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772 Commits

Author SHA1 Message Date
Stenzek
6bea16b6eb
INISettingsInterface: Only set changed if the value actually changes 2025-06-05 20:39:07 +10:00
Stenzek
5f2355510b
Qt: Only write settings ini if it is changed
Save some disk writes.
2025-06-05 20:37:57 +10:00
Stenzek
d0b7d9d027
Host: Get rid of base settings interface indirection 2025-06-05 20:37:14 +10:00
Stenzek
9cd371d5ff
SettingsInterface: Drop some unused virtual methods 2025-06-05 20:37:14 +10:00
Stenzek
59f7d0b2ff
Cheats: Fix compiler warnings 2025-06-05 19:58:45 +10:00
Stenzek
d54077e345
Achievements: Add 'Refresh Progress' option
Manually refreshes the all progress database if you have completed
unlocks on other devices/machines.
2025-06-05 19:58:45 +10:00
Stenzek
0a0379f31f
Qt: Make game list scrollbar only visible as-needed 2025-06-05 19:17:07 +10:00
Stenzek
95e085584c
Qt: Move list/grid setup to subclasses 2025-06-05 19:16:46 +10:00
Stenzek
808c51b3ce
CMake: Bump version requirements
Can't do it for Qt because of course flatpak....
2025-06-05 18:23:36 +10:00
Stenzek
f518b8492c
Deps: Version updates
- HarfBuzz 11.2.0
- SDL3 3.2.16
- libpng 1.6.48
- Qt 6.9.1
2025-06-05 17:42:00 +10:00
Stenzek
22089e9b75
Qt: Improve game grid layout calculations
Use grid size instead of icon size/spacing.

Fixes the number of columns changing when different items are visible.

Also restores the old behaviour of dynamic scroll bar visibility.
2025-06-05 17:23:16 +10:00
Stenzek
cb751b0990
Data: Update SDL controller database 2025-06-05 13:35:04 +10:00
Stenzek
0205f9fa04
Achievements: Update progress database unconditionally on unlock
Doesn't make sense to preserve the greater count, since it can be
reset through the RA webpage, and SC/HC seems to work fine here.
2025-06-05 13:35:04 +10:00
BlueInterlude
2f2dcb43cc
GameDB: Fix incorrect controller information + Add PlayStation Mouse for Jingle Cats (#3436) 2025-06-04 03:13:10 +10:00
BlueInterlude
52cf394bb2
GameDB: Add PlayStation Mouse Support for Jingle Cats (#3435) 2025-06-04 02:04:23 +10:00
Stenzek
9ab2608ba0
GPU/TextureCache: Fix replacement background name length 2025-06-03 22:55:21 +10:00
Stenzek
5b40d7902a
System: Shut down GPU backend before other components
Prevents a rare crash on shutdown if OSD stats were enabled.
2025-06-03 19:06:17 +10:00
Stenzek
7fde697118
GPU/TextureCache: Add merging of adjacent palette records
So a texture spanning multiple pages can be merged at dump time.

Doing a merge instead of a union on the original palette rect
is safer, because gaps won't dump as larger textures with garbage
in the middle.
2025-06-03 19:05:22 +10:00
Stenzek
eee67a30da
GPU/HW: Fix off-by-one in sprite UV rect calculation
CheckForTexPageOverlap() makes it exclusive already.

Fixes replacements for FF8 title screen not applying in the third
texture page, because it thought it was sampling from an unwritten
area of VRAM.
2025-06-03 18:54:29 +10:00
Davide Pesavento
e55dabfaa4
GameDB: Two fixes for Alone in the Dark - The New Nightmare (#3434) 2025-06-03 17:59:09 +10:00
Mark Zhuang
62c0a1e7d4
RISCV: fix flush cache for linux riscv when clang <= 18
for __builtin___clear_cache, clang-18 generates __clear_cache:
https://godbolt.org/z/K5Kx6EEhq, which is an empty function.
clang-19 can generates __riscv_flush_icache:
https://godbolt.org/z/TKe6Kh61a
2025-06-03 17:58:38 +10:00
Stenzek
d9367229e9
Achievements: Avoid duplicate tracker display 2025-06-03 17:57:29 +10:00
Stenzek
42813e8840
GameDatabase: Actually disable auto scale for DisableUpdating 2025-06-01 21:19:07 +10:00
Stenzek
ae3b295d95
FullscreenUI: Disable menu item borders by default
Looks nicer.
2025-06-01 15:10:40 +10:00
Stenzek
47405b081c
GameDatabase: Disable MSAA with DisableUpscaling 2025-06-01 14:37:16 +10:00
Stenzek
2cc0851116
GameDatabase: Fix DisableUpscaling trait with auto res 2025-06-01 14:37:16 +10:00
Stenzek
fc7934a2be
FullscreenUI: Fix nav focus loss in leaderboards
Stops hotkeys triggering when using mouse navigation.

Also fixes the first leaderboard entry not focusing on page swap.
2025-06-01 14:37:16 +10:00
Stenzek
1ad9ca7e90
FullscreenUI: Cancel pending nav on focus reset 2025-06-01 14:37:16 +10:00
CRASHARKI
9d59763bad
GameDB: Disable upscaling and filtering in Constructor (#3432) 2025-05-31 14:27:13 +10:00
Davide Pesavento
02d8e14752
ImGuiManager: Avoid deprecated std::memory_order_consume (#3433) 2025-05-31 14:27:02 +10:00
Stenzek
0a0ad3f9e2
Qt: Improve clarity of unknown dump hashes 2025-05-31 03:00:59 +10:00
Stenzek
f2caec801d
GameDB: Force full boot for Lomax games
Crashes after FMVs if fast boot is disabled.
2025-05-30 19:26:50 +10:00
Stenzek
2018eb77fe
GPU: Adjust draw timing approximation
Cache seems to be able to go up to 128x8? Constructor draws sprites that
fit exactly in the texture cache, and does so within vblank, so it can't
take too long to draw.
2025-05-30 19:26:49 +10:00
CRASHARKI
6d8e111d72
GameDB: Add ForcePGXPCPUMode to all remaining versions of Aladdin (#3431) 2025-05-28 21:42:25 +10:00
Sheng Jiang 蒋晟
b195f747cf
implement ExtConstantBitClear/Set on ExtImprovedSlide (#3430) 2025-05-28 21:42:11 +10:00
CRASHARKI
af803eefc1
GameDB: Various fixes to GTA games (#3429) 2025-05-27 22:24:16 +10:00
CRASHARKI
fff7654bc6
GameDB: Asterix does not support analog mode (#3428) 2025-05-27 18:21:54 +10:00
Stenzek
4164b95cb3
ImGuiManager: Make OSD message animation match notifications 2025-05-27 17:58:22 +10:00
Stenzek
2da46f83bb
dep/imgui: Fix smooth scrolling with >60hz 2025-05-27 17:21:31 +10:00
Stenzek
6b811df6d0
CDROM: Add "Switch to Next Disc on Stop" option.
NOTE: THIS WILL NOT WORK FOR ALL GAMES.

Plenty of games don't stop the CD-ROM drive when they're expecting a
disc change, leaving us with no way of knowing when it's needed.
2025-05-27 17:10:11 +10:00
Stenzek
24cd6fa11b
Hotkeys: Add switch to previous/next disc hotkeys 2025-05-27 17:03:39 +10:00
Stenzek
d885446672
VulkanDevice: Fix manual device selection 2025-05-27 17:03:39 +10:00
Stenzek
1c54047cd1
Qt: Remove redundant vertical layout in console settings 2025-05-27 17:03:39 +10:00
Davide Pesavento
8fa6336a90
Qt: Further polish the layout of some widgets (#3427) 2025-05-27 17:02:46 +10:00
Anderson Cardoso
09a1bfdde3
Atualização Português do Brasil (#3426)
- Novas linhas adicionadas/movidas traduzidas.
- Confirmação de novas linhas de texto.
2025-05-25 13:00:16 +10:00
Víctor "IlDucci
492ff51f40
Spanish (Spain) translation update 2025/05/24 (#3425)
- Translated all the new strings.
- Minor edits on existing ones.
2025-05-25 12:59:58 +10:00
Davide Pesavento
80c9a8d399 Qt: Remove unused ui file 2025-05-24 15:57:05 +10:00
Davide Pesavento
e30c1b53ad Qt: Use grid layout for audio stretch settings dialog 2025-05-24 15:57:05 +10:00
Stenzek
f6aa3eb5b0
Qt: Update glyph ranges 2025-05-24 12:55:59 +10:00
Stenzek
64dfe003b2
Qt: Update status bar visibility on shutdown
Fixes empty widgets being displayed.
2025-05-24 12:55:44 +10:00
zkdpower
7e37849378
update the Simple-Chinese translation to latest. (#3422) 2025-05-24 12:54:37 +10:00
Davide Pesavento
0f5204b31e
CI: Pin action-automatic-releases to latest commit (#3423) 2025-05-24 12:54:15 +10:00
Davide Pesavento
c12e7fcc0b
Qt: Fix minor typos in graphics settings help text (#3421) 2025-05-23 17:08:53 +10:00
Stenzek
4d5ba3b4e6
VulkanDevice: Tidy up device/extension initialization
Single pass, avoids enabling extensions that will not be used.
2025-05-23 17:06:59 +10:00
Stenzek
32b3ade56c
VulkanDevice: Allocate N semaphores for N swap chains 2025-05-23 15:21:49 +10:00
Stenzek
cdadda85b5
Qt: Fix application exiting on fullscreen+lang change 2025-05-23 15:21:49 +10:00
Stenzek
66934cc5b8
System: Include queued frames in input latency stats 2025-05-23 15:16:15 +10:00
Stenzek
03111befb9
Settings: Correct a couple of default values 2025-05-23 15:15:58 +10:00
Stenzek
461c51ff6a
Qt: Fix updater crash while game running
Or while fullscreen.
2025-05-20 00:00:41 +10:00
Stenzek
1667179f78
Qt: Updater shouldn't confirm shutdown
Otherwise if it's cancelled we end up in a funky state.
2025-05-20 00:00:38 +10:00
Stenzek
b27e5ac26a
Qt: Fix incorrect lock parent 2025-05-19 23:52:11 +10:00
Stenzek
a422402014
CPU: Fix bgez/blez disassembly with non-standard pattern 2025-05-18 13:43:41 +10:00
Stenzek
c7ed3239b7
Qt: Use grid layout for second audio settings panel 2025-05-18 13:33:38 +10:00
Stenzek
54444475f5
Qt: Fix sizing of patch detail widgets 2025-05-18 13:33:21 +10:00
Stenzek
0ee3f235b6
Qt: Fix swapped parameter order in patch info 2025-05-18 12:47:03 +10:00
Stenzek
5e339c8975
dep/rcheevos: Fix buffer reserve estimate 2025-05-18 12:17:53 +10:00
Anderson Cardoso
4748a93b8a
Atualização Português do Brasil (#3420)
Atualizaod para a última versão.
2025-05-18 12:14:47 +10:00
Davide Pesavento
06c950c06a
GameDB: Disable disc read speedup for Parasite Eve 2 (#3419) 2025-05-18 12:14:32 +10:00
Stenzek
8ee0daaa17
GameDatabase: Bump cache version
Forgot to do this before.
2025-05-17 23:06:36 +10:00
Stenzek
5eedecd811
System: Swap back gamesettings->safe mode order
Fixes e.g. round texcoords warning being shown on games that need it.

But don't display CD speedup warnings if the gamedb will disable them.
2025-05-17 23:06:36 +10:00
Stenzek
9b17e1485d
MediaCapture/FFmpeg: Log when dynlib open fails 2025-05-17 23:06:36 +10:00
Stenzek
0aa789d6c9
MediaCapture/FFmpeg: Default to VP9 2025-05-17 23:06:30 +10:00
Stenzek
6baea54e9d
MediaCapture/FFMpeg: Re-introduce v7.0.x support
I hate this... thanks flatpak.
2025-05-17 21:48:32 +10:00
Stenzek
84999e0bc9
FileSystem: Handle BOM in ReadFileToString()
Works with UTF-8 BOM, UTF-16 LE + BE.

Fixes DisplayDepth ReShade shader not loading.
2025-05-17 20:27:01 +10:00
Stenzek
e3c0eed3df
StringUtil: Add DecodeUTF16String() and BE variants 2025-05-17 20:25:45 +10:00
Stenzek
17dfb95d6a
GPU/HW: Fix MSAA+depth buffer combination
Clear should wipe out all samples, copy should copy all samples.
2025-05-17 19:44:23 +10:00
Stenzek
4a707afae1
System: Show safe mode warning after applying gamesettings
Prevents warning about things that have already been disabled.
2025-05-17 18:44:03 +10:00
Stenzek
a6b59f9efe
GameDatabase: Add traits for disabling disc speedup 2025-05-17 18:40:58 +10:00
Stenzek
c729515118
AnalogController: Add option to use right stick as shoulder buttons 2025-05-17 18:40:38 +10:00
Stenzek
db80f6fbc5
CI/Flatpak: Disable ffmpeg support
So sick of dealing with fragmented bullshit because different packaging
systems and operating systems have different library versions.

Freedesktop SDK is stuck at ffmpeg 7.0, so it loses support.
2025-05-17 18:11:20 +10:00
Stenzek
22109fc8e0
MediaCapture/FFmpeg: Tidy up format selection
And remove use of deprecated fields.
2025-05-17 18:11:13 +10:00
Stenzek
e439ebc1c6
Deps: Update bundled ffmpeg headers to v7.1.1 2025-05-17 18:10:03 +10:00
Stenzek
d35cefb02a
GPU/HW: Check for depth clears for lines 2025-05-17 15:22:01 +10:00
Stenzek
844869c0c1
GPU/HW: Fix precise lines failing depth test 2025-05-17 15:04:22 +10:00
Stenzek
a375d558f6
GPU/HW: ScaleNx/MMPX do not require blending 2025-05-17 14:05:56 +10:00
Stenzek
3d8f6bf7aa
GPU/HW: Fix filtered alpha blending in ROV path 2025-05-17 14:05:55 +10:00
Davide Pesavento
401f2652ca
Achievements: Use round instead of ceil for unlocked percentage (#3418) 2025-05-17 14:05:41 +10:00
Stenzek
21aaec99f1
Qt: Note when patches are not allowed for achievements 2025-05-17 01:07:55 +10:00
Stenzek
871323f4e1
Cheats: Fix setting overrides applying for blacklisted patches 2025-05-17 00:59:20 +10:00
Stenzek
1547de2b3c
Deps: Build Vulkan-Headers before ffmpeg
CI system headers are too old.
2025-05-17 00:05:33 +10:00
Stenzek
481fba357c
dep/rcheevos: Sync with branch 2025-05-16 23:51:44 +10:00
Daniel Nylander
4ec372cd4e
Updated Swedish translation (#3417) 2025-05-16 23:51:22 +10:00
Stenzek
a5987878be
Deps: Version updates
SDL3, ffmpeg.
2025-05-16 22:27:37 +10:00
Stenzek
93e4913f11
Qt: Fix additional padding in patch list 2025-05-16 19:21:37 +10:00
Stenzek
cfb24f930d
Qt: Fix revision-specific patches showing in list
It was already filtered in Big Picture Mode.
2025-05-16 19:20:26 +10:00
Stenzek
7368047b49
ImGuiManager: Upload software cursor textures on GPU thread 2025-05-16 19:13:38 +10:00
Stenzek
4ea90f948d
CDROM: Display OSD message on backend read fail 2025-05-16 19:06:55 +10:00
Stenzek
7310aa509a
CDROM: Stop reading on backend read fail
Instead of panicing. Game's probably just going to crash anyway.
2025-05-16 18:14:08 +10:00
Stenzek
f8b8963776
CDImageDevice: Fix possible invalid optional access 2025-05-16 17:54:02 +10:00
Stenzek
44729000af
Qt: Update Korean translation by Hack茶ん 2025-05-14 23:18:23 +10:00
Stenzek
7932618424
Bus: Enable SIO2 on any unknown BIOS
Not all PS2 BIOSes are in the list.
2025-05-14 23:18:23 +10:00
Stenzek
2ed7aa5536
CPU: Clear pending bus error when interpreting block
It can get set from a failed rec access much earlier.

Also eliminates a redundant store from the main interpreter loop.
2025-05-14 23:18:22 +10:00
JukePlz
8382a1ac7b
GameDB: Pop'n Tanks! does not support analog mode (#3416)
Only supports vibration.
2025-05-13 21:44:30 +10:00
Stenzek
4bacbc8958
Qt: Eliminate heap allocations in GameListSortModel
More of an issue since the filter is now checking multiple fields.
2025-05-13 21:43:32 +10:00
Stenzek
b91d219524
Qt: Clarify that XInput should only be used for wrappers 2025-05-13 21:31:00 +10:00
Stenzek
2b280bddd0
GPU/TextureCache: Display replacement info on game start 2025-05-13 21:21:16 +10:00
JukePlz
0483117c70
GameDB: Disable auto analog mode for Gex - Deep Cover Gecko (PAL) (#3415)
Language selector only works in digital mode.
2025-05-12 20:58:54 +10:00
zkdpower
2c67c7d287
Update the Simple-Chinese translation to latest. (#3413) 2025-05-12 20:58:43 +10:00
KamFretoZ
085ef31ee8
Qt: Search more things! (#3414)
Co-authored-by: KrossX <2485237+krossx@users.noreply.github.com>
2025-05-12 20:58:36 +10:00
Stenzek
4530301820
dep/rcheevos: Bump to 8a0178d 2025-05-11 14:08:24 +10:00
Stenzek
6cde51b7b5
Achievements: Tidy up API calls 2025-05-11 14:07:31 +10:00
Stenzek
aee66edd6e
Achievements: Unload RAIntegration on UI thread
Fixes crash when toggling it on/off.
2025-05-09 20:58:38 +10:00
Stenzek
303ad7cdce
Data: Update SDL Game Controller Database 2025-05-07 21:30:49 +10:00
Stenzek
18c5608f7d
Qt: Work around MacOS disc change menu bug
QActionGroup usage here was incorrect.
2025-05-07 21:29:39 +10:00
Stenzek
b2dcf39f8b
FullscreenUI: Fix possible crash with RAIntegration 2025-05-06 22:50:32 +10:00
Stenzek
e67ce7b54d
GameDB: DisablePGXP => DisablePGXPCulling for Cool Boarders 2025-05-06 22:42:06 +10:00
Stenzek
2aea3e1c3c
FullscreenUI: Add vertical padding to several windows
Looks less cluttered.

- Achievement/leaderboard lists.
- Game list/game grid.
- Save state selector.
2025-05-06 22:42:06 +10:00
Stenzek
30fe7f3e4a
Achievements: Manually generate badge URLs when using RAIntegration
It doesn't fill in these fields (currently at least).
2025-05-06 22:42:06 +10:00
Stenzek
942316b2d0
Log: Fix inconsistent enum ordering 2025-05-06 22:40:21 +10:00
JukePlz
994dd18739
GameDB: Fixes for Cool Boarders and Welcome House (#3412)
* GameDB: Welcome House hash

* GameDB: Force disable PGXP in Cool Boarders

With PGXP on, it crashes, hangs or otherwise renders incorrectly in stage select menu.
2025-05-06 22:40:08 +10:00
Stenzek
03db7ea8ea
GPUThread: Remove unnecessary padding 2025-05-05 02:22:57 +10:00
Stenzek
c8a5712c10
FullscreenUI: Fix possible crash with achievements/leaderboards hotkey 2025-05-05 02:22:57 +10:00
Stenzek
d326d307b4
Achievements: Fix memory writes using CPU addresses 2025-05-05 02:22:57 +10:00
Anderson Cardoso
ea58cd1d57
Atualização Português do Brasil (#3411)
Atualizado para a última versão.
2025-05-05 02:22:40 +10:00
Stenzek
ad13b17bea
FullscreenUI: Fix slow fadeout on fast forward toggle 2025-05-03 00:46:18 +10:00
Stenzek
6cafb5cdea
FullscreenUI: Fix resume state dialog height at some window sizes 2025-05-03 00:45:45 +10:00
Víctor "IlDucci
af5fb6961c
Spanish (Spain) translation update 2025/04/26 (#3410)
- Translated latest strings.
- Minor tweaks related to the Game Settings.
2025-05-03 00:44:51 +10:00
Stenzek
8d80ae123d
Controller: Remove 'f' from string float values 2025-04-26 14:41:45 +10:00
KamFretoZ
d049b36387
Log: Allow read-only access to the log file (#3409) 2025-04-26 13:03:39 +10:00
Stenzek
611bb8fb4f
VulkanDevice: Remove hardcoded 1.0 API version
Been like this for a couple of months, evidently forgot to remove it
when testing...
2025-04-25 17:40:40 +10:00
Stenzek
f8cd1d3d92
Qt: Warn on cheat enable if gamesettings disabled 2025-04-25 15:54:34 +10:00
Stenzek
674816b6eb
GameDB: Recompiler ICache for Crypt Killer
Justifier handlers are timing sensitive.
2025-04-24 21:56:37 +10:00
Stenzek
773ec046b5
Justifier: Fix byteswapped RGB colours 2025-04-24 21:41:38 +10:00
Stenzek
589b8f5139
Justifier: Handle byte 4 IRQ enable flag
Fixes games with two justifiers connected concurrently.
2025-04-24 21:41:31 +10:00
Stenzek
740758fdda
CPU/Recompiler: Call RaiseBreakException() on BP
For pcdrv.
2025-04-24 10:51:07 +10:00
Stenzek
559f831c30
Achievements: Defer login/game identify until after RAIntegration load 2025-04-23 22:16:27 +10:00
Stenzek
50e99dd1ff
D3D12Device: Fix incorrect state when texture uploaded 2x w/o use 2025-04-23 22:16:27 +10:00
Anderson Cardoso
b0172a0afc
Atualização Português do Brasil (#3408)
Atualizado para a última versão.
2025-04-23 22:16:09 +10:00
Stenzek
769e6f2bae
GPUThread: Fix command size blow-up 2025-04-21 19:10:18 +10:00
Stenzek
1405004fc0
GameDB: Set tolerance for Spider-Man games
Glitch polygons due to sign flipping because coordinates are up around
the 1024 range (CPU::PGXP::TruncateVertexPosition()).
2025-04-21 19:10:13 +10:00
Stenzek
41ee9d9ff0
FullscreenUI: Use path from game list entry on resume
Fixes clean boot failing when selecting a game with a no-longer-valid
path.
2025-04-21 13:30:03 +10:00
Stenzek
50ba0fa5b3
CI: Use flatpak/flatpak-github-actions 2025-04-21 13:12:45 +10:00
Stenzek
b4019f325c
GPU/HW: Fix black dots with some texture filters
JINC2 specifically ended up with NaNs propagating through.
2025-04-21 13:06:09 +10:00
Stenzek
f4df18b7cf
Cheats: Make FormatCodeForFile() public
Needed for Android.
2025-04-20 00:23:23 +10:00
Stenzek
1caf45cf62
SmallString: Fix possible non-null-termination in set_size() 2025-04-19 23:56:35 +10:00
Stenzek
437430cbc4
System: Pull screenshot format from path extension 2025-04-19 22:49:16 +10:00
Stenzek
1f10cac42a
GPUThread: Align commands to 16 bytes
Apparently some of the types end up 16-byte aligned on Android x86_64.
2025-04-19 22:45:21 +10:00
Stenzek
bd558efaaa
CMake: Use upstream-compatible Findzstd 2025-04-19 20:43:27 +10:00
Stenzek
876b80ccd2
ImGuiManager: Fix incorrect backend flag on aux window 2025-04-19 18:07:06 +10:00
Stenzek
df2a5a5e67
ImGuiManager: Move drawing out of GPUDevice 2025-04-19 16:21:29 +10:00
Stenzek
46e11d96da
CI: Bump flatpak-github-actions version
Maybe fix the cache failing because it was still on v3?
2025-04-19 11:40:55 +10:00
Stenzek
a86eabc1f0
Win32RawInputSource: Fix handling of absolute positioned devices
Maybe? Works in VMware now, I don't have any actual tablets.
2025-04-18 18:48:31 +10:00
Stenzek
75ae7deadb
FullscreenUI: Add padding to game list 2025-04-18 14:44:25 +10:00
Stenzek
d840a825e2
CI: Use kde-6.9 flatpak docker image 2025-04-18 14:44:04 +10:00
Stenzek
0003cf7b11
CI/Flatpak: Bump to KDE 6.9 SDK 2025-04-17 22:20:55 +10:00
Stenzek
1fa77e530b
FullscreenUI: Center achievement/leaderboard images
Fixes the placeholder image being stretched.
2025-04-17 21:05:54 +10:00
Stenzek
9a6725367b
FullscreenUI: Change default background name 2025-04-17 21:05:44 +10:00
Stenzek
def6b76116
FullscreenUI: Make menu item borders optional 2025-04-17 21:05:44 +10:00
Stenzek
5b5eef61d7
FullscreenUI: Increase spacing between menu items 2025-04-17 21:05:44 +10:00
Stenzek
7aa831c8df
FullscreenUI: Improve look of slider popups 2025-04-17 21:05:44 +10:00
Stenzek
ddf906f377
FullscreenUI: Polish achievements login dialog 2025-04-17 21:05:44 +10:00
Stenzek
9c819d9676
ImGuiManager: Fix tab key handling 2025-04-17 21:05:44 +10:00
Stenzek
c9ae4dcd0f
SPU: Enable VU meter in debug builds 2025-04-17 21:05:44 +10:00
Stenzek
3d2085f797
GPU: Fix some CPU thread state reads 2025-04-14 22:20:29 +10:00
Stenzek
4c1aba62fc
System: Remove unused function
And rename instances of "filename" to "path".
2025-04-14 22:20:29 +10:00
Stenzek
a0de2febad
GPUThread: Minor logic corrections 2025-04-14 22:19:17 +10:00
Stenzek
b1ce3bf0b1
Data: Fix link in thirdparty.html 2025-04-14 22:19:17 +10:00
Stenzek
751d81eff0
GPU/TextureCache: Handle FetchTexture() fails 2025-04-14 22:19:17 +10:00
Anderson Cardoso
7583425c56
Atualização Português do Brasil (#3407)
Atualizado para a última versão
2025-04-14 22:18:57 +10:00
bl@ck_m@ge
1a5e852ffa
GameDB: disable analog support for some demos and beta versions (#3406) 2025-04-14 22:18:46 +10:00
Stenzek
ebf33f32fa
FullscreenUI: Crash fix 2025-04-13 13:58:46 +10:00
Stenzek
89301688db
Qt: Use grid layout for forms
Fixes inconsistent widget sizes under KDE theme.
2025-04-13 13:58:44 +10:00
Stenzek
2e6c6dffae
Qt: Slightly adjust widget sizes
Fixes cut-off with default KDE theme.
2025-04-13 13:58:44 +10:00
Stenzek
cf7feec9c4
Deps: Swap lunasvg for plutosvg 2025-04-13 13:58:44 +10:00
Stenzek
79cb5779b4
Data: Swap svg classes for inline style
plutosvg can't handle classes.
2025-04-13 13:58:44 +10:00
Stenzek
03d6d12b8a
Image: Export RGBA8 conversion functions 2025-04-13 13:58:32 +10:00
bl@ck_m@ge
903a1570f1
GameDB: exclude analog support for some Rockman titles (#3404) 2025-04-13 13:58:21 +10:00
shikulja
57fc5b9d23
Update Russian translation (#3405) 2025-04-13 13:54:19 +10:00
Daniel Nylander
46dd32ad4d
Updated Swedish translation (#3403) 2025-04-12 21:21:16 +10:00
Stenzek
ca46c11829
FullscreenUI: More string_view usage 2025-04-12 21:14:51 +10:00
Stenzek
65fd6f9ff3
FullscreenUI: Fix crash in hotkey settings 2025-04-12 21:14:47 +10:00
Stenzek
b78d3b4b79
dep/imgui: Update to v1.91.9b 2025-04-12 21:13:59 +10:00
Stenzek
32963c3f6a
Controller: Use string_view() for localised strings 2025-04-12 14:51:58 +10:00
Stenzek
057398b4ab
FullscreenUI: Mostly replace C string usage with string_view 2025-04-12 14:13:05 +10:00
Stenzek
8f8f7cd1cb
Achievements: Queue RAIntegration writes on CPU thread 2025-04-12 12:35:05 +10:00
Stenzek
faa7ca5121
FullscreenUI: Add confirmation to hardcore mode enable/reset 2025-04-12 12:30:53 +10:00
Stenzek
9573286e3b
FullscreenUI: Increase notification rounding 2025-04-12 12:30:31 +10:00
Stenzek
c192bd798b
Bus: Stub out 0x1F802080
Used by some homebrew.
2025-04-11 22:18:27 +10:00
Stenzek
fca250257c
Achievements: Initialize RAIntegration in two parts 2025-04-11 22:13:07 +10:00
Stenzek
78ff3b97b4
dep/rcheevos: Make RAIntegration loadable in two parts
DLL loaded/version checked on core thread, UI initialized on UI thread.
2025-04-11 22:13:07 +10:00
Stenzek
c1e01af511
Host: Expose RunOnUIThread() to core
I hate this, but sadly needed for RAIntegration...
2025-04-11 22:13:07 +10:00
Stenzek
f0d4816de7
RegTest: Add function queueing for RunOnCPUThread() 2025-04-11 22:13:07 +10:00
Stenzek
5f48adb53a
RegTest: Compile fix 2025-04-11 22:13:07 +10:00
Stenzek
3b5d2e96f5
GameDB: PGXP-CPU for Spider-Man games 2025-04-11 22:10:37 +10:00
bl@ck_m@ge
12a50fe7c5
GameDB: exclude analog support for some 2D games (#3402) 2025-04-11 22:10:10 +10:00
Stenzek
2eecf6b79d
GPU/HW: Clear depth at vblank time in 480i games
If this is a 480i single buffer game, then rendering should complete within one vblank.
Therefore we should clear the depth buffer, because the drawing area may not change.
2025-04-10 22:02:40 +10:00
Stenzek
e7a3465598
Achievements: Display hardcore disabled subtitle in game summary 2025-04-10 21:45:45 +10:00
Stenzek
284b13cd43
Achievements: Fix starting with RAIntegration-forced HC mode 2025-04-10 21:40:34 +10:00
Stenzek
8e73b1db7e
Achievements: Display notification on subset complete 2025-04-10 21:32:26 +10:00
Stenzek
6165b504b8
Achievements: Use new badge_url/badge_locked_url fields 2025-04-10 21:24:08 +10:00
Stenzek
4708a8fda4
Achievements: Fix login while ingame 2025-04-10 21:12:35 +10:00
Stenzek
21560537c2
Achievements: Fix crash starting with no game 2025-04-10 02:29:45 +10:00
Stenzek
15a81e5543
Deps: Remove RAInterface 2025-04-10 02:18:17 +10:00
Stenzek
d286b96c2d
Achievements: Swap RAInterface for RAIntegration via rc_client 2025-04-10 02:16:12 +10:00
Stenzek
1bb1354d4e
Achievements: Use rc_client as source of truth for HC mode 2025-04-10 01:35:10 +10:00
Stenzek
a0aac8ef17
dep/rcheevos: Bump to latest upstream 2025-04-10 01:35:10 +10:00
Stenzek
e41543c38a
Achievements: Cache latest/nearest achievement info
When using RAIntegration through rc_client, the rc_client_achievement_t
pointer does not persist after rc_client_destroy_achievement_list().
2025-04-10 01:35:08 +10:00
Stenzek
a310d3a5e7
FullscreenUI: Fix load-and-resume-state HC popup 2025-04-09 22:47:39 +10:00
Stenzek
8e5531eaa2
FullscreenUI: Fix call of moved-from function 2025-04-09 22:41:13 +10:00
Stenzek
8186e615ab
ShaderGen: Don't use __VERSION__ for polyfill
Adreno once again is a broken turd and uses 300 even for GLSL ES 3.20.

