Stenzek
f80a77fa27
FullscreenUI: Fix popup item border going outside of window
2025-03-28 19:27:24 +10:00
Stenzek
ea3774cece
FullscreenUI: Fix setting BIOS to Auto Detect
2025-03-28 18:54:14 +10:00
Stenzek
fbadacae78
CDROM: Fudge track autopause hold position
...
Fudge the hold position by 2 sectors to reduce the number of GetlocP's
that will return a MSF in the old track.
Works around the music hang in Fighting Force.
2025-03-28 17:24:39 +10:00
Stenzek
ceef7af1da
GameList: Fix crash if cache fails to open
2025-03-28 17:07:13 +10:00
Stenzek
ece18d10c5
PCDrv: Allow opening by absolute path
2025-03-24 18:59:15 +10:00
Stenzek
4ce001aef3
GameDatabase: Add DisableFullTrueColor trait
2025-03-23 17:08:25 +10:00
Stenzek
1fca8ae6bf
FullscreenUI: Fix start-in-game-list mode using grid
2025-03-23 17:02:52 +10:00
Stenzek
3ffd20b833
FullscreenUI: Display game list attributes in darker colour
2025-03-23 16:59:23 +10:00
Stenzek
9411e40c20
FullscreenUI: Fix assert when booting+loading state
2025-03-23 16:43:57 +10:00
Stenzek
03d7af2efc
FullscreenUI: Add border rounding to menu items
2025-03-23 16:42:24 +10:00
Stenzek
741e971681
GPU/HW: Add 'True Color (Full)' dithering mode
...
This is equivalent to the old 'True Color' mode.
The new 'True Color' mode truncates flat-shaded sprites/polygons
to 16-bit color before drawing. Doing so fixes:
- Menu background in Breath of Fire IV.
- Loading background in JumpStart Wildlife Safari - Field Trip.
- and other similar games.
2025-03-22 18:32:31 +10:00
Stenzek
2d477f80b0
Qt: Add tooltips to setup wizard graphics settings
...
Same strings as the main graphics settings page, so translation should
be just a matter of accepting them as-is.
2025-03-22 18:32:31 +10:00
Stenzek
2311c8d287
Settings: Convert dithering/true color options to a dropdown
...
Half of them are mutually exclusive, so this simplifies things.
Fewer options = better, right?
2025-03-22 18:20:51 +10:00
Stenzek
32b09193d1
Qt: Move force video timing to console settings
...
Since it's related to the region, it makes sense to be in here.
And it frees up precious vertical space.
2025-03-22 18:20:51 +10:00
Stenzek
4afa41b927
Qt: Move async readahead sectors to advanced settings
2025-03-22 18:20:51 +10:00
Stenzek
115ba4433c
CPU/Interpreter: Emulate lo/hi read stall after mult/div
...
Still need to do the recompiler.
2025-03-22 01:59:00 +10:00
Stenzek
62d7a73381
GPU/HW: Add 'Scaled Interlacing' option
...
Disabling this option causes rendering to skip N lines instead of 1
line, where N is the internal resolution multiplier.
2025-03-22 01:19:01 +10:00
Stenzek
d176109d3b
GPU/HW: Fix incorrect interlaced VRAM extract offset
...
Fixes exascerbated combing when upscaling.
2025-03-22 01:11:24 +10:00
Stenzek
346f0f945d
GameDatabase: Fix incorrect multitap key parsing
2025-03-21 19:11:50 +10:00
Stenzek
de6a8fba51
BIOS: Set priority of v4.1 E to 10
...
It doesn't have the additional region check.
2025-03-21 19:11:47 +10:00
Stenzek
5c41a48e39
GPU/HW: Fix crash when changing downsampling factor
2025-03-20 21:19:08 +10:00
KamFretoZ
e5cec05633
Qt/BPM: Add Green Giant Theme ( #3390 )
...
WHAT ARE YE DOING IN MY SWAMP???
