GloriousEggroll
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104b107441
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if exe is 'createprefix' make EXE empty to force proton to create a prefix
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2024-01-29 02:33:05 -07:00 |
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GloriousEggroll
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3458c21989
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dont make these files if they already exist
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2024-01-28 20:30:55 -07:00 |
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GloriousEggroll
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79dd327fbd
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add support for STEAM_COMPAT_LIBRARY_PATH (really for real this time)
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2024-01-28 18:24:36 -07:00 |
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GloriousEggroll
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a8abf76fb1
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whoops, that was for STEAM_RUNTIME_LIBRARY_PATH, not STEAM_COMPAT_LIBRARY_PATHS
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2024-01-28 17:06:39 -07:00 |
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GloriousEggroll
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a0fc0f3e09
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add support for STEAM_COMPAT_LIBRARY_PATHS, allows gamedrive to work
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2024-01-28 16:46:32 -07:00 |
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GloriousEggroll
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f6f062bcd6
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add PROTON_VERB option to allow choosing other proton verbs besides 'waitforexitandrun'
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2024-01-28 06:29:27 -07:00 |
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GloriousEggroll
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c3c016bcdc
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fix parsing of steamappid inside ulwgl ids, pass '0' as steamappid for games with no steam version (https://github.com/ValveSoftware/steam-runtime/issues/287#issuecomment-831877852)
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2024-01-26 11:41:02 -07:00 |
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GloriousEggroll
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608eeb0344
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strengthen test that ULWGL does for verifying if steam or non-steam game ID
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2024-01-26 11:41:02 -07:00 |
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Mathieu Comandon
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3075933947
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Add .gitignore
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2024-01-25 18:14:57 -08:00 |
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Mathieu Comandon
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44269b9c4d
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Pass all arguments to ULGWL script and get rid of LAUNCHARGS
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2024-01-25 18:14:21 -08:00 |
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GloriousEggroll
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3725e8ef68
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set both SteamGameId and SteamAppId (yes, they are the same thing and proton uses both)
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2024-01-24 13:05:13 -07:00 |
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GloriousEggroll
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627ed64b93
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try to autoset game install path if one isnt set
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2024-01-24 12:05:12 -07:00 |
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GloriousEggroll
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99b3166e83
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pas ULWGL_ID as gameid envvar and check if the second part of it is a numerical value. If it is, then it's a steam id and pass that as the SteamAppId and compat id
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2024-01-24 11:29:14 -07:00 |
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Mathieu Comandon
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feb79da533
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Arguments passed to ULWGL need to be quoted individually
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2024-01-24 05:18:40 -08:00 |
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Mathieu Comandon
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54e2928baf
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Remove check for $2 since proton path was removed from arguments
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2024-01-24 04:41:10 -08:00 |
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GloriousEggroll
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3493d33490
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fixup syntax examples
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2024-01-24 04:13:47 -07:00 |
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GloriousEggroll
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3fffd1ad06
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set proton version path as an envvar instead of a gamelauncher.sh arguement
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2024-01-24 04:09:59 -07:00 |
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Thomas Crider
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2815802f8b
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Merge pull request #2 from rezzafr33/main
Support multiple arguments.
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2024-01-23 22:16:51 -07:00 |
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Mochamad Taufan Rezzafri
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19e3aad136
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Support multiple arguments.
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2024-01-24 10:45:06 +07:00 |
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Mathieu Comandon
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062ff6798b
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Use absolute path for ULWGL script
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2024-01-23 00:48:52 -08:00 |
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GloriousEggroll
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af224933cd
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update readme
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2024-01-22 11:08:52 -07:00 |
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GloriousEggroll
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41b3ce714d
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putting notes in once place for now
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2024-01-21 23:51:54 -07:00 |
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GloriousEggroll
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defadb0717
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remove var folder -- it's auto generated for tmp storage when the container runs
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2024-01-21 14:22:18 -07:00 |
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GloriousEggroll
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1f1816bbe0
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whoops, not a global command, use ./
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2024-01-21 06:41:42 -07:00 |
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Thomas Crider
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d8aa00141f
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Merge pull request #2 from Mojken/patch-1
fix typo in README.md
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2024-01-21 05:37:17 -07:00 |
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GloriousEggroll
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25275c9f83
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whoops, no hardcodey patheroni
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2024-01-21 05:34:57 -07:00 |
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Mika Ivarsson
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e0b20905ff
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fix typo in README.md
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2024-01-21 13:31:39 +01:00 |
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GloriousEggroll
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e8f1389e1b
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make gamelauncher: make sure the user specifies a game id. this will be used in protonfixes
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2024-01-21 05:15:24 -07:00 |
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GloriousEggroll
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7214f4f358
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initial commit
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2024-01-21 05:02:25 -07:00 |
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Thomas Crider
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f8d3e7df6e
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Initial commit
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2024-01-21 04:34:49 -07:00 |
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