And to add insult to injury, it reports the errors at the call site
instead of where the function is actually being overloaded...
2025-04-09 13:24:47 +10:00
Stenzek
97c81edf39
FullscreenUI: Android build fix 2025-04-09 13:24:47 +10:00
Stenzek
82d3b6852d
CI/AppImage: Include libcom_err.so.2 in cross appimages 2025-04-09 13:24:46 +10:00
Stenzek
182ba2aa7f
SPU: Devel build fix 2025-04-08 22:21:12 +10:00
Stenzek
8706f609dd
SPU: Add VU meter display in debug/devel builds 2025-04-08 22:06:03 +10:00
Stenzek
0479500357
CPU: Correctly mask upper 1.5GB of KUSEG
Stops fastmem going into a loop when trying to backpatch accesses
above 512MB.
2025-04-08 21:39:29 +10:00
Stenzek
0a1e8e27f0
ShaderGen: Emit packUnorm4x8() for GLSL ES 3.0 2025-04-08 20:11:01 +10:00
Stenzek
7971bb949b
GPU/HW: Add Scale2x/Scale3x texture filters 2025-04-08 20:10:58 +10:00
Stenzek
6e02133452
Qt: Fix game list achievement icon spacing at 100% DPI 2025-04-07 21:21:38 +10:00
Stenzek
83f755055b
FullscreenUI: Fix long lists not scrolling to selected item 2025-04-07 21:13:52 +10:00
Stenzek
52f8a347c7
FullscreenUI: Fix Toggle Fast Forward being disabled 2025-04-07 20:48:32 +10:00
Stenzek
3ecaffd427
dep/reshadefx: Don't unconditionally emit point size variable
Metal compiler doesn't like it.
And we're only using triangles at the moment anyway.
2025-04-07 20:47:31 +10:00
Stenzek
2bd9e5fbb1
README: Add link to old releases repository
Apparently I forgot to do this when I created it back in Feb...

I can't be bothered to rearchitecture the automatic updater so it
doesn't have the silly 30 tag limit that GitHub imposes on its API
requests by default.
2025-04-06 23:28:55 +10:00
Stenzek
a3a162f724
Data: Update SDL game controller database 2025-04-06 23:20:47 +10:00
Stenzek
dfa96e080d
GPU: Implement MMPX texture filter 2025-04-06 23:16:59 +10:00
Stenzek
054e96f46b
BIOS: SCPH-7000W is region-free 2025-04-06 23:16:03 +10:00
Stenzek
b794e841a9
Achievements: Improve HC self-disable 2025-04-06 23:16:03 +10:00
Stenzek
5034fb943c
Hotkeys: Rearrange categories for some shortcuts and improve naming 2025-04-06 23:16:03 +10:00
Stenzek
e62f3bd4a8
PostProcessing: Show Reshade ui_text style help text 2025-04-06 23:16:03 +10:00
Stenzek
a9f1dd20c3
D3D12Device: Fix GPU-based validation being unconditionally enabled 2025-04-06 23:16:03 +10:00
Stenzek
f55961593a
PostProcessing: Display compile errors in OSD 2025-04-06 23:16:03 +10:00
Stenzek
979ad979b9
PostProcessing/FX: Add support for compute shaders 2025-04-06 23:16:03 +10:00
Stenzek
1aabcf1ba7
PostProcessing/FX: Alternate between two 'backbuffers'
Saves video memory, and also fixes shaders that expect each pass's input
to be the output of the previous path without explicitly referencing the
render target.
2025-04-06 23:16:03 +10:00
Stenzek
80cfe59dbe
PostProcessing/FX: Allow use of fixed-size render targets
Also obey the ClearRenderTarget flag.
2025-04-06 23:16:03 +10:00
Stenzek
4e7fdc8dbd
PostProcessing/FX: Allow frametime as int
But the value will be bogus.
2025-04-06 23:16:03 +10:00
Stenzek
eca113cd76
GPUDevice: Fix/improve compute shader support
Add multiple texture layout with/without UBO.
2025-04-06 23:16:02 +10:00
Stenzek
2a99529473
Deps: April updates
- Harfbuzz 10.4.0
- libpng 1.6.47
- SDL3 3.2.10
- Zstandard 1.5.7
- Qt 6.9.0
- shaderc 2025.1

Flatpak is still stuck on Qt 6.8 as usual.
2025-04-06 12:05:57 +10:00
bl@ck_m@ge
6e39453b29
GameDB: add Digital Contoller support for The Adventure of Little Ralph (Demo) (#3401) 2025-04-06 11:38:00 +10:00
Stenzek
4ead87d191
README: Mention ARM32/ARM64 AppImage builds 2025-04-05 21:54:40 +10:00
Stenzek
584ed4bb38
FullscreenUI: Fix progress bar line at 0% 2025-04-05 21:54:38 +10:00
Stenzek
0f6e5bb1fe
FullscreenUI: Fix pause menu achievements text progress colour 2025-04-05 21:54:38 +10:00
Stenzek
079dae37fd
FullscreenUI: Use transition for background/theme changes 2025-04-05 15:02:53 +10:00
Stenzek
162150c509
FullscreenUI: Force key nav on first open 2025-04-05 15:02:50 +10:00
Stenzek
64fac4c9d4
Qt: Fix interacting with pause menu after double-click-fullscreen 2025-04-05 15:02:32 +10:00
Stenzek
47e941cdc2
Qt: Fix shutdown from Big Picture exiting application 2025-04-05 15:02:32 +10:00
Stenzek
46ae1780c5
Qt: Fix double-click-fullscreen with notifications up 2025-04-05 15:02:15 +10:00
Stenzek
f05c627e48
Qt: Update glyph ranges 2025-04-04 21:47:08 +10:00
Stenzek
836a0c7322
Qt: Fix achievements text highlight colour
Was only really an issue in the Classic Windows theme I think.
2025-04-04 21:46:38 +10:00
Stenzek
426cdd1611
Qt: Center icons in grid view 2025-04-04 21:46:38 +10:00
Stenzek
f494cb47c4
Qt: Widen status bar widgets
Linux systems with their thicc fonts...
2025-04-04 21:46:38 +10:00
Stenzek
fe60a2a87e
CrashHandler: Replace invalid parameter and purecall handlers 2025-04-04 21:46:38 +10:00
Stenzek
c75d5f71b7
CrashHandler: Include assertion/panic information in dumps 2025-04-04 21:46:38 +10:00
zkdpower
b3087657be
Update the Simple-Chinese translation to latest. (#3400) 2025-04-04 21:46:27 +10:00
Víctor "IlDucci
fdfbc7f569
Spanish (Spain) translation update 2025/04/03 (#3399)
- Updated Spanish (Spain) translation with latest changes.
- Minor corrections to unify certain user-facing questions and to abbreviate certain strings that would overflow Big Picture UI on a 4:3 display ratio.
- Cleaned up unused translations.
2025-04-04 10:57:36 +10:00
Daniel Nylander
d9363108d1
Updated Swedish translation (#3398) 2025-04-04 10:57:20 +10:00
Anderson Cardoso
1332f6da72
Atualização Português do Brasil (#3397)
Atualizado para a última versão.
2025-04-03 20:56:03 +10:00
Stenzek
ffd6726a59
Qt: Drop -settings/-portable CLI parameters
This hasn't been tested in years, and doesn't makes sense when you
consider other files are saved in the DataRoot directory (e.g. custom
properties, play time, crash dumps, etc).

-portable is redundant as the presence of settings.ini in the AppRoot
will trigger it anyway, therefore it is only relevant for first-time
installs. In which case it's just as much work to create an empty
settings.ini or portable.txt file as it is to create a shortcut with
-portable on the command line.

It was also broken anyway for a long time, and nobody complained.
2025-04-03 19:58:40 +10:00
Stenzek
bbdc6ab4e0
Misc: Fix a bunch of code analysis warnings
Quite a few of these were legitimate.
2025-04-03 19:29:03 +10:00
Stenzek
c7139b943c
GPU/HW: Remove redundant check 2025-03-30 23:42:02 +10:00
Stenzek
acd684bca2
D3D12Device: Fix a couple of errors in ROV handling 2025-03-30 23:41:51 +10:00
Stenzek
b798d8f1aa
Settings: Add option for enabling GPU-based validation 2025-03-30 23:20:39 +10:00
Stenzek
049ec4af90
CI/Linux: Bump discord-rpc/lunasvg commits 2025-03-30 22:27:59 +10:00
Stenzek
162d742cc0
CDROM: Remove hack for Fighting Force
Instead properly handle the one-sector-delay that occurs when autopause
detects the start of a new track.
2025-03-30 22:00:21 +10:00
Stenzek
8c1f75ab8c
GameDatabase: Add overrides for maximum CD speedup cycles 2025-03-30 22:00:21 +10:00
Stenzek
d2c09dfaff
Settings: Split read and seek cycles for maximum CD speedup 2025-03-30 22:00:21 +10:00
Stenzek
3292833fb8
FullscreenUI: Add option to turn off animations 2025-03-30 15:58:48 +10:00
Stenzek
04c5a9f1b2
FullscreenUI: Improve leaderboard text contrast 2025-03-30 15:43:15 +10:00
Stenzek
c5cc94c4b7
FullscreenUI: Fix hotkey categories duplicating 2025-03-30 15:22:46 +10:00
Stenzek
64513395f3
FullscreenUI: Add fade transition to most screen changes 2025-03-30 15:22:46 +10:00
Stenzek
e6e6313219
FullscreenUI: Add offscreen-based screen fade 2025-03-30 15:22:46 +10:00
Stenzek
4e2872f248
FullscreenUI: Fix consecutive choice dialogs 2025-03-30 14:45:26 +10:00
Stenzek
2d31bf5685
FullscreenUI: Convert input binding into a PopupDialog 2025-03-30 14:45:26 +10:00
Stenzek
9bcd738f5c
FullscreenUI: Make save state selector a main window
More reliable, saves messing around with popups.
2025-03-30 14:45:26 +10:00
Stenzek
3bf5ded0d2
FullscreenUI: Fix various issues
- Pause menu losing key focus the first time it's opened.
- Pause menu being unopenable after close when paused.
- Key nav not being enabled after closing game via main UI.
2025-03-30 11:47:31 +10:00
Stenzek
a3e840526a
FullscreenUI: Fix multi-disc selection with duplicate filenames 2025-03-29 21:46:56 +10:00
Stenzek
54c42f9c27
Achievements: Consider all-hidden-leaderboards as no leaderboards
Stops the menu option being available and showing 0 leaderboards.
2025-03-29 20:06:09 +10:00
Stenzek
b4ae19411b
Achievements: Show unconfirmed unlocks in pause menu 2025-03-29 20:06:09 +10:00
Stenzek
37230107f4
FullscreenUI: Run idle while notifications/toasts are onscreen 2025-03-29 20:06:09 +10:00
Stenzek
730fa67952
FullscreenUI: Darken titled toast text 2025-03-29 20:06:09 +10:00
Stenzek
3cf2f41723
FullscreenUI: Fix crash changing renderer 2025-03-29 20:06:09 +10:00
Stenzek
ba3c693717
Qt: Fix double memcard warning on shutdown 2025-03-29 18:01:10 +10:00
Stenzek
0687e59bda
FullscreenUI: Rewrite popup dialog handling
Add animations, fix background dimming.
2025-03-29 17:57:37 +10:00
Stenzek
576658b6eb
Settings: Max speedup cycles should be at least 1 2025-03-28 21:23:32 +10:00
Stenzek
c7504e7016
dep/fmt: Bump to v11.1.4 2025-03-28 20:54:04 +10:00
Stenzek
e4a028834a
FullscreenUI: Fix keynav default in open-in-game-list mode 2025-03-28 20:44:54 +10:00
Stenzek
f36062a94e
FullscreenUI: Fix duplicate item in advanced settings 2025-03-28 20:40:52 +10:00
Stenzek
9ef7f54f19
FullscreenUI: Enable all windows to nav-wrap
i.e. when pressing down at the end, it wraps to the top.
2025-03-28 20:38:31 +10:00
Stenzek
003518c234
FullscreenUI: Fix nav wrapping if first item is disabled 2025-03-28 20:12:41 +10:00
Stenzek
6f2225fb61
FullscreenUI: Remove redundant ActiveButton() and friends 2025-03-28 19:45:52 +10:00
Stenzek
f80a77fa27
FullscreenUI: Fix popup item border going outside of window 2025-03-28 19:27:24 +10:00
Stenzek
ea3774cece
FullscreenUI: Fix setting BIOS to Auto Detect 2025-03-28 18:54:14 +10:00
Stenzek
58bd87666e
Qt: Fix crash when FSUI open and game list activated 2025-03-28 17:25:53 +10:00
Stenzek
fbadacae78
CDROM: Fudge track autopause hold position
Fudge the hold position by 2 sectors to reduce the number of GetlocP's
that will return a MSF in the old track.

Works around the music hang in Fighting Force.
2025-03-28 17:24:39 +10:00
Stenzek
ceef7af1da
GameList: Fix crash if cache fails to open 2025-03-28 17:07:13 +10:00
Stenzek
ece18d10c5
PCDrv: Allow opening by absolute path 2025-03-24 18:59:15 +10:00
Stenzek
ae9023ddf3
CI: Build armhf AppImages 2025-03-23 23:41:19 +10:00
Stenzek
3f0abccb59
CI: Don't use zlib-ng on cross-compiled AppImages
Seems to be problematic on armhf, and I can't be arsed debugging it.
2025-03-23 23:41:00 +10:00
Stenzek
104c82c2c3
Mini: Fix right button forwarding 2025-03-23 23:39:26 +10:00
Stenzek
2cb6ce635f
Mini: Fix non-first game list refresh 2025-03-23 23:39:15 +10:00
Stenzek
4ce001aef3
GameDatabase: Add DisableFullTrueColor trait 2025-03-23 17:08:25 +10:00
Stenzek
1fca8ae6bf
FullscreenUI: Fix start-in-game-list mode using grid 2025-03-23 17:02:52 +10:00
Stenzek
3ffd20b833
FullscreenUI: Display game list attributes in darker colour 2025-03-23 16:59:23 +10:00
Stenzek
9411e40c20
FullscreenUI: Fix assert when booting+loading state 2025-03-23 16:43:57 +10:00
Stenzek
03d7af2efc
FullscreenUI: Add border rounding to menu items 2025-03-23 16:42:24 +10:00
Stenzek
9020959511
Qt: Add game list background function 2025-03-23 15:58:56 +10:00
Stenzek
98d1c71981
GameDB: Force full true color for Bust a Move 2
Not strictly accurate, but looks better.
2025-03-22 18:32:31 +10:00
Stenzek
741e971681
GPU/HW: Add 'True Color (Full)' dithering mode
This is equivalent to the old 'True Color' mode.

The new 'True Color' mode truncates flat-shaded sprites/polygons
to 16-bit color before drawing. Doing so fixes:

- Menu background in Breath of Fire IV.
- Loading background in JumpStart Wildlife Safari - Field Trip.
- and other similar games.
2025-03-22 18:32:31 +10:00
Stenzek
2d477f80b0
Qt: Add tooltips to setup wizard graphics settings
Same strings as the main graphics settings page, so translation should
be just a matter of accepting them as-is.
2025-03-22 18:32:31 +10:00
Stenzek
2311c8d287
Settings: Convert dithering/true color options to a dropdown
Half of them are mutually exclusive, so this simplifies things.
Fewer options = better, right?
2025-03-22 18:20:51 +10:00
Stenzek
32b09193d1
Qt: Move force video timing to console settings
Since it's related to the region, it makes sense to be in here.
And it frees up precious vertical space.
2025-03-22 18:20:51 +10:00
Stenzek
4afa41b927
Qt: Move async readahead sectors to advanced settings 2025-03-22 18:20:51 +10:00
Stenzek
3ab3e4be06
ImGuiManager: Tweak OSD message rounding 2025-03-22 18:20:51 +10:00
zkdpower
f4e93df1b1
Update the Simple-Chinese translation to latest. (#3395) 2025-03-22 17:10:12 +10:00
Stenzek
115ba4433c
CPU/Interpreter: Emulate lo/hi read stall after mult/div
Still need to do the recompiler.
2025-03-22 01:59:00 +10:00
Stenzek
74064af730
GameDB: Set disable scaled interlacing on various games
Fixes intro fade/transitions in Final Fantasy VIII.
Fixes menu corruption in Destruction Derby Raw.
2025-03-22 01:19:01 +10:00
Stenzek
62d7a73381
GPU/HW: Add 'Scaled Interlacing' option
Disabling this option causes rendering to skip N lines instead of 1
line, where N is the internal resolution multiplier.
2025-03-22 01:19:01 +10:00
Stenzek
d176109d3b
GPU/HW: Fix incorrect interlaced VRAM extract offset
Fixes exascerbated combing when upscaling.
2025-03-22 01:11:24 +10:00
Stenzek
6eddc0b982
GPUDevice: Don't allow copy-resize between different formats
That's a spec violation.
2025-03-22 01:11:23 +10:00
Stenzek
346f0f945d
GameDatabase: Fix incorrect multitap key parsing 2025-03-21 19:11:50 +10:00
Stenzek
de6a8fba51
BIOS: Set priority of v4.1 E to 10
It doesn't have the additional region check.
2025-03-21 19:11:47 +10:00
Stenzek
5c41a48e39
GPU/HW: Fix crash when changing downsampling factor 2025-03-20 21:19:08 +10:00
zkdpower
19c03aff4d
Update the Simple-Chinese translation to latest. (#3394) 2025-03-20 21:17:47 +10:00
Anderson Cardoso
fffa44911c
Atualização Português do Brasil (#3393)
Atualizado para a última versão.
2025-03-20 21:17:39 +10:00
JukePlz
10fea83b4a
GameDB: Intelligent Qube doesn't support analog controller (#3392)
Same for the demos.
2025-03-20 21:17:20 +10:00
Daniel Nylander
eea4159756
Updated Swedish translation (#3391) 2025-03-20 21:17:08 +10:00
KamFretoZ
e5cec05633
Qt/BPM: Add Green Giant Theme (#3390)
WHAT ARE YE DOING IN MY SWAMP???
2025-03-20 21:16:45 +10:00
Stenzek
a1d69982f3
CI: Update AppStream metainfo 2025-03-15 18:49:58 +10:00
Stenzek
e3cb3d029b
FullscreenUI: Fix system not unpausing after HC disable popup 2025-03-15 16:27:43 +10:00
Stenzek
27fc7de07a
FullscreenUI: Add translucency/shadow to achievement notifications 2025-03-15 16:27:43 +10:00
Stenzek
a1e5bb7bc0
FullscreenUI: Display legend for achievement status icons 2025-03-15 15:58:39 +10:00
Stenzek
61de096d26
FullscreenUI: Add status text (left side of footer) 2025-03-15 15:58:22 +10:00
Stenzek
4f00a7c7c1
FullscreenUI: Add rounding to achievements progress bars 2025-03-15 15:44:23 +10:00
Stenzek
3420af829c
FullscreenUI: Display unlock rarity in achievements view 2025-03-15 15:41:30 +10:00
Stenzek
830842891e
GameList: Rename max value enum for consistency 2025-03-15 15:03:42 +10:00
Stenzek
dd885cfe2f
GameList: Cache invalid entries
Saves repeatedly scanning them every time the application starts.
2025-03-15 15:02:56 +10:00
Stenzek
8a0400ad2c
GameList: Don't try to scan gpudump files 2025-03-15 14:46:19 +10:00
Stenzek
bcd4b918dc
FullscreenUI: Fix black screen on renderer change 2025-03-15 14:39:22 +10:00
Stenzek
c82c007a75
FullscreenUI: Add settings reset option to settings 2025-03-15 14:33:51 +10:00
Stenzek
0a470067f5
FullscreenUI: Move appearance up in settings order 2025-03-15 14:07:35 +10:00
Stenzek
9734066514
FullscreenUI: Add StaticGray background 2025-03-15 14:05:09 +10:00
Stenzek
2a86faa51e
FullscreenUI: Replace landing icons with colourable icons 2025-03-15 13:56:29 +10:00
Stenzek
4bac7cb79e
FullscreenUI: Fix some dialogs not being cancellable
i.e. exitable with right mouse click/B button.
2025-03-15 02:18:20 +10:00
KamFretoZ
db3b689166
FullscreenUI: Add Dark Ruby theme (#3389) 2025-03-15 02:17:54 +10:00
Stenzek
1189f53840
FullscreenUI: Add 'Automatic' theme that syncs with Qt 2025-03-15 00:42:02 +10:00
Stenzek
6e27b8ab91
FullscreenUI: Add option to start/open to game list 2025-03-14 23:57:14 +10:00
Stenzek
3d0f038697
FullscreenUI: Move game list settings to main tab
And add resume to game list/grid.
2025-03-14 23:53:50 +10:00
Stenzek
6c867859bf
FullscreenUI: Apply theme to loading screen 2025-03-14 23:07:14 +10:00
Stenzek
f11c31b41c
ImGuiOverlays: Apply theme to save state selector 2025-03-14 22:58:02 +10:00
Stenzek
cffafad2ca
ImGuiManager: Use fullscreen UI theme for OSD 2025-03-14 22:36:14 +10:00
Stenzek
b6fa2cecd3
FullscreenUI: Fix shadowed text alpha again 2025-03-14 22:36:14 +10:00
Stenzek
9c971825a9
FullscreenUI: Apply theme to ingame achievement overlays 2025-03-14 21:22:17 +10:00
Stenzek
c57689cc90
FullscreenUI: Inherit colour alpha for shadowed text 2025-03-14 21:21:56 +10:00
Stenzek
511663198e
Qt: Update glyph ranges 2025-03-14 20:52:43 +10:00
zkdpower
531b3e103a
Update the Simple-Chinese translation to latest. (#3388) 2025-03-14 20:52:19 +10:00
Stenzek
e422afdec1
FullscreenUI: Improve achievements pause menu overlays
- Add most recent unlock/nearest completion.
- Make it look nicer and better fit with the rest of the interface.
2025-03-14 20:50:20 +10:00
Stenzek
ba3295930c
VulkanDevice: Allow 0x0 window size
Fixes minimizing in render-to-separate-window mode.
2025-03-12 23:54:25 +10:00
KamFretoZ
4fc49ee0ca
FullscreenUI: Tweak the highlight background color (#3387) 2025-03-12 23:54:15 +10:00
Stenzek
f6296ceb09
Qt: Increase setup wizard dialog height
Needs it on Linux otherwise graphics combos are shrunk.
2025-03-12 01:46:10 +10:00
Stenzek
9a9ed52b70
Qt: Fix vertical alignment in patches page 2025-03-12 01:46:07 +10:00
Stenzek
44af55a77f
FullscreenUI: Differentiate title/subtitle colours
Makes it easier to read.
2025-03-12 01:46:04 +10:00
Stenzek
72a0ba1e8e
FullscreenUI: Fix pause menu light theme shadow colour 2025-03-12 00:19:32 +10:00
Stenzek
aeadd4c280
FullscreenUI: Move game info to top of pause menu 2025-03-11 23:19:00 +10:00
Stenzek
d6ab840e4b
FullscreenUI: Use RetroAchievements game icon as fallback game image 2025-03-11 22:38:43 +10:00
Stenzek
492a55ee8b
FullscreenUI: Add icons to achievement list categories 2025-03-11 22:27:08 +10:00
Stenzek
541af8d5de
GDBServer: Stub out thread commands 2025-03-11 22:07:18 +10:00
Stenzek
7bae23d79d
GDBServer: Implement memory breakpoints 2025-03-11 21:50:26 +10:00
Stenzek
a0c06f8d9c
GDBServer: Implement 's' command (single step) 2025-03-11 21:32:03 +10:00
Stenzek
814263b442
GDBServer: Mostly rewrite handlers and fix undefined behaviour
Remove all heap allocations.
Remove copies.
2025-03-11 21:29:29 +10:00
Stenzek
2f5855a7a4
GDBServer: Get rid of <map> usage 2025-03-11 20:37:37 +10:00
Stenzek
cd694c01d8
GDBServer: Improve ack handling
Treat acks as complete packets, that way it doesn't spam an error
when only an ack is sent.
2025-03-11 20:30:47 +10:00
Stenzek
c717f547cf
Deps: Update to SDL3 3.2.8 2025-03-10 21:54:45 +10:00
Stenzek
8bffd9725e
Qt: Lock system when automatic updater shows
Prevents messyness when launching in fullscreen+big picture.
2025-03-10 21:54:45 +10:00
Stenzek
e25f287d60
Qt: Avoid stuck in temporary render-to-separate mode 2025-03-10 21:54:45 +10:00
Stenzek
9f0bbccd50
Achievements: Fix progress bar text alignment 2025-03-10 21:54:45 +10:00
Víctor "IlDucci
29f19d0ab6
Spanish (Spain) translation update (#3386)
- Adding new strings.
2025-03-09 16:10:49 +10:00
Stenzek
58dc7562a3
GPU/HW: Add in-pass clear depth pipeline
Instead of clearing the entire buffer, we only need to wipe out the
current drawing area. Saves a decent chunk of memory bandwidth in games
that end up spamming clears.
2025-03-07 21:33:06 +10:00
Stenzek
ee6887b68a
GPU/HW: Add stat for depth buffer clears 2025-03-07 21:33:02 +10:00
Stenzek
2bfbec3e9e
Settings: Use new key name for depth threshold
Because of the changed range.
2025-03-07 21:32:57 +10:00
Stenzek
705fe11e07
Qt: Fix incorrect file filter for memory card import 2025-03-07 21:32:57 +10:00
Stenzek
e73ca9e052
Qt: Fix new range for depth clear threshold 2025-03-07 18:05:20 +10:00
Stenzek
6437a5db60
GPU/TextureCache: Dump textures asynchronously
Saves lagging the emulation.
2025-03-07 16:05:36 +10:00
Stenzek
95797b05f1
GPU: Force early run on GP0 FIFO overflow
And don't crash if a game spams GP0 writes and it overflows.
2025-03-07 15:49:07 +10:00
Stenzek
9939f1cd05
CPU/Interpreter: Use __builtin_{add,sub}_overflow for exceptions
Recompiler already does this.
2025-03-07 15:48:28 +10:00
Stenzek
7eb7ad684c
CPU/Recompiler: Remove load delay flag from lwc2
Shouldn't make any difference since it's not a register write.
2025-03-07 15:08:00 +10:00
Stenzek
826f10239c
CPU/Recompiler: Flush GTE completion cycle on load without fastmem 2025-03-06 22:41:10 +10:00
Stenzek
78bb14bd23
CPU: Fix disassembly of GTE instructions in log 2025-03-06 22:41:10 +10:00
Stenzek
b230c9c639
CPU/PGXP: Use GTE MAX_Z for Z normalization
Fixes clipping with depth buffer in some games, e.g. Final Fantasy VII battles.
2025-03-06 22:41:10 +10:00
Stenzek
8cfd843d8f
System: Fix depth clear threshold not applying immediately 2025-03-06 22:41:09 +10:00
Stenzek
160f1ea8a0
Qt: Fix vibration motor binding not showing some devices 2025-03-06 22:41:09 +10:00
Anderson Cardoso
c3ce0eece2
Atualização Português do Brasil (#3385)
Melhoria de consistência dos textos e adição de novos conforme última atualização mais recente.
2025-03-06 22:40:54 +10:00
bl@ck_m@ge
b8d86a18da
GameDB: Kagero II & III 2025-03-04 17:55:00 +10:00
Stenzek
0bf0b5c22b
Qt: Fix typo in setup wizard 2025-03-04 14:07:17 +10:00
Stenzek
4c64e4879f
Mini: Log fatal errors to stderr 2025-03-04 14:07:17 +10:00
Daniel Nylander
af4eb68065
Updated Swedish translation (#3383) 2025-03-04 14:06:10 +10:00
JukePlz
c775872a6c
GameDB: ASCII and VIP demos don't support analog controllers. (#3384) 2025-03-04 14:05:47 +10:00
Stenzek
859f5090c8
FullscreenUI: Update translation strings 2025-03-02 12:01:55 +10:00
KamFretoZ
38146f2023
FullscreenUI: Fix toast colors and add more themes (#3381) 2025-03-02 12:01:27 +10:00
Stenzek
a0fef2d5ab
Qt: Merge gamelistmodel.cpp and gamelistwidget.cpp
They're constantly referring to each other.
2025-03-01 18:13:37 +10:00
Stenzek
4bfb37f8fb
Qt: Add graphics and achievements to setup wizard 2025-03-01 18:05:48 +10:00
Stenzek
965da856db
FullscreenUI: Add additional rounding to some dialogs 2025-03-01 17:10:09 +10:00
Stenzek
34fdbafe85
FullscreenUI: Add drop shadows to most text
Improves readability with custom backgrounds.
2025-03-01 16:00:05 +10:00
Stenzek
9bfc3e90cc
FullscreenUI: Hook up dynamic toast colour 2025-03-01 13:10:50 +10:00
Stenzek
9d9da94b7b
FullscreenUI: Default to dark theme on unknown value 2025-03-01 13:10:50 +10:00
Stenzek
5a4e87aba3
FullscreenUI: Reorder interface settings to match Qt 2025-03-01 13:10:44 +10:00
KamFretoZ
5dc0a3630a
FullscreenUI: Add Themes (#3380) 2025-03-01 12:41:06 +10:00
Stenzek
15fde6a51b
CI: Add ARM64 AppImage builds 2025-03-01 01:34:48 +10:00
Stenzek
ea8f3e5e58
Scripts: Support generating both Qt and Mini AppImages 2025-03-01 01:27:29 +10:00
Stenzek
89d9842c7e
FullscreenUI: Fix popup title colours 2025-03-01 01:11:26 +10:00
Stenzek
be970bcfe4
Qt: Handle inverted+negated axes when mapping 2025-02-28 18:06:51 +10:00
Stenzek
ec7c83a58e
Settings: Fix race toggling OSD messages 2025-02-28 16:29:18 +10:00
Stenzek
6a86c80445
CPU: Correct wording about cop2 and IRQs 2025-02-28 16:29:18 +10:00
Stenzek
37fa0d135c
Mini: Add duckstation-mini interface 2025-02-28 16:29:18 +10:00
Stenzek
df9f15eb68
OpenGLDevice: Support SDL window type 2025-02-28 16:29:18 +10:00
Stenzek
ee1a3b904e
VulkanDevice: Support SDL window type 2025-02-28 15:46:53 +10:00
Stenzek
4bddd38d70
WindowInfo: Add SDL window type 2025-02-28 15:46:53 +10:00
Stenzek
0733e173b2
FullscreenUI: Add BackgroundProgressCallback 2025-02-28 15:46:53 +10:00
Stenzek
498e7aac56
X11Tools: Load libxcb and friends dynamically 2025-02-28 15:46:53 +10:00
Stenzek
f7f17a077c
Cheats: Add Enable8MBRAM option for patches 2025-02-26 22:43:18 +10:00
Anderson Cardoso
0b167aad52
Atualização Português do Brasil (#3379)
Atualizado para a última versão.
2025-02-26 22:42:50 +10:00
Renzo Pigliacampo
08bbb4a981
Updated Spanish (Latin America) translation (#3378) 2025-02-26 22:42:42 +10:00
Stenzek
fbbc4943f6
FullscreenUI: Fix crash in game properties on non-scanned file 2025-02-24 23:48:23 +10:00
Stenzek
eda32e0695
Qt: Fix image key in overlay export 2025-02-23 18:03:02 +10:00
Stenzek
b764ed4682
DDGoController: Fix incorrect translation context 2025-02-23 18:03:02 +10:00
zkdpower
2011c5511c
Update the Simple-Chinese translation to latest. (#3377) 2025-02-23 18:02:52 +10:00
Stenzek
3ea26cc910
GPU: Rewrite automatic resolution scaling
Make it play nice with rewind/runahead.
2025-02-21 23:58:05 +10:00
Stenzek
d812463649
Qt: Ensure SIGCHLD is ignored properly 2025-02-21 23:58:04 +10:00
Stenzek
5fea81c07d
Qt: Show only HC achievement count if HC == SC 2025-02-21 23:58:04 +10:00
Stenzek
91370ee5ac
Achievements: Update both HC and SC counts on unlock/boot 2025-02-21 23:58:04 +10:00
Stenzek
fa3815d681
Achievements: Fix progress database corruption 2025-02-21 23:58:04 +10:00
Stenzek
90cb92bcc7
CI: Ensure libz.so.1 is packaged in AppImage 2025-02-21 23:58:04 +10:00
JukePlz
f2715b39ec
GameDB: Falcata - Astran Pardma no Monshou hash (#3376) 2025-02-21 23:31:38 +10:00
bl@ck_m@ge
d5c83a80a3
GameDB: Sorcerer's Maze (#3375) 2025-02-21 23:31:21 +10:00
Stenzek
f96ab3afda
Deps: Switch zlib to zlib-ng
Mac is ommitted because the updater is currently still dynamically
linked, and libz is not part of the bundle (yet).
2025-02-20 16:56:43 +10:00
Stenzek
d1b9473cd2
Deps: Update cpuinfo 2025-02-20 16:56:43 +10:00
Stenzek
373c83c357
GameDB: PGXP-CPU for Twisted Metal 2 2025-02-20 13:47:23 +10:00
KamFretoZ
6a0c73b547
Qt: Add AMOLED theme (#3374) 2025-02-20 13:18:27 +10:00
Stenzek
78bd0fdf3e
Qt: Always use ARGB32 for padded cover images
Fixes black background around non-square covers.
2025-02-17 22:53:10 +10:00
Stenzek
31a5d8c481
GameDB: Tama - Adventurous Ball in Giddy Labyrinth hash 2025-02-17 22:53:10 +10:00
Stenzek
72ac4f94db
CDROM: Increase delay for pause-when-paused
Fixes lockup in Tama - Adventurous Ball in Giddy Labyrinth.
2025-02-17 22:53:10 +10:00
Stenzek
6f25cf31a7
CDROM: Add randomness to repeated seek times
I hate it, but it fixes lockups in Dino Crisis 2, and probably
other games with dodgy code too.

