Stenzek
88e14dd3ff
RegTest: Support using global data directory
2024-11-05 13:58:20 +10:00
Stenzek
53fb5cd9e1
GTE: Remove dependency on GPUDevice
2024-10-28 14:31:22 +10:00
Stenzek
4963dc1759
Host: Make resource routines fill error object
2024-10-22 20:41:33 +10:00
Stenzek
428c3e3426
Host: Fix error when switching to surfaceless
2024-10-20 22:02:22 +10:00
Stenzek
056b629837
ImGuiManager: Add 'Screen Margins' (i.e. safe zone)
2024-10-20 13:17:22 +10:00
Stenzek
86a28d5dc0
ImGuiOverlays: Move debug state to auxiliary windows
2024-10-18 20:48:30 +10:00
Stenzek
eb46142ee7
GPUDevice: Extract swap chain to separate class
2024-10-18 20:48:29 +10:00
Stenzek
d4f3e004cf
Host: Add missing SetBaseUIntSettingValue()
2024-10-18 20:48:29 +10:00
Stenzek
3dca598063
Log: Switch to enum class
...
Need to change the channel to a bitset too.. the string lookups are
horribly slow, and conflict when one is a prefix of another.
2024-09-21 22:26:06 +10:00
Stenzek
b5df06a54a
GPU/HW: Rewrite automatic internal resolution selection
...
Make it aspect ratio aware, as well as updating when/if the game changes
resolution. Also include the padding area in the OSD/status resolution.
2024-09-21 22:26:05 +10:00
Stenzek
20b4581bbe
Settings: Remove second source of truth for OSD notifications
...
And split it into warnings/messages. Warnings are always displayed
regardless of the "Show OSD Messages" setting, because they're critical
and users forget they disable messages.
2024-09-10 22:10:42 +10:00
Stenzek
1c1b82ed66
GPUDevice: Purge threaded presentation
...
Worse frame pacing, and GPU thread (when I finish it) will give
significantly faster performance on mobile anyway.
2024-09-07 12:15:42 +10:00
Stenzek
6d0f92d4fb
dep/fmt: Bump to v11.0.2
2024-09-03 17:54:43 +10:00
Stenzek
7f4e5d55db
Misc: Update copyright headers
2024-09-01 22:08:31 +10:00
Stenzek
f243dc075d
Host: Use CompressHelpers for ReadCompressedResourceFile()
2024-08-26 21:33:00 +10:00
Stenzek
f37a97bf18
Host: Add ReadCompressedResourceFile()
2024-08-25 17:48:12 +10:00
Stenzek
9e3507e0f4
InputManager: Support multiple mice via raw input
...
Only on Windows for now.
2024-08-23 22:31:59 +10:00
Stenzek
2a617c505a
GPU/HW: Support using ROV for accurate blending
2024-07-23 14:46:06 +10:00
Stenzek
567b86ce79
Host: Purge ReportFormattedDebuggerMessage()
2024-07-19 14:00:29 +10:00
Stenzek
0f9a255093
System: Fallback to FIFO on AMD (no mailbox support)
2024-05-24 22:48:26 +10:00
Stenzek
42a5fe0a6e
GPU: Further improve vsync handling
2024-05-24 02:33:33 +10:00
Stenzek
4e922a34a7
Log: Simplify macros
2024-05-24 02:08:14 +10:00
Stenzek
b6d019db66
Misc: Replace log printf calls with fmt
2024-05-24 00:29:49 +10:00
Stenzek
6cad97b404
GPUDevice: Make vsync actually tear-free
...
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
Stenzek
c53717bbe4
System: Rewrite input profile hotkey priority logic
2024-05-16 16:53:13 +10:00
Stenzek
be920acf38
System: Get rid of double popup on renderer create error
2024-05-13 00:06:56 +10:00
Stenzek
0fbc1a3a8a
AudioStream: Add surround expansion via FreeSurround
2024-04-21 23:30:46 +10:00
Stenzek
88270771da
System: Combine VRR and Optimal Frame Pacing
...
GSync/FreeSync display users should:
- DISABLE VSync.
- ENABLE Optimal Frame Pacing.
2024-04-11 21:33:40 +10:00
Stenzek
631fca3042
SettingsInterface: Add SmallString overloads
2024-04-09 19:54:25 +10:00
Stenzek
9703542775
AudioStream: Re-add SDL backend
2024-03-20 22:46:20 +10:00
Stenzek
a1d7d214cf
GPUDevice: Add support for VRR and relaxed vsync
2024-03-03 14:03:07 +10:00
Stenzek
04b837a418
Qt: Redesign graphics settings panel
...
Add screenshot format/type.
2024-03-02 21:21:20 +10:00
Stenzek
f66866ed73
GPUDevice: Use Error class for initialization errors
2024-01-21 00:18:33 +10:00
Stenzek
429cb4f351
Qt: Allow toggling fullscreen when VM is paused
2024-01-21 00:07:32 +10:00
Stenzek
044eb589f9
Settings: Expose disable texture buffers/copy to self options
2023-12-27 01:44:08 +10:00
Stenzek
62d2f12236
Settings: Expose exclusive fullscreen control
2023-12-25 23:44:15 +10:00
Stenzek
73968ac526
SaveStateSelectorUI: Decouple current slot from list
2023-12-17 13:33:51 +10:00
Stenzek
e382f2b64a
Settings: Add option to disable DSB/fbfetch
2023-11-28 14:38:38 +10:00
Stenzek
cc6f22163c
HTTPDownloader: Add support for progress updates/cancelling
2023-11-25 00:50:12 +10:00
Stenzek
3c47f9b1b1
Host: Report error on GPU device creation fail
2023-09-20 19:12:49 +10:00
Stenzek
68b59ee748
CMake: Swap USE_ and WITH_ for ENABLE_
...
Consistency.
2023-09-17 12:36:52 +10:00
Stenzek
a37e89b52f
CMake: Remove unsupported options
2023-09-16 19:00:29 +10:00
Stenzek
5480e42cd1
ImGuiManager: Fix changing global scale through FSUI
2023-09-02 21:44:08 +10:00
Stenzek
afaf5ddafd
System: Centralize frame presentation
2023-08-30 22:20:36 +10:00
Stenzek
8db8baf33f
GPUDevice: Move display logic to GPU
2023-08-30 00:44:00 +10:00
Stenzek
259193a8e5
GPUDevice: Move software cursor to ImGuiManager
2023-08-30 00:44:00 +10:00
Stenzek
e23c9875d5
Misc: Split core and util Host
2023-08-30 00:44:00 +10:00
Stenzek
08acc3144c
Host: Avoid leaving GPU state unbound after represent
2023-08-24 18:04:52 +10:00
Stenzek
dc9c99438b
Misc: Post-refactor cleanups
2023-08-24 18:01:32 +10:00
Stenzek
e3d9ba4c99
Rewrite host GPU abstraction
...
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
2023-08-20 21:55:38 +10:00