2025-03-20 21:16:45 +10:00
Stenzek
a1e5bb7bc0
FullscreenUI: Display legend for achievement status icons
2025-03-15 15:58:39 +10:00
Stenzek
4f00a7c7c1
FullscreenUI: Add rounding to achievements progress bars
2025-03-15 15:44:23 +10:00
Stenzek
3420af829c
FullscreenUI: Display unlock rarity in achievements view
2025-03-15 15:41:30 +10:00
Stenzek
830842891e
GameList: Rename max value enum for consistency
2025-03-15 15:03:42 +10:00
Stenzek
dd885cfe2f
GameList: Cache invalid entries
...
Saves repeatedly scanning them every time the application starts.
2025-03-15 15:02:56 +10:00
Stenzek
8a0400ad2c
GameList: Don't try to scan gpudump files
2025-03-15 14:46:19 +10:00
Stenzek
bcd4b918dc
FullscreenUI: Fix black screen on renderer change
2025-03-15 14:39:22 +10:00
Stenzek
c82c007a75
FullscreenUI: Add settings reset option to settings
2025-03-15 14:33:51 +10:00
Stenzek
0a470067f5
FullscreenUI: Move appearance up in settings order
2025-03-15 14:07:35 +10:00
Stenzek
2a86faa51e
FullscreenUI: Replace landing icons with colourable icons
2025-03-15 13:56:29 +10:00
Stenzek
4bac7cb79e
FullscreenUI: Fix some dialogs not being cancellable
...
i.e. exitable with right mouse click/B button.
2025-03-15 02:18:20 +10:00
KamFretoZ
db3b689166
FullscreenUI: Add Dark Ruby theme ( #3389 )
2025-03-15 02:17:54 +10:00
Stenzek
1189f53840
FullscreenUI: Add 'Automatic' theme that syncs with Qt
2025-03-15 00:42:02 +10:00
Stenzek
6e27b8ab91
FullscreenUI: Add option to start/open to game list
2025-03-14 23:57:14 +10:00
Stenzek
3d0f038697
FullscreenUI: Move game list settings to main tab
...
And add resume to game list/grid.
2025-03-14 23:53:50 +10:00
Stenzek
f11c31b41c
ImGuiOverlays: Apply theme to save state selector
2025-03-14 22:58:02 +10:00
Stenzek
cffafad2ca
ImGuiManager: Use fullscreen UI theme for OSD
2025-03-14 22:36:14 +10:00
Stenzek
b6fa2cecd3
FullscreenUI: Fix shadowed text alpha again
2025-03-14 22:36:14 +10:00
Stenzek
9c971825a9
FullscreenUI: Apply theme to ingame achievement overlays
2025-03-14 21:22:17 +10:00
Stenzek
e422afdec1
FullscreenUI: Improve achievements pause menu overlays
...
- Add most recent unlock/nearest completion.
- Make it look nicer and better fit with the rest of the interface.
2025-03-14 20:50:20 +10:00
Stenzek
ba3295930c
VulkanDevice: Allow 0x0 window size
...
Fixes minimizing in render-to-separate-window mode.
2025-03-12 23:54:25 +10:00
Stenzek
44af55a77f
FullscreenUI: Differentiate title/subtitle colours
...
Makes it easier to read.
2025-03-12 01:46:04 +10:00
Stenzek
72a0ba1e8e
FullscreenUI: Fix pause menu light theme shadow colour
2025-03-12 00:19:32 +10:00
Stenzek
aeadd4c280
FullscreenUI: Move game info to top of pause menu
2025-03-11 23:19:00 +10:00
Stenzek
d6ab840e4b
FullscreenUI: Use RetroAchievements game icon as fallback game image
2025-03-11 22:38:43 +10:00
Stenzek
492a55ee8b
FullscreenUI: Add icons to achievement list categories
2025-03-11 22:27:08 +10:00
Stenzek
541af8d5de
GDBServer: Stub out thread commands
2025-03-11 22:07:18 +10:00
Stenzek
7bae23d79d
GDBServer: Implement memory breakpoints
2025-03-11 21:50:26 +10:00