Also Simple 1500 Series Vol. 57 - The Meiro.
2025-02-17 22:52:56 +10:00
Stenzek
2f5c4d819e
Common: Add xorshift-based PRNG class 2025-02-17 21:33:37 +10:00
Stenzek
b57049f1aa
CI: Enable Wayland on AppImage/Flatpak builds
Might have to revert this, we'll see how many systems it breaks on.
2025-02-17 00:24:52 +10:00
Stenzek
9a75af2fa9
Qt: Explicitly set desktop file path on startup
Fixes window icon when running under Wayland.

Or, well, as much as it can given the fact that smug GNOME developers
think that windows should not be able to set their own icons.
2025-02-16 23:49:19 +10:00
Stenzek
0c30acb285
Qt: Work around QtWayland bugs
- Render to main no longer screws up the game list/menu bar.
- Toggling render to main no longer breaks the main window.

Positioning still sucks, but the various groups involved would
rather sit around arguing with each other rather than actually
shipping solutions ¯\_(ツ)_/¯.
2025-02-16 22:16:19 +10:00
Stenzek
cb10c6fbf4
Qt: Ensure build warning is themed 2025-02-16 22:16:17 +10:00
Stenzek
4ce1b1afed
GameDB: Set PGXPPreserveProjFP for Vagrant Story
Improves jitter on character models.

Haven't seen any other game with this much of an impact.
2025-02-16 19:03:09 +10:00
Stenzek
5bd1a492be
GameDatabase: Turn PGXPPreserveProjFP into a boolean setting 2025-02-16 19:02:56 +10:00
Stenzek
e688e24eb9
GTE: Use floating-point math for preserve-proj-fp 2025-02-16 18:04:24 +10:00
Stenzek
9928d01ac4
Common: Fix ARM64 build on clang-cl 19
Also fix Vector4 extract32().
2025-02-16 18:03:33 +10:00
Stenzek
cba9d00019
Qt: Further improve async cover loading
- Fix non-square images not centering.
- Fix possible crash when changing scale quickly.
- Avoid repeatedly resizing placeholder.
2025-02-16 13:18:37 +10:00
Anderson Cardoso
b45f9c39c7
Atualização Português do Brasil (#3373)
Atualizado para a última versão.
2025-02-16 13:18:22 +10:00
Stenzek
1b3ca81efc
Qt: Fix hotkey search placeholder localisation 2025-02-15 23:02:19 +10:00
Stenzek
369f62318f
Cheats: Only display codes for selected revision 2025-02-15 22:45:17 +10:00
shikulja
4562573711
Update Russian translation (#3372)
* Update ts

* Update Russian translation

* .
2025-02-15 22:44:50 +10:00
Stenzek
ce8b1f0996
GPU: Small optimization to lanczos shader
Apparently the Adreno shader compiler can't do this on its own.

~23% performance improvement.
2025-02-15 17:44:41 +10:00
Stenzek
958fd0049c
GPU/HW: Don't use shader for self-overlapping copies
If we use the shader here, we're going to immediately end the
render pass since the area we read and wrote to is going to be
dirty again.

This is problematic on Mali where the render passes are really
expensive. Test case: Dino Crisis 2 - open menu
2025-02-15 17:20:30 +10:00
Stenzek
8772c336ec
CPU: Don't stall until GTE completion on write
Apparently this is what the real CPU does, and some very optimized
code can run slower if we stall early.

Obviously if you write to a register being read by the command,
things are going to break.
2025-02-15 12:57:18 +10:00
Stenzek
7d80a74dc3
GameDatabase: Remove now-unused traits 2025-02-15 12:57:02 +10:00
Stenzek
2fcf115d0b
GameDB: Drop LUT fastmem overrides
No longer needed with the previous commit.
2025-02-15 12:55:07 +10:00
Stenzek
2bfc408242
Bus: Enable mmap fastmem on uppermost KSEG0 mirror
Instead of mapping all the RAM mirrors, we only map the KSEG0
uppermost mirror. This is where some games place their stack, so
we avoid the backpatching overhead/slowdown, but don't pay the
cost of 4x the mprotect() calls when a page's protection changes,
which can have a non-trivial impact on slow ARM devices.
2025-02-15 12:42:43 +10:00
Stenzek
e9bfca8cca
System: Add 'Fast Forward Memory Card Access' option
Does what it says on the tin.
2025-02-15 12:38:32 +10:00
Stenzek
13d58d8ed0
Qt: Move fast boot/fast forward to console settings
Makes more sense there, and matches Android.
2025-02-15 12:32:22 +10:00
Stenzek
f4aa5e1b98
MemoryCard: Filename -> Path 2025-02-15 11:39:31 +10:00
Stenzek
e0620fcd40
System: Fix setting-altering game patch behaviour
e.g. overclock was only half applying
2025-02-14 23:50:34 +10:00
Stenzek
bceadadcb4
Image: Fix possible unaligned movaps 2025-02-14 22:51:29 +10:00
Stenzek
6802f77cb9
CrashHandler: More Wcast-function-type-mismatch fixes 2025-02-14 22:06:44 +10:00
Stenzek
af085d7e5a
CI: Bump to LLVM/clang 19 2025-02-14 19:25:05 +10:00
Stenzek
ced9ee4b0b
Qt: Update glyph ranges 2025-02-14 19:02:22 +10:00
Stenzek
dc6d6b91d4
PostProcessing: Fix abort on slow compile in big picture 2025-02-14 19:01:40 +10:00
Stenzek
5060e72b96
Qt: Fix missing vibration binding for NegConRumble 2025-02-14 19:01:40 +10:00
Stenzek
5ae32d3c70
System: Fix black screen when changing options while paused 2025-02-14 19:01:40 +10:00
Stenzek
953bd0919b
RegTest: Fix flipped images in OpenGL
We're reading the framebuffer, not rendered image.
2025-02-14 19:01:40 +10:00
Stenzek
b68d7c8adb
Image: Vectorize RGBA8 conversion and add A1BGR5 2025-02-14 19:01:40 +10:00
Stenzek
9b2cf0abbd
InputSource: Fix Wcast-function-type-mismatch 2025-02-14 19:01:40 +10:00
Stenzek
5913de947f
VulkanDevice: Fix incorrect texture format for A1BGR5 2025-02-14 19:01:40 +10:00
Stenzek
3a44c3a758
GPU: Fix prerotated presenting with OpenGL 2025-02-14 19:01:39 +10:00
Stenzek
995a34e0e3
CMake: Correctly unset host page size if set via cache
Fixes x86 flatpak builds unnecessarily using dynamic page size.
2025-02-14 19:01:39 +10:00
zkdpower
f90fdf66c8
Update the Simple-Chinese translation to latest. (#3371)
* Update the Simple-Chinese translation to latest.
2025-02-14 19:01:28 +10:00
Stenzek
7bc18c8538
DDGoController: Rewrite to support axis input
And add virtual buttons for each of the possible states.
2025-02-12 21:52:02 +10:00
Stenzek
a25d5dcd2f
CI: Apply SDL3 joystick patch 2025-02-12 19:24:24 +10:00
Anderson Cardoso
cd89f62935
Atualização Português do Brasil (#3369)
Atualizado para a última versão.
2025-02-12 19:22:13 +10:00
Stenzek
ce616f1c5c
Cheats: Reapply frame end codes immediately on reload
Otherwise you end up with a single frame where the old code is used.
2025-02-10 23:45:24 +10:00
Stenzek
c137c562cd
Qt: Fix incorrect recommended value 2025-02-10 23:45:24 +10:00
Stenzek
36d5708391
GPU/HW: Fall back to replacements from first disc
So you only need one copy.
2025-02-10 23:45:24 +10:00
Daniel Nylander
f6e8ebec99
Updating Swedish translation (100%) (#3367) 2025-02-10 23:44:23 +10:00
zkdpower
2876713f0f
Update the Simple-Chinese translation to latest. (#3368)
* Update the Simple-Chinese translation to latest.

* Update the Simple-Chinese translation to latest.
2025-02-10 23:44:11 +10:00
Stenzek
ef4c00a896
Qt: Use display name for a couple of recommended values 2025-02-10 02:21:19 +10:00
Stenzek
7a587d927f
Qt: Fix overlapping widgets in macro trigger shift-click 2025-02-10 02:15:27 +10:00
Stenzek
3eed0d0613
CI/Flatpak: Don't strip SDL3 libraries 2025-02-10 02:01:50 +10:00
zkdpower
788b9cd3bf
Update the Simple-Chinese translation to latest. (#3365) 2025-02-10 02:00:38 +10:00
JukePlz
2dfa164629
GameDB: Dezaemon Plus Select 100 does not support analog mode (#3364) 2025-02-10 02:00:08 +10:00
Víctor "IlDucci
c1f8a525ca
Spanish (Spain) translation update 2025-02-09 (#3366)
Adding latest changes and cleaning up unused translations.
2025-02-10 01:59:49 +10:00
Stenzek
5fb5dcdd70
Achievements: Improve summary popup
Put hardcore mode notice on its own line, rather than in
parenthesis in the title.
2025-02-09 18:24:06 +10:00
Stenzek
46ae3e55ea
Cheats: Show disabled code count when HC/safe mode is active 2025-02-09 17:45:19 +10:00
Stenzek
4ce48abfc1
GPU/HW: Fix incorrect source rect for page replacements 2025-02-09 17:45:16 +10:00
Stenzek
ac4ef4f853
Gt: Update glyph ranges 2025-02-09 16:50:02 +10:00
zkdpower
07f973076d
update the Simple-Chinese Translation to latest. (#3363) 2025-02-09 16:49:38 +10:00
Stenzek
8132c51a12
Cheats: Add 'Ignore' field to file format
Codes with Ignore set to true will not be listed/loaded.
2025-02-09 15:58:23 +10:00
Stenzek
4236beabaf
System: Fix setting-altering patches not applying on startup 2025-02-09 15:38:12 +10:00
Stenzek
0428a93315
Qt: Fix possible crash when rescanning game list 2025-02-09 15:04:09 +10:00
Stenzek
3e8ef44a1d
Deps: Update to SDL3 3.2.4 2025-02-09 15:04:09 +10:00
Stenzek
901927d7fe
CDROM: Don't panic on unknown register read 2025-02-09 13:23:37 +10:00
Stenzek
94b2060979
GPU: Clear display texture on fatal error 2025-02-09 13:22:03 +10:00
Stenzek
06b02183cb
GPU/HW: Split transparent draws if dual-source blend unsupported
The ordering is not correct otherwise. Ape Escape has a bunch of
overlapping sprites that have a mix of opaque and transparent texels,
and the transparent texels are repeated multiple times when the
opaque texels should cancel them out.

Only affects old Mali drivers.
2025-02-09 13:07:53 +10:00
Stenzek
2663ac9666
CDImage: Improve PBP load error reporting 2025-02-08 17:33:58 +10:00
Stenzek
160c34ef28
CDROM: Avoid additional stat() call loading subchannel
And use BuildRelativePath() for title-based subchannel files.

Fixes flaky loading on Android, some devices return a zero-sized file
when querying a non-existant file.........
2025-02-08 15:54:38 +10:00
Stenzek
81bca06707
System: Add hash to OnGameChanged 2025-02-08 15:03:17 +10:00
Stenzek
acb355a8c3
CDImage: Make .bin loader track length match .cue
Fixes different hashes for loading single-track .bin games directly.
2025-02-08 15:02:56 +10:00
Stenzek
f2cca01e29
ImGuiManager: Fix achievement unlock icon not showing 2025-02-08 01:46:44 +10:00
Daniel Nylander
084422355a
Updated Swedish translation (#3362) 2025-02-08 01:46:34 +10:00
Stenzek
063bb96e5d
D3D11Device: Always query timestamp before present start
Fixes high GPU usage reporting in D3D11 with AMD GPUs + Optimal Frame
Pacing.
2025-02-07 15:58:35 +10:00
zkdpower
5ae6d9084a
update Chinese translation. (#3361)
just UI.
2025-02-07 12:31:58 +10:00
Anderson Cardoso
51480818cd
Atualização Português do Brasil (#3360)
Atualizado para a última versão
2025-02-06 22:04:07 +10:00
Stenzek
f8c39ace1c
GPU/HW: Warning fix 2025-02-05 22:40:59 +10:00
Stenzek
bee2dabc77
Misc: Replace stringstream str() with C++20 move str()
No extra heap allocation/copy.
2025-02-05 22:38:48 +10:00
Stenzek
8aa97a8118
Data: Update game controller database 2025-02-05 22:14:00 +10:00
Stenzek
2cfc39e874
System: Move cheat reload to Initialize() 2025-02-05 22:13:51 +10:00
Stenzek
57cb2f846e
FullscreenUI: Fix system unpausing on shutdown 2025-02-05 20:03:58 +10:00
Stenzek
ecbb79c4bf
GPU: Add Lanczos scaling option 2025-02-05 20:01:26 +10:00
Stenzek
99e81f1559
GPU: Fix incorrect condition in WaitForOneQueuedFrame() 2025-02-05 19:31:01 +10:00
Stenzek
c6563a4656
VulkanDevice: Require Vulkan 1.1 for most extension probing
Too much of a headache to deal with these ancient Mali drivers that
support some extensions but not full Vulkan 1.1, and VMA does not
support this scenario.
2025-02-04 17:15:29 +10:00
Stenzek
4ad2d0ac2d
GPU: Fix incorrect PAL overscan range 2025-02-03 19:31:23 +10:00
Stenzek
51bef1b3da
CMake: Don't print status messages for deps CMakeLists
fmt is noisy.
2025-02-03 00:31:21 +10:00
Stenzek
455836af89
CMake: Check C++20 features that are missing on some systems 2025-02-03 00:30:59 +10:00
Stenzek
cb205c4c36
Qt: Show icon in settings console region dropdown 2025-02-02 22:57:59 +10:00
Stenzek
af277d4d14
Settings: Default to nearest sprite texture filtering
Instead of whatever the 3D texture filter is.

Less confusing since the UI is not disconnected when upgrading from very
old releases, or Android.
2025-02-02 22:57:31 +10:00
Stenzek
59773509af
System: Recreate memory save states when device options change 2025-02-02 22:54:32 +10:00
Stenzek
1f5a10371e
GPUThread: Handle rare race condition in frame queueing 2025-02-02 22:18:13 +10:00
Stenzek
1ca5782396
Threading: Handle EINTR on sem_wait() 2025-02-02 22:17:56 +10:00
Stenzek
57883910d6
CI: Add ARM64 flatpak build 2025-02-02 18:51:46 +10:00
Stenzek
4ceeb58dbc
GPU: Use display size for calculating internal screenshot size
Fixes detail being lost due to added padding when not cropping.
2025-02-02 17:14:35 +10:00
Stenzek
64d3716cfd
GPU: Further simplify draw rect calculation
Remove "Stretch Vertically" option, it was very confusing to users.

Integer scale will prefer whichever direction gets a larger draw
rectangle/preserves as much detail.
2025-02-02 17:02:58 +10:00
Stenzek
0c3d55a1a1
GPU: Fix incorrect PAR with overscan cropping 2025-02-02 16:07:06 +10:00
Stenzek
a5940b2e21
GPU: Use constants for display overscan range 2025-02-02 15:39:20 +10:00
Stenzek
7316b011a4
CI: Dependency library updates
HarfBuzz -> 10.2.0
Qt -> 6.8.2
SDL3 -> 3.2.2
SPIRV-Cross -> 1.4.304.0
libjpeg-turbo -> 3.1.0
libpng -> 1.6.45
libwebp -> 1.5.0
libzip -> 1.13.3
shaderc -> 2024.5
2025-02-02 13:56:23 +10:00
Stenzek
24354cb39f
GPU: Fix more GPU thread-reading-CPU-thread-settings locations 2025-02-02 13:08:08 +10:00
Stenzek
804d90d48f
System: Fix overriding console region 2025-02-02 13:00:18 +10:00
Stenzek
a681386f28
Qt: Fix some options not being disabled with SW 2025-02-01 23:19:12 +10:00
Stenzek
b01c06b412
GPU/TextureCache: Prevent wrapping for replacement lookup
Fixes replacements for 8 and 16-bit textures placed in the right-most
page of VRAM.
2025-01-31 20:56:11 +10:00
Stenzek
635ae5de31
GPU/HW: Don't use sprites-as-fills for small/offscreen points 2025-01-31 19:50:33 +10:00
Stenzek
d65c4efdd8
GPU/TextureCache: Prefill dumped texture list with replacements
Allows skipping dumping replaced textures without replacements enabled.
2025-01-31 15:47:22 +10:00
Stenzek
b5925ab139
Achievements: Include any codepoints above 0x100 in dynamic range 2025-01-31 13:48:57 +10:00
Stenzek
03181d1179
GPUThread: Fix crash during FSUI language switch 2025-01-31 13:47:29 +10:00
Stenzek
96058f5d7e
System: Use recreation logic for toggling GPU threading 2025-01-31 12:56:19 +10:00
Stenzek
f7d7eecb6c
GPU/TextureCache: Fix replacements starting in second page 2025-01-30 13:33:00 +10:00
Stenzek
44a75d6586
GPUThread: Fix setting change crash with thread off 2025-01-30 13:32:32 +10:00
Stenzek
369879e685
Settings: Log when creating EmuFolders fails 2025-01-30 02:11:23 +10:00
Stenzek
aae7573e63
Achievements: Fix build with regtest 2025-01-30 02:10:49 +10:00
Stenzek
9b6021b79e
FullscreenUI: Fix progress bar padding in loading screen 2025-01-30 01:43:22 +10:00
Stenzek
0d9e6bd482
FullscreenUI: Use effective value for achievement options enable 2025-01-30 01:18:47 +10:00
Stenzek
d314b25f91
System: Fix per-game achievements hardcore mode
By mostly reverting 4dd6365a99ee591c136bf2e36ef376013ee17b04, I didn't
think of all the implications. Not just per-game HC mode, but it's also
problematic on Android too.
2025-01-30 01:18:47 +10:00
Stenzek
02234715c5
FullscreenUI: Move UpdateRunIdleState() for system soft-fail to host
That way it's always in the correct state for e.g. memory card shutdown
confirmations.
2025-01-29 20:40:14 +10:00
Stenzek
128bab29f8
Host: Allow button title override in ConfirmMessageAsync() 2025-01-29 19:19:53 +10:00
Stenzek
4dd6365a99
System: Simplify HC disable confirm on startup
Use one path on all platforms, always asynchronous.
2025-01-29 19:19:53 +10:00
Stenzek
28f6358ec5
Qt: Use FSUI to service ConfirmMessageAsync() if active 2025-01-29 19:19:53 +10:00
Stenzek
4da7692a2d
System: Adjust initialization order to better fit FullscreenUI
Fixes jankyness of rendering the landing page when trying to resume
a game with achievements active, or when loading state.
2025-01-29 19:19:53 +10:00
Stenzek
1b678d0ebc
FullscreenUI: Allow using right mouse button for 'back' 2025-01-29 19:19:53 +10:00
Stenzek
224cb6ac8e
FullscreenUI: Fix ClosePauseMenu() running on wrong thread 2025-01-29 19:19:49 +10:00
Stenzek
231ba050a2
GPUThread: Switch to borderless if exclusive fullscreen fails
Better than ending up windowed.
2025-01-29 18:20:41 +10:00
Stenzek
e36dbaf255
Qt: Show current fullscreen resolution in UI even if invalid 2025-01-29 18:20:08 +10:00
Stenzek
70c45f7cf8
GPU/TextureCache: Handle replacements larger than 256x256
I left this unfinished because it was a pain...
2025-01-28 17:36:00 +10:00
Stenzek
f58fa2297e
GPU/TextureCache: Only use a single palette record for C16
Stops C16 textures larger than 256x256 being split up.
2025-01-28 17:36:00 +10:00
Stenzek
b0c0d6444c
GPU/TextureCache: Fix parsing of C16 replacement names 2025-01-28 17:36:00 +10:00
Stenzek
7188ab863a
GPU/HW: Treat fill-like sprites as fills if TC is enabled
Umihara Kawase Shun clears the framebuffer with a single large
sprite, which causes the texture cache to think the pages have
been drawn.
2025-01-28 17:35:52 +10:00
Stenzek
d7c78eedce
GPU/HW: Fix box downsampling on OpenGL ES 2025-01-28 15:59:35 +10:00
JukePlz
afd619a7d8
GameDB: Pro-Pinball needs same traits as others in the series (#3359)
otherwise hangs on loading and has inferior performance. Probably missed due to title hyphenation.
2025-01-27 13:35:17 +10:00
Stenzek
0665cb5306
FullscreenUI: Further refine achievements login dialog 2025-01-27 13:34:45 +10:00
Stenzek
5630f3958b
Qt: Fix loading webp images on Windows 2025-01-26 14:01:42 +10:00
Stenzek
0e3668a7bb
GameList: Show achievement information in game list 2025-01-26 13:49:08 +10:00
Stenzek
6512ed8a8c
Achievements: Add offline tracking of progress and hash library 2025-01-26 13:49:08 +10:00
Stenzek
d4b0b7fc29
Achievements: Include rc_client version in user agent 2025-01-26 13:49:08 +10:00
Stenzek
6a09d6ecda
Achievements: Don't store hash as a string
This is needed to store achievement metadata in the game list.
2025-01-26 13:30:26 +10:00
Stenzek
1bfc4b6e6c
dep/rcheevos: Update to 08999e0 2025-01-26 13:30:23 +10:00
Stenzek
21aa6ead5f
Scripts: Add script to download/generate achievement database 2025-01-26 00:09:44 +10:00
Stenzek
ca509a8b97
StringUtil: Add fixed-length DecodeHex() 2025-01-25 22:35:06 +10:00
Stenzek
543704d57c
HTTPDownloader: Drop some log messages to debug 2025-01-25 22:35:06 +10:00
Stenzek
2b7a4f8d19
Qt: Avoid game list refresh on shutdown
We only need to invalidate the entries that have had their play times
changed, not the entire list.
2025-01-25 19:45:42 +10:00
Stenzek
4e97420b3b
InputManager: Switch to SDL3 2025-01-24 15:54:31 +10:00
Stenzek
573b2eb529
SPU: Move device failure message to OSD 2025-01-24 14:54:57 +10:00
Stenzek
9666abc172
FullscreenUI: Hook up to disc change hotkey 2025-01-24 13:47:55 +10:00
JukePlz
9096402a30
GameDB: Rakugaki Showtime does not support analog mode (#3358)
Only supports vibration.
2025-01-24 13:10:32 +10:00
Stenzek
dc5f85a34e
System: Display safe mode warning when toggling on 2025-01-24 12:50:35 +10:00
Anderson Cardoso
807094d627
Atualização Português do Brasil (#3357)
Atualizado para a última versão
2025-01-23 12:38:43 +10:00
Stenzek
13c7b8542d
GPUThread: Fix starting big picture mode 2025-01-23 12:37:26 +10:00
Stenzek
4da1f613b6
System: Simplify CD speedup warnings 2025-01-23 12:22:32 +10:00
Stenzek
df8822760a
GPU/HW: Further tweaks to replacement alpha handling
We can't simply clear the alpha channel unconditionally here, because that
would result in any black pixels with zero alpha being transparency-culled.

Instead, we set it to a minimum value (2/255 in case of rounding error, I
don't trust drivers here) so that transparent polygons in the source still
set bit 15 to zero in the framebuffer, but are not transparency-culled.

Silent Hill needs it to be zero, I'm not aware of anything that needs
specific values yet. If it did, we'd need a different dumping technique.
2025-01-23 12:12:58 +10:00
Stenzek
9113a6e6a6
Qt: Add 'Multiple Devices' to automatic mapping
Also populate the "current device" label with the device from
the config when running the setup wizard, instead of always setting
the label to Keyboard.
2025-01-22 18:38:37 +10:00
Stenzek
b08ab9f712
Qt: Fix border overlay export button 2025-01-22 18:38:37 +10:00
Stenzek
d395be07ee
Qt: Fix global setting showing incorrectly for int-list 2025-01-22 18:38:37 +10:00
Stenzek
89504b0184
GPUThread: Push settings through FIFO
Saves the std::function heap allocation.
2025-01-22 18:38:37 +10:00
Stenzek
f045a1742d
GPUThread: Fix order of updating state
Fixes unoverwritten textures not dumping on system shutdown.
2025-01-22 18:38:37 +10:00
Stenzek
8eaa1f312d
GPU: Fix overlay destination alpha with postfx
Also don't assume the image has premultiplied alpha.
2025-01-22 18:38:37 +10:00
Stenzek
0129679bb0
GPU: Reduce overdraw when using overlays
Clear the four borders individually instead of a blit over the
entire texture.
2025-01-22 18:38:37 +10:00
Stenzek
0166939609
PostProcessing/GLSL: Clear alpha to 1.0 2025-01-22 18:23:12 +10:00
Stenzek
be75a97efe
GPUDevice: Fix swap chain clear colour normalization 2025-01-22 18:23:11 +10:00
Stenzek
af58740f5d
System: Always display OSD warning messages
I regretted what I did in f2720b98dd5c781a0b028968fc7fa166279047b1
less than a week after I pushed the change.

As a compromise, only display the unsafe settings warnings on startup.
2025-01-22 18:23:10 +10:00
Stenzek
4e588bb6c1
GPU: Fix incorrect interface for postfx config 2025-01-21 20:55:26 +10:00
Stenzek
78f6e11b91
GPUThread: Skip debug window update on Android 2025-01-21 20:22:10 +10:00
Stenzek
19ca9cb47d
GPU/HW: Use texture loads for native resolution
Hopefully work around sampling precision issues in older AMD drivers
and Mali Midgard if we're lucky. But I don't have anything this old
to verify with.
2025-01-21 20:15:07 +10:00
Stenzek
080eccd8fc
GPUThread: Shutdown instead of panicing on switch failure 2025-01-21 20:12:38 +10:00
Stenzek
9c4b2112ae
GPU: Fix incorrect screen draw rect
Fixes loading screen in Alundra 2, as well as incorrect effective
PAR when using None crop mode.
2025-01-21 19:54:54 +10:00
Stenzek
fb3e290133
GPUDevice: Move exclusive fullscreen to features
Also fixes it not enabling in D3D12 renderer.
2025-01-21 19:12:44 +10:00
Stenzek
389276bb03
GPUDevice: Normalize supports_texture_buffers => texture_buffers 2025-01-21 19:06:59 +10:00
Stenzek
9d4789e082
FullscreenUI: Fix blank screen flicker starting game
Also returns to whichever menu the system boot was initiated from.
2025-01-20 23:17:24 +10:00
Stenzek
17b0da7283
GameList: URL encode custom properties paths with brackets
Fixes custom properties not applying on restart to games with
brackets in their paths.
2025-01-20 21:59:24 +10:00
Stenzek
4b20fc6922
Path: Fix several errors in URLEncode/Decode and add tests 2025-01-20 21:44:44 +10:00
Stenzek
78902d7632
FullscreenUI: Fix several more unsafe reads 2025-01-20 19:00:51 +10:00
Stenzek
cc0ccf2648
Data: Update resources 2025-01-20 17:24:36 +10:00
Stenzek
f219b47e98
FullscreenUI: Use constant width/height scale on Android
Fixes achievement notifications being differently sized
depending on the screen rotation.
2025-01-20 00:01:46 +10:00
Stenzek
7c2488c942
PostProcessing/GLSL: Fix image moved off-screen with alignment 2025-01-19 21:40:38 +10:00
Stenzek
c03b6f3d84
Misc: Replace isspace() usage with StringUtil::IsWhitespace()
Avoids the UB if the character is negative (e.g. reading from a binary
file), as well as locale-specific rubbish.
2025-01-19 21:29:14 +10:00
Stenzek
21b167d382
CDImage: Tidy up Open() method 2025-01-19 21:29:14 +10:00
Stenzek
7905793ae0
GPU: Use screen alignment for overlay instead of display rect 2025-01-19 21:13:16 +10:00
Stenzek
8c5c0e6114
Common: Fix Vector2->Vector4 zero-extend constructor
And add loadl(const GSVector2i&) as an easier-to-read overload.
2025-01-19 21:13:16 +10:00
Stenzek
ade8bf7b3b
GPU: Fix overlay+postprocessing combination 2025-01-19 21:13:16 +10:00
Stenzek
9fdeeb3fb6
GPU: Add alpha blending support to overlay 2025-01-19 16:37:51 +10:00
Stenzek
9b8d2a88de
System: Required changes for Android 2025-01-19 15:31:58 +10:00
Stenzek
e1cbb50c64
GPU: Fix various capture/screenshot issues
- Simplify functions for rendering display.

