Commit Graph

  • c57689cc90
    FullscreenUI: Inherit colour alpha for shadowed text Stenzek 2025-03-14 21:21:56 +10:00
  • 511663198e
    Qt: Update glyph ranges Stenzek 2025-03-14 20:52:43 +10:00
  • 531b3e103a
    Update the Simple-Chinese translation to latest. (#3388) zkdpower 2025-03-14 18:52:19 +08:00
  • e422afdec1
    FullscreenUI: Improve achievements pause menu overlays Stenzek 2025-03-14 20:50:18 +10:00
  • 16506b2286
    Update the Simple-Chinese translation to latest. zkdpower 2025-03-14 00:51:09 +08:00
  • ba3295930c
    VulkanDevice: Allow 0x0 window size Stenzek 2025-03-12 23:52:37 +10:00
  • 4fc49ee0ca
    FullscreenUI: Tweak the highlight background color (#3387) KamFretoZ 2025-03-12 20:54:15 +07:00
  • 1e9c3551b9 FSUI: Tweak the highlight background color KamFretoZ 2025-03-12 15:36:15 +07:00
  • f6296ceb09
    Qt: Increase setup wizard dialog height Stenzek 2025-03-12 01:46:10 +10:00
  • 9a9ed52b70
    Qt: Fix vertical alignment in patches page Stenzek 2025-03-12 01:46:07 +10:00
  • 44af55a77f
    FullscreenUI: Differentiate title/subtitle colours Stenzek 2025-03-12 01:45:50 +10:00
  • 72a0ba1e8e
    FullscreenUI: Fix pause menu light theme shadow colour Stenzek 2025-03-12 00:19:32 +10:00
  • aeadd4c280
    FullscreenUI: Move game info to top of pause menu Stenzek 2025-03-11 23:19:00 +10:00
  • d6ab840e4b
    FullscreenUI: Use RetroAchievements game icon as fallback game image Stenzek 2025-03-11 22:38:40 +10:00
  • 492a55ee8b
    FullscreenUI: Add icons to achievement list categories Stenzek 2025-03-11 22:27:08 +10:00
  • 541af8d5de
    GDBServer: Stub out thread commands Stenzek 2025-03-11 22:00:37 +10:00
  • 7bae23d79d
    GDBServer: Implement memory breakpoints Stenzek 2025-03-11 21:50:26 +10:00
  • a0c06f8d9c
    GDBServer: Implement 's' command (single step) Stenzek 2025-03-11 21:32:03 +10:00
  • 814263b442
    GDBServer: Mostly rewrite handlers and fix undefined behaviour Stenzek 2025-03-11 21:29:08 +10:00
  • 2f5855a7a4
    GDBServer: Get rid of <map> usage Stenzek 2025-03-11 20:37:37 +10:00
  • cd694c01d8
    GDBServer: Improve ack handling Stenzek 2025-03-11 20:30:46 +10:00
  • c717f547cf
    Deps: Update to SDL3 3.2.8 Stenzek 2025-03-10 21:53:18 +10:00
  • 8bffd9725e
    Qt: Lock system when automatic updater shows Stenzek 2025-03-08 15:22:23 +10:00
  • e25f287d60
    Qt: Avoid stuck in temporary render-to-separate mode Stenzek 2025-03-08 15:22:07 +10:00
  • 9f0bbccd50
    Achievements: Fix progress bar text alignment Stenzek 2025-03-08 12:06:52 +10:00
  • 29f19d0ab6
    Spanish (Spain) translation update (#3386) Víctor "IlDucci 2025-03-09 06:10:49 +00:00
  • ebd7fcb625 Spanish (Spain) translation update IlDucci 2025-03-09 00:51:02 +01:00
  • 58dc7562a3
    GPU/HW: Add in-pass clear depth pipeline Stenzek 2025-03-07 21:33:06 +10:00
  • ee6887b68a
    GPU/HW: Add stat for depth buffer clears Stenzek 2025-03-07 21:33:02 +10:00
  • 2bfbec3e9e
    Settings: Use new key name for depth threshold Stenzek 2025-03-07 20:39:38 +10:00
  • 705fe11e07
    Qt: Fix incorrect file filter for memory card import Stenzek 2025-03-07 21:32:41 +10:00
  • e73ca9e052
    Qt: Fix new range for depth clear threshold Stenzek 2025-03-07 18:05:20 +10:00
  • 6437a5db60
    GPU/TextureCache: Dump textures asynchronously Stenzek 2025-03-07 16:05:35 +10:00
