9808 Commits

Author SHA1 Message Date
Stenzek
6f65a15bb9
CrashHandler: Catch SIGABRT 2025-07-17 21:46:05 +10:00
Stenzek
9c81425043
Qt: Fix format strings in es-ES 2025-07-17 21:46:05 +10:00
Stenzek
2aaeaf6f99
Qt: Add missing event type check 2025-07-17 21:46:05 +10:00
Daniel Nylander
da6ba416c9
Updated Swedish translation (#3481) 2025-07-16 17:11:13 +10:00
Stenzek
a890902d5b
Qt: Further eliminate redundant window shows
And remove a couple of hacks.
2025-07-16 17:10:31 +10:00
Anderson Cardoso
40b081c8ff
Atualiazação Português do Brasil (#3480)
Atualizado para a última versão
2025-07-16 16:39:16 +10:00
Stenzek
b07998512e
Qt: Refactor render window lifecycle
Remove multiple sources of truth, eliminate bugs in handling edge cases
when switching between modes.
2025-07-16 16:38:31 +10:00
Stenzek
a5e3f163a5
Misc: Make bitfield unions trivially copyable 2025-07-13 20:29:00 +10:00
Stenzek
8ca68a052a
GPUDevice: Remove unused fields 2025-07-13 20:29:00 +10:00
Stenzek
5c7a599cad
Qt: Couple of consistency fixes 2025-07-13 20:29:00 +10:00
Stenzek
cd77ace12a
FullscreenUI: Fix going back to root directory on Linux 2025-07-13 20:29:00 +10:00
Stenzek
2dc25a07ac
NeGconRumble: Remove unused fields 2025-07-13 19:55:38 +10:00
Stenzek
b93353647f
Qt: Clear help text map on reload
Saves keeping messages around for pointers that are no longer valid.
2025-07-13 17:32:56 +10:00
Stenzek
8ef97b9b46
FullscreenUI: Sort unlocked achievements by unlock time 2025-07-13 17:29:52 +10:00
Stenzek
be867c815d
FullscreenUI: Minor polish to achievements list 2025-07-13 17:29:37 +10:00
Stenzek
43543ddedc
FullscreenUI: Improve icons in file selector 2025-07-13 16:54:54 +10:00
Stenzek
3bb67c785e
D3DCommon: Load d3d12.dll dynamically 2025-07-13 16:31:49 +10:00
Stenzek
4ead72747b
D3DCommon: Load dxgi.lib dynamically 2025-07-13 16:13:19 +10:00
Stenzek
0195b2886e
D3DCommon: Load d3d11.dll dynamically 2025-07-13 16:12:44 +10:00
Stenzek
3928eaff54
D3DCommon: Load D3DCompiler dynamically 2025-07-13 16:11:59 +10:00
Stenzek
5e2e39f642
VulkanDevice: Use driver type enum for auto selection 2025-07-13 15:40:53 +10:00
Stenzek
792b72b955
Qt: Reenable WinPanel style for patches
Partial revert of 7eb2b07.

Looks much worse in Fusion/default style.
2025-07-13 15:33:21 +10:00
Stenzek
97a0f4669f
ShaderGen: Fix use of reserved 'packed' keyword 2025-07-13 15:28:46 +10:00
Stenzek
1cad6389aa
AnalogController: Fix flipped log message 2025-07-13 15:28:46 +10:00
Davide Pesavento
7eb2b07e39 Qt: Don't draw a frame if there are no patches 2025-07-13 15:27:29 +10:00
Davide Pesavento
d0c3f7d5a2 Qt: Reduce layout margins in postprocessing settings
And remove a redundant VBoxLayout
2025-07-13 15:27:29 +10:00
Davide Pesavento
0e9f116a2e Qt: Turn retroachievements.org into a hyperlink 2025-07-13 15:27:29 +10:00
Stenzek
2fad6478b4
CDImage: Include the WAV file's details when incompatible 2025-07-11 21:25:10 +10:00
Stenzek
2308c5ddc6
Qt: Check cache when getting game icon for window
Apparently forgot this...
2025-07-10 21:33:28 +10:00
Stenzek
9e319ff495
FullscreenUI: Avoid ID duplication in choice dialogs
If two items, e.g. discs happen to have the same display name.
2025-07-10 20:39:14 +10:00
Stenzek
00623ebf8b
FullscreenUI: Fix rounding on widget grab rects 2025-07-10 20:37:37 +10:00
Stenzek
f21ab0b70a
GPUDevice: Fix ARM GPU detection 2025-07-10 19:36:14 +10:00
Stenzek
13e4515118
GPU: Send read command in SW if stats are enabled
Won't do anything, but it does update the counter.
2025-07-10 19:30:35 +10:00
Stenzek
5d42bbc49f
GameDB: Force software for X2 - No Relief
Lots of readbacks.
2025-07-10 19:29:50 +10:00
Stenzek
cd2d0503da
System: Fix frame advance+runahead stepping 2 frames 2025-07-10 12:43:23 +10:00
Stenzek
e4e57c674d
GPUDevice: Use driver type fields 2025-07-10 12:17:11 +10:00
Stenzek
ef26d5cb74
GPUDevice: Backport driver type detection 2025-07-09 22:17:14 +10:00
Stenzek
1e930c4063
ShaderGen: Drop DRIVER_V3D and DRIVER_POWERVR macros
They're not needed anymore.
2025-07-09 22:12:46 +10:00
Stenzek
cc3bc120a4
OpenGLContext: Prefer GLES over GL<3.2
Ends up having a larger feature set in GLSL.
2025-07-09 21:46:45 +10:00
Stenzek
63adf475d4
VulkanDevice: Avoid defaulting to Vulkan for V3D driver
Image copies are broken.

https://discord.com/channels/695640472202379425/695823554712698962/1392128815689629707
2025-07-09 21:20:43 +10:00
Stenzek
b9a9ea220e
PostProcessing/FX: Don't try to compile for GL<3.2
No interface blocks or binding layouts. Get a better driver for gosh
sake.
2025-07-09 21:17:25 +10:00
Stenzek
80a689257c
PostProcessing/GLSL: Support OpenGL 3.1 2025-07-09 21:16:43 +10:00
Stenzek
742cfcb12b
ShaderGen: Emit location qualifiers for SPV without interface blocks
Required for GLSL post-processing with OpenGL 3.1.
2025-07-09 21:15:56 +10:00
Stenzek
2d29c63708
ShaderGen: Emit fallback functions for GLSL < 4.0 2025-07-09 21:15:10 +10:00
Stenzek
601173b01e
ShaderGen: Add UseGLSLInterfaceBlocks() 2025-07-09 21:14:51 +10:00
Stenzek
f273dcff18
GameList: Fix possible bad optional unwrap in ApplyCustomAttributes() 2025-07-09 20:05:50 +10:00
Stenzek
6f3a6d7934
Qt: Remove unused includes 2025-07-09 20:05:50 +10:00
Davide Pesavento
1bf248b299 Qt: Swap order of read/seek speedup cycles in Advanced settings
To match the order in Console settings.
2025-07-09 20:05:31 +10:00
Davide Pesavento
a012d496ea Qt: Fix resetting per-game CDROM speedup and SIO settings
Amends d2c09dfaff23bca528bcd0bcccf576ee35f19170 and 0098c60ee81f914a32e79fc92c9669d241d873d2
2025-07-09 20:05:31 +10:00
Davide Pesavento
cacd174642 Qt: Rearrange log settings checkboxes 2025-07-09 20:05:31 +10:00