- Post-processing should only when the target size matches the window.
  Otherwise the shaders are constantly recompiled.

- Include border overlay in capture/screenshots when above condition
  is satisfied.

- Relax video alignment size when using screen resolution + auto.

- Fix "Internal Resolution (Uncorrected)" capture mode.
2025-01-19 13:42:38 +10:00
Stenzek
725dcea05a
GPU: Fix crash toggling border overlays 2025-01-19 12:25:19 +10:00
Stenzek
6131ddbefe
GPU: Fill in unused/padded area in overlays 2025-01-18 22:59:49 +10:00
Stenzek
88b43370dc
GPUDevice: Replace explicit GL_PUSH/GL_POP with nested GL_SCOPE 2025-01-18 22:59:49 +10:00
Stenzek
d62261e7a4
GPUDevice: Allow nested GL_SCOPE macros 2025-01-18 22:59:49 +10:00
Stenzek
7fcf0a3283
README: Update feature list for 2025 2025-01-18 22:59:48 +10:00
Stenzek
313f653fe0
Data: Add one example overlay 2025-01-18 22:59:48 +10:00
Stenzek
e0a9bbe600
PostProcessing: Move into GPU presenter
Means that the renderer can be changed without reloading shaders,
and speeds up config change detection.
2025-01-18 22:59:48 +10:00
Stenzek
d589696eff
PostProcessing: Get rid of GPU-dependent globals 2025-01-18 22:59:48 +10:00
Stenzek
338d29d271
GPUDevice: Move empty/null texture to base class 2025-01-18 22:59:48 +10:00
Stenzek
609fa5c7d7
GPUDevice: Add sampler cache to base class
Removes per-backend bookkeeping in D3D12 and Vulkan.
2025-01-18 22:59:48 +10:00
Stenzek
da13579356
GPU: Align presenter/backends to cache line 2025-01-18 22:59:48 +10:00
Stenzek
dd9788262e
GPU: Refactor display presentation workflow
Adds the ability to set overlays, and fixes postfx with prerotation.
2025-01-18 22:59:48 +10:00
Stenzek
6cba825bac
System: Add fatal error shutdown path
Switch to a null backend and shut down the system instead of crashing.
2025-01-18 22:59:48 +10:00
Stenzek
d52bf795e4
GPU: Split backend into Backend+Presenter 2025-01-18 22:59:48 +10:00
Stenzek
8f19ac2dee
System: Set rapidyaml error handlers on startup
That way it can be used in multiple places.
2025-01-18 22:59:48 +10:00
Stenzek
08d2586a86
System: Allow host to set async worker count
For regtest.
2025-01-18 22:59:48 +10:00
Stenzek
e41f179108
PostProcessing: Fix erroneous reload message 2025-01-18 22:59:48 +10:00
Stenzek
1481c1d231
System: Post-processing is shut down on GPU thread 2025-01-18 22:59:48 +10:00
Stenzek
b9822602b2
FullscreenUI: Show game icons in game list 2025-01-18 22:59:48 +10:00
Stenzek
f98b904c50
FullscreenUI: Add 'Set Cover Image' to game list 2025-01-18 22:59:48 +10:00
Stenzek
7cc47551a4
FullscreenUI: Fix parent scroll resetting on directory change 2025-01-18 22:59:48 +10:00
Stenzek
e34d23c8e7
FullscreenUI: Implicitly close non-multichoice dialogs
Also fixes disc swap using a multichoice instead of single.
2025-01-18 22:59:47 +10:00
Stenzek
a7ab53f02c
GPU: Fix GLSL ES compile error with weave deinterlacing 2025-01-18 22:59:47 +10:00
Stenzek
43e7be902c
Misc: Add missing error reporting to a couple of WriteBinaryFiles() 2025-01-18 22:59:47 +10:00
Stenzek
227c249d7f
FullscreenUI: Skip SVG prefix if image is not a SVG 2025-01-18 22:59:47 +10:00
Stenzek
c34dda39b7
FullscreenUI: Fix invalidating images with size hints 2025-01-18 22:59:11 +10:00
Stenzek
e8a4296fd6
FullscreenUI: Add missing settings lock acquire 2025-01-18 22:59:10 +10:00
Stenzek
e94973cd28
FullscreenUI: Fix disc swap running on GPU thread 2025-01-18 13:48:05 +10:00
Stenzek
d054d76a76
FileSystem: Add Error to CopyFilePath() 2025-01-18 13:48:05 +10:00
Stenzek
feeb8d9e56
CI: Fix Flatpak manifest URL 2025-01-17 20:22:03 +10:00
Stenzek
fbb63a81a8
FullscreenUI: Change default background and add Strobe 2025-01-17 16:05:24 +10:00
Stenzek
7deaaa8b26
FullscreenUI: Use ImGui dialogs for boot failure 2025-01-17 14:30:22 +10:00
Stenzek
e554456a00
System: Fix blank display on pause-on-start 2025-01-17 14:20:37 +10:00
Stenzek
3be4f1983d
GPU: Fix playback of VRAM updates during draws 2025-01-17 13:22:40 +10:00
Stenzek
bf7ca1951e
Qt: Fix game list search box oversizing 2025-01-17 12:56:06 +10:00
Anderson Cardoso
2957f55450
Atualização Português do Brasil (#3356)
Atualizado para a última versão
2025-01-17 13:56:32 +10:00
Stenzek
092b2803c5
GPU/HW: Flipping the mask bit test should flush 2025-01-16 23:50:40 +10:00
Stenzek
cd8a160d8d
GPU/HW: Clear alpha channel in opaque replacements
This is the value for bit15 in the framebuffer. Silent Hill
needs it to be zero, I'm not aware of anything that needs
specific values yet. If it did, we'd need a different dumping
technique.
2025-01-16 23:25:24 +10:00
Stenzek
a0c075e079
CI/Flatpak: Bump to SDL2 2.30.11
Apparently I forgot to do this.
2025-01-16 22:13:04 +10:00
Stenzek
add76c267a
Achievements: Fix request spam downloading own badge icon 2025-01-16 22:13:02 +10:00
Stenzek
c4a7456689
GPU/SW: Use no_unique_address for potentially-unused varyings 2025-01-16 22:13:02 +10:00
Stenzek
804b8ff777
CDROM: Remove redundant min() 2025-01-16 21:45:34 +10:00
Stenzek
10de915ae0
System: Remove 'sync_to_host_with_vsync'
Disabling the throttler with threaded rendering just leads to the CPU
thread pushing multiple frames, and getting backpressured from the GPU
thread. In other words, input lag.
2025-01-16 21:45:30 +10:00
Stenzek
074a8a2653
GPUThread: Fix input OSD with threaded rendering off 2025-01-16 21:38:45 +10:00
Stenzek
f6f709bcc5
System: Fix vsync preventing fast forward/turbo 2025-01-16 21:14:21 +10:00
Stenzek
0507054675
Common: Add vector rsize() 2025-01-16 21:01:30 +10:00
Stenzek
93771981a6
FullscreenUI: Add sort alphabetically option to cheat page 2025-01-16 13:47:09 +10:00
Stenzek
79245b6cd6
FullscreenUI: Make footer text background semitransparent 2025-01-16 01:14:22 +10:00
Stenzek
57f3fee28c
Common: Further optimize alltrue()/allfalse() on ARM 2025-01-16 00:43:33 +10:00
Stenzek
0189e1ef81
Common: Fix vector allfalse() on ARM32 2025-01-15 23:53:48 +10:00
Stenzek
45b500bc2c
GPU/HW: Fix draw call count spiking in some scenarios 2025-01-15 22:50:29 +10:00
Stenzek
3687697d0e
CPU/CodeCache: Only reset used portion of buffer
Saves writing 48MB every reset.
2025-01-15 21:02:56 +10:00
Stenzek
1952869cdc
Cheats: Author field should be exported 2025-01-15 21:02:56 +10:00
Daniel Nylander
68d9971171
Updated Swedish translation (#3355) 2025-01-15 21:02:40 +10:00
Stenzek
050bda8cd2
FullscreenUI: Fix scroll reset on resume state popup 2025-01-14 21:07:00 +10:00
Stenzek
135d99ac17
FullscreenUI: Fix incorrect help text 2025-01-14 21:07:00 +10:00
Stenzek
7973a91438
FullscreenUI: Make menu item backgrounds slightly transparent
Blends with background.
2025-01-14 21:07:00 +10:00
Stenzek
2e95667ec2
Qt: Fix returning to desktop mode from Big Picture 2025-01-14 20:51:13 +10:00
Stenzek
bbb1befa43
RegTest: Build fix 2025-01-14 20:51:13 +10:00
Stenzek
2fd89403f8
FullscreenUI: Name landing icon files after action 2025-01-14 19:05:18 +10:00
Stenzek
3130e16438
FullscreenUI: Add user-selectable backgrounds 2025-01-14 18:59:42 +10:00
Stenzek
ccb2b61444
FullscreenUI: Fix incorrect back button 2025-01-14 16:33:24 +10:00
Stenzek
1aa1b5a7ec
Qt: Make main toolbar editable 2025-01-14 16:33:24 +10:00
Anderson Cardoso
6a6d36267d
Atualização Português do Brasil (#3354)
Atualizado para a última versão.
2025-01-14 13:53:37 +10:00
Stenzek
880c76da24
Qt: Fix columns being hidden after editing cheats 2025-01-14 13:53:09 +10:00
Stenzek
3a13806f73
Hotkeys: Fix Toggle OSD hotkey 2025-01-14 13:49:49 +10:00
Stenzek
88e18a8659
Image: Fix crash on loading corrupted JPEG file 2025-01-14 13:29:14 +10:00
Stenzek
da1590ed5f
Qt: Fix cheats sort button tooltip 2025-01-13 23:49:59 +10:00
Stenzek
6db1dbbe02
GameList: Don't return nonexistant path on icon extract fail 2025-01-13 23:49:09 +10:00
Stenzek
33c0674a9f
Qt: Remove unused struct 2025-01-13 23:18:52 +10:00
Stenzek
5aa23fa6dc
CI: Only pin to major version of actions 2025-01-13 22:50:39 +10:00
Stenzek
991405ce06
Qt: Add search and sorting to cheat list 2025-01-13 22:45:59 +10:00
Stenzek
0dc257abe4
System: Set time constraints for GPU thread on MacOS
Fixes erratic frame times.
2025-01-13 19:51:35 +10:00
Stenzek
d3854d095e
AnalogController: Use variant vibration icon for large motor 2025-01-13 19:49:56 +10:00
Stenzek
dc58d85b51
Data: PromptFont additions by KamFretoZ 2025-01-13 19:47:43 +10:00
Stenzek
f6c7681ef0
ImGuiOverlays: Double buffer input OSD and add vibration 2025-01-13 16:49:31 +10:00
Stenzek
dd7fd32501
Controller: Add GetVibrationMotorState() 2025-01-13 16:49:14 +10:00
Stenzek
aaf2a4b614
InputManager: Adjust scope of constants 2025-01-13 16:35:40 +10:00
Stenzek
3476140ba2
GPUThread: Add BeginASyncBufferCall() 2025-01-13 16:08:20 +10:00
Stenzek
462a4a3b50
Controller: Refactor so that GetControllerInfo() can't return null 2025-01-13 16:07:43 +10:00
Stenzek
062776c1c7
ImGuiManager: Map left stick to dpad 2025-01-13 14:28:39 +10:00
Stenzek
c45e59fe22
SDLInputSource: Arrays to std::array and forward generic axis 2025-01-13 14:28:28 +10:00
Stenzek
21aef088ed
XInputSource: Arrays to std::array and forward generic axis 2025-01-13 14:25:51 +10:00
Stenzek
9d3c56fe6c
ImGuiManager: Fix data races in input forwarding 2025-01-13 13:52:07 +10:00
Stenzek
17e8930e94
ImGuiManager: Pack state based on thread access 2025-01-13 13:33:15 +10:00
Stenzek
3621705933
Achievements: Ensure loading old states behave the same as new 2025-01-13 13:13:15 +10:00
Stenzek
8f39dbb464
Achievements: Fix race condition invalidating images 2025-01-13 13:03:41 +10:00
Stenzek
2f854de9d0
Qt: Invalidate FSUI cover cache when cover changed 2025-01-13 12:54:18 +10:00
Stenzek
738c96ffb3
FullscreenUI: Fix slot disappearing after delete in save state menu 2025-01-13 12:44:11 +10:00
Stenzek
ea82dacb0e
FullscreenUI: Fix a couple of GPU thread race conditions
State saving/loading, memory card state read on shutdown.
2025-01-13 12:44:06 +10:00
Stenzek
a422e06628
Qt: Fix incorrect InitialSortOrderRole use 2025-01-12 21:44:05 +10:00
Stenzek
d3ee12d358
Achievements: Login error notification should be translatable 2025-01-12 19:16:22 +10:00
Stenzek
19ee37cd10
FullscreenUI: Render notifications on top of OSD 2025-01-12 19:14:59 +10:00
Stenzek
035762af94
System: Fix subimage change OSD message 2025-01-12 19:03:53 +10:00
Stenzek
be7cff5964
CDROM: Fix loading of subimage SBI files 2025-01-12 19:03:48 +10:00
Stenzek
e4dea69713
System: Drop state load OSD duration to quick 2025-01-12 17:50:33 +10:00
Stenzek
e43d7046ba
Achievements: Attempt relogin on system boot
And display an error notification if login fails, instead of
invalidating the token.
2025-01-12 17:50:33 +10:00
Stenzek
0f76543685
Achivements: Set rc_client log level from host log level 2025-01-12 16:54:58 +10:00
Stenzek
ce0689687c
Qt: Fix editing first controller preset 2025-01-12 02:09:55 +10:00
Stenzek
c43533f8d8
FullscreenUI: Extend achievement overlays to screen margins
Fixes overlays getting caught in rounded corners on Android.
2025-01-12 01:02:58 +10:00
Stenzek
ab790ed54b
Common: Fix ARM32 build (again) 2025-01-12 00:25:48 +10:00
Stenzek
ee1da343ab
GPU/HW: Use default initialization for BatchConfig
Reduce the risk of below...
2025-01-12 00:03:45 +10:00
Stenzek
9779cee934
GPU/HW: Ensure texture window bits are initialized
Fixes broken rendering after loading state or switching renderer in some
games, e.g. GTA2.
2025-01-12 00:03:18 +10:00
Stenzek
9c35b0e76d
FullscreenUI: Get rid of Timer global 2025-01-11 23:32:21 +10:00
Stenzek
36590f3c71
InputManager: Fix crash on controller connect on Windows 2025-01-11 23:29:55 +10:00
Stenzek
6785285f31
Qt: Fix game list toolbar/view menu desync 2025-01-11 23:29:40 +10:00
Stenzek
54780d4fbf
Qt: Fix fullscreen state stuck after exit 2025-01-11 21:37:39 +10:00
Stenzek
348e33562e
Qt: Fix BP start/stop menu item after first activation 2025-01-11 21:34:20 +10:00
Stenzek
234e1f721f
FullscreenUI: Improve controller settings page
- Add 'Clear Bindings' menu item.
- Show icons in controller types.
- Add confirmation to Reset Settings.
2025-01-11 21:29:04 +10:00
Stenzek
d6ce322eba
Controller: Use additional icons 2025-01-11 20:51:16 +10:00
Stenzek
9971b9e059
Data: Update PromptFont with KamFretoZ's changes 2025-01-11 20:41:26 +10:00
Stenzek
e6c0725656
InputManager: Hold lock while manipulating devices/sources
Since we're enumerating on the GPU thread now, need to protect it.
2025-01-11 20:28:00 +10:00
Stenzek
d3bee3ce67
Qt: Rename 'Input Profile' to 'Controller Preset'
Hopefully more noob-proof?
2025-01-11 20:25:12 +10:00
Stenzek
e4c11aa905
Qt: Separate controller settings to global and profiles 2025-01-11 20:25:11 +10:00
Stenzek
2d63b34d48
Qt: Add icons/decorations to input devices 2025-01-11 20:25:11 +10:00
Stenzek
2298227054
FullscreenUI: Add binding of vibration motors 2025-01-11 20:25:11 +10:00
Stenzek
6f9caa6b12
InputManager: Add proper binds for vibration motors
Instead of the janky "vibration capabilities" flag.

Fixes the "Clear Mappings" button not applying to vibration motors.
2025-01-11 20:25:11 +10:00
Stenzek
13b85728a0
Qt: Refactor input device/motor tracking
Remove multiple sources of truth.
2025-01-11 20:25:11 +10:00
Stenzek
844287b722
FullscreenUI: Fix scrollbar on choice dialog at some screen sizes
e.g. game list right click
2025-01-11 20:25:11 +10:00
Stenzek
4b0bb9f70d
FullscreenUI: Increase input dialog padding
Way too small.
2025-01-11 20:13:53 +10:00
Stenzek
4af5e96ff6
Controller: Remove analog-mode-start OSD message
It's arguably not very useful, and the sticks are mapped to the
dpad in digital mode anyway.
2025-01-11 15:15:01 +10:00
Stenzek
440aaf2644
FullscreenUI: Modernize achievement popup a bit 2025-01-11 15:07:17 +10:00
Stenzek
05b0b03fd6
Cheats: Order special characters before alpha characters 2025-01-11 12:51:33 +10:00
Stenzek
93a7e7cef5
Cheats: Add bounds check to 5107/5147 2025-01-11 12:40:46 +10:00
Anderson Cardoso
c98dbb9d9e
Atualização Português do Brasil (#3353)
Atualizado para a última versão.
2025-01-11 12:37:16 +10:00
PugsyMAME
a26cac18e9
Cheats: Added register cheat types 5107 & 5147 (#3352)
This is new cheat type uses the general purpose cheat registers in a relative easy method to allow arrays of arrays cheats to be quickly created and will also cut down massively on cheats. For instance this method allows the following 15 cheats for Vandal Hearts II which would otherwise need 18886 separate cheats to replicate:

#Technique Slot Modifier\[MASTER] Select Slot Number for following cheats to act on (1 - 1349)
518500F1 001CF3C3
514500F2 0000000F
514500F3 0000????
514500F4 0000D0D0
OptionRange = 1:1349
#Technique Slot Modifier\Select Weapon
510700F1 000000??
OptionRange = 0x00:0xFF
#Technique Slot Modifier\Technique 1 Learned
510700F1 00020001
#Technique Slot Modifier\Select Technique 1
510700F1 000300??
OptionRange = 0x00:0xFF
#Technique Slot Modifier\Technique 2 Learned
510700F1 00040001
#Technique Slot Modifier\Select Technique 2
510700F1 000500??
OptionRange = 0x00:0xFF
#Technique Slot Modifier\Technique 3 Learned
510700F1 00060001
#Technique Slot Modifier\Select Technique 3
510700F1 000700??
OptionRange = 0x00:0xFF
#Technique Slot Modifier\Technique 4 Learned
510700F1 00080001
#Technique Slot Modifier\Select Technique 4
510700F1 000900??
OptionRange = 0x00:0xFF
#Technique Slot Modifier\Technique 5 Learned
510700F1 000A0001
#Technique Slot Modifier\Select Technique 5
510700F1 000B00??
OptionRange = 0x00:0xFF
#Technique Slot Modifier\Technique 6 Learned
510700F1 000C0001
#Technique Slot Modifier\Select Technique 6
510700F1 000D00??
OptionRange = 0x00:0xFF
#Technique Slot Modifier\100% (Max) Technique Learned
510700F1 000E0064
2025-01-11 12:37:03 +10:00
Stenzek
ea4e756512
Data: Update SDL Game Controller DB 2025-01-10 20:44:04 +10:00
Stenzek
ee33044f3d
InputManager: Fix SDL sub-options not copying to profile 2025-01-10 20:42:17 +10:00
Stenzek
7ac4a85765
InputManager: Fix per-bind sensitivity/deadzone not copying to profile 2025-01-10 20:14:21 +10:00
Stenzek
ccfc60ec94
GPU/HW: Remove extra barrier on VRAM download
Seems to work around download texture corruption on AMD/Vulkan/Windows.
2025-01-10 20:06:56 +10:00
Stenzek
18c90718c6
GPU/SW: Skip pixel load if none preserved
~12% performance improvement on Cortex-A35.
2025-01-10 18:46:05 +10:00
Stenzek
1320d9b456
Common: Use __builtin_shufflevector() for NEON blend() 2025-01-10 17:12:45 +10:00
Stenzek
29934d62c4
System: Improve rewind behaviour
- Fix crash when rewinding before first state is saved.
- Always save a rewind state immediately after normal save state load.
- Don't toss the last rewind state when rewinding, that way there is
  always at least one state to rewind to.
2025-01-09 23:46:06 +10:00
Stenzek
d25cffebd5
GPU/HW: Disable depth testing with semitransparency
But provide an option to enable it.
2025-01-09 21:45:14 +10:00
Stenzek
d9c9b3038d
GPU/HW: Fix ROV depth being written with semitransparency 2025-01-09 21:21:12 +10:00
Stenzek
7d2898b94c
GPU/HW: Exclude 2D polygons from depth buffer
Fixes UI getting obscured in Kingsley's Adventure.
2025-01-09 21:21:12 +10:00
Stenzek
1c9b9ca37a
GPUThread: Restore context after backend creation
Might help with random VRAM loss? I can't seem to reproduce it now..
2025-01-09 21:21:12 +10:00
Stenzek
40589dcd93
Settings: Add advanced option to set delay for max CD speedup
Affects both seeks and reads.
2025-01-09 21:21:12 +10:00
Stenzek
4449ae7904
Settings: Rearrange fields to avoid padding 2025-01-09 21:21:12 +10:00
Stenzek
9b339d4bff
PostProcessing: Remove StageCount key for game settings
Potentially removes the ini file if it's otherwise empty.
2025-01-09 21:21:12 +10:00
Stenzek
2b4e60a5bf
FullscreenUI: Fix loading screen font 2025-01-09 21:21:12 +10:00
Stenzek
bed3dd6950
FullscreenUI: Use span for DrawIntListSetting() 2025-01-09 17:54:12 +10:00
Stenzek
b76ebd2a7b
FullscreenUI: Fix scrollbar rounding in choice dialogs 2025-01-09 17:53:52 +10:00
Stenzek
561397a53c
CDROM: Add 'maximum' read speedup option
"Instant" seek is now renamed to Maximum as well, for consistency.
2025-01-09 15:23:47 +10:00
Anderson Cardoso
0ad0859e9d
Atualização Português do Brasil (#3351)
Atualizado para a última versão
2025-01-09 15:23:25 +10:00
Stenzek
fc8fbd8f08
Qt: Disable shared memcard settings outside of shared mode 2025-01-08 16:36:05 +10:00
Stenzek
08a3c31bff
CMake: Fix scmversion PRE_BUILD warning 2025-01-08 15:34:21 +10:00
Stenzek
87743c776d
FullscreenUI: Fix crash reloading postfx shaders 2025-01-08 15:29:56 +10:00
Stenzek
45afc8f7b1
OpenGLDevice: Add map-based stream buffer paths
MapAndSync ends up around 25% faster on ancient Mali drivers without
ARB_buffer_storage support.
2025-01-08 14:14:06 +10:00
Stenzek
1daa60c64d
GPU: Use tristrips for presentation as well 2025-01-08 00:14:15 +10:00
Stenzek
670dc461c1
GPU/HW: Slight re-shuffling of field offsets
Free up some bits in the middle.
2025-01-07 23:20:26 +10:00
Stenzek
0030bc2699
GPUDevice: Ensure 16 byte minimum UBO alignment 2025-01-07 23:20:25 +10:00
Stenzek
4c801c3ff3
GPUDevice: Move size-matches check into ResizeTexture() 2025-01-07 23:20:25 +10:00
Stenzek
b9186139d0
GPU/HW: Use sized tristrips instead of fullscreen quads 2025-01-07 23:20:25 +10:00
Stenzek
9bc5ffe091
Common: Add Vector4i xyxy(Vector2i) 2025-01-07 23:20:25 +10:00
552 changed files with 104333 additions and 76431 deletions

View File

@ -19,7 +19,7 @@ jobs:
runs-on: ubuntu-22.04
timeout-minutes: 120
steps:
- uses: actions/checkout@v4.1.1
- uses: actions/checkout@v4
with:
fetch-depth: 0

View File

@ -10,7 +10,7 @@ jobs:
runs-on: ubuntu-22.04
timeout-minutes: 120
steps:
- uses: actions/checkout@v4.1.6
- uses: actions/checkout@v4
with:
fetch-depth: 0
@ -19,7 +19,7 @@ jobs:
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4.0.2
uses: actions/cache@v4
with:
path: ~/deps
key: deps ${{ hashFiles('scripts/deps/build-dependencies-linux.sh', 'scripts/deps/build-ffmpeg-linux.sh') }}
@ -64,13 +64,13 @@ jobs:
run: |
mkdir build
cd build
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_C_COMPILER=clang-18 -DCMAKE_CXX_COMPILER=clang++-18 -DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_SHARED_LINKER_FLAGS_INIT="-fuse-ld=lld" ..
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_C_COMPILER=clang-19 -DCMAKE_CXX_COMPILER=clang++-19 -DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_SHARED_LINKER_FLAGS_INIT="-fuse-ld=lld" ..
cmake --build . --parallel
cd ..
scripts/packaging/appimage/make-appimage.sh $(realpath .) $(realpath ./build) $HOME/deps DuckStation-x64
- name: Upload Qt AppImage
uses: actions/upload-artifact@v4.3.3
uses: actions/upload-artifact@v4
with:
name: "linux-x64-appimage"
path: "DuckStation-x64.AppImage"
@ -81,7 +81,7 @@ jobs:
runs-on: ubuntu-22.04
timeout-minutes: 120
steps:
- uses: actions/checkout@v4.1.6
- uses: actions/checkout@v4
with:
fetch-depth: 0
@ -90,7 +90,7 @@ jobs:
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4.0.2
uses: actions/cache@v4
with:
path: ~/deps
key: deps ${{ hashFiles('scripts/deps/build-dependencies-linux.sh', 'scripts/deps/build-ffmpeg-linux.sh') }}
@ -135,13 +135,13 @@ jobs:
run: |
mkdir build
cd build
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DDISABLE_SSE4=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_C_COMPILER=clang-18 -DCMAKE_CXX_COMPILER=clang++-18 -DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_SHARED_LINKER_FLAGS_INIT="-fuse-ld=lld" ..
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DDISABLE_SSE4=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_C_COMPILER=clang-19 -DCMAKE_CXX_COMPILER=clang++-19 -DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_SHARED_LINKER_FLAGS_INIT="-fuse-ld=lld" ..
cmake --build . --parallel
cd ..
scripts/packaging/appimage/make-appimage.sh $(realpath .) $(realpath ./build) $HOME/deps DuckStation-x64-SSE2
- name: Upload Qt AppImage
uses: actions/upload-artifact@v4.3.3
uses: actions/upload-artifact@v4
with:
name: "linux-x64-sse2-appimage"
path: "DuckStation-x64-SSE2.AppImage"

View File

@ -0,0 +1,103 @@
name: 🐧 Linux Cross-Compiled AppImage
on:
workflow_call:
workflow_dispatch:
jobs:
build:
name: "Build"
strategy:
fail-fast: true
matrix:
arch: ["arm64", "armhf"]
runs-on: ubuntu-22.04
container:
image: ghcr.io/duckstation/cross-build-${{ matrix.arch }}:latest
timeout-minutes: 120
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4
with:
path: ~/deps
key: deps-cross ${{ matrix.arch }} ${{ hashFiles('scripts/deps/build-dependencies-linux.sh', 'scripts/deps/build-dependencies-linux-cross.sh') }}
- name: Build Dependencies
if: steps.cache-deps.outputs.cache-hit != 'true'
run: |
scripts/deps/build-dependencies-linux.sh -skip-cleanup "$HOME/deps/host"
scripts/deps/build-dependencies-linux-cross.sh -skip-download "$HOME/deps/host" "${{ matrix.arch }}" "/${{ matrix.arch }}-chroot" "$HOME/deps/cross"
# Work around container ownership issue
- name: Set Safe Directory
shell: bash
run: git config --global --add safe.directory "*"
- name: Create Binary Aliases
run: |
ln -s llvm-strip-19 /usr/bin/llvm-strip
- name: Set Up Toolchain File
run: |
cp "$HOME/deps/cross/toolchain.cmake" "$HOME/toolchain.cmake"
echo 'set(CMAKE_C_COMPILER clang-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_C_COMPILER_AR llvm-ar-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_C_COMPILER_RANLIB llvm-ranlib-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_CXX_COMPILER clang++-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_CXX_COMPILER_AR llvm-ar-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_CXX_COMPILER_RANLIB llvm-ranlib-19)' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_EXE_LINKER_FLAGS_INIT "-fuse-ld=lld")' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_MODULE_LINKER_FLAGS_INIT "-fuse-ld=lld")' >> "$HOME/toolchain.cmake"
echo 'set(CMAKE_SHARED_LINKER_FLAGS_INIT "-fuse-ld=lld")' >> "$HOME/toolchain.cmake"
- name: Initialize Build Tag
run: |
echo '#pragma once' > src/scmversion/tag.h
- name: Set Build Tag Asset
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
run: |
echo '#define SCM_RELEASE_ASSET "DuckStation-${{ matrix.arch }}.AppImage"' >> src/scmversion/tag.h
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
- name: Tag as Preview Release
if: github.ref == 'refs/heads/master'
run: |
echo '#define SCM_RELEASE_TAG "preview"' >> src/scmversion/tag.h
- name: Tag as Rolling Release
if: github.ref == 'refs/heads/dev'
run: |
echo '#define SCM_RELEASE_TAG "latest"' >> src/scmversion/tag.h
- name: Download Patch Archives
shell: bash
run: |
cd data/resources
curl -LO "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip"
curl -LO "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip"
- name: Generate CMake
shell: bash
run: |
cmake -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_TOOLCHAIN_FILE="$HOME/toolchain.cmake" -DLCONVERT_EXE="$HOME/deps/host/bin/lconvert" -DHOST_MIN_PAGE_SIZE=4096 -DHOST_MAX_PAGE_SIZE=16384 -DHOST_CACHE_LINE_SIZE=64 -DBUILD_QT_FRONTEND=ON -DBUILD_MINI_FRONTEND=ON
- name: Compile Build
shell: bash
run: |
cmake --build build --parallel
scripts/packaging/appimage/make-cross-appimage.sh duckstation-qt ${{ matrix.arch }} "$(realpath build)" "$HOME/deps/cross" "/${{ matrix.arch }}-chroot"
scripts/packaging/appimage/make-cross-appimage.sh -inject-libc duckstation-mini ${{ matrix.arch }} "$(realpath build)" "$HOME/deps/cross" "/${{ matrix.arch }}-chroot"
- name: Upload AppImages
uses: actions/upload-artifact@v4
with:
name: "linux-${{ matrix.arch }}-appimage"
path: "DuckStation-*.AppImage"

