Stenzek
9cd371d5ff
SettingsInterface: Drop some unused virtual methods
2025-06-05 20:37:14 +10:00
Stenzek
59f7d0b2ff
Cheats: Fix compiler warnings
2025-06-05 19:58:45 +10:00
Stenzek
d54077e345
Achievements: Add 'Refresh Progress' option
...
Manually refreshes the all progress database if you have completed
unlocks on other devices/machines.
2025-06-05 19:58:45 +10:00
Stenzek
0a0379f31f
Qt: Make game list scrollbar only visible as-needed
2025-06-05 19:17:07 +10:00
Stenzek
95e085584c
Qt: Move list/grid setup to subclasses
2025-06-05 19:16:46 +10:00
Stenzek
808c51b3ce
CMake: Bump version requirements
...
Can't do it for Qt because of course flatpak....
2025-06-05 18:23:36 +10:00
Stenzek
f518b8492c
Deps: Version updates
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- HarfBuzz 11.2.0
- SDL3 3.2.16
- libpng 1.6.48
- Qt 6.9.1
2025-06-05 17:42:00 +10:00
Stenzek
22089e9b75
Qt: Improve game grid layout calculations
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Use grid size instead of icon size/spacing.
Fixes the number of columns changing when different items are visible.
Also restores the old behaviour of dynamic scroll bar visibility.
2025-06-05 17:23:16 +10:00
Stenzek
cb751b0990
Data: Update SDL controller database
2025-06-05 13:35:04 +10:00
Stenzek
0205f9fa04
Achievements: Update progress database unconditionally on unlock
...
Doesn't make sense to preserve the greater count, since it can be
reset through the RA webpage, and SC/HC seems to work fine here.
2025-06-05 13:35:04 +10:00
BlueInterlude
2f2dcb43cc
GameDB: Fix incorrect controller information + Add PlayStation Mouse for Jingle Cats ( #3436 )
2025-06-04 03:13:10 +10:00
BlueInterlude
52cf394bb2
GameDB: Add PlayStation Mouse Support for Jingle Cats ( #3435 )
2025-06-04 02:04:23 +10:00
Stenzek
9ab2608ba0
GPU/TextureCache: Fix replacement background name length
2025-06-03 22:55:21 +10:00
Stenzek
5b40d7902a
System: Shut down GPU backend before other components
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Prevents a rare crash on shutdown if OSD stats were enabled.
2025-06-03 19:06:17 +10:00
Stenzek
7fde697118
GPU/TextureCache: Add merging of adjacent palette records
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So a texture spanning multiple pages can be merged at dump time.
Doing a merge instead of a union on the original palette rect
is safer, because gaps won't dump as larger textures with garbage
in the middle.
2025-06-03 19:05:22 +10:00
Stenzek
eee67a30da
GPU/HW: Fix off-by-one in sprite UV rect calculation
...
CheckForTexPageOverlap() makes it exclusive already.
Fixes replacements for FF8 title screen not applying in the third
texture page, because it thought it was sampling from an unwritten
area of VRAM.
2025-06-03 18:54:29 +10:00
Davide Pesavento
e55dabfaa4
GameDB: Two fixes for Alone in the Dark - The New Nightmare ( #3434 )
2025-06-03 17:59:09 +10:00
Mark Zhuang
62c0a1e7d4
RISCV: fix flush cache for linux riscv when clang <= 18
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for __builtin___clear_cache, clang-18 generates __clear_cache:
https://godbolt.org/z/K5Kx6EEhq , which is an empty function.
clang-19 can generates __riscv_flush_icache:
https://godbolt.org/z/TKe6Kh61a
2025-06-03 17:58:38 +10:00
Stenzek
d9367229e9
Achievements: Avoid duplicate tracker display
2025-06-03 17:57:29 +10:00
Stenzek
42813e8840
GameDatabase: Actually disable auto scale for DisableUpdating
2025-06-01 21:19:07 +10:00
Stenzek
ae3b295d95
FullscreenUI: Disable menu item borders by default
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Looks nicer.
2025-06-01 15:10:40 +10:00
Stenzek
47405b081c
GameDatabase: Disable MSAA with DisableUpscaling
2025-06-01 14:37:16 +10:00
Stenzek
2cc0851116
GameDatabase: Fix DisableUpscaling trait with auto res
2025-06-01 14:37:16 +10:00
Stenzek
fc7934a2be
FullscreenUI: Fix nav focus loss in leaderboards
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Stops hotkeys triggering when using mouse navigation.
