JanNeuendorf
7be70269e9
Slightly altered virtual mouse position
2025-05-04 14:44:06 +02:00
jeremysawicki
b6086eed8c
Added four-in-a-row game ( #17 )
2025-04-28 23:24:28 +02:00
JanNeuendorf
aff6daa1e0
Bumped version to 1.0.0
v1.0.0
2025-04-02 17:53:34 +02:00
jeremysawicki
fea7c69aff
Don't write position/key codes to memory when sync was not called ( #16 )
...
Co-authored-by: Jeremy Sawicki <3847496+jeremysawicki@users.noreply.github.com>
2025-03-11 19:59:56 +01:00
JanNeuendorf
fdea26ae7a
Added some comments and made some minor changes in preparation for extensions.
2025-02-20 11:01:40 +01:00
JanNeuendorf
920c9f02e6
Replaced all arrays with Vec to avoid Stack-Overflow on Window( #14 )
2025-01-12 23:33:24 +01:00
JanNeuendorf
32d83e93d2
spelling
2025-01-12 14:42:50 +01:00
JanNeuendorf
ad15d7b8d2
Added link to README
2025-01-12 14:39:22 +01:00
jan
a26457417b
Bumped the version and cut fluff from the README
v1.0.0-beta1
2025-01-12 14:29:32 +01:00
JanNeuendorf
3c7676a77d
Worked on the pdf document (mostly spelling and rewording)
2025-01-12 13:28:35 +01:00
jan
2a9944038b
Emulator now prints key-bindings on startup
2025-01-11 15:34:38 +01:00
jan
defac087c7
Restarting now reloads the file
2025-01-11 14:53:55 +01:00
jan
dab743dafc
Some rewording of the specs (Debug port in the sketch)
2025-01-09 16:18:12 +01:00
jan
ca028dbdc2
Show only one gif in the README
2025-01-08 20:25:18 +01:00
jan
d7cef1d5be
Added a more advanced example game
2025-01-08 20:23:38 +01:00
jan
29f215ff9e
Reworked the sync function to reduce input-lag by one frame and changed confusing documentation.
2025-01-08 19:21:15 +01:00
JanNeuendorf
cf3306eeb2
Debug instruction ( #12 )
...
This combines the SET and INST instructions into one SET instruction and adds DEBUG for opcode 10.
This is a breaking change, but the migration is very simple.
2025-01-06 18:37:34 +01:00
JanNeuendorf
6abfcbc811
Macroquad port ( #10 )
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I ported the gui to the macroquad crate.
This has the following advantages:
We can easily draw text. This means we can show the number of instructions on screen.
The filter mode can be set to linear for a different look.
The dependencies are a lot cleaner now. Just depending on the latest stable version of macroquad makes it a lot more likely that the app builds properly on different platforms (and will continue to do so in the future).
I also use the gilrs crate directly for the gamepad input.
2025-01-05 16:36:51 +01:00
JanNeuendorf
24c192f129
Added support for loading gzip-compressed programs
2025-01-04 18:06:45 +01:00
jan
b498160c41
Improved output for division by zero
2025-01-03 10:49:28 +01:00
jan
70fb53e87a
added a justfile with the command to build the specification
2024-12-30 15:12:39 +01:00
jan
cea522cee3
Mapped the left stick of a gamepad to be used as a DPad
2024-12-23 20:28:53 +01:00
jan
f5ea5b88fe
Moved the controller support into a cargo feature that needs to be turned on explicitely. This makes the emulator more portable.
2024-12-23 16:26:33 +01:00
jan
890c2b7b79
Added better error-reporting to the emulator.
2024-12-22 13:17:41 +01:00
jan
ed7ca9a227
Continued work on the document
2024-12-22 13:10:10 +01:00
jan
d7ea1dcfac
Minor fixes, title change and clarification of *simple*
2024-12-22 13:06:24 +01:00
JanNeuendorf
aa9b87c646
Fixed input glyphs and changed their color.
2024-12-21 14:34:27 +01:00
JanNeuendorf
36579b22dd
Utility buffer and expansion card mechanism ( #7 )
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* Included utility buffer in sketch and reworked it.
* Included the new buffer and instruction changes in the README.
* Implemented the new buffer in the emulator
* Made the buffer clear since no expansion is active
* Added the new buffer and expansion card to the specification document
* Used more consistent wording and added expandability to the goals. Added more examples for expansions.
2024-12-21 14:16:53 +01:00
Xyloflake
e23d49a5dc
Minor improvements to the README ( #8 )
2024-12-21 11:20:10 +01:00
jan
010583c6b4
Gamepad input is working
2024-12-19 16:07:02 +01:00
jan
9f65e8c0ec
Added warning about frametiming
2024-12-19 15:27:07 +01:00
jan
5fce0f70cf
Bumped winit version to highest 0.29 release
2024-12-19 15:08:15 +01:00
jan
c52aa24609
Indicate paused state in window title
2024-12-19 14:37:10 +01:00
jan
4d1d911a79
Removed unused import
2024-12-19 14:28:56 +01:00
jan
5d306858be
Updated tasklist
2024-12-19 14:18:38 +01:00
jan
b6b13a85a5
Added shortcuts for pausing and restarting
2024-12-19 13:59:48 +01:00
jan
a229e6d378
Preallocated the u16 pixel buffer and made the -v output more detailed.
2024-12-19 13:38:35 +01:00
JanNeuendorf
3cbeba00ee
Port to pixels crate ( #5 )
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Using "pixels" instead of minifb allows for better window decorations and resizing.
I mostly copied their winit exampe.
The debug option has been removed and the scaling option is now a plain factor.
2024-12-19 12:35:46 +01:00
jan
8d3db1a1c3
Some minor fixes and style changes
2024-12-18 14:24:40 +01:00
JanNeuendorf
4ba681cc52
Additional input ( #3 )
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* Implemented additional input codes in the emulator
* Explained new inputs in the README
* Added additional inputs to the specification and changed the layout.
* Made a more advanced input-tester example that shows all keys.
2024-12-18 13:20:42 +01:00
JanNeuendorf
d7740c2e4e
Continued filling in the specification document. (Added the example)
2024-12-17 22:16:05 +01:00
JanNeuendorf
ee206c4626
Fixed text in the sketch
2024-12-17 22:14:11 +01:00
jan
b382457996
Renamed example for consistency
2024-12-17 18:16:42 +01:00
jan
bc5150969e
Moved images to specification directory
2024-12-17 17:06:27 +01:00
jan
0cd531368e
Continued working on the specifications
2024-12-17 16:58:44 +01:00
JanNeuendorf
df631a0060
Mapped the mouse buttons to the keyboard as an alternative
2024-12-17 00:10:44 +01:00
jan
9ab25ab946
Copied parts of the README to the document
2024-12-16 19:19:20 +01:00
jan
2e872f75c1
Corrected file ending
2024-12-16 17:44:32 +01:00
jan
4e5159ebfa
Added a .typst document for the specification
2024-12-16 14:18:17 +01:00
JanNeuendorf
07106fb832
Added warning for breaking changes before 1.0
2024-12-15 16:31:59 +01:00