View File

@ -15,14 +15,19 @@ on:
jobs:
linux-flatpak-build:
name: "x64"
runs-on: ubuntu-22.04
name: "Build"
strategy:
fail-fast: true
matrix:
setup: [{arch: "x86_64", runner: "ubuntu-22.04"}, {arch: "aarch64", runner: "ubuntu-24.04-arm"}]
runs-on: ${{ matrix.setup.runner }}
container:
image: ghcr.io/flathub-infra/flatpak-github-actions:kde-6.8
image: ghcr.io/flathub-infra/flatpak-github-actions:kde-6.9
options: --privileged
timeout-minutes: 120
timeout-minutes: 60
steps:
- uses: actions/checkout@v4.1.6
- uses: actions/checkout@v4
with:
fetch-depth: 0
set-safe-directory: ${{ env.GITHUB_WORKSPACE }}
@ -70,19 +75,19 @@ jobs:
run: flatpak-builder-lint manifest scripts/packaging/flatpak/org.duckstation.DuckStation.yaml
- name: Build Flatpak
uses: flathub-infra/flatpak-github-actions/flatpak-builder@23796715b3dfa4c86ddf50cf29c3cc8b3c82dca8
uses: flatpak/flatpak-github-actions/flatpak-builder@v6
with:
bundle: duckstation-x64.flatpak
bundle: duckstation-${{ matrix.setup.arch }}.flatpak
upload-artifact: false
manifest-path: scripts/packaging/flatpak/org.duckstation.DuckStation.yaml
arch: x86_64
arch: ${{ matrix.setup.arch }}
build-bundle: true
verbose: true
mirror-screenshots-url: https://dl.flathub.org/media
branch: stable
cache: true
restore-cache: true
cache-key: flatpak-x64-${{ hashFiles('scripts/packaging/flatpak/**/*.yaml') }}
cache-key: flatpak-${{ hashFiles('scripts/packaging/flatpak/**/*.yaml') }}
- name: Validate Build
run: |
@ -90,7 +95,7 @@ jobs:
- name: Push To Flathub Beta
if: inputs.flathub_publish && inputs.flathub_branch == 'beta'
uses: flathub-infra/flatpak-github-actions/flat-manager@b6c92176b7f578aedd80cac74cd8f0336f618e89
uses: flatpak/flatpak-github-actions/flat-manager@v6
with:
flat-manager-url: https://hub.flathub.org/
repository: stable
@ -99,7 +104,7 @@ jobs:
- name: Push To Flathub Stable
if: inputs.flathub_publish && inputs.flathub_branch == 'stable'
uses: flathub-infra/flatpak-github-actions/flat-manager@b6c92176b7f578aedd80cac74cd8f0336f618e89
uses: flatpak/flatpak-github-actions/flat-manager@v6
with:
flat-manager-url: https://hub.flathub.org/
repository: stable
@ -107,7 +112,7 @@ jobs:
build-log-url: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
- name: Upload Flatpak
uses: actions/upload-artifact@v4.3.3
uses: actions/upload-artifact@v4
with:
name: "linux-flatpak"
path: "duckstation-x64.flatpak"
name: "linux-flatpak-${{ matrix.setup.arch }}"
path: "duckstation-${{ matrix.setup.arch }}.flatpak"

View File

@ -10,7 +10,7 @@ jobs:
runs-on: macos-14
timeout-minutes: 120
steps:
- uses: actions/checkout@v4.1.6
- uses: actions/checkout@v4
with:
fetch-depth: 0
@ -24,7 +24,7 @@ jobs:
- name: Cache Dependencies
id: cache-deps-mac
uses: actions/cache@v4.0.2
uses: actions/cache@v4
with:
path: ~/deps
key: deps-mac ${{ hashFiles('scripts/deps/build-dependencies-mac.sh') }}
@ -73,7 +73,7 @@ jobs:
zip -r duckstation-mac-release.zip DuckStation.app/
- name: Upload MacOS .app
uses: actions/upload-artifact@v4.3.3
uses: actions/upload-artifact@v4
with:
name: "macos"
path: "build/duckstation-mac-release.zip"

View File

@ -25,6 +25,9 @@ jobs:
linux-appimage:
name: 🐧 Linux AppImage
uses: "./.github/workflows/linux-appimage-build.yml"
linux-cross-appimage:
name: 🐧 Linux Cross-Compiled AppImage
uses: "./.github/workflows/linux-cross-appimage-build.yml"
linux-flatpak:
name: 📦 Linux Flatpak
uses: "./.github/workflows/linux-flatpak-build.yml"
@ -34,12 +37,12 @@ jobs:
create-release:
name: 📤 Create Release
needs: [windows, linux-appimage, linux-flatpak, macos]
needs: [windows, linux-appimage, linux-cross-appimage, linux-flatpak, macos]
runs-on: ubuntu-22.04
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
steps:
- name: Download Artifacts
uses: actions/download-artifact@v4.1.7
uses: actions/download-artifact@v4
with:
path: ./artifacts/
@ -48,7 +51,7 @@ jobs:
- name: Create Preview Release
if: github.ref == 'refs/heads/master'
uses: "marvinpinto/action-automatic-releases@latest"
uses: marvinpinto/action-automatic-releases@d68defdd11f9dcc7f52f35c1b7c236ee7513bcc1
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "preview"
@ -63,12 +66,17 @@ jobs:
./artifacts/windows-arm64/duckstation-windows-arm64-release-symbols.zip
./artifacts/linux-x64-appimage/DuckStation-x64.AppImage
./artifacts/linux-x64-sse2-appimage/DuckStation-x64-SSE2.AppImage
./artifacts/linux-flatpak/duckstation-x64.flatpak
./artifacts/linux-arm64-appimage/DuckStation-arm64.AppImage
./artifacts/linux-arm64-appimage/DuckStation-Mini-arm64.AppImage
./artifacts/linux-armhf-appimage/DuckStation-armhf.AppImage
./artifacts/linux-armhf-appimage/DuckStation-Mini-armhf.AppImage
./artifacts/linux-flatpak-x86_64/duckstation-x86_64.flatpak
./artifacts/linux-flatpak-aarch64/duckstation-aarch64.flatpak
./artifacts/macos/duckstation-mac-release.zip
- name: Create Rolling Release
if: github.ref == 'refs/heads/dev'
uses: "marvinpinto/action-automatic-releases@latest"
uses: marvinpinto/action-automatic-releases@d68defdd11f9dcc7f52f35c1b7c236ee7513bcc1
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "latest"
@ -83,6 +91,11 @@ jobs:
./artifacts/windows-arm64/duckstation-windows-arm64-release-symbols.zip
./artifacts/linux-x64-appimage/DuckStation-x64.AppImage
./artifacts/linux-x64-sse2-appimage/DuckStation-x64-SSE2.AppImage
./artifacts/linux-flatpak/duckstation-x64.flatpak
./artifacts/linux-arm64-appimage/DuckStation-arm64.AppImage
./artifacts/linux-arm64-appimage/DuckStation-Mini-arm64.AppImage
./artifacts/linux-armhf-appimage/DuckStation-armhf.AppImage
./artifacts/linux-armhf-appimage/DuckStation-Mini-armhf.AppImage
./artifacts/linux-flatpak-x86_64/duckstation-x86_64.flatpak
./artifacts/linux-flatpak-aarch64/duckstation-aarch64.flatpak
./artifacts/macos/duckstation-mac-release.zip

View File

@ -8,13 +8,13 @@ jobs:
runs-on: windows-2022
timeout-minutes: 120
steps:
- uses: actions/checkout@v4.1.6
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4.0.2
uses: actions/cache@v4
with:
path: |
dep/msvc/deps-arm64
@ -30,7 +30,7 @@ jobs:
- name: Upload Cache Files
if: steps.cache-deps.outputs.cache-hit == 'true'
uses: actions/upload-artifact@v4.3.3
uses: actions/upload-artifact@v4
with:
name: "windows"
path: "deps-*.zip"

View File

@ -10,13 +10,13 @@ jobs:
runs-on: windows-2022
timeout-minutes: 120
steps:
- uses: actions/checkout@v4.1.6
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4.0.2
uses: actions/cache@v4
with:
path: |
dep/msvc/deps-arm64
@ -97,7 +97,7 @@ jobs:
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-release.zip ./bin/x64/*
- name: Upload x64 Release Artifact
uses: actions/upload-artifact@v4.3.3
uses: actions/upload-artifact@v4
with:
name: "windows-x64"
path: "duckstation-windows-x64-release*.zip"
@ -108,13 +108,13 @@ jobs:
runs-on: windows-2022
timeout-minutes: 120
steps:
- uses: actions/checkout@v4.1.6
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4.0.2
uses: actions/cache@v4
with:
path: |
dep/msvc/deps-arm64
@ -195,7 +195,7 @@ jobs:
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-sse2-release.zip ./bin/x64/*
- name: Upload x64 Release Artifact
uses: actions/upload-artifact@v4.3.3
uses: actions/upload-artifact@v4
with:
name: "windows-x64-sse2"
path: "duckstation-windows-x64-sse2-release*.zip"
@ -206,14 +206,14 @@ jobs:
runs-on: windows-2022
timeout-minutes: 120
steps:
- uses: actions/checkout@v4.1.6
- uses: actions/checkout@v4
with:
fetch-depth: 0
submodules: true
- name: Cache Dependencies
id: cache-deps
uses: actions/cache@v4.0.2
uses: actions/cache@v4
with:
path: |
dep/msvc/deps-arm64
@ -294,7 +294,7 @@ jobs:
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-arm64-release.zip ./bin/ARM64/*
- name: Upload ARM64 Release Artifact
uses: actions/upload-artifact@v4.3.3
uses: actions/upload-artifact@v4
with:
name: "windows-arm64"
path: "duckstation-windows-arm64-release*.zip"

View File

@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.16)
cmake_minimum_required(VERSION 3.19)
project(duckstation C CXX)
# Policy settings.
@ -16,10 +16,6 @@ if(NOT CMAKE_BUILD_TYPE MATCHES "Debug|Devel|MinSizeRel|RelWithDebInfo|Release")
set(CMAKE_BUILD_TYPE "Release")
endif()
message(STATUS "CMake Version: ${CMAKE_VERSION}")
message(STATUS "CMake System Name: ${CMAKE_SYSTEM_NAME}")
message(STATUS "Build Type: ${CMAKE_BUILD_TYPE}")
# Pull in modules.
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/CMakeModules/")
include(DuckStationUtils)
@ -34,6 +30,7 @@ detect_cache_line_size()
# Build options. Depends on system attributes.
include(DuckStationBuildOptions)
include(DuckStationDependencies)
include(DuckStationCompilerRequirement)
# Enable PIC on Linux, otherwise the builds do not support ASLR.
if(LINUX OR BSD)
@ -120,10 +117,6 @@ endif()
# Prevent fmt from being built with exceptions, or being thrown at call sites.
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DFMT_EXCEPTIONS=0")
# Use C++20.
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Recursively include the source tree.
add_subdirectory(dep)
add_subdirectory(src)

View File

@ -1,8 +1,8 @@
# Renderer options.
option(ENABLE_OPENGL "Build with OpenGL renderer" ON)
option(ENABLE_VULKAN "Build with Vulkan renderer" ON)
option(BUILD_NOGUI_FRONTEND "Build the NoGUI frontend" OFF)
option(BUILD_QT_FRONTEND "Build the Qt frontend" ON)
option(BUILD_MINI_FRONTEND "Build the Mini frontend" OFF)
option(BUILD_REGTEST "Build regression test runner" OFF)
option(BUILD_TESTS "Build unit tests" OFF)
option(DISABLE_SSE4 "Build with SSE4 instructions disabled, reduces performance" OFF)

View File

@ -1,3 +1,5 @@
message(STATUS "Build Type: ${CMAKE_BUILD_TYPE}")
if(ENABLE_OPENGL)
message(STATUS "Building with OpenGL support.")
endif()

View File

@ -0,0 +1,16 @@
# Use C++20.
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# C++20 feature checks. Some Linux environments are incomplete.
check_cpp20_feature("__cpp_structured_bindings" 201606)
check_cpp20_feature("__cpp_constinit" 201907)
check_cpp20_feature("__cpp_designated_initializers" 201707)
check_cpp20_feature("__cpp_using_enum" 201907)
check_cpp20_feature("__cpp_lib_bit_cast" 201806)
check_cpp20_feature("__cpp_lib_bitops" 201907)
check_cpp20_feature("__cpp_lib_int_pow2" 202002)
check_cpp20_feature("__cpp_lib_starts_ends_with" 201711)
check_cpp20_attribute("likely" 201803)
check_cpp20_attribute("unlikely" 201803)
check_cpp20_attribute("no_unique_address" 201803)

View File

@ -9,14 +9,14 @@ endif()
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
find_package(SDL2 2.30.8 REQUIRED)
find_package(Zstd 1.5.6 REQUIRED)
find_package(SDL3 3.2.16 REQUIRED)
find_package(zstd 1.5.7 REQUIRED)
find_package(WebP REQUIRED) # v1.4.0, spews an error on Linux because no pkg-config.
find_package(ZLIB REQUIRED) # 1.3, but Mac currently doesn't use it.
find_package(PNG 1.6.40 REQUIRED)
find_package(PNG 1.6.40 REQUIRED) # 1.6.48, but Fedora is out of date.
find_package(JPEG REQUIRED)
find_package(Freetype 2.13.2 REQUIRED) # 2.13.3, but flatpak is still on 2.13.2.
find_package(lunasvg 2.4.1 REQUIRED)
find_package(plutosvg 0.0.6 REQUIRED)
find_package(cpuinfo REQUIRED)
find_package(DiscordRPC 3.4.0 REQUIRED)
find_package(SoundTouch 2.3.3 REQUIRED)
@ -40,7 +40,7 @@ if(ENABLE_WAYLAND)
endif()
if(BUILD_QT_FRONTEND)
find_package(Qt6 6.8.0 COMPONENTS Core Gui Widgets LinguistTools REQUIRED)
find_package(Qt6 6.9.0 COMPONENTS Core Gui Widgets LinguistTools REQUIRED) # 6.9.1, but flatpak stuck on 6.9.0.
endif()
find_package(Shaderc REQUIRED)
@ -65,7 +65,7 @@ if(NOT WIN32 AND NOT APPLE)
endif()
if(NOT ANDROID AND NOT WIN32)
find_package(FFMPEG COMPONENTS avcodec avformat avutil swresample swscale)
find_package(FFMPEG 7.0.0 COMPONENTS avcodec avformat avutil swresample swscale)
if(NOT FFMPEG_FOUND)
message(WARNING "FFmpeg not found, using bundled headers.")
endif()

View File

@ -1,3 +1,5 @@
include(CheckSourceCompiles)
function(disable_compiler_warnings_for_target target)
if(MSVC)
target_compile_options(${target} PRIVATE "/W0")
@ -118,8 +120,11 @@ function(detect_page_size)
# For universal Apple builds, we use preprocessor macros to determine page size.
# Similar for Windows, except it's always 4KB.
if(NOT CPU_ARCH_ARM64 OR NOT LINUX)
unset(HOST_PAGE_SIZE CACHE)
unset(HOST_PAGE_SIZE PARENT_SCOPE)
unset(HOST_MIN_PAGE_SIZE CACHE)
unset(HOST_MIN_PAGE_SIZE PARENT_SCOPE)
unset(HOST_MAX_PAGE_SIZE CACHE)
unset(HOST_MAX_PAGE_SIZE PARENT_SCOPE)
return()
elseif(DEFINED HOST_PAGE_SIZE)
@ -166,6 +171,7 @@ endfunction()
function(detect_cache_line_size)
# This is only needed for ARM64, or if the user hasn't overridden it explicitly.
if(NOT CPU_ARCH_ARM64 OR HOST_CACHE_LINE_SIZE)
unset(HOST_CACHE_LINE_SIZE CACHE)
unset(HOST_CACHE_LINE_SIZE PARENT_SCOPE)
return()
endif()
@ -245,3 +251,48 @@ function(install_imported_dep_library name)
get_target_property(LOCATION "${name}" IMPORTED_LOCATION_RELEASE)
install(FILES "${LOCATION}" RENAME "${SONAME}" DESTINATION "${CMAKE_INSTALL_LIBDIR}")
endfunction()
function(check_cpp20_feature MACRO MINIMUM_VALUE)
set(CACHE_VAR "CHECK_CPP20_FEATURE_${MACRO}")
if(NOT DEFINED ${CACHE_VAR})
# Create a small source code snippet that fails to compile if the feature is not available.
set(TEMP_FILE "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/src.cpp")
file(WRITE "${TEMP_FILE}" "#include <version>
#if !defined(${MACRO}) || ${MACRO} < ${MINIMUM_VALUE}L
#error Missing feature
#endif
")
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
try_compile(HAS_FEATURE
${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY} "${TEMP_FILE}"
CXX_STANDARD 20
CXX_STANDARD_REQUIRED TRUE
)
set(${CACHE_VAR} ${HAS_FEATURE} CACHE INTERNAL "Cached feature test result for ${MACRO}")
endif()
if(NOT HAS_FEATURE)
message(FATAL_ERROR "${MACRO} is not supported by your compiler, at least ${MINIMUM_VALUE} is required.")
endif()
endfunction()
function(check_cpp20_attribute ATTRIBUTE MINIMUM_VALUE)
set(CACHE_VAR "CHECK_CPP20_ATTRIBUTE_${MACRO}")
if(NOT DEFINED ${CACHE_VAR})
set(TEMP_FILE "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/src.cpp")
file(WRITE "${TEMP_FILE}" "#include <version>
#if !defined(__has_cpp_attribute) || __has_cpp_attribute(${ATTRIBUTE}) < ${MINIMUM_VALUE}L
#error Missing feature
#endif
")
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
try_compile(HAS_FEATURE
${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY} "${TEMP_FILE}"
CXX_STANDARD 20
CXX_STANDARD_REQUIRED TRUE
)
set(${CACHE_VAR} ${HAS_FEATURE} CACHE INTERNAL "Cached attribute test result for ${MACRO}")
endif()
if(NOT HAS_FEATURE)
message(FATAL_ERROR "${ATTRIBUTE} is not supported by your compiler, at least ${MINIMUM_VALUE} is required.")
endif()
endfunction()

View File

@ -1,45 +0,0 @@
# Copyright (c) Meta Platforms, Inc. and affiliates.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# - Try to find Facebook zstd library
# This will define
# Zstd_FOUND
# Zstd_INCLUDE_DIR
# Zstd_LIBRARY
#
find_path(Zstd_INCLUDE_DIR NAMES zstd.h)
find_library(Zstd_LIBRARY_DEBUG NAMES zstdd zstd_staticd)
find_library(Zstd_LIBRARY_RELEASE NAMES zstd zstd_static)
include(SelectLibraryConfigurations)
SELECT_LIBRARY_CONFIGURATIONS(Zstd)
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(
Zstd DEFAULT_MSG
Zstd_LIBRARY Zstd_INCLUDE_DIR
)
mark_as_advanced(Zstd_INCLUDE_DIR Zstd_LIBRARY)
if(Zstd_FOUND AND NOT (TARGET Zstd::Zstd))
add_library (Zstd::Zstd UNKNOWN IMPORTED)
set_target_properties(Zstd::Zstd
PROPERTIES
IMPORTED_LOCATION ${Zstd_LIBRARY}
INTERFACE_INCLUDE_DIRECTORIES ${Zstd_INCLUDE_DIR})
endif()

186
CMakeModules/Findzstd.cmake Normal file
View File

@ -0,0 +1,186 @@
# Copyright (C) 2020 Dieter Baron and Thomas Klausner
#
# The authors can be contacted at <info@libzip.org>
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
#
# 3. The names of the authors may not be used to endorse or promote
# products derived from this software without specific prior
# written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS
# OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY
# DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
# GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
# IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
# IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#[=======================================================================[.rst:
Findzstd
-------
Finds the Zstandard (zstd) library.
Imported Targets
^^^^^^^^^^^^^^^^
This module provides the following imported targets, if found:
``zstd::libzstd_shared``
The shared Zstandard library
``zstd::libzstd_static``
The shared Zstandard library
Result Variables
^^^^^^^^^^^^^^^^
This will define the following variables:
``zstd_FOUND``
True if the system has the Zstandard library.
``zstd_VERSION``
The version of the Zstandard library which was found.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``zstd_INCLUDE_DIR``
The directory containing ``zstd.h``.
``zstd_STATIC_LIBRARY``
The path to the Zstandard static library.
``zstd_SHARED_LIBRARY``
The path to the Zstandard shared library.
``zstd_DLL``
The path to the Zstandard DLL.
#]=======================================================================]
find_package(PkgConfig)
pkg_check_modules(PC_zstd QUIET libzstd)
find_path(zstd_INCLUDE_DIR
NAMES zstd.h
HINTS ${PC_zstd_INCLUDE_DIRS}
)
find_file(zstd_DLL
NAMES libzstd.dll zstd.dll
PATH_SUFFIXES bin
HINTS ${PC_zstd_PREFIX}
)
# On Windows, we manually define the library names to avoid mistaking the
# implib for the static library
if(zstd_DLL)
set(_zstd_win_static_name zstd-static)
set(_zstd_win_shared_name zstd)
else()
# vcpkg removes the -static suffix in static builds
set(_zstd_win_static_name zstd zstd_static)
set(_zstd_win_shared_name)
endif()
set(_previous_suffixes ${CMAKE_FIND_LIBRARY_SUFFIXES})
set(CMAKE_FIND_LIBRARY_SUFFIXES ".so" ".dylib" ".dll.a" ".lib")
find_library(zstd_SHARED_LIBRARY
NAMES zstd ${_zstd_win_shared_name}
HINTS ${PC_zstd_LIBDIR}
)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a" ".lib")
find_library(zstd_STATIC_LIBRARY
NAMES zstd ${_zstd_win_static_name}
HINTS ${PC_zstd_LIBDIR}
)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${_previous_suffixes})
# Set zstd_LIBRARY to the shared library or fall back to the static library
if(zstd_SHARED_LIBRARY)
set(_zstd_LIBRARY ${zstd_SHARED_LIBRARY})
else()
set(_zstd_LIBRARY ${zstd_STATIC_LIBRARY})
endif()
# Extract version information from the header file
if(zstd_INCLUDE_DIR)
file(STRINGS ${zstd_INCLUDE_DIR}/zstd.h _ver_major_line
REGEX "^#define ZSTD_VERSION_MAJOR *[0-9]+"
LIMIT_COUNT 1)
string(REGEX MATCH "[0-9]+"
zstd_MAJOR_VERSION "${_ver_major_line}")
file(STRINGS ${zstd_INCLUDE_DIR}/zstd.h _ver_minor_line
REGEX "^#define ZSTD_VERSION_MINOR *[0-9]+"
LIMIT_COUNT 1)
string(REGEX MATCH "[0-9]+"
zstd_MINOR_VERSION "${_ver_minor_line}")
file(STRINGS ${zstd_INCLUDE_DIR}/zstd.h _ver_release_line
REGEX "^#define ZSTD_VERSION_RELEASE *[0-9]+"
LIMIT_COUNT 1)
string(REGEX MATCH "[0-9]+"
zstd_RELEASE_VERSION "${_ver_release_line}")
set(Zstd_VERSION "${zstd_MAJOR_VERSION}.${zstd_MINOR_VERSION}.${zstd_RELEASE_VERSION}")
unset(_ver_major_line)
unset(_ver_minor_line)
unset(_ver_release_line)
endif()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(zstd
FOUND_VAR zstd_FOUND
REQUIRED_VARS
_zstd_LIBRARY
zstd_INCLUDE_DIR
VERSION_VAR zstd_VERSION
)
if(zstd_FOUND AND zstd_SHARED_LIBRARY AND NOT TARGET zstd::libzstd_shared)
add_library(zstd::libzstd_shared SHARED IMPORTED)
if(WIN32)
set_target_properties(zstd::libzstd_shared PROPERTIES
IMPORTED_LOCATION "${zstd_DLL}"
IMPORTED_IMPLIB "${zstd_SHARED_LIBRARY}"
)
else()
set_target_properties(zstd::libzstd_shared PROPERTIES
IMPORTED_LOCATION "${zstd_SHARED_LIBRARY}"
)
endif()
set_target_properties(zstd::libzstd_shared PROPERTIES
INTERFACE_COMPILE_OPTIONS "${PC_zstd_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${zstd_INCLUDE_DIR}"
)
endif()
if(zstd_FOUND AND zstd_STATIC_LIBRARY AND NOT TARGET zstd::libzstd_static)
add_library(zstd::libzstd_static STATIC IMPORTED)
set_target_properties(zstd::libzstd_static PROPERTIES
IMPORTED_LOCATION "${zstd_STATIC_LIBRARY}"
INTERFACE_COMPILE_OPTIONS "${PC_zstd_CFLAGS_OTHER}"
INTERFACE_INCLUDE_DIRECTORIES "${zstd_INCLUDE_DIR}"
)
endif()
mark_as_advanced(
zstd_INCLUDE_DIR
zstd_DLL
zstd_SHARED_LIBRARY
zstd_STATIC_LIBRARY
)

View File

@ -1,7 +1,7 @@
# DuckStation - PlayStation 1, aka. PSX Emulator
[Features](#features) | [Downloading and Running](#downloading-and-running) | [Building](#building) | [Disclaimers](#disclaimers)
**Latest Builds for Windows 10/11 (x64/ARM64), Linux (AppImage/Flatpak), and macOS (11.0+ Universal):** https://github.com/stenzek/duckstation/releases/tag/latest
**Latest Builds for Windows 10/11 (x64/ARM64), Linux (AppImage/Flatpak x64/ARM32/ARM64), and macOS (11.0+ Universal):** https://github.com/stenzek/duckstation/releases/tag/latest
**Game Compatibility List:** https://docs.google.com/spreadsheets/d/e/2PACX-1vRE0jjiK_aldpICoy5kVQlpk2f81Vo6P4p9vfg4d7YoTOoDlH4PQHoXjTD2F7SdN8SSBLoEAItaIqQo/pubhtml
@ -23,20 +23,23 @@ DuckStation features a fully-featured frontend built using Qt, as well as a full
Other features include:
- CPU Recompiler/JIT (x86-64, armv7/AArch32, AArch64, RISC-V/RV64).
- Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering.
- Hardware renderer supporting D3D11, D3D12, OpenGL, Vulkan and Metal APIs.
- Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.
- Accurate blending via Rasterizer Order Views/Fragment Shader Interlock.
- PGXP for geometry precision, texture correction, and depth buffer emulation.
- Accurate blending via Rasterizer Order Views/Fragment Shader Interlock.
- Texture replacement system in hardware renderers.
- Vectorized and multi-threaded software renderer.
- Motion adaptive deinterlacing.
- Adaptive downsampling filter.
- Screen rotation for vertical or "TATE" shmup games.
- Post processing shader chains (GLSL and Reshade FX).
- Border overlays/bezels displayed around game content.
- "Fast boot" for skipping BIOS splash/intro.
- Save state support, with runahead and rewind.
- Windows, Linux, macOS support.
- Supports reading directly from CD, bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
- Preloading of disc images to RAM to avoid disk sleeping hitches.
- Merging of multi-disc games in game list/grid with memory cards shared between discs.
- Automatic loading/applying of PPF patches.
- Direct booting of homebrew executables.
- Direct loading of Portable Sound Format (psf) files.
@ -44,6 +47,7 @@ Other features include:
- Digital and analog controllers for input (rumble is forwarded to host).
- GunCon and Justifier lightgun support (simulated with mouse).
- NeGcon support.
- Controller presets and per-game configuration.
- Qt and "Big Picture" UI.
- Automatic updates with preview and latest channels.
- Automatic content scanning - game titles/hashes are provided by redump.org.
@ -56,6 +60,8 @@ Other features include:
- RetroAchievements.
- Discord Rich Presence.
- Video capture with Media Foundation (Windows) and [FFmpeg](https://www.ffmpeg.org/) (All Platforms) backends.
- Free camera function.
- Parallel port cartridge emulation.
## System Requirements
- A CPU faster than a potato. But it needs to be x86_64, AArch32/armv7, AArch64/ARMv8, or RISC-V/RV64.
@ -63,19 +69,21 @@ Other features include:
- SDL, XInput or DInput compatible game controller (e.g. XB360/XBOne/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.
## Downloading and running
Binaries of DuckStation for Windows x64/ARM64, Linux x86_64 (in AppImage/Flatpak formats), and macOS Universal Binaries are available via GitHub Releases and are automatically built with every commit/push.
Binaries of DuckStation for Windows x64/ARM64, Linux x86_64/ARM32/ARM64 (in AppImage/Flatpak formats), and macOS Universal Binaries are available via GitHub Releases and are automatically built with every commit/push.
As per the terms of CC-BY-NC-ND, redistribution of **unmodified releases and code** is permitted. However, we would prefer if you linked to https://www.duckstation.org/ instead. Please note that pre-configured settings and packages are considered modifications.
For x86 machines (most systems), you will need a CPU that supports the SSE4.1 instruction set for the "normal" build. This includes all Intel CPUs manufactured after 2007, and AMD CPUs manufactured after 2011. If you have a CPU that is older, you will need to download the "SSE2" build from the releases page, which has lower performance but still supports these CPUs.
The main releases page is limited to the last 30 releases due to automatic updater limitations. Older releases can be downloaded from https://github.com/duckstation/old-releases/releases.
### Windows
DuckStation **requires** Windows 10/11, specifically version 1809 or newer. If you are still using Windows 7/8/8.1, DuckStation **will not run** on your operating system. Running these operating systems in 2023 should be considered a security risk, and I would recommend updating to something which receives vendor support.
If you must use an older operating system, [v0.1-5624](https://github.com/stenzek/duckstation/releases/tag/v0.1-5624) is the last version which will run. But do not expect to recieve any assistance, these builds are no longer supported.
If you must use an older operating system, [v0.1-5624](https://github.com/duckstation/old-releases/releases/tag/v0.1-5624) is the last version which will run. But do not expect to recieve any assistance, these builds are no longer supported.
To download:
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download the Windows x64 build. This is a zip archive containing the prebuilt binary.
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download the Windows x64 build. This is a zip archive containing the prebuilt binary. If you have an ARM64 Windows machine such as Snapdragon, download the Windows ARM64 build.
- Alternatively, direct download link: https://github.com/stenzek/duckstation/releases/download/latest/duckstation-windows-x64-release.zip
- Extract the archive **to a subdirectory**. The archive has no root subdirectory, so extracting to the current directory will drop a bunch of files in your download directory if you do not extract to a subdirectory.
@ -85,7 +93,7 @@ Once downloaded and extracted, you can launch the emulator with `duckstation-qt-
### Linux
DuckStation is provided for x86_64 Linux in AppImage and Flatpak formats. The release on [Flathub](https://flathub.org/apps/org.duckstation.DuckStation) is official, and synchronized with the latest rolling/stable release on GitHub.
DuckStation is provided for x86_64/ARM32/ARM64 Linux in AppImage and Flatpak formats. The release on [Flathub](https://flathub.org/apps/org.duckstation.DuckStation) is official, and synchronized with the latest rolling/stable release on GitHub.
#### AppImage
@ -156,7 +164,6 @@ Each release includes the latest version of the database, however you are free t
Requirements:
- Visual Studio 2022
1. Clone the respository: `git clone https://github.com/stenzek/duckstation.git`.
2. Download the dependencies pack from https://github.com/stenzek/duckstation-ext-qt-minimal/releases/download/latest/deps-x64.7z, and extract it to `dep\msvc`.
3. Open the Visual Studio solution `duckstation.sln` in the root, or "Open Folder" for cmake build.
@ -197,7 +204,6 @@ Requirements:
- CMake
- Xcode
1. Clone the repository: `git clone https://github.com/stenzek/duckstation.git`.
2. Build the dependencies. This will take a while. `scripts/deps/build-dependencies-mac.sh deps`.
2. Run CMake to configure the build system: `cmake -Bbuild-release -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$PWD/deps"`.
@ -214,11 +220,9 @@ This is located in the following places depending on the platform you're using:
- Linux: `$XDG_DATA_HOME/duckstation`, or `~/.local/share/duckstation`.
- macOS: `~/Library/Application Support/DuckStation`.
So, if you were using Linux, you would place your BIOS images in `~/.local/share/duckstation/bios`. This directory will be created upon running DuckStation
for the first time.
So, if you were using Linux, you would place your BIOS images in `~/.local/share/duckstation/bios`. This directory will be created upon running DuckStation for the first time.
If you wish to use a "portable" build, where the user directory is the same as where the executable is located, create an empty file named `portable.txt`
in the same directory as the DuckStation executable.
If you wish to use a "portable" build, where the user directory is the same as where the executable is located, create an empty file named `portable.txt` in the same directory as the DuckStation executable.
## Bindings for Qt frontend
Your keyboard or game controller can be used to simulate a variety of PlayStation controllers. Controller input is supported through DInput, XInput, and SDL backends and can be changed through `Settings -> Controllers`.