  • 95797b05f1
    GPU: Force early run on GP0 FIFO overflow Stenzek 2025-03-07 15:49:05 +10:00
  • 9939f1cd05
    CPU/Interpreter: Use __builtin_{add,sub}_overflow for exceptions Stenzek 2025-03-07 15:48:25 +10:00
  • 7eb7ad684c
    CPU/Recompiler: Remove load delay flag from lwc2 Stenzek 2025-03-07 15:07:58 +10:00
  • 826f10239c
    CPU/Recompiler: Flush GTE completion cycle on load without fastmem Stenzek 2025-03-06 22:38:01 +10:00
  • 78bb14bd23
    CPU: Fix disassembly of GTE instructions in log Stenzek 2025-03-06 22:37:27 +10:00
  • b230c9c639
    CPU/PGXP: Use GTE MAX_Z for Z normalization Stenzek 2025-03-06 19:49:23 +10:00
  • 8cfd843d8f
    System: Fix depth clear threshold not applying immediately Stenzek 2025-03-06 17:03:47 +10:00
  • 160f1ea8a0
    Qt: Fix vibration motor binding not showing some devices Stenzek 2025-03-06 17:03:29 +10:00
  • c3ce0eece2
    Atualização Português do Brasil (#3385) Anderson Cardoso 2025-03-06 09:40:54 -03:00
  • 9b301120a1
    Atualização Português do Brasil Anderson Cardoso 2025-03-05 09:34:29 -03:00
  • b8d86a18da
    GameDB: Kagero II & III v0.1-8709 bl@ck_m@ge 2025-03-02 02:20:52 +03:00
  • 0bf0b5c22b
    Qt: Fix typo in setup wizard Stenzek 2025-03-04 14:07:13 +10:00
  • 4c64e4879f
    Mini: Log fatal errors to stderr Stenzek 2025-03-04 14:07:10 +10:00
  • af4eb68065
    Updated Swedish translation (#3383) Daniel Nylander 2025-03-04 05:06:10 +01:00
  • c775872a6c
    GameDB: ASCII and VIP demos don't support analog controllers. (#3384) JukePlz 2025-03-04 01:05:47 -03:00
  • 45aaa8caf3 GameDB: ASCII and VIP demos don't support analog controllers. JukePlz 2025-03-03 20:34:43 -03:00
  • b18c61f4b2
    testing cached-interpreter Stenzek 2025-03-02 20:20:11 +10:00
  • ca7d74ae1a
    Updated Swedish translation Daniel Nylander 2025-03-02 09:49:51 +01:00
  • fc90d84788
    tailcall Stenzek 2025-03-02 15:48:28 +10:00
  • 872a48d616
    testing Stenzek 2025-03-02 15:17:09 +10:00
  • 859f5090c8
    FullscreenUI: Update translation strings Stenzek 2025-03-02 12:01:55 +10:00
  • 38146f2023
    FullscreenUI: Fix toast colors and add more themes (#3381) KamFretoZ 2025-03-02 09:01:27 +07:00
  • ae74cd93f6
    GameDB: Kagero II & III bl@ck_m@ge 2025-03-02 02:35:48 +03:00
  • e5224220bf
    GameDB: Kagero II & III bl@ck_m@ge 2025-03-02 02:20:52 +03:00
  • 48ed9efa73 FSUI: Fix toast colors and add more themes KamFretoZ 2025-03-01 22:57:39 +07:00
  • a0fef2d5ab
    Qt: Merge gamelistmodel.cpp and gamelistwidget.cpp Stenzek 2025-03-01 18:13:36 +10:00
  • 4bfb37f8fb
    Qt: Add graphics and achievements to setup wizard Stenzek 2025-03-01 18:05:48 +10:00
  • 965da856db
    FullscreenUI: Add additional rounding to some dialogs Stenzek 2025-03-01 17:10:09 +10:00
  • 34fdbafe85
    FullscreenUI: Add drop shadows to most text Stenzek 2025-03-01 16:00:03 +10:00
  • 9bfc3e90cc
    FullscreenUI: Hook up dynamic toast colour Stenzek 2025-03-01 13:10:23 +10:00
  • 9d9da94b7b
    FullscreenUI: Default to dark theme on unknown value Stenzek 2025-03-01 12:58:28 +10:00
  • 5a4e87aba3
    FullscreenUI: Reorder interface settings to match Qt Stenzek 2025-03-01 12:42:49 +10:00
  • 5dc0a3630a
    FullscreenUI: Add Themes (#3380) KamFretoZ 2025-03-01 09:41:06 +07:00
