 +10:00
Connor McLaughlin
b135b32159 Qt: Add config and implementation for basic controller input 2020-01-02 16:13:03 +10:00
Connor McLaughlin
f3e9c3ec8c Add initial work on Qt frontend 2019-12-31 16:18:30 +10:00