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void main()
{
// Radial gradient at (0.6, 0.4), moving horizontally slowly
float r1 = length(v_tex0 - vec2(0.6, 0.4));
float r2 = length(v_tex0 - vec2(0.61, 0.41));
float r = mix(r1, r2, sin(u_time / 5.0));
vec3 bg_color = vec3(0.1, 0.1, 0.6) * (1.0f - r);
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void main()
{
vec2 uv = v_tex0 * 2.0 - 1.0;
uv.x *= u_display_size.x / u_display_size.y;
vec2 center = vec2(cos(u_time * 0.2) * 1.5, (sin(u_time * 0.2) * 0.2) * 0.5 + 1.2);
float dist = length(uv - center);
float gradient = smoothstep(0.0, 1.0, dist);
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const float PI = 3.14159265359;
const float SCALE = 150.0;
const float LENGTH = 7.5;
// https://www.shadertoy.com/view/Xt23Ry
float rand(float co) {
return fract(sin(co * 91.3458) * 47453.5453);
}
vec3 background(vec2 pos) {
// Radial gradient at (0.6, 0.4).
float r = length(pos - vec2(0.6, 0.4));
return vec3(r * 0.1);
}
// Inspired by https://www.shadertoy.com/view/Wtl3D7
vec3 trails(vec2 pos, vec3 bg_color, vec3 fg_color) {
float cdist = length(pos) * SCALE;
float rv = rand(ceil(cdist));
float rotation = u_time * rv * 0.005;
float nangle = atan(pos.y, pos.x) / PI;
float intensity = smoothstep(rv, rv - 1.5, fract(nangle + rotation + rv * 0.1) * LENGTH) * step(0.1, cdist / SCALE);
return mix(bg_color, fg_color * rv, intensity);
}
void main() {
vec3 bg_color = background(v_tex0);
vec3 fg_color = vec3(0.7, 0.7, 1.5);
o_col0 = vec4(trails(v_tex0, bg_color, fg_color), 1.0);
}

