3730 Commits

Author SHA1 Message Date
Stenzek
7b1c8a0407
System: Log init/boot time 2025-06-22 02:43:58 +10:00
Stenzek
aafd72efba
FullscreenUI: Add cheats/patches icons 2025-06-22 02:32:57 +10:00
Stenzek
82bb29d186
FullscreenUI: Fix extra padding in resume state popup 2025-06-22 01:02:59 +10:00
Stenzek
5dd64c89c0
FullscreenUI: Bump animation time for theme change 2025-06-22 00:42:51 +10:00
Stenzek
68fa33e075
FullscreenUI: Polish achievements page 2025-06-22 00:39:00 +10:00
Stenzek
d18910a619
Achievements: Release lock while waiting for HTTP requests 2025-06-22 00:27:48 +10:00
Stenzek
11cb2217e0
FullscreenUI: Polish range dialogs 2025-06-21 22:08:33 +10:00
Stenzek
7b03b54539
FullscreenUI: Eliminate last of layout height constants 2025-06-21 22:08:33 +10:00
Stenzek
88a63f04be
FullscreenUI: More hardcoded size removal
In achievements and elsewhere.
2025-06-21 22:08:33 +10:00
Stenzek
5063a49f2a
FullscreenUI: Remove hardcoded sizes for menu items
Make it dynamic based on content instead.
2025-06-21 22:08:33 +10:00
Stenzek
6c6cc910e6
DMA: Invalidate code pages on CD-ROM DMA write
Avoids page faulting by invalidating the pages in advance.

Might help with frame time spikes on super low-spec devices.
2025-06-19 21:15:26 +10:00
KamFretoZ
fa0a926133
Deps: Bump FontAwesome to 6.7.2 (#3456) 2025-06-19 20:38:41 +10:00
Stenzek
1653cf82a2
GPU/HW: Fix GLSL ES compile error 2025-06-18 19:28:24 +10:00
Stenzek
5f885b83b8
Settings: Add missing case statement 2025-06-18 19:03:29 +10:00
Davide Pesavento
6ef3df5a5c
Achievements: Use gethostuuid() as machine key on macOS (#3452) 2025-06-18 18:29:26 +10:00
crashGG
99268f22ec
Separate mmpx enhance from mmpx (#3453)
Use conditional weak blending instead of pixel copying to eliminate artifacts on straight lines
Reduce algorithm overhead
use explicitly initialize to fix dx11 fxc uninitialized variable false positive