  • 857c9fe8c2 FSUI: Add Themes KamFretoZ 2025-02-28 16:18:38 +07:00
  • 15fde6a51b
    CI: Add ARM64 AppImage builds Stenzek 2025-03-01 01:33:42 +10:00
  • ea8f3e5e58
    Scripts: Support generating both Qt and Mini AppImages Stenzek 2025-01-04 15:48:34 +10:00
  • 89d9842c7e
    FullscreenUI: Fix popup title colours Stenzek 2025-03-01 01:11:26 +10:00
  • be970bcfe4
    Qt: Handle inverted+negated axes when mapping Stenzek 2025-02-28 18:06:43 +10:00
  • ec7c83a58e
    Settings: Fix race toggling OSD messages Stenzek 2025-02-28 16:26:10 +10:00
  • 6a86c80445
    CPU: Correct wording about cop2 and IRQs Stenzek 2025-02-28 16:21:59 +10:00
  • 37fa0d135c
    Mini: Add duckstation-mini interface Stenzek 2025-01-04 15:33:48 +10:00
  • df9f15eb68
    OpenGLDevice: Support SDL window type Stenzek 2025-01-04 15:12:11 +10:00
  • ee1a3b904e
    VulkanDevice: Support SDL window type Stenzek 2025-01-04 15:11:38 +10:00
  • 4bddd38d70
    WindowInfo: Add SDL window type Stenzek 2025-01-04 15:11:05 +10:00
  • 0733e173b2
    FullscreenUI: Add BackgroundProgressCallback Stenzek 2025-01-04 15:12:45 +10:00
  • 498e7aac56
    X11Tools: Load libxcb and friends dynamically Stenzek 2025-01-04 18:04:32 +10:00
  • f7f17a077c
    Cheats: Add Enable8MBRAM option for patches Stenzek 2025-02-26 22:43:18 +10:00
  • 0b167aad52
    Atualização Português do Brasil (#3379) Anderson Cardoso 2025-02-26 09:42:50 -03:00
  • 08bbb4a981
    Updated Spanish (Latin America) translation (#3378) Renzo Pigliacampo 2025-02-26 09:42:42 -03:00
  • 48616c5d3c
    Atualização Português do Brasil Anderson Cardoso 2025-02-25 17:04:58 -03:00
  • fbbc4943f6
    FullscreenUI: Fix crash in game properties on non-scanned file Stenzek 2025-02-24 23:48:23 +10:00
  • a82dfd728f Updated Spanish (Latin America) translation Renzo Pigliacampo 2025-02-23 15:06:09 -03:00
  • eda32e0695
    Qt: Fix image key in overlay export Stenzek 2025-02-23 18:02:29 +10:00
  • b764ed4682
    DDGoController: Fix incorrect translation context Stenzek 2025-02-23 18:02:18 +10:00
  • 2011c5511c
    Update the Simple-Chinese translation to latest. (#3377) zkdpower 2025-02-23 16:02:52 +08:00
  • 08687d6ad6
    Update the Simple-Chinese translation to latest. zkdpower 2025-02-23 12:37:10 +08:00
  • 3ea26cc910
    GPU: Rewrite automatic resolution scaling v0.1-8675 Stenzek 2025-02-21 23:31:53 +10:00
  • d812463649
    Qt: Ensure SIGCHLD is ignored properly Stenzek 2025-02-21 23:25:54 +10:00
  • 5fea81c07d
    Qt: Show only HC achievement count if HC == SC Stenzek 2025-02-21 22:04:46 +10:00
  • 91370ee5ac
    Achievements: Update both HC and SC counts on unlock/boot Stenzek 2025-02-21 21:49:56 +10:00
  • fa3815d681
    Achievements: Fix progress database corruption Stenzek 2025-02-21 21:29:03 +10:00
  • 90cb92bcc7
    CI: Ensure libz.so.1 is packaged in AppImage Stenzek 2025-02-21 23:54:53 +10:00
  • f2715b39ec
    GameDB: Falcata - Astran Pardma no Monshou hash (#3376) JukePlz 2025-02-21 10:31:38 -03:00
  • d5c83a80a3
    GameDB: Sorcerer's Maze (#3375) bl@ck_m@ge 2025-02-21 16:31:21 +03:00
  • e26f7c7c80 GameDB: Falcata - Astran Pardma no Monshou hash JukePlz 2025-02-20 20:05:45 -03:00
  • 04e36aee1c
    GameDB: compatibility fixes bl@ck_m@ge 2025-02-20 12:13:14 +03:00
  • f96ab3afda
    Deps: Switch zlib to zlib-ng Stenzek 2025-02-16 16:05:30 +10:00