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03000000801000000900000000000000,8BitDo F30 Arcade Stick,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000c82d00001038000000000000,8BitDo F30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
05000000c82d00006a28000000000000,8BitDo GameCube,a:b0,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b9,paddle2:b8,rightshoulder:b10,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b1,y:b4,platform:Windows,
03000000c82d00006a28000000000000,8BitDo GameCube,a:b0,b:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b9,paddle2:b8,rightshoulder:b10,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b1,y:b4,platform:Windows,
03000000c82d00001251000000000000,8BitDo Lite 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00001151000000000000,8BitDo Lite SE,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,platform:Windows,
03000000c82d00000150000000000000,8BitDo M30,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a5,start:b11,x:b4,y:b3,platform:Windows,
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03000000491900001904000000000000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Windows,
03000000710100001904000000000000,Amazon Luna Controller,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b5,leftstick:b8,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b4,rightstick:b7,rightx:a3,righty:a4,start:b6,x:b3,y:b2,platform:Windows,
0300000008100000e501000000000000,Anbernic Game Pad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000020500000913000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000373500000710000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000373500004610000000000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000830500000160000000000000,Arcade,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b3,x:b4,y:b4,platform:Windows,
03000000120c0000100e000000000000,Armor 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000490b00004406000000000000,ASCII Seamic Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
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03000000120c0000f10e000000000000,Brook PS2 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000120c0000310c000000000000,Brook Super Converter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000d81d00000b00000000000000,Buffalo BSGP1601 Series,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Windows,
030000005a1c00002400000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows,
030000005b1c00002400000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows,
030000005b1c00002500000000000000,Capcom Home Arcade Controller,a:b3,b:b4,back:b7,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b6,x:b0,y:b1,platform:Windows,
030000006d04000042c2000000000000,ChillStream,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
@ -173,14 +177,15 @@
030000004f04000020b3000000000000,Dual Trigger,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
03000000bd12000002e0000000000000,Dual Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
03000000ff1100003133000000000000,DualForce,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b1,platform:Windows,
030000008f0e00000910000000000000,DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
03000000317300000100000000000000,DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
030000006f0e00003001000000000000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000fc0400000250000000000000,Easy Grip,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
03000000bc2000000091000000000000,EasySMX Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
030000006e0500000a20000000000000,Elecom DUX60 MMO,a:b2,b:b3,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b14,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b15,righttrigger:b13,rightx:a3,righty:a4,start:b20,x:b0,y:b1,platform:Windows,
03000000b80500000410000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
03000000b80500000610000000000000,Elecom Gamepad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b1,platform:Windows,
03000095090000010000000000000000,Elecom JC-U609,a:b0,b:b1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b8,x:b3,y:b4,platform:Windows,
0300004112000000e500000000000000,Elecom JC-U909Z,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,start:b8,x:b3,y:b4,platform:Windows,
03000041120000001050000000000000,Elecom JC-U911,a:b1,b:b2,back:b3,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b0,x:b4,y:b5,platform:Windows,
030000006e0500000520000000000000,Elecom P301U PlayStation Controller Adapter,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
03000000411200004450000000000000,Elecom U1012,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
030000006e0500000320000000000000,Elecom U3613M,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b11,x:b0,y:b1,platform:Windows,
@ -192,6 +197,7 @@
030000007d0400000640000000000000,Eliminator AfterShock,a:b1,b:b2,back:b9,dpdown:+a3,dpleft:-a5,dpright:+a5,dpup:-a3,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a4,righty:a2,start:b8,x:b0,y:b3,platform:Windows,
03000000120c0000f61c000000000000,Elite,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000430b00000300000000000000,EMS Production PS2 Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
03000000062000001801000000000000,EMS TrioLinker Plus II,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b2,y:b3,platform:Windows,
03000000242f000000b7000000000000,ESM 9110,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Windows,
03000000101c0000181c000000000000,Essential,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b4,leftx:a1,lefty:a0,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
030000008f0e00000f31000000000000,EXEQ,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Windows,
@ -210,7 +216,7 @@
03000000b50700000399000000000000,Firestorm 2,a:b2,b:b4,back:b10,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b8,righttrigger:b9,start:b11,x:b3,y:b5,platform:Windows,
03000000b50700001302000000000000,Firestorm D3,a:b0,b:b2,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,x:b1,y:b3,platform:Windows,
03000000b40400001024000000000000,Flydigi Apex,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000151900004000000000000000,Flydigi Vader 2,a:b27,b:b26,back:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b23,leftstick:b17,lefttrigger:b21,leftx:a0,lefty:a1,misc1:b15,paddle1:b11,paddle2:b10,paddle3:b13,paddle4:b12,rightshoulder:b22,rightstick:b16,righttrigger:b20,rightx:a3,righty:a4,start:b18,x:b25,y:b24,platform:Windows,
03000000151900004000000000000000,Flydigi Vader 2,a:b27,b:b26,back:b19,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b23,leftstick:b17,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b22,rightstick:b16,righttrigger:b20,rightx:a3,righty:a4,start:b18,x:b25,y:b24,platform:Windows,
03000000b40400001124000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b14,paddle1:b4,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b2,y:b3,platform:Windows,
03000000b40400001224000000000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
030000008305000000a0000000000000,G08XU,a:b0,b:b1,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b5,x:b2,y:b3,platform:Windows,
@ -244,6 +250,7 @@
03000000f025000031c1000000000000,Gioteck PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000f0250000c383000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000f0250000c483000000000000,Gioteck VX2 PlayStation Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000d11800000094000000000000,Google Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
030000004f04000026b3000000000000,GP XID,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
0300000079000000d418000000000000,GPD Win,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000c6240000025b000000000000,GPX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
@ -270,8 +277,8 @@
030000000d0f00005100000000000000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00008600000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f0000ba00000000000000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f00008800000000000000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
030000000d0f00008700000000000000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000000d0f00008800000000000000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b8,x:b0,y:b3,platform:Windows,
030000000d0f00008700000000000000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000000d0f00001000000000000000,Hori Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f00003200000000000000,Hori Fightstick 3W,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f0000c000000000000000,Hori Fightstick 4,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
@ -323,12 +330,14 @@
030000000d0f0000c100000000000000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000000d0f0000f600000000000000,Horipad Nintendo Switch Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000000d0f00006700000000000000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000000d0f00009601000000000000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,misc2:b2,paddle1:b5,paddle2:b15,paddle3:b18,paddle4:b19,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
030000000d0f0000dc00000000000000,Horipad Switch,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000242e00000b20000000000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Windows,
03000000242e0000ff0b000000000000,Hyperkin N64 Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a3,start:b9,platform:Windows,
03000000790000004e95000000000000,Hyperkin N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a5,righty:a2,start:b9,platform:Windows,
03000000242e00006a48000000000000,Hyperkin RetroN Sq,a:b3,b:b7,back:b5,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b0,rightshoulder:b1,start:b4,x:b2,y:b6,platform:Windows,
03000000242f00000a20000000000000,Hyperkin Scout,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,
03000000242e00000a20000000000000,Hyperkin Scout Premium SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b2,y:b3,platform:Windows,
03000000242e00006a38000000000000,Hyperkin Trooper 2,a:b0,b:b1,back:b4,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b3,start:b5,platform:Windows,
03000000d81d00000e00000000000000,iBuffalo AC02 Arcade Joystick,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b11,righttrigger:b3,rightx:a2,righty:a5,start:b8,x:b4,y:b5,platform:Windows,
03000000d81d00000f00000000000000,iBuffalo BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@ -384,7 +393,7 @@
03000000380700006652000000000000,Mad Catz CTRLR,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000380700005032000000000000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000380700005082000000000000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
03000000380700008031000000000000,Mad Catz FightStick Alpha PS3 ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000380700008031000000000000,Mad Catz FightStick Alpha PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000003807000038b7000000000000,Mad Catz Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
03000000380700008433000000000000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000380700008483000000000000,Mad Catz Fightstick TE S PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
@ -411,7 +420,7 @@
03000000242f00007300000000000000,Mayflash Magic NS,a:b1,b:b4,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b0,y:b3,platform:Windows,
0300000079000000d218000000000000,Mayflash Magic NS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000d620000010a7000000000000,Mayflash Magic NS,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000242e0000f500000000000000,Mayflash N64 Adapter,a:b2,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a5,start:b9,platform:Windows,
03000000242f0000f500000000000000,Mayflash N64 Adapter,a:b2,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a5,start:b9,platform:Windows,
03000000242f0000f400000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a2,righty:a5,start:b9,platform:Windows,
03000000790000007918000000000000,Mayflash N64 Controller Adapter,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,righttrigger:b7,rightx:a3,righty:a2,start:b8,platform:Windows,
030000008f0e00001030000000000000,Mayflash Saturn Adapter,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
@ -443,7 +452,6 @@
03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
03000000091200004488000000000000,MUSIA PlayStation 2 Input Display,a:b0,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b8,leftstick:b6,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:b11,rightx:a2,righty:a3,start:b5,x:b1,y:b3,platform:Windows,
03000000f70600000100000000000000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Windows,
030000006f0e00001311000000000000,N64 Controller,+rightx:b10,+righty:b3,-rightx:b0,-righty:b11,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,platform:Windows,
030000006b140000010c000000000000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
030000006b1400001106000000000000,Nacon Revolution 3 PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
0300000085320000170d000000000000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
@ -478,6 +486,7 @@
030000008916000000fd000000000000,Onza TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006b14000001a1000000000000,Orange Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Windows,
0300000009120000072f000000000000,OrangeFox86 DreamPicoPort,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:-a2,leftx:a0,lefty:a1,righttrigger:-a5,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000362800000100000000000000,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,platform:Windows,
03000000120c0000f60e000000000000,P4 Gamepad,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b7,rightshoulder:b4,righttrigger:b6,start:b9,x:b0,y:b3,platform:Windows,
03000000790000002201000000000000,PC Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
@ -485,18 +494,13 @@
030000006f0e00000901000000000000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00008901000000000000,PDP Realmz Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000008f0e00004100000000000000,PlaySega,a:b1,b:b0,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b4,y:b3,platform:Windows,
03000000666600006706000000000000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,
03000000e30500009605000000000000,PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
030000004c050000da0c000000000000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000632500002306000000000000,PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
03000000f0250000c183000000000000,PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d9040000160f000000000000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
030000004c0500003713000000000000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000011a7000000000000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000dd62000015a7000000000000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000012a7000000000000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000dd62000016a7000000000000,PowerA Fusion Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000013a7000000000000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d62000003340000000000000,PowerA OPS Pro Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000d62000002640000000000000,PowerA OPS Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
0300000062060000d570000000000000,PowerA PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d620000014a7000000000000,PowerA Spectra Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@ -578,8 +582,10 @@
030000009b2800003200000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
030000009b2800006000000000000000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:+a2,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Windows,
030000009b2800001800000000000000,Raphnet Jaguar Adapter,a:b2,b:b1,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b10,start:b3,x:b11,y:b12,platform:Windows,
030000009b2800003c00000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
030000009b2800006100000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
030000009b2800006300000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
030000009b2800006400000000000000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Windows,
030000009b2800000200000000000000,Raphnet NES Adapter,a:b7,b:b6,back:b5,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,start:b4,platform:Windows,
030000009b2800004400000000000000,Raphnet PS1 and PS2 Adapter,a:b1,b:b2,back:b5,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b9,rightx:a3,righty:a4,start:b4,x:b0,y:b3,platform:Windows,
030000009b2800004300000000000000,Raphnet Saturn,a:b0,b:b1,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
@ -595,6 +601,7 @@
030000009b2800002c00000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
030000009b2800008000000000000000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Windows,
03000000790000008f18000000000000,Rapoo Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
0300000032150000a602000000000000,Razer Huntsman V3 Pro,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b12,dpright:b13,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000321500000003000000000000,Razer Hydra,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000f8270000bf0b000000000000,Razer Kishi,a:b6,b:b7,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b12,leftstick:b19,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b13,rightstick:b20,righttrigger:b15,rightx:a3,righty:a4,start:b17,x:b9,y:b10,platform:Windows,
03000000321500000204000000000000,Razer Panthera PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
@ -611,6 +618,7 @@
03000000921200004547000000000000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b6,x:b3,y:b4,platform:Windows,
03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
03000000830500006020000000000000,Retro Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b8,righttrigger:b9,start:b7,x:b2,y:b3,platform:Windows,
03000000632500007805000000000000,Retro Fighters Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
0300000003040000c197000000000000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
03000000bd12000013d0000000000000,Retrolink Sega Saturn Classic Controller,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,lefttrigger:b6,rightshoulder:b2,righttrigger:b7,start:b8,x:b3,y:b4,platform:Windows,
03000000bd12000015d0000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
@ -628,6 +636,7 @@
030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00002f01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000830500007030000000000000,Rockfire Space Ranger,a:b0,b:b1,back:b5,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b9,righttrigger:b8,start:b2,x:b3,y:b4,platform:Windows,
03000000050b0000e318000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
03000000050b0000e518000000000000,ROG Chakram,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
03000000050b00005819000000000000,ROG Chakram Core,a:b1,b:b0,leftx:a0,lefty:a1,x:b2,y:b3,platform:Windows,
@ -638,8 +647,9 @@
030000000d0f0000ad00000000000000,RX Gamepad,a:b0,b:b4,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b3,rightshoulder:b6,start:b9,x:b2,y:b1,platform:Windows,
030000008916000000fe000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000c6240000045d000000000000,Sabertooth,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
030000006f0e00001311000000000000,Saffun Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b0,platform:Windows,
03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000a306000023f6000000000000,Saitek Cyborg V.1 Game,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000a306000023f6000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000300f00001201000000000000,Saitek Dual Analog,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
03000000a30600000701000000000000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Windows,
03000000a30600000cff000000000000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b0,y:b1,platform:Windows,
@ -666,7 +676,7 @@
03000000952e00002577000000000000,Scuf PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
03000000a30c00002500000000000000,Sega Genesis Mini 3B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,righttrigger:b5,start:b9,platform:Windows,
03000000a30c00002400000000000000,Sega Mega Drive Mini 6B Controller,a:b2,b:b1,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000d804000086e6000000000000,Sega Multi Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b7,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
03000000d804000086e6000000000000,Sega Multi Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:a2,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Windows,
0300000000050000289b000000000000,Sega Saturn Adapter,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b0,y:b3,platform:Windows,
0300000000f000000800000000000000,Sega Saturn Controller,a:b1,b:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b7,righttrigger:b3,start:b0,x:b5,y:b6,platform:Windows,
03000000730700000601000000000000,Sega Saturn Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b2,start:b9,x:b3,y:b4,platform:Windows,
@ -679,13 +689,22 @@
03000000811700009d0a000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
030000008b2800000300000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
03000000921200004653000000000000,SNES Controller,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Windows,
030000008f0e00000910000000000000,Sony DualShock 2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Windows,
03000000317300000100000000000000,Sony DualShock 3,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Windows,
03000000666600006706000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Windows,
03000000e30500009605000000000000,Sony PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
03000000fe1400002a23000000000000,Sony PlayStation Adapter,a:b0,b:b1,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,x:b2,y:b3,platform:Windows,
030000004c050000da0c000000000000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000632500002306000000000000,Sony PlayStation Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Windows,
03000000f0250000c183000000000000,Sony PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000d9040000160f000000000000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
03000000ff000000cb01000000000000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
030000004c0500003713000000000000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Windows,
03000000341a00000208000000000000,Speedlink 6555,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:-a4,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a3,righty:a2,start:b7,x:b2,y:b3,platform:Windows,
03000000341a00000908000000000000,Speedlink 6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Windows,
03000000380700001722000000000000,Speedlink Competition Pro,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,x:b2,y:b3,platform:Windows,
030000008f0e00000800000000000000,Speedlink Strike FX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000c01100000591000000000000,Speedlink Torid,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000d11800000094000000000000,Stadia Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b11,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:Windows,
03000000de280000fc11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000de280000ff11000000000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:+a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:-a2,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000120c0000160e000000000000,Steel Play Metaltech PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
@ -695,7 +714,6 @@
03000000381000003014000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000381000003114000000000000,SteelSeries Stratus Duo,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Windows,
03000000381000001814000000000000,SteelSeries Stratus XL,a:b0,b:b1,back:b18,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b19,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b2,y:b3,platform:Windows,
03000000790000001c18000000000000,STK 7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000380700003847000000000000,Street Fighter Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b11,start:b7,x:b2,y:b3,platform:Windows,
030000001f08000001e4000000000000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Windows,
03000000790000000418000000000000,Super Famicom Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b33,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
@ -710,17 +728,18 @@
03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Windows,
03000000ba2200000701000000000000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b2,platform:Windows,
03000000c61100001000000000000000,Tencent Xianyou Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,x:b3,y:b4,platform:Windows,
03000000790000002601000000000000,TGZ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
03000000790000001c18000000000000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000790000002601000000000000,TGZ Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b3,y:b0,platform:Windows,
03000000591c00002400000000000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
03000000591c00002600000000000000,THEGamepad,a:b2,b:b1,back:b6,leftx:a0,lefty:a1,start:b7,x:b3,y:b0,platform:Windows,
030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
030000004f04000023b3000000000000,Thrustmaster Dual Trigger PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f0400000ed0000000000000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000008d0000000000000,ThrustMaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f0400000ed0000000000000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000008d0000000000000,Thrustmaster Ferrari 150 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Windows,
030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Windows,
030000004f04000003d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000009d0000000000000,ThrustMaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000003d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000004f04000009d0000000000000,Thrustmaster Run N Drive PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
030000006d04000088ca000000000000,Thunderpad,a:b0,b:b1,back:b7,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:b10,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b9,righttrigger:b11,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Windows,
03000000666600000288000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
03000000666600000488000000000000,TigerGame PlayStation Adapter,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Windows,
@ -748,8 +767,9 @@
03000000bd12000012d0000000000000,USB Controller,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Windows,
03000000ff1100004133000000000000,USB Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,platform:Windows,
03000000632500002305000000000000,USB Vibration Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Windows,
03000000790000001a18000000000000,Venom,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Windows,
03000000882800000305000000000000,V5 Game Pad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,x:b2,y:b3,platform:Windows,
03000000790000001a18000000000000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Windows,
03000000790000001b18000000000000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
030000006f0e00000302000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
030000006f0e00000702000000000000,Victrix PS4 Pro Fightstick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Windows,
0300000034120000adbe000000000000,vJoy Device,a:b0,b:b1,back:b15,dpdown:b6,dpleft:b7,dpright:b8,dpup:b5,guide:b16,leftshoulder:b9,leftstick:b13,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b14,righttrigger:b12,rightx:a3,righty:a4,start:b4,x:b2,y:b3,platform:Windows,
@ -812,7 +832,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000790000004f18000000000000,ZDT Android Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Windows,
03000000120c00000500000000000000,Zeroplus Adapter,a:b2,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:b5,rightx:a3,righty:a2,start:b8,x:b3,y:b0,platform:Windows,
03000000120c0000101e000000000000,Zeroplus P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Windows,
03000000882800000305000000000000,V5 GAME PAD,a:b0,b:b1,x:b2,y:b3,guide:b8,leftshoulder:b4,rightshoulder:b5,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:b6,righttrigger:b7,platform:Windows
# Mac OS X
030000008f0e00000300000009010000,2 In 1 Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
@ -877,7 +896,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2,righty:a31,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000491900001904000001010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Mac OS X,
0300000008100000e501000019040000,Anbernic Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
0300000008100000e501000019040000,Anbernic Handheld,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b4,y:b3,platform:Mac OS X,
03000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000a30c00002700000003030000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000a30c00002800000003030000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a3,lefty:a4,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
@ -890,7 +910,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000008a3500000201000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000008a3500000202000000010000,Backbone One,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
030000008a3500000402000000010000,Backbone One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000008a3500000302000000010000,Backbone One PlayStationÆ Edition,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
030000008a3500000302000000010000,Backbone One PlayStation Edition,a:b0,b:b1,back:b16,dpdown:b11,dpleft:b13,dpright:b12,dpup:b10,guide:b17,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a2,righty:a3~,start:b15,x:b2,y:b3,platform:Mac OS X,
03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,platform:Mac OS X,
03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
@ -913,6 +933,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000006f0e00000102000000000000,GameStop Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000ff1100003133000007010000,GameWare PC Control Pad,a:b2,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b3,y:b0,platform:Mac OS X,
03000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
030000007d0400000540000001010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000280400000140000000020000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008f0e00000300000007010000,GreenAsia Joystick,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Mac OS X,
@ -924,8 +945,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000000d0f00008400000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008500000000010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000341a00000302000014010000,Hori Fighting Stick Mini,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008800000000010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008700000000010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008800000000010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00008700000000010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000000d0f00004d00000000000000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
030000000d0f00003801000008010000,Hori PC Engine Mini Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,platform:Mac OS X,
030000000d0f00009200000000010000,Hori Pokken Tournament DX Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
@ -958,6 +979,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000380700008433000000010000,Mad Catz PS3 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000380700005082000000010000,Mad Catz PS4 Fightpad Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
03000000380700008483000000010000,Mad Catz PS4 Fightstick TE S Plus,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
0300000049190000020400001b010000,Manba One,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000790000000600000007010000,Marvo GT-004,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
030000008f0e00001330000011010000,Mayflash Controller Adapter,a:b2,b:b4,back:b16,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b12,lefttrigger:b16,leftx:a0,lefty:a2,rightshoulder:b14,rightx:a6~,righty:a4,start:b18,x:b0,y:b6,platform:Mac OS X,
03000000790000004318000000010000,Mayflash GameCube Adapter,a:b4,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a12,leftx:a0,lefty:a4,rightshoulder:b28,righttrigger:a16,rightx:a20,righty:a8,start:b36,x:b8,y:b12,platform:Mac OS X,
@ -989,11 +1011,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b15,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000550900001472000025050000,NVIDIA Controller,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Mac OS X,
030000004b120000014d000000010000,Nyko Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Mac OS X,
0300000009120000072f000000010000,OrangeFox86 DreamPicoPort,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a2,leftx:a0,lefty:a1,righttrigger:a5,rightx:a3,righty:a4,start:b11,x:b3,y:b4,platform:Mac OS X,
030000006f0e00000901000002010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Mac OS X,
030000008f0e00000300000000000000,Piranha Xtreme PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000666600006706000088020000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X,
030000004c050000da0c000000010000,PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
030000004c0500003713000000010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000d620000011a7000000020000,PowerA Core Plus Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Mac OS X,
03000000d620000011a7000010050000,PowerA Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000d62000006dca000000010000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
@ -1011,7 +1031,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000005e040000e002000001000000,PXN P30 Pro Mobile,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000222c00000225000000010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000222c00000225000000010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000222c00000020000000010000,Qanba Drone Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000009b2800005600000020020000,Raphnet SNES Adapter,a:b1,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Mac OS X,
030000009b2800008000000022020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b10,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a3,righty:a4,start:b3,x:b0,y:b5,platform:Mac OS X,
@ -1025,6 +1045,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000632500008005000000010000,Redgear,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000632500002305000000010000,Redragon Saturn,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Mac OS X,
03000000921200004547000000020000,Retro Bit Sega Genesis Controller Adapter,a:b0,b:b2,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,lefttrigger:b14,rightshoulder:b10,righttrigger:b4,start:b12,x:b6,y:b8,platform:Mac OS X,
03000000790000001100000000000000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000790000001100000005010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Mac OS X,
@ -1046,7 +1067,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
0300000000f00000f100000000000000,SNES RetroPort,a:b2,b:b3,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b5,rightshoulder:b7,start:b6,x:b0,y:b1,platform:Mac OS X,
030000004c050000a00b000000000000,Sony DualShock 4 Adapter,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Mac OS X,
03000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000666600006706000088020000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Mac OS X,
030000004c050000da0c000000010000,Sony PlayStation Classic Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
030000004c0500003713000000010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Mac OS X,
030000005e0400008e02000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000110100002014000000000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
03000000110100002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,platform:Mac OS X,
@ -1061,11 +1084,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000457500002211000000010000,SZMY Power PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000e40a00000307000001000000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X,
03000000e40a00000207000001000000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Mac OS X,
03000000790000001c18000000010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000790000001c18000003100000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000591c00002400000021000000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a4,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Mac OS X,
03000000591c00002600000021000000,THEGamepad,a:b2,b:b1,back:b6,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Mac OS X,
030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Mac OS X,
030000004f0400000ed0000000020000,ThrustMaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004f0400000ed0000000020000,Thrustmaster eSwap Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,platform:Mac OS X,
03000000571d00002100000021000000,Tomee NES Controller Adapter,a:b1,b:b0,back:b2,dpdown:+a4,dpleft:-a0,dpright:+a0,dpup:-a4,start:b3,platform:Mac OS X,
03000000bd12000015d0000000010000,Tomee Retro Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Mac OS X,
@ -1080,6 +1104,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000005769696d6f74652028303000,Wii Remote,a:b4,b:b5,back:b7,dpdown:b3,dpleft:b0,dpright:b1,dpup:b2,guide:b8,leftshoulder:b11,lefttrigger:b12,leftx:a0,lefty:a1,start:b6,x:b10,y:b9,platform:Mac OS X,
050000005769696d6f74652028313800,Wii U Pro Controller,a:b16,b:b15,back:b7,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b8,leftshoulder:b19,leftstick:b23,lefttrigger:b21,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b24,righttrigger:b22,rightx:a2,righty:a3,start:b6,x:b18,y:b17,platform:Mac OS X,
030000005e0400008e02000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000005e0400008e02000010010000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1~,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4~,start:b8,x:b2,y:b3,platform:Mac OS X,
030000006f0e00000104000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
03000000c6240000045d000000000000,Xbox 360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
030000005e0400000a0b000000000000,Xbox Adaptive Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,platform:Mac OS X,
@ -1103,14 +1128,15 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000130b000007050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000130b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000130b000022050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Mac OS X,
030000005e040000130b000022050000,Xbox Wireless Controller,a:b0,b:b1,x:b3,y:b4,back:b10,guide:b12,start:b11,leftstick:b13,rightstick:b14,leftshoulder:b6,rightshoulder:b7,dpup:h0.1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,leftx:a0,lefty:a1,rightx:a2,righty:a3,lefttrigger:a5,righttrigger:a4,platform:Mac OS X,
03000000172700004431000029010000,XiaoMi Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,platform:Mac OS X,
03000000120c0000100e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
03000000120c0000101e000000010000,Zeroplus P4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Mac OS X,
# Linux
03000000c82d00000031000011010000,8BitDo Adapter,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000c82d00000631000000010000,8BitDo Adapter 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c82d00000951000000010000,8BitDo Dogbone,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b11,platform:Linux,
03000000021000000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,platform:Linux,
@ -1199,7 +1225,10 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000491900000204000021000000,Amazon Fire Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000491900001904000011010000,Amazon Luna Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b9,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b7,x:b2,y:b3,platform:Linux,
05000000710100001904000000010000,Amazon Luna Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Linux,
0300000008100000e501000001010000,Anbernic Gamepad,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
0300000008100000e501000001010000,Anbernic Handheld,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a4,start:b11,x:b3,y:b4,platform:Linux,
03000000020500000913000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000373500000710000010010000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000373500004610000001000000,Anbernic RG P01,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000a30c00002700000011010000,Astro City Mini,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000a30c00002800000011010000,Astro City Mini,a:b2,b:b1,back:b8,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
@ -1231,14 +1260,18 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000bc2000000055000001000000,Betop AX1 BFM,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000bc2000006412000011010000,Betop Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b30,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000006b1400000209000011010000,Bigben,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000120c0000300e000011010000,Brook Audio Fighting Board PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000120c0000310e000011010000,Brook Audio Fighting Board PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000120c0000200e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000120c0000210e000011010000,Brook Mars PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000120c0000f70e000011010000,Brook Universal Fighting Board,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000d81d00000b00000010010000,Buffalo BSGP1601,a:b5,b:b3,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b8,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b9,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b4,y:b2,platform:Linux,
03000000e82000006058000001010000,Cideko AK08b,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000af1e00002400000010010000,Clockwork Pi DevTerm,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b9,x:b3,y:b0,platform:Linux,
030000000b0400003365000000010000,Competition Pro,a:b0,b:b1,back:b2,leftx:a0,lefty:a1,start:b3,platform:Linux,
03000000260900008888000000010000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,platform:Linux,
03000000a306000022f6000011010000,Cyborg V3 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:-a3,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
030000005e0400008e02000002010000,Data Frog S80,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b2,platform:Linux,
03000000791d00000103000010010000,Dual Box Wii Classic Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000c11100000191000011010000,EasySMX,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
@ -1250,7 +1283,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00008401000011010000,Faceoff Deluxe Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00008101000011010000,Faceoff Deluxe Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00008001000011010000,Faceoff Pro Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03005036852100000201000010010000,Final Fantasy XIV Online Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000852100000201000010010000,FF GP1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
05000000b40400001224000001010000,Flydigi APEX 4,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b4,leftstick:b10,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b20,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000b40400001124000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000b40400001224000011010000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b2,paddle1:b16,paddle2:b17,paddle3:b14,paddle4:b15,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000151900004000000001000000,Flydigi Vader 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b21,leftshoulder:b6,leftstick:b12,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b14,paddle1:b2,paddle2:b5,paddle3:b16,paddle4:b17,rightshoulder:b7,rightstick:b13,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
@ -1261,18 +1295,22 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000558500001b06000010010000,GameSir G4 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000ac0500002d0200001b010000,GameSir G4s,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b33,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000ac0500007a05000011010000,GameSir G5,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000373500009710000001020000,GameSir Kaleid Flux,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000bc2000005656000011010000,GameSir T4w,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000ac0500001a06000011010000,GameSir-T3 2.02,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000008f0e00000800000010010000,Gasia PlayStation Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000451300000010000010010000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000f0250000c283000010010000,Gioteck VX2 PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
190000004b4800000010000000010000,GO-Advance Controller,a:b1,b:b0,back:b10,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,leftshoulder:b4,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b13,start:b15,x:b2,y:b3,platform:Linux,
190000004b4800000010000001010000,GO-Advance Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,leftshoulder:b4,leftstick:b13,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b16,righttrigger:b15,start:b17,x:b2,y:b3,platform:Linux,
190000004b4800000011000000010000,GO-Super Controller,a:b1,b:b0,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b2,y:b3,platform:Linux,
190000004b4800000011000000010000,GO-Super Gamepad,a:b0,b:b1,back:b12,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b16,leftshoulder:b4,leftstick:b14,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b15,righttrigger:b7,rightx:a2,righty:a3,start:b13,x:b3,y:b2,platform:Linux,
03000000f0250000c183000010010000,Goodbetterbest Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000d11800000094000011010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
05000000d11800000094000000010000,Google Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000001010000,GPD Win Max 2 (6800U) Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000001010000,GPD Win Max 2 6800U Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000007d0400000540000000010000,Gravis Eliminator Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000280400000140000000010000,Gravis GamePad Pro,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000008f0e00000610000000010000,GreenAsia Electronics Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,platform:Linux,
@ -1286,12 +1324,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000000d0f00008400000011010000,Hori Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00005f00000011010000,Hori Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00005e00000011010000,Hori Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f00005001000009040000,Hori Fighting Commander OCTA Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f00005001000009040000,Hori Fighting Commander Octa Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f00008500000010010000,Hori Fighting Commander PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00008600000002010000,Hori Fighting Commander Xbox 360,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00003701000013010000,Hori Fighting Stick Mini,a:b1,b:b0,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b3,y:b2,platform:Linux,
030000000d0f00008800000011010000,Hori Fighting Stick mini 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00008700000011010000,Hori Fighting Stick mini 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f00008800000011010000,Hori Fighting Stick mini 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,rightstick:b11,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00008700000011010000,Hori Fighting Stick mini 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,rightstick:b11,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f00001000000011010000,Hori Fightstick 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
03000000ad1b000003f5000033050000,Hori Fightstick VX,+leftx:h0.2,+lefty:h0.4,-leftx:h0.8,-lefty:h0.1,a:b0,b:b1,back:b8,guide:b10,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
030000000d0f00004d00000011010000,Hori Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@ -1308,9 +1346,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000000d0f00008501000015010000,Hori Switch Split Pad Pro,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f00006e00000011010000,Horipad 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00006600000011010000,Horipad 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f0000ee00000011010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f0000ee00000011010000,Horipad Mini 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f0000c100000011010000,Horipad Nintendo Switch Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f00006700000001010000,Horipad One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f0000ab01000011010000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000000d0f00009601000091000000,Horipad Steam,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc2:b2,paddle1:b19,paddle2:b18,paddle3:b15,paddle4:b5,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000000d0f0000f600000001000000,Horipad Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000341a000005f7000010010000,HuiJia GameCube Controller Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
05000000242e00000b20000001000000,Hyperkin Admiral N64 Controller,+rightx:b11,+righty:b13,-rightx:b8,-righty:b12,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b14,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,platform:Linux,
@ -1331,6 +1371,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000632500007505000011010000,Ipega PG 9099,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
0500000049190000030400001b010000,Ipega PG9099,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
05000000491900000204000000000000,Ipega PG9118,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000300f00001101000010010000,Jess Tech Colour Rumble Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
03000000300f00001001000010010000,Jess Tech Dual Analog Rumble,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
03000000300f00000b01000010010000,Jess Tech GGE909 PC Recoil,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
03000000ba2200002010000001010000,Jess Technology Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
@ -1360,6 +1401,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000380700005032000011010000,Mad Catz Fightpad Pro PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700005082000011010000,Mad Catz Fightpad Pro PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000ad1b00002ef0000090040000,Mad Catz Fightpad SFxT,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,
03000000380700008031000011010000,Mad Catz FightStick Alpha PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700008081000011010000,Mad Catz FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700008034000011010000,Mad Catz Fightstick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000380700008084000011010000,Mad Catz Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000380700008433000011010000,Mad Catz Fightstick TE S PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@ -1369,7 +1412,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000380700001647000010040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000380700003847000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000ad1b000016f0000090040000,Mad Catz Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000120c00000500000000010000,Manta Dualshock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000120c00000500000000010000,Manta DualShock 2,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
030000008f0e00001330000010010000,Mayflash Controller Adapter,a:b1,b:b2,back:b8,dpdown:h0.8,dpleft:h0.2,dpright:h0.1,dpup:h0.4,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a3~,righty:a2,start:b9,x:b0,y:b3,platform:Linux,
03000000790000004318000010010000,Mayflash GameCube Adapter,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000790000004418000010010000,Mayflash GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
@ -1399,6 +1442,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000005e040000d102000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000dd02000003020000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000ea02000008040000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000ea0200000f050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000120b000009050000,Microsoft Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000e302000003020000,Microsoft Xbox One Elite,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000000b000007040000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b12,paddle2:b14,paddle3:b13,paddle4:b15,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@ -1406,7 +1450,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000005e040000050b000003090000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e0400008e02000030110000,Microsoft Xbox One Elite 2,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b00000b050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000120b000001050000,Microsoft Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000016050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000017050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000120b000001050000,Microsoft Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000030000000300000002000000,Miroof,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,platform:Linux,
03000000790000001c18000010010000,Mobapad Chitu HD,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000004d4f435554452d3035335800,Mocute 053X,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
@ -1420,10 +1466,13 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000c62400001a89000000010000,MOGA XP5X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000250900006688000000010000,MP8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
030000005e0400008e02000010020000,MSI GC20 V2,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00001311000011010000,N64 Controller,+rightx:b10,+righty:b3,-rightx:b0,-righty:b11,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,platform:Linux,
03000000f70600000100000000010000,N64 Adaptoid,+rightx:b2,+righty:b1,-rightx:b4,-righty:b5,a:b0,b:b3,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,platform:Linux,
030000006b1400000906000014010000,Nacon Asymmetric Wireless PS4 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006b140000010c000010010000,Nacon GC 400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
03000000853200000706000012010000,Nacon GC-100,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
05000000853200000503000000010000,Nacon MG-X Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
0300000085320000170d000011010000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
0300000085320000190d000011010000,Nacon Revolution 5 Pro,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000000d0f00000900000010010000,Natec Genesis P44,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
030000004f1f00000800000011010000,NeoGeo PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
0300000092120000474e000000010000,NeoGeo X Arcade Stick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,start:b9,x:b3,y:b2,platform:Linux,
@ -1444,16 +1493,18 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000007e0500000720000001800000,Nintendo Switch Right Joy-Con,a:b1,b:b2,back:b9,leftshoulder:b4,leftstick:b10,leftx:a1~,lefty:a0,rightshoulder:b6,start:b8,x:b0,y:b3,platform:Linux,
05000000010000000100000003000000,Nintendo Wii Remote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
050000007e0500003003000001000000,Nintendo Wii U Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
050000005a1d00000218000003000000,Nokia GC 5000,a:b9,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000000d0500000308000010010000,Nostromo n45 Dual Analog,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,platform:Linux,
030000007e0500001920000011810000,NSO N64 Controller,+rightx:b10,+righty:b8,-rightx:b9,-righty:b7,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b3,lefttrigger:b2,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b4,righttrigger:b5,start:b6,platform:Linux,
030000007e0500001920000011810000,NSO N64 Controller,+rightx:b2,+righty:b3,-rightx:b4,-righty:b10,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b5,rightshoulder:b7,righttrigger:b9,start:b11,platform:Linux,
050000007e0500001920000001000000,NSO N64 Controller,+rightx:b8,+righty:b7,-rightx:b3,-righty:b2,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,righttrigger:b10,start:b9,platform:Linux,
050000007e0500001920000001800000,NSO N64 Controller,+rightx:b10,+righty:b8,-rightx:b9,-righty:b7,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b3,lefttrigger:b2,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b4,righttrigger:b5,start:b6,platform:Linux,
030000007e0500001720000011810000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
050000007e0500001920000001800000,NSO N64 Controller,+rightx:b2,+righty:b3,-rightx:b4,-righty:b10,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,misc1:b5,rightshoulder:b7,righttrigger:b9,start:b11,platform:Linux,
030000007e0500001e20000011810000,NSO Sega Genesis Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,misc1:b3,rightshoulder:b2,righttrigger:b4,start:b5,platform:Linux,
030000007e0500001720000011810000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
050000007e0500001720000001000000,NSO SNES Controller,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,lefttrigger:b7,rightshoulder:b6,righttrigger:b8,start:b10,x:b3,y:b2,platform:Linux,
050000007e0500001720000001800000,NSO SNES Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
050000007e0500001720000001800000,NSO SNES Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,platform:Linux,
03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
05000000550900001472000001000000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
03000000550900001472000011010000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
05000000550900001472000001000000,NVIDIA Controller,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Linux,
030000004b120000014d000000010000,NYKO Airflo EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
19000000010000000100000001010000,ODROID Go 2,a:b1,b:b0,dpdown:b7,dpleft:b8,dpright:b9,dpup:b6,guide:b10,leftshoulder:b4,leftstick:b12,lefttrigger:b11,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b13,righttrigger:b14,start:b15,x:b2,y:b3,platform:Linux,
@ -1466,7 +1517,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e0000b802000001010000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000b802000013020000,PDP Afterglow Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00006401000001010000,PDP Battlefield One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000d702000006640000,PDP Black Camo Wired Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b13,dpup:b14,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000d702000006640000,PDP Black Camo Wired Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:b13,dpleft:b14,dpright:b13,dpup:b14,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00003101000000010000,PDP EA Sports Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00008501000011010000,PDP Fightpad Pro Gamecube Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000006f0e0000c802000012010000,PDP Kingdom Hearts Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@ -1474,16 +1525,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00000901000011010000,PDP PS3 Versus Fighting,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00002f01000011010000,PDP Wired PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000ad1b000004f9000000010000,PDP Xbox 360 Versus Fighting,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,rightshoulder:b5,righttrigger:a5,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000f102000000000000,PDP Xbox Atomic,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000a802000023020000,PDP Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000006f0e0000a702000023020000,PDP Xbox One Raven Black,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000d802000006640000,PDP Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e0000ef02000007640000,PDP Xbox Series Kinetic Wired Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000666600006706000000010000,PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
030000004c050000da0c000011010000,PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000d9040000160f000000010000,PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
030000004c0500003713000011010000,PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400003a54000001010000,PowerA 1428124-01,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000540000001010000,PowerA Advantage Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d620000011a7000011010000,PowerA Core Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000dd62000015a7000011010000,PowerA Fusion Nintendo Switch Arcade Stick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000d620000012a7000011010000,PowerA Fusion Nintendo Switch Fight Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@ -1498,8 +1547,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000d62000000228000001010000,PowerA Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000c62400001a54000001010000,PowerA Xbox One Mini Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000240000001010000,PowerA Xbox One Spectra Infinity,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000520000050010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000b20000001010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000f20000001010000,PowerA Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d62000000b20000001010000,PowerA Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006d040000d2ca000011010000,Precision Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000250900000017000010010000,PS/SS/N64 Adapter,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b5,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,rightx:a2~,righty:a3,start:b8,platform:Linux,
03000000ff1100004133000010010000,PS2 Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
@ -1519,6 +1569,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
060000004c0500006802000000010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,platform:Linux,
030000004c050000a00b000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000a00b000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000c405000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000c405000011810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
@ -1535,25 +1586,29 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000e60c000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
030000004c050000f20d000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b14,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000004c050000f20d000011810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
050000004c050000e60c000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
050000004c050000f20d000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
050000004c050000f20d000000810000,PS5 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,platform:Linux,
03000000300f00001211000011010000,Qanba Arcade Joystick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,platform:Linux,
03000000222c00000225000011010000,Qanba Dragon Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000025000011010000,Qanba Dragon Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000222c00001220000011010000,Qanba Drone 2 Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00001020000011010000,Qanba Drone 2 Arcade Joystick (PS5),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000225000011010000,Qanba Dragon Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000025000011010000,Qanba Dragon Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000222c00001220000011010000,Qanba Drone 2 Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00001020000011010000,Qanba Drone 2 Arcade Joystick PS5,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000020000011010000,Qanba Drone Arcade PS4 Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,rightshoulder:b5,righttrigger:a4,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000300f00001210000010010000,Qanba Joystick Plus,a:b0,b:b1,back:b8,leftshoulder:b5,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,righttrigger:b6,start:b9,x:b2,y:b3,platform:Linux,
03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000222c00000223000011010000,Qanba Obsidian Arcade Joystick PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000222c00000023000011010000,Qanba Obsidian Arcade Joystick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000009b2800000300000001010000,Raphnet 4nes4snes,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
030000009b2800004200000001010000,Raphnet Dual NES Adapter,a:b0,b:b1,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,start:b3,platform:Linux,
0300132d9b2800006500000000000000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
0300132d9b2800006500000001010000,Raphnet GameCube Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
030000009b2800003200000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
030000009b2800006000000001010000,Raphnet GC and N64 Adapter,a:b0,b:b7,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b2,righttrigger:b5,rightx:a3,righty:a4,start:b3,x:b1,y:b8,platform:Linux,
030000009b2800006100000001010000,Raphnet N64 Adapter,+rightx:b9,+righty:b7,-rightx:b8,-righty:b6,a:b0,b:b1,dpdown:b11,dpleft:b12,dpright:b13,dpup:b10,leftshoulder:b4,lefttrigger:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Linux,
030000009b2800008000000020020000,Raphnet Wii Classic Adapter,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux,
030000009b2800008000000001010000,Raphnet Wii Classic Adapter V3,a:b1,b:b4,back:b2,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b5,platform:Linux,
03000000f8270000bf0b000011010000,Razer Kishi,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000008916000001fd000024010000,Razer Onza Classic Edition,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000321500000204000011010000,Razer Panthera PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@ -1570,6 +1625,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000003215000000090000163a0000,Razer Serval,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000321500000b10000011010000,Razer Wolverine PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
0300000032150000140a000001010000,Razer Wolverine Ultimate Xbox,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000000d0f0000c100000010010000,Retro Bit Legacy16,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b12,leftshoulder:b4,lefttrigger:b6,misc1:b13,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,platform:Linux,
030000000d0f0000c100000072056800,Retro Bit Legacy16,a:b1,b:b0,back:b4,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,guide:b5,leftshoulder:b9,lefttrigger:+a4,misc1:b11,rightshoulder:b10,righttrigger:+a5,start:b6,x:b3,y:b2,platform:Linux,
03000000790000001100000010010000,Retro Controller,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,start:b9,x:b0,y:b3,platform:Linux,
0300000003040000c197000011010000,Retrode Adapter,a:b0,b:b4,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b1,y:b5,platform:Linux,
190000004b4800000111000000010000,RetroGame Joypad,a:b1,b:b0,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
@ -1584,10 +1642,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000c6240000fefa000000010000,Rock Candy Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000a306000023f6000011010000,Saitek Cyborg V1 PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00001311000011010000,Saffun Controller,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b0,platform:Linux,
03000000a306000023f6000011010000,Saitek Cyborg PlayStation Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000a30600001005000000010000,Saitek P150,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b7,lefttrigger:b6,rightshoulder:b2,righttrigger:b5,x:b3,y:b4,platform:Linux,
03000000a30600000701000000010000,Saitek P220,a:b2,b:b3,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b4,righttrigger:b5,x:b0,y:b1,platform:Linux,
03000000a30600000cff000010010000,Saitek P2500 Force Rumble,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b0,y:b1,platform:Linux,
03000000a30600000d5f000010010000,Saitek P2600,a:b1,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b11,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b8,x:b0,y:b3,platform:Linux,
03000000a30600000c04000011010000,Saitek P2900,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,platform:Linux,
03000000a306000018f5000010010000,Saitek P3200 Rumble,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000300f00001201000010010000,Saitek P380,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,platform:Linux,
@ -1603,7 +1663,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000790000001100000011010000,Sega Saturn,a:b1,b:b2,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b4,start:b9,x:b0,y:b3,platform:Linux,
03000000790000002201000011010000,Sega Saturn,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:b5,rightshoulder:b6,righttrigger:b7,start:b9,x:b2,y:b3,platform:Linux,
03000000b40400000a01000000010000,Sega Saturn,a:b0,b:b1,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b7,rightshoulder:b5,righttrigger:b2,start:b8,x:b3,y:b4,platform:Linux,
030000001f08000001e4000010010000,SFC Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000632500002305000010010000,ShanWan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
03000000632500002605000010010000,Shanwan Gamepad,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000632500007505000010010000,Shanwan Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,platform:Linux,
@ -1612,12 +1671,14 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000341a00000908000010010000,SL6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,platform:Linux,
030000004b2900000430000011000000,Snakebyte Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000004c050000cc09000001000000,Sony DualShock 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
03000000666600006706000000010000,Sony PlayStation Adapter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,platform:Linux,
030000004c050000da0c000011010000,Sony PlayStation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000d9040000160f000000010000,Sony PlayStation Controller Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
03000000ff000000cb01000010010000,Sony PlayStation Portable,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
030000004c0500003713000011010000,Sony PlayStation Vita,a:b1,b:b2,back:b8,dpdown:b13,dpleft:b15,dpright:b14,dpup:b12,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,rightx:a3,righty:a4,start:b9,x:b0,y:b3,platform:Linux,
03000000250900000500000000010000,Sony PS2 pad with SmartJoy Adapter,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
030000005e0400008e02000073050000,Speedlink Torid,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000020200000,SpeedLink Xeox Pro Analog,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
05000000d11800000094000000010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
03000000de2800000112000011010000,Steam Controller,a:b2,b:b3,back:b10,dpdown:+a5,dpleft:-a4,dpright:+a4,dpup:-a5,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,paddle1:b15,paddle2:b16,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a3,start:b11,x:b4,y:b5,platform:Linux,
03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Linux,
@ -1638,6 +1699,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000ad1b000038f0000090040000,Street Fighter IV Fightstick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000003b07000004a1000000010000,Suncom SFX Plus,a:b0,b:b2,back:b7,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,lefttrigger:b4,rightshoulder:b9,righttrigger:b5,start:b8,x:b1,y:b3,platform:Linux,
030000001f08000001e4000010010000,Super Famicom Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,platform:Linux,
03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,platform:Linux,
0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b3,x:b0,y:b4,platform:Linux,
030000008f0e00000d31000010010000,SZMY Power 3 Turbo,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
@ -1647,7 +1709,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000e40a00000307000011010000,Taito Egret II Mini Control Panel,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux,
03000000e40a00000207000011010000,Taito Egret II Mini Controller,a:b4,b:b2,back:b6,guide:b9,leftx:a0,lefty:a1,rightshoulder:b0,righttrigger:b1,start:b7,x:b8,y:b3,platform:Linux,
03000000ba2200000701000001010000,Technology Innovation PS2 Adapter,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a5,righty:a2,start:b9,x:b3,y:b2,platform:Linux,
03000000790000001c18000011010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000790000001c18000011010000,TGZ Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
03000000591c00002400000010010000,THEC64 Joystick,a:b0,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b2,y:b3,platform:Linux,
03000000591c00002600000010010000,THEGamepad,a:b2,b:b1,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b0,platform:Linux,
030000004f04000015b3000001010000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,platform:Linux,
@ -1681,6 +1743,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,platform:Linux,
03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,platform:Linux,
03000000790000001100000000010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,platform:Linux,
03000000790000001a18000011010000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,platform:Linux,
03000000790000001b18000011010000,Venom PS4 Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,platform:Linux,
030000006f0e00000302000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
030000006f0e00000702000011010000,Victrix Pro Fightstick PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,touchpad:b13,x:b0,y:b3,platform:Linux,
05000000ac0500003232000001000000,VR Box Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,platform:Linux,
@ -1696,10 +1760,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
030000006f0e00001503000000020000,Xbox 360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400008e02000000010000,Xbox 360 EasySMX,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000a102000014010000,Xbox 360 Receiver,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
0000000058626f782047616d65706100,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400000202000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
030000005e0400008e02000072050000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000006f0e00001304000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
03000000ffff0000ffff000000010000,Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,platform:Linux,
0000000058626f782047616d65706100,Xbox Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,platform:Linux,
030000005e0400000a0b000005040000,Xbox One Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,platform:Linux,
030000005e040000d102000002010000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000ea02000000000000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
@ -1707,18 +1772,23 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000005e040000e002000003090000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000005e040000fd02000003090000,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b16,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000fd02000030110000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000dd02000003020000,Xbox One Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000005e040000e302000002090000,Xbox One Elite,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000220b000013050000,Xbox One Elite 2 Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000050b000002090000,Xbox One Elite Series 2,a:b0,b:b1,back:b136,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a6,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
030000005e040000ea02000011050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000ea02000015050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000ea0200000b050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000ea0200000d050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000ea02000016050000,Xbox One S Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000001050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000005050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000009050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b00000d050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000011050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000014050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000015050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000130b000005050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000130b000001050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
@ -1728,13 +1798,12 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000005e040000130b000011050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000130b000013050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000130b000015050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000130b000017050000,Xbox Series Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
060000005e040000120b000007050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000120b00000b050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000120b00000d050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
060000005e040000120b00000f050000,Xbox Series Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000011050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
030000005e040000120b000014050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000005e040000130b000017050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
060000005e040000120b00000d050000,Xbox Series X Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,platform:Linux,
050000005e040000130b000022050000,Xbox Series X Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b15,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000200b000013050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000200b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
050000005e040000220b000017050000,Xbox Wireless Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,platform:Linux,
@ -1756,7 +1825,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
33313433353539306634656436353432,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
38426974446f20446f67626f6e65204d,8BitDo Dogbone,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftx:a0,lefty:a1,rightx:a2,righty:a3,start:b6,platform:Android,
34343439373236623466343934376233,8BitDo FC30 Pro,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b28,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b29,righttrigger:b7,start:b5,x:b30,y:b2,platform:Android,
38426974446f204e4743204d6f646b69,8BitDo GameCube,a:b0,b:b2,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b18,paddle2:b17,rightshoulder:b15,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b1,y:b3,platform:Android,
38426974446f204e4743204d6f646b69,8BitDo GameCube,a:b0,b:b2,back:b4,dpdown:b12,dpleft:b13,dpright:b14,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b18,paddle2:b17,rightshoulder:b15,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b1,y:b3,platform:Android,
38426974446f2038426974446f204c69,8BitDo Lite,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
30643332373663313263316637356631,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
38426974446f204c6974652032000000,8BitDo Lite 2,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
@ -1830,7 +1899,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
63396666386564393334393236386630,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
63633435623263373466343461646430,8BitDo Zero 2,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,platform:Android,
32333634613735616163326165323731,Amazon Luna Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,platform:Android,
4c696e757820342e31392e3137322077,Anbernic Gamepad,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Android,
4c696e757820342e31392e3137322077,Anbernic Handheld,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a4,start:b6,x:b2,y:b3,platform:Android,
417374726f2063697479206d696e6920,Astro City Mini,a:b23,b:b22,back:b29,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,rightshoulder:b25,righttrigger:b26,start:b30,x:b24,y:b21,platform:Android,
35643263313264386134376362363435,Atari VCS Classic Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,start:b6,platform:Android,
32353831643566306563643065356239,Atari VCS Modern Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
@ -1844,6 +1913,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
34323662653333636330306631326233,Google Nexus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
35383633353935396534393230616564,Google Stadia Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
476f6f676c65204c4c43205374616469,Google Stadia Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
5374616469614e3848532d6532633400,Google Stadia Controller,a:b0,b:b1,back:b15,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,platform:Android,
05000000d6020000e5890000dfff3f80,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a3,rightx:a4,righty:a5,start:b6,x:b2,y:b3,platform:Android,
66633030656131663837396562323935,Hori Battle,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
@ -1868,6 +1939,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
4a6f792d436f6e20284c290000000000,Joy-Con (L),a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,rightshoulder:b20,start:b17,x:b19,y:b2,platform:Android,
38383665633039363066383334653465,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
39363561613936303237333537383931,Joy-Con (R),a:b0,b:b1,back:b5,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
39373064396565646338333134303131,Joy-Con (R),a:b1,b:b2,back:b5,leftstick:b8,leftx:a1~,lefty:a0,start:b6,x:b0,y:b3,platform:Android,
4a6f792d436f6e202852290000000000,Joy-Con (R),a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,rightshoulder:b20,start:b18,x:b19,y:b2,platform:Android,
39656136363638323036303865326464,JYS Aapter,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
63316564383539663166353034616434,JYS Adapter,a:b1,b:b3,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b0,y:b2,platform:Android,
@ -1901,6 +1973,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
39306635663061636563316166303966,Mocute M053,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
7573622067616d657061642020202020,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,righttrigger:b6,start:b9,x:b3,y:b0,platform:Android,
050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,platform:Android,
31316661666466633938376335383661,Nintendo Switch Pro Controller,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,misc1:b5,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,start:b6,x:b3,y:b2,platform:Android,
34323437396534643531326161633738,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,leftstick:b7,lefttrigger:b17,misc1:b5,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
50726f20436f6e74726f6c6c65720000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b2,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b10,rightx:a2,righty:a3,start:b18,y:b3,platform:Android,
36326533353166323965623661303933,NSO N64 Controller,+rightx:b17,+righty:b10,-rightx:b2,-righty:b19,a:b1,b:b0,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,misc1:b7,rightshoulder:b20,righttrigger:b15,start:b18,platform:Android,
@ -1917,9 +1990,6 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
39383335313438623439373538343266,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b16,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,x:b1,y:b19,platform:Android,
4f5559412047616d6520436f6e74726f,OUYA Controller,a:b0,b:b2,dpdown:b18,dpleft:b15,dpright:b6,dpup:b17,leftshoulder:b3,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b19,platform:Android,
506572666f726d616e63652044657369,PDP PS3 Rock Candy Controller,a:b1,b:b17,back:h0.2,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b0,y:b2,platform:Android,
62653335326261303663356263626339,PlayStation Classic Controller,a:b19,b:b1,back:b17,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b3,rightshoulder:b10,righttrigger:b20,start:b18,x:b2,y:b0,platform:Android,
536f6e7920496e746572616374697665,PlayStation Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
576972656c65737320436f6e74726f6c,PlayStation Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
61653962353232366130326530363061,Pokken,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,rightshoulder:b20,righttrigger:b10,start:b18,x:b0,y:b2,platform:Android,
32666633663735353234363064386132,PS2,a:b23,b:b22,back:b29,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b27,lefttrigger:b25,leftx:a0,lefty:a1,rightshoulder:b28,righttrigger:b26,rightx:a3,righty:a2,start:b30,x:b24,y:b21,platform:Android,
050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
@ -1947,7 +2017,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
65366465656364636137653363376531,PS4 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b18,x:b0,y:b2,platform:Android,
66613532303965383534396638613230,PS4 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
050000004c050000e60c0000fffe3f00,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,platform:Android,
050000004c050000e60c0000fffe3f80,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a3,rightx:a4,righty:a5,start:b16,x:b0,y:b2,platform:Android,
050000004c050000e60c0000fffe3f80,PS5 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a3,rightx:a4,righty:a5,start:b16,x:b2,y:b17,platform:Android,
050000004c050000e60c0000ffff3f00,PS5 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
32346465346533616263386539323932,PS5 Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
32633532643734376632656664383733,PS5 Controller,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,rightstick:b6,righttrigger:b10,rightx:a2,righty:a5,start:b18,x:b0,y:b2,platform:Android,
@ -1967,6 +2037,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
61343739353764363165343237303336,Retro Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b17,lefttrigger:b18,leftx:a0,lefty:a1,start:b10,x:b2,y:b3,platform:Android,
526574726f696420506f636b65742043,Retroid Pocket,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
582d426f7820436f6e74726f6c6c6572,Retroid Pocket,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,paddle1:b17,paddle2:b18,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
64633735616665613536653363336132,Retroid Pocket,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,paddle1:b19,paddle2:b20,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,platform:Android,
38653130373365613538333235303036,Retroid Pocket 2,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
64363363336633363736393038313463,Retrolink,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,start:b6,platform:Android,
37393234373533633333323633646531,RetroUSB N64 RetroPort,+rightx:b17,+righty:b15,-rightx:b18,-righty:b6,a:b10,b:b9,dpdown:b19,dpleft:b1,dpright:b0,dpup:b2,leftshoulder:b7,lefttrigger:b20,leftx:a0,lefty:a1,rightshoulder:b5,start:b3,platform:Android,
@ -1988,10 +2059,11 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
38376662666661636265313264613039,SNES,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
5346432f555342205061640000000000,SNES Adapter,a:b0,b:b1,back:b9,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b3,rightshoulder:b20,start:b10,x:b19,y:b2,platform:Android,
5553422047616d657061642000000000,SNES Controller,a:b1,b:b0,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,rightshoulder:b10,start:b6,x:b3,y:b2,platform:Android,
62653335326261303663356263626339,Sony PlayStation Classic Controller,a:b19,b:b1,back:b17,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b9,lefttrigger:b3,rightshoulder:b10,righttrigger:b20,start:b18,x:b2,y:b0,platform:Android,
536f6e7920496e746572616374697665,Sony PlayStation Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,misc1:b8,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
576972656c65737320436f6e74726f6c,Sony PlayStation Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
63303964303462366136616266653561,Sony PSP,a:b21,b:b22,back:b27,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b23,y:b24,platform:Android,
63376637643462343766333462383235,Sony Vita,a:b1,b:b19,back:b17,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftx:a0,lefty:a1,rightshoulder:b20,rightx:a3,righty:a4,start:b18,x:b0,y:b2,platform:Android,
476f6f676c65204c4c43205374616469,Stadia Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
5374616469614e3848532d6532633400,Stadia Controller,a:b0,b:b1,back:b15,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,
05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,platform:Android,
0500000011010000201400000f7e0f00,SteelSeries Nimbus,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b20,righttrigger:b10,rightx:a2,righty:a3,x:b19,y:b2,platform:Android,
@ -2001,7 +2073,7 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
62363434353532386238336663643836,TGZ Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b17,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b18,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
37323236633763666465316365313236,THEC64 Joystick,a:b21,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b27,x:b23,y:b24,platform:Android,
38346162326232346533316164363336,THEGamepad,a:b23,b:b22,back:b27,leftshoulder:b25,leftx:a0,lefty:a1,rightshoulder:b26,start:b28,x:b24,y:b21,platform:Android,
050000004f0400000ed00000fffe3f00,ThrustMaster eSwap Pro Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
050000004f0400000ed00000fffe3f00,Thrustmaster eSwap Pro Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
5477696e20555342204a6f7973746963,Twin Joystick,a:b22,b:b21,back:b28,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b26,leftstick:b30,lefttrigger:b24,leftx:a0,lefty:a1,rightshoulder:b27,rightstick:b31,righttrigger:b25,rightx:a3,righty:a2,start:b29,x:b23,y:b20,platform:Android,
30623739343039643830333266346439,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
31643365666432386133346639383937,Valve Steam Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,leftx:a0,lefty:a1,paddle1:b24,paddle2:b23,rightshoulder:b10,rightstick:b8,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
@ -2026,8 +2098,9 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
33356661323266333733373865656366,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
34356136633366613530316338376136,Xbox One Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,x:b17,y:b2,platform:Android,
35623965373264386238353433656138,Xbox One Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
36616131643361333337396261666433,Xbox One Controller,a:b0,b:b1,back:b15,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
36616131643361333337396261666433,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
58626f7820576972656c65737320436f,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
65316262316265373335666131623538,Xbox One Controller,a:b0,b:b1,back:b15,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
050000005e040000000b000000783f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:Android,
050000005e040000000b000000783f80,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
050000005e040000050b0000ffff3f00,Xbox One Elite 2 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a3,start:b6,x:b2,y:b3,platform:Android,
@ -2048,6 +2121,8 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
05000000ac05000001000000ff076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
05000000ac0500000200000000006d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS,
05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,platform:iOS,
05000000ac05000004000000a8986d04,8BitDo Micro gamepad,a:b1,b:b0,back:b4,dpdown:b7,dpleft:b8,dpright:b9,dpup:b10,guide:b2,leftshoulder:b11,lefttrigger:b12,rightshoulder:b13,righttrigger:b14,start:b3,x:b6,y:b5,platform:iOS,
05000000ac050000040000003b8a6d04,8BitDo SN30 Pro+,a:b1,b:b0,back:b4,dpdown:b7,dpleft:b8,dpright:b9,dpup:b10,guide:b2,leftshoulder:b11,leftstick:b12,lefttrigger:b13,leftx:a0,lefty:a1~,rightshoulder:b14,rightstick:b15,righttrigger:b16,rightx:a2,righty:a3~,start:b3,x:b6,y:b5,platform:iOS,
050000008a35000003010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
050000008a35000004010000ff070000,Backbone One,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
4d466947616d65706164010000000000,MFi Extended Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,platform:iOS,
@ -2074,5 +2149,5 @@ xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,
050000005e040000050b0000ff070001,Xbox Elite Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
050000005e040000e0020000df070000,Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
050000005e040000e0020000ff070000,Xbox One Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
050000005e040000130b0000df870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
050000005e040000130b0000ff870001,Xbox Series X Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,
050000005e040000130b0000df870001,Xbox Series Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b10,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,platform:iOS,
050000005e040000130b0000ff870001,Xbox Series Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,misc1:b11,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,platform:iOS,