Update gpu_hw_shadergen.cpp

Update gpu_hw_shadergen.cpp
2025-06-18 18:28:19 +10:00
Davide Pesavento
a2bf5b4f50 GameDatabase: Drop "GPU" prefix from PGXP settings in compatibility report 2025-06-17 14:53:45 +10:00
Davide Pesavento
2edcb20930 GameDatabase: Add three missing settings to compatibility report 2025-06-17 14:53:45 +10:00
Davide Pesavento
69399f3449 GameDatabase: Missing newline in compatibility report
And refactor the Append*Setting() functions to reduce duplication.
2025-06-17 14:53:45 +10:00
Stenzek
f5c3280202
ImGuiOverlays: Remove unused code 2025-06-15 13:58:09 +10:00
Stenzek
308bc5f356
ImGuiOverlays: Warning fixes 2025-06-15 13:31:46 +10:00
Stenzek
35a8bfa469
FullscreenUI: Warning fixes 2025-06-15 13:31:43 +10:00
Stenzek
7f066c2864
ImGuiOverlays: Fix display with only GPU/latency stats 2025-06-15 13:24:15 +10:00
Stenzek
20b353535d
ImGuiOverlays: Backport condition tidy-up 2025-06-14 15:08:28 +10:00
Stenzek
ba6309c458
FullscreenUI: Keep a one-deep previous window stack
Fixes settings close returning to wrong window if opened from game list.
2025-06-14 14:39:22 +10:00
Stenzek
1a39dece6a
FullscreenUI: Don't tint background in landing/game list
But keep it for settings etc, since it needs it for readability.
2025-06-14 14:33:07 +10:00
Stenzek
3a7cbc20d9
FullscreenUI: Use horizotal layout for about dialog 2025-06-14 14:10:29 +10:00
Stenzek
b98d521ff9
ImGuiOverlays: Draw larger status indicator icons
Always bugged me, but couldn't justify the rasterization time before
dynamic fonts.
2025-06-14 13:25:22 +10:00
Stenzek
bf4a89e82e
Qt: Use GameList::FormatTimespan()
No point duplicating the logic since the core can handle
plural translations now.
2025-06-14 13:12:21 +10:00
Davide Pesavento
70225f8345 Always use CTAD with std::unique_lock 2025-06-14 13:10:57 +10:00
Davide Pesavento
2c7d07b245 Qt: Implement reset play time for disc sets 2025-06-14 13:10:57 +10:00
Stenzek
9c4e15ef1c
Host: Remove now-unused ReadCompressedResourceFile() 2025-06-14 02:30:11 +10:00
Stenzek
0cf5618a05
FullscreenUI: Fix crash in JogCon controller settings 2025-06-14 02:30:11 +10:00
Stenzek
c06da318d6
FullscreenUI: Fix trophy placement on non-square covers 2025-06-14 02:30:10 +10:00
Stenzek
06da45b3f2
FullscreenUI: Polish dialogs 2025-06-14 02:30:10 +10:00
Stenzek
77457a3b1d
ImGuiManager: Switch to dynamic fonts 2025-06-14 02:30:10 +10:00
Stenzek
9c4aaca7c8
FullscreenUI: Avoid losing game list selection inbetween mouse move and popups 2025-06-13 21:42:40 +10:00
Stenzek
a2d351ca90
FullscreenUI: Improve title truncation in game grid
Use the computed text length, rather than an arbitrary size.
2025-06-13 21:26:54 +10:00
Stenzek
94b88fad23
GPU/HW: Avoid texture filter dual-source output when unnecessary
Because we all know how much mobile drivers crapping themselves
whenever anyone mutters dual-source blending.
2025-06-13 21:02:07 +10:00
Stenzek
a8db46a6b8
GPU/HW: Use signed difference in luma_distance()
Fixes the warning, and also underflowing, since both were unsigned
it would overflow if the second was greater the first.
2025-06-13 20:54:48 +10:00
Stenzek
ac0c4544e1
GPU/HW: Work around fxc uninitialized variable false positive 2025-06-13 20:54:48 +10:00
Stenzek
824b91a1f8
GPU/HW: Split MMPX to MMPX and MMPX Enhanced 2025-06-13 16:42:32 +10:00
crashGG
98798fec66
mmpx enhance (#3443)
enhance MMPX algorithm, fix some minor graphics defects.

Update gpu_hw_shadergen.cpp
2025-06-13 16:34:54 +10:00
Stenzek
5eb8578edc
System: Save undo state on reset 2025-06-08 17:08:52 +10:00
Stenzek
cb2dfabeeb
Qt: Backport undo load state timestamps 2025-06-08 17:08:50 +10:00
Stenzek
bd9e206165
FullscreenUI: Fix layout calculations in game grid 2025-06-08 12:04:06 +10:00
Stenzek
59f7d0b2ff
Cheats: Fix compiler warnings 2025-06-05 19:58:45 +10:00
Stenzek
d54077e345
Achievements: Add 'Refresh Progress' option
Manually refreshes the all progress database if you have completed
unlocks on other devices/machines.
2025-06-05 19:58:45 +10:00
Stenzek
0205f9fa04
Achievements: Update progress database unconditionally on unlock
Doesn't make sense to preserve the greater count, since it can be
reset through the RA webpage, and SC/HC seems to work fine here.
2025-06-05 13:35:04 +10:00
Stenzek
9ab2608ba0
GPU/TextureCache: Fix replacement background name length 2025-06-03 22:55:21 +10:00