2024-11-24 23:29:29 +10:00

157 lines
4.6 KiB
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: CC-BY-NC-ND-4.0
#pragma once
#include "util/window_info.h"
#include "common/types.h"
#include <QtCore/QByteArray>
#include <QtCore/QCoreApplication>
#include <QtCore/QEventLoop>
#include <QtCore/QMetaType>
#include <QtCore/QString>
#include <QtCore/QTimer>
#include <QtGui/QIcon>
#include <QtWidgets/QWidget>
#include <functional>
#include <initializer_list>
#include <optional>
class Error;
class QComboBox;
class QFrame;
class QKeyEvent;
class QLabel;
class QSlider;
class QTableView;
class QTreeView;
class QVariant;
class QWidget;
class QUrl;
enum class RenderAPI : u8;
enum class ConsoleRegion : u8;
enum class DiscRegion : u8;
namespace GameDatabase {
enum class CompatibilityRating : u8;
}
namespace GameList {
enum class EntryType : u8;
}
namespace QtUtils {
/// Wheel delta is 120 as in winapi.
static constexpr float MOUSE_WHEEL_DELTA = 120.0f;
/// Creates a horizontal line widget.
QFrame* CreateHorizontalLine(QWidget* parent);
/// Returns the greatest parent of a widget, i.e. its dialog/window.
QWidget* GetRootWidget(QWidget* widget, bool stop_at_window_or_dialog = true);
/// Shows or raises a window (brings it to the front).
void ShowOrRaiseWindow(QWidget* window);
/// Closes and deletes a window later, outside of this event pump.
template<typename T>
[[maybe_unused]] static void CloseAndDeleteWindow(T*& window)
{
if (!window)
return;
window->close();
// Some windows delete themselves.
if (window)
window->deleteLater();
window = nullptr;
}
/// Resizes columns of the table view to at the specified widths. A negative width will stretch the column to use the
/// remaining space.
void ResizeColumnsForTableView(QTableView* view, const std::initializer_list<int>& widths);
void ResizeColumnsForTreeView(QTreeView* view, const std::initializer_list<int>& widths);
/// Returns a key id for a key event, including any modifiers that we need (e.g. Keypad).
/// NOTE: Defined in QtKeyCodes.cpp, not QtUtils.cpp.
u32 KeyEventToCode(const QKeyEvent* ev);
/// Opens a URL with the default handler.
void OpenURL(QWidget* parent, const QUrl& qurl);
/// Opens a URL string with the default handler.
void OpenURL(QWidget* parent, const std::string_view url);
/// Prompts for an address in hex.
std::optional<unsigned> PromptForAddress(QWidget* parent, const QString& title, const QString& label, bool code);
/// Converts a std::string_view to a QString safely.
QString StringViewToQString(std::string_view str);
/// Sets a widget to italics if the setting value is inherited.
void SetWidgetFontForInheritedSetting(QWidget* widget, bool inherited);
/// Binds a label to a slider's value.
void BindLabelToSlider(QSlider* slider, QLabel* label, float range = 1.0f);
/// Changes whether a window is resizable.
void SetWindowResizeable(QWidget* widget, bool resizeable);
/// Adjusts the fixed size for a window if it's not resizeable.
void ResizePotentiallyFixedSizeWindow(QWidget* widget, int width, int height);
/// Returns icon for region.
QIcon GetIconForRegion(ConsoleRegion region);
QIcon GetIconForRegion(DiscRegion region);
/// Returns icon for entry type.
QIcon GetIconForEntryType(GameList::EntryType type);
QIcon GetIconForCompatibility(GameDatabase::CompatibilityRating rating);
QIcon GetIconForLanguage(std::string_view language_name);
/// Returns the pixel ratio/scaling factor for a widget.
qreal GetDevicePixelRatioForWidget(const QWidget* widget);
/// Returns the common window info structure for a Qt widget.
std::optional<WindowInfo> GetWindowInfoForWidget(QWidget* widget, RenderAPI render_api, Error* error = nullptr);
/// Saves a window's geometry to configuration. Returns false if the configuration was changed.
bool SaveWindowGeometry(std::string_view window_name, QWidget* widget, bool auto_commit_changes = true);
/// Restores a window's geometry from configuration. Returns false if it was not found in the configuration.
bool RestoreWindowGeometry(std::string_view window_name, QWidget* widget);
/// CPU-friendly way of blocking the UI thread while some predicate holds true.
template<typename Predicate>
[[maybe_unused]] static void ProcessEventsWithSleep(QEventLoop::ProcessEventsFlags flags, const Predicate& pred,
int sleep_time_ms = 10)
{
if (sleep_time_ms == 0)
{
while (pred())
QCoreApplication::processEvents(flags);
}
if (!pred())
return;
QEventLoop loop;
QTimer timer;
QObject::connect(&timer, &QTimer::timeout, &timer, [&loop, &pred]() {
if (pred())
return;
loop.exit();
});
timer.start(sleep_time_ms);
loop.exec(flags);
}
} // namespace QtUtils