Also fixes the first leaderboard entry not focusing on page swap.
2025-06-01 14:37:16 +10:00
Stenzek
1ad9ca7e90
FullscreenUI: Cancel pending nav on focus reset
2025-06-01 14:37:16 +10:00
CRASHARKI
9d59763bad
GameDB: Disable upscaling and filtering in Constructor ( #3432 )
2025-05-31 14:27:13 +10:00
Davide Pesavento
02d8e14752
ImGuiManager: Avoid deprecated std::memory_order_consume ( #3433 )
2025-05-31 14:27:02 +10:00
Stenzek
0a0ad3f9e2
Qt: Improve clarity of unknown dump hashes
2025-05-31 03:00:59 +10:00
Stenzek
f2caec801d
GameDB: Force full boot for Lomax games
...
Crashes after FMVs if fast boot is disabled.
2025-05-30 19:26:50 +10:00
Stenzek
2018eb77fe
GPU: Adjust draw timing approximation
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Cache seems to be able to go up to 128x8? Constructor draws sprites that
fit exactly in the texture cache, and does so within vblank, so it can't
take too long to draw.
2025-05-30 19:26:49 +10:00
CRASHARKI
6d8e111d72
GameDB: Add ForcePGXPCPUMode to all remaining versions of Aladdin ( #3431 )
2025-05-28 21:42:25 +10:00
Sheng Jiang 蒋晟
b195f747cf
implement ExtConstantBitClear/Set on ExtImprovedSlide ( #3430 )
2025-05-28 21:42:11 +10:00
CRASHARKI
af803eefc1
GameDB: Various fixes to GTA games ( #3429 )
2025-05-27 22:24:16 +10:00
CRASHARKI
fff7654bc6
GameDB: Asterix does not support analog mode ( #3428 )
2025-05-27 18:21:54 +10:00
Stenzek
4164b95cb3
ImGuiManager: Make OSD message animation match notifications
2025-05-27 17:58:22 +10:00
Stenzek
2da46f83bb
dep/imgui: Fix smooth scrolling with >60hz
2025-05-27 17:21:31 +10:00
Stenzek
6b811df6d0
CDROM: Add "Switch to Next Disc on Stop" option.
...
NOTE: THIS WILL NOT WORK FOR ALL GAMES.
Plenty of games don't stop the CD-ROM drive when they're expecting a
disc change, leaving us with no way of knowing when it's needed.
2025-05-27 17:10:11 +10:00
Stenzek
24cd6fa11b
Hotkeys: Add switch to previous/next disc hotkeys
2025-05-27 17:03:39 +10:00
Stenzek
d885446672
VulkanDevice: Fix manual device selection
latest
2025-05-27 17:03:39 +10:00
Stenzek
1c54047cd1
Qt: Remove redundant vertical layout in console settings
2025-05-27 17:03:39 +10:00
Davide Pesavento
8fa6336a90
Qt: Further polish the layout of some widgets ( #3427 )
2025-05-27 17:02:46 +10:00
Anderson Cardoso
09a1bfdde3
Atualização Português do Brasil ( #3426 )
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- Novas linhas adicionadas/movidas traduzidas.
- Confirmação de novas linhas de texto.
2025-05-25 13:00:16 +10:00
Víctor "IlDucci
492ff51f40
Spanish (Spain) translation update 2025/05/24 ( #3425 )
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- Translated all the new strings.
- Minor edits on existing ones.
2025-05-25 12:59:58 +10:00
Davide Pesavento
80c9a8d399
Qt: Remove unused ui file
2025-05-24 15:57:05 +10:00
Davide Pesavento
e30c1b53ad
Qt: Use grid layout for audio stretch settings dialog
2025-05-24 15:57:05 +10:00
Stenzek
f6aa3eb5b0
Qt: Update glyph ranges
2025-05-24 12:55:59 +10:00
Stenzek
64dfe003b2
Qt: Update status bar visibility on shutdown
...
Fixes empty widgets being displayed.
2025-05-24 12:55:44 +10:00
zkdpower
7e37849378
update the Simple-Chinese translation to latest. ( #3422 )
2025-05-24 12:54:37 +10:00
Davide Pesavento
0f5204b31e
CI: Pin action-automatic-releases to latest commit ( #3423 )
2025-05-24 12:54:15 +10:00
Davide Pesavento
c12e7fcc0b
Qt: Fix minor typos in graphics settings help text ( #3421 )
2025-05-23 17:08:53 +10:00