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<title>trophy</title>
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<svg id="Layer_1" data-name="Layer 1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 113.48 122.88">
<!-- https://uxwing.com/wp-content/themes/uxwing/download/sport-and-awards/trophy-icon.png -->
<title>trophy</title>
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<svg id="Layer_1" data-name="Layer 1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 122.88 111.24">
<title>risk</title>
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# Psx.jpg Credits
To the Author: SOQUEROEU.
The "psx.jpg" background was edited from the one obtained from "Soqueroeu TV Backgrounds 2.0" repository: https://github.com/soqueroeu/Soqueroeu-TV-Backgrounds_V2.0/tree/main.
The material is free to use according to the agreement below:
## AGREEMENT
This pack is free. You should not pay for anything related to this graphics pack and shader preset. You may distribute and reproduce part from this content, as long as you give credit to the authors involved. You may not profit from the sale of products that contain material in this package without the author's prior permission.

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image: "psx.webp"
displayStartX: 990
displayStartY: 260
displayEndX: 2850
displayEndY: 1655
alphaBlend: false
destinationAlphaBlend: false

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@ -1,2 +0,0 @@
lbsubmit.wav: https://freesound.org/people/Eponn/sounds/636656/
unlock.wav and message.wav are from https://github.com/RetroAchievements/RAInterface

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@ -0,0 +1,3 @@
lbsubmit.wav: https://pixabay.com/sound-effects/notification-sound-7062/
unlock.wav: https://pixabay.com/sound-effects/notification-pluck-on-269288/
message.wav: https://pixabay.com/sound-effects/system-notification-199277/

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@ -874,11 +874,11 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
</pre>
<h3>lunasvg - <a href="https://github.com/sammycage/lunasvg">https://github.com/sammycage/lunasvg</a></h3>
<h3>plutosvg - <a href="https://github.com/sammycage/plutosvg">https://github.com/sammycage/plutosvg</a></h3>
<pre>
MIT License
Copyright (c) 2020-2024 Samuel Ugochukwu <sammycageagle@gmail.com>
Copyright (c) 2020-2025 Samuel Ugochukwu <sammycageagle@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

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@ -1,3 +1,6 @@
set(_saved_CMAKE_MESSAGE_LOG_LEVEL ${CMAKE_MESSAGE_LOG_LEVEL})
set(CMAKE_MESSAGE_LOG_LEVEL NOTICE)
set(FMT_INSTALL OFF CACHE BOOL "")
add_subdirectory(fmt EXCLUDE_FROM_ALL)
disable_compiler_warnings_for_target(fmt)
@ -55,3 +58,4 @@ if(WIN32)
add_subdirectory(winpixeventruntime EXCLUDE_FROM_ALL)
endif()
set(CMAKE_MESSAGE_LOG_LEVEL ${_saved_CMAKE_MESSAGE_LOG_LEVEL})

View File

@ -419,6 +419,12 @@ typedef struct RcOverride{
*/
#define AV_CODEC_EXPORT_DATA_FILM_GRAIN (1 << 3)
/**
* Decoding only.
* Do not apply picture enhancement layers, export them instead.
*/
#define AV_CODEC_EXPORT_DATA_ENHANCEMENTS (1 << 4)
/**
* The decoder will keep a reference to the frame and may reuse it later.
*/
@ -1175,6 +1181,10 @@ typedef struct AVCodecContext {
* this callback and filled with the extra buffers if there are more
* buffers than buf[] can hold. extended_buf will be freed in
* av_frame_unref().
* Decoders will generally initialize the whole buffer before it is output
* but it can in rare error conditions happen that uninitialized data is passed
* through. \important The buffers returned by get_buffer* should thus not contain sensitive
* data.
*
* If AV_CODEC_CAP_DR1 is not set then get_buffer2() must call
* avcodec_default_get_buffer2() instead of providing buffers allocated by
@ -1538,6 +1548,7 @@ typedef struct AVCodecContext {
#define FF_DCT_MMX 3
#define FF_DCT_ALTIVEC 5
#define FF_DCT_FAAN 6
#define FF_DCT_NEON 7
/**
* IDCT algorithm, see FF_IDCT_* below.
@ -2071,7 +2082,7 @@ typedef struct AVCodecContext {
* - encoding: may be set by user before calling avcodec_open2() for
* encoder configuration. Afterwards owned and freed by the
* encoder.
* - decoding: unused
* - decoding: may be set by libavcodec in avcodec_open2().
*/
AVFrameSideData **decoded_side_data;
int nb_decoded_side_data;
@ -2690,6 +2701,36 @@ int avcodec_get_hw_frames_parameters(AVCodecContext *avctx,
enum AVPixelFormat hw_pix_fmt,
AVBufferRef **out_frames_ref);
enum AVCodecConfig {
AV_CODEC_CONFIG_PIX_FORMAT, ///< AVPixelFormat, terminated by AV_PIX_FMT_NONE
AV_CODEC_CONFIG_FRAME_RATE, ///< AVRational, terminated by {0, 0}
AV_CODEC_CONFIG_SAMPLE_RATE, ///< int, terminated by 0
AV_CODEC_CONFIG_SAMPLE_FORMAT, ///< AVSampleFormat, terminated by AV_SAMPLE_FMT_NONE
AV_CODEC_CONFIG_CHANNEL_LAYOUT, ///< AVChannelLayout, terminated by {0}
AV_CODEC_CONFIG_COLOR_RANGE, ///< AVColorRange, terminated by AVCOL_RANGE_UNSPECIFIED
AV_CODEC_CONFIG_COLOR_SPACE, ///< AVColorSpace, terminated by AVCOL_SPC_UNSPECIFIED
};
/**
* Retrieve a list of all supported values for a given configuration type.
*
* @param avctx An optional context to use. Values such as
* `strict_std_compliance` may affect the result. If NULL,
* default values are used.
* @param codec The codec to query, or NULL to use avctx->codec.
* @param config The configuration to query.
* @param flags Currently unused; should be set to zero.
* @param out_configs On success, set to a list of configurations, terminated
* by a config-specific terminator, or NULL if all
* possible values are supported.
* @param out_num_configs On success, set to the number of elements in
*out_configs, excluding the terminator. Optional.
*/
int avcodec_get_supported_config(const AVCodecContext *avctx,
const AVCodec *codec, enum AVCodecConfig config,
unsigned flags, const void **out_configs,
int *out_num_configs);
/**

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@ -205,10 +205,19 @@ typedef struct AVCodec {
*/
int capabilities;
uint8_t max_lowres; ///< maximum value for lowres supported by the decoder
const AVRational *supported_framerates; ///< array of supported framerates, or NULL if any, array is terminated by {0,0}
const enum AVPixelFormat *pix_fmts; ///< array of supported pixel formats, or NULL if unknown, array is terminated by -1
const int *supported_samplerates; ///< array of supported audio samplerates, or NULL if unknown, array is terminated by 0
const enum AVSampleFormat *sample_fmts; ///< array of supported sample formats, or NULL if unknown, array is terminated by -1
/**
* Deprecated codec capabilities.
*/
attribute_deprecated
const AVRational *supported_framerates; ///< @deprecated use avcodec_get_supported_config()
attribute_deprecated
const enum AVPixelFormat *pix_fmts; ///< @deprecated use avcodec_get_supported_config()
attribute_deprecated
const int *supported_samplerates; ///< @deprecated use avcodec_get_supported_config()
attribute_deprecated
const enum AVSampleFormat *sample_fmts; ///< @deprecated use avcodec_get_supported_config()
const AVClass *priv_class; ///< AVClass for the private context
const AVProfile *profiles; ///< array of recognized profiles, or NULL if unknown, array is terminated by {AV_PROFILE_UNKNOWN}
@ -226,7 +235,9 @@ typedef struct AVCodec {
/**
* Array of supported channel layouts, terminated with a zeroed layout.
* @deprecated use avcodec_get_supported_config()
*/
attribute_deprecated
const AVChannelLayout *ch_layouts;
} AVCodec;

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@ -543,6 +543,7 @@ enum AVCodecID {
AV_CODEC_ID_AC4,
AV_CODEC_ID_OSQ,
AV_CODEC_ID_QOA,
AV_CODEC_ID_LC3,
/* subtitle codecs */
AV_CODEC_ID_FIRST_SUBTITLE = 0x17000, ///< A dummy ID pointing at the start of subtitle codecs.
@ -588,6 +589,7 @@ enum AVCodecID {
AV_CODEC_ID_TIMED_ID3,
AV_CODEC_ID_BIN_DATA,
AV_CODEC_ID_SMPTE_2038,
AV_CODEC_ID_LCEVC,
AV_CODEC_ID_PROBE = 0x19000, ///< codec_id is not known (like AV_CODEC_ID_NONE) but lavf should attempt to identify it

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@ -73,6 +73,7 @@
#define AV_PROFILE_AAC_HE_V2 28
#define AV_PROFILE_AAC_LD 22
#define AV_PROFILE_AAC_ELD 38
#define AV_PROFILE_AAC_USAC 41
#define AV_PROFILE_MPEG2_AAC_LOW 128
#define AV_PROFILE_MPEG2_AAC_HE 131
@ -159,6 +160,7 @@
#define AV_PROFILE_HEVC_MAIN_10 2
#define AV_PROFILE_HEVC_MAIN_STILL_PICTURE 3
#define AV_PROFILE_HEVC_REXT 4
#define AV_PROFILE_HEVC_MULTIVIEW_MAIN 6
#define AV_PROFILE_HEVC_SCC 9
#define AV_PROFILE_VVC_MAIN_10 1

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@ -59,10 +59,6 @@ enum AVPacketSideDataType {
* An AV_PKT_DATA_PARAM_CHANGE side data packet is laid out as follows:
* @code
* u32le param_flags
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_CHANNEL_COUNT)
* s32le channel_count
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_CHANNEL_LAYOUT)
* u64le channel_layout
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_SAMPLE_RATE)
* s32le sample_rate
* if (param_flags & AV_SIDE_DATA_PARAM_CHANGE_DIMENSIONS)
@ -330,6 +326,25 @@ enum AVPacketSideDataType {
*/
AV_PKT_DATA_AMBIENT_VIEWING_ENVIRONMENT,
/**
* The number of pixels to discard from the top/bottom/left/right border of the
* decoded frame to obtain the sub-rectangle intended for presentation.
*
* @code
* u32le crop_top
* u32le crop_bottom
* u32le crop_left
* u32le crop_right
* @endcode
*/
AV_PKT_DATA_FRAME_CROPPING,
/**
* Raw LCEVC payload data, as a uint8_t array, with NAL emulation
* bytes intact.
*/
AV_PKT_DATA_LCEVC,
/**
* The number of side data types.
* This is not part of the public API/ABI in the sense that it may
@ -341,7 +356,9 @@ enum AVPacketSideDataType {
AV_PKT_DATA_NB
};
#if FF_API_QUALITY_FACTOR
#define AV_PKT_DATA_QUALITY_FACTOR AV_PKT_DATA_QUALITY_STATS //DEPRECATED
#endif
/**
* This structure stores auxiliary information for decoding, presenting, or

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@ -29,8 +29,8 @@
#include "version_major.h"
#define LIBAVCODEC_VERSION_MINOR 3
#define LIBAVCODEC_VERSION_MICRO 100
#define LIBAVCODEC_VERSION_MINOR 19
#define LIBAVCODEC_VERSION_MICRO 101
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
LIBAVCODEC_VERSION_MINOR, \

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@ -47,5 +47,6 @@
#define FF_API_AVCODEC_CLOSE (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_BUFFER_MIN_SIZE (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_VDPAU_ALLOC_GET_SET (LIBAVCODEC_VERSION_MAJOR < 62)
#define FF_API_QUALITY_FACTOR (LIBAVCODEC_VERSION_MAJOR < 62)
#endif /* AVCODEC_VERSION_MAJOR_H */

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@ -29,7 +29,7 @@
#include "version_major.h"
#define LIBAVDEVICE_VERSION_MINOR 1
#define LIBAVDEVICE_VERSION_MINOR 3
#define LIBAVDEVICE_VERSION_MICRO 100
#define LIBAVDEVICE_VERSION_INT AV_VERSION_INT(LIBAVDEVICE_VERSION_MAJOR, \

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@ -98,6 +98,41 @@ const char *avfilter_pad_get_name(const AVFilterPad *pads, int pad_idx);
*/
enum AVMediaType avfilter_pad_get_type(const AVFilterPad *pads, int pad_idx);
/**
* Lists of formats / etc. supported by an end of a link.
*
* This structure is directly part of AVFilterLink, in two copies:
* one for the source filter, one for the destination filter.
* These lists are used for negotiating the format to actually be used,
* which will be loaded into the format and channel_layout members of
* AVFilterLink, when chosen.
*/
typedef struct AVFilterFormatsConfig {
/**
* List of supported formats (pixel or sample).
*/
AVFilterFormats *formats;
/**
* Lists of supported sample rates, only for audio.
*/
AVFilterFormats *samplerates;
/**
* Lists of supported channel layouts, only for audio.
*/
AVFilterChannelLayouts *channel_layouts;
/**
* Lists of supported YUV color metadata, only for YUV video.
*/
AVFilterFormats *color_spaces; ///< AVColorSpace
AVFilterFormats *color_ranges; ///< AVColorRange
} AVFilterFormatsConfig;
/**
* The number of the filter inputs is not determined just by AVFilter.inputs.
* The filter might add additional inputs during initialization depending on the
@ -324,6 +359,21 @@ typedef struct AVFilter {
* AVERROR code otherwise
*/
int (*query_func)(AVFilterContext *);
/**
* Same as query_func(), except this function writes the results into
* provided arrays.
*
* @param cfg_in array of input format configurations with as many
* members as the filters has inputs (NULL when there are
* no inputs);
* @param cfg_out array of output format configurations with as many
* members as the filters has outputs (NULL when there
* are no outputs);
*/
int (*query_func2)(const AVFilterContext *,
struct AVFilterFormatsConfig **cfg_in,
struct AVFilterFormatsConfig **cfg_out);
/**
* A pointer to an array of admissible pixel formats delimited
* by AV_PIX_FMT_NONE. The generic code will use this list
@ -492,41 +542,6 @@ struct AVFilterContext {
int extra_hw_frames;
};
/**
* Lists of formats / etc. supported by an end of a link.
*
* This structure is directly part of AVFilterLink, in two copies:
* one for the source filter, one for the destination filter.
* These lists are used for negotiating the format to actually be used,
* which will be loaded into the format and channel_layout members of
* AVFilterLink, when chosen.
*/
typedef struct AVFilterFormatsConfig {
/**
* List of supported formats (pixel or sample).
*/
AVFilterFormats *formats;
/**
* Lists of supported sample rates, only for audio.
*/
AVFilterFormats *samplerates;
/**
* Lists of supported channel layouts, only for audio.
*/
AVFilterChannelLayouts *channel_layouts;
/**
* Lists of supported YUV color metadata, only for YUV video.
*/
AVFilterFormats *color_spaces; ///< AVColorSpace
AVFilterFormats *color_ranges; ///< AVColorRange
} AVFilterFormatsConfig;
/**
* A link between two filters. This contains pointers to the source and
* destination filters between which this link exists, and the indexes of
@ -594,74 +609,6 @@ struct AVFilterLink {
* Lists of supported formats / etc. supported by the output filter.
*/
AVFilterFormatsConfig outcfg;
/**
* Graph the filter belongs to.
*/
struct AVFilterGraph *graph;
/**
* Current timestamp of the link, as defined by the most recent
* frame(s), in link time_base units.
*/
int64_t current_pts;
/**
* Current timestamp of the link, as defined by the most recent
* frame(s), in AV_TIME_BASE units.
*/
int64_t current_pts_us;
/**
* Frame rate of the stream on the link, or 1/0 if unknown or variable;
* if left to 0/0, will be automatically copied from the first input
* of the source filter if it exists.
*
* Sources should set it to the best estimation of the real frame rate.
* If the source frame rate is unknown or variable, set this to 1/0.
* Filters should update it if necessary depending on their function.
* Sinks can use it to set a default output frame rate.
* It is similar to the r_frame_rate field in AVStream.
*/
AVRational frame_rate;
/**
* Minimum number of samples to filter at once. If filter_frame() is
* called with fewer samples, it will accumulate them in fifo.
* This field and the related ones must not be changed after filtering
* has started.
* If 0, all related fields are ignored.
*/
int min_samples;
/**
* Maximum number of samples to filter at once. If filter_frame() is
* called with more samples, it will split them.
*/
int max_samples;
/**
* Number of past frames sent through the link.
*/
int64_t frame_count_in, frame_count_out;
/**
* Number of past samples sent through the link.
*/
int64_t sample_count_in, sample_count_out;
/**
* True if a frame is currently wanted on the output of this filter.
* Set when ff_request_frame() is called by the output,
* cleared when a frame is filtered.
*/
int frame_wanted_out;
/**
* For hwaccel pixel formats, this should be a reference to the
* AVHWFramesContext describing the frames.
*/
AVBufferRef *hw_frames_ctx;
};
/**

View File

@ -31,7 +31,7 @@
#include "version_major.h"
#define LIBAVFILTER_VERSION_MINOR 1
#define LIBAVFILTER_VERSION_MINOR 4
#define LIBAVFILTER_VERSION_MICRO 100

View File

@ -713,6 +713,11 @@ typedef struct AVIndexEntry {
* The video stream contains still images.
*/
#define AV_DISPOSITION_STILL_IMAGE (1 << 20)
/**
* The video stream contains multiple layers, e.g. stereoscopic views (cf. H.264
* Annex G/H, or HEVC Annex F).
*/
#define AV_DISPOSITION_MULTILAYER (1 << 21)
/**
* @return The AV_DISPOSITION_* flag corresponding to disp or a negative error
@ -1079,11 +1084,37 @@ typedef struct AVStreamGroupTileGrid {
int height;
} AVStreamGroupTileGrid;
/**
* AVStreamGroupLCEVC is meant to define the relation between video streams
* and a data stream containing LCEVC enhancement layer NALUs.
*
* No more than one stream of @ref AVCodecParameters.codec_type "codec_type"
* AVMEDIA_TYPE_DATA shall be present, and it must be of
* @ref AVCodecParameters.codec_id "codec_id" AV_CODEC_ID_LCEVC.
*/
typedef struct AVStreamGroupLCEVC {
const AVClass *av_class;
/**
* Index of the LCEVC data stream in AVStreamGroup.
*/
unsigned int lcevc_index;
/**
* Width of the final stream for presentation.
*/
int width;
/**
* Height of the final image for presentation.
*/
int height;
} AVStreamGroupLCEVC;
enum AVStreamGroupParamsType {
AV_STREAM_GROUP_PARAMS_NONE,
AV_STREAM_GROUP_PARAMS_IAMF_AUDIO_ELEMENT,
AV_STREAM_GROUP_PARAMS_IAMF_MIX_PRESENTATION,
AV_STREAM_GROUP_PARAMS_TILE_GRID,
AV_STREAM_GROUP_PARAMS_LCEVC,
};
struct AVIAMFAudioElement;
@ -1125,6 +1156,7 @@ typedef struct AVStreamGroup {
struct AVIAMFAudioElement *iamf_audio_element;
struct AVIAMFMixPresentation *iamf_mix_presentation;
struct AVStreamGroupTileGrid *tile_grid;
struct AVStreamGroupLCEVC *lcevc;
} params;
/**
@ -1439,7 +1471,7 @@ typedef struct AVFormatContext {
*
* @note this is \e not used for determining the \ref AVInputFormat
* "input format"
* @sa format_probesize
* @see format_probesize
*/
int64_t probesize;
@ -1667,6 +1699,8 @@ typedef struct AVFormatContext {
* Skip duration calcuation in estimate_timings_from_pts.
* - encoding: unused
* - decoding: set by user
*
* @see duration_probesize
*/
int skip_estimate_duration_from_pts;
@ -1729,7 +1763,7 @@ typedef struct AVFormatContext {
*
* Demuxing only, set by the caller before avformat_open_input().
*
* @sa probesize
* @see probesize
*/
int format_probesize;
@ -1870,6 +1904,16 @@ typedef struct AVFormatContext {
* @return 0 on success, a negative AVERROR code on failure
*/
int (*io_close2)(struct AVFormatContext *s, AVIOContext *pb);
/**
* Maximum number of bytes read from input in order to determine stream durations
* when using estimate_timings_from_pts in avformat_find_stream_info().
* Demuxing only, set by the caller before avformat_find_stream_info().
* Can be set to 0 to let avformat choose using a heuristic.
*
* @see skip_estimate_duration_from_pts
*/
int64_t duration_probesize;
} AVFormatContext;
/**
@ -3030,6 +3074,7 @@ int avformat_match_stream_specifier(AVFormatContext *s, AVStream *st,
int avformat_queue_attached_pictures(AVFormatContext *s);
#if FF_API_INTERNAL_TIMING
enum AVTimebaseSource {
AVFMT_TBCF_AUTO = -1,
AVFMT_TBCF_DECODER,
@ -3040,25 +3085,20 @@ enum AVTimebaseSource {
};
/**
* Transfer internal timing information from one stream to another.
*
* This function is useful when doing stream copy.
*
* @param ofmt target output format for ost
* @param ost output stream which needs timings copy and adjustments
* @param ist reference input stream to copy timings from
* @param copy_tb define from where the stream codec timebase needs to be imported
* @deprecated do not call this function
*/
attribute_deprecated
int avformat_transfer_internal_stream_timing_info(const AVOutputFormat *ofmt,
AVStream *ost, const AVStream *ist,
enum AVTimebaseSource copy_tb);
/**
* Get the internal codec timebase from a stream.
*
* @param st input stream to extract the timebase from
* @deprecated do not call this function
*/
attribute_deprecated
AVRational av_stream_get_codec_timebase(const AVStream *st);
#endif
/**
* @}

View File

@ -31,7 +31,7 @@
#include "version_major.h"
#define LIBAVFORMAT_VERSION_MINOR 1
#define LIBAVFORMAT_VERSION_MINOR 7
#define LIBAVFORMAT_VERSION_MICRO 100
#define LIBAVFORMAT_VERSION_INT AV_VERSION_INT(LIBAVFORMAT_VERSION_MAJOR, \

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@ -47,6 +47,7 @@
#define FF_API_AVSTREAM_SIDE_DATA (LIBAVFORMAT_VERSION_MAJOR < 62)
#define FF_API_GET_DUR_ESTIMATE_METHOD (LIBAVFORMAT_VERSION_MAJOR < 62)
#define FF_API_INTERNAL_TIMING (LIBAVFORMAT_VERSION_MAJOR < 62)
#define FF_API_R_FRAME_RATE 1

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@ -34,16 +34,10 @@
#include "config.h"
#if ARCH_AARCH64
# include "aarch64/bswap.h"
#elif ARCH_ARM
#if ARCH_ARM
# include "arm/bswap.h"
#elif ARCH_AVR32
# include "avr32/bswap.h"
#elif ARCH_RISCV
# include "riscv/bswap.h"
#elif ARCH_SH4
# include "sh4/bswap.h"
#elif ARCH_X86
# include "x86/bswap.h"
#endif

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@ -79,6 +79,10 @@ enum AVChannel {
AV_CHAN_BOTTOM_FRONT_CENTER,
AV_CHAN_BOTTOM_FRONT_LEFT,
AV_CHAN_BOTTOM_FRONT_RIGHT,
AV_CHAN_SIDE_SURROUND_LEFT, ///< +90 degrees, Lss, SiL
AV_CHAN_SIDE_SURROUND_RIGHT, ///< -90 degrees, Rss, SiR
AV_CHAN_TOP_SURROUND_LEFT, ///< +110 degrees, Lvs, TpLS
AV_CHAN_TOP_SURROUND_RIGHT, ///< -110 degrees, Rvs, TpRS
/** Channel is empty can be safely skipped. */
AV_CHAN_UNUSED = 0x200,
@ -195,6 +199,10 @@ enum AVChannelOrder {
#define AV_CH_BOTTOM_FRONT_CENTER (1ULL << AV_CHAN_BOTTOM_FRONT_CENTER )
#define AV_CH_BOTTOM_FRONT_LEFT (1ULL << AV_CHAN_BOTTOM_FRONT_LEFT )
#define AV_CH_BOTTOM_FRONT_RIGHT (1ULL << AV_CHAN_BOTTOM_FRONT_RIGHT )
#define AV_CH_SIDE_SURROUND_LEFT (1ULL << AV_CHAN_SIDE_SURROUND_LEFT )
#define AV_CH_SIDE_SURROUND_RIGHT (1ULL << AV_CHAN_SIDE_SURROUND_RIGHT )
#define AV_CH_TOP_SURROUND_LEFT (1ULL << AV_CHAN_TOP_SURROUND_LEFT )
#define AV_CH_TOP_SURROUND_RIGHT (1ULL << AV_CHAN_TOP_SURROUND_RIGHT )
/**
* @}
@ -679,6 +687,16 @@ int av_channel_layout_check(const AVChannelLayout *channel_layout);
*/
int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1);
/**
* Return the order if the layout is n-th order standard-order ambisonic.
* The presence of optional extra non-diegetic channels at the end is not taken
* into account.
*
* @param channel_layout input channel layout
* @return the order of the layout, a negative error code otherwise.
*/
int av_channel_layout_ambisonic_order(const AVChannelLayout *channel_layout);
/**
* The conversion must be lossless.
*/

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@ -42,12 +42,14 @@
#include "attributes.h"
#include "error.h"
#include "macros.h"
#include "mem.h"
#include "version.h"
#ifdef HAVE_AV_CONFIG_H
# include "config.h"
# include "intmath.h"
# include "internal.h"
#else
# include "mem.h"
#endif /* HAVE_AV_CONFIG_H */
//rounded division & shift
@ -121,9 +123,6 @@
#ifndef av_clip_uintp2
# define av_clip_uintp2 av_clip_uintp2_c
#endif
#ifndef av_mod_uintp2
# define av_mod_uintp2 av_mod_uintp2_c
#endif
#ifndef av_sat_add32
# define av_sat_add32 av_sat_add32_c
#endif
@ -148,6 +147,9 @@
#ifndef av_clipd
# define av_clipd av_clipd_c
#endif
#ifndef av_zero_extend
# define av_zero_extend av_zero_extend_c
#endif
#ifndef av_popcount
# define av_popcount av_popcount_c
#endif
@ -251,8 +253,8 @@ static av_always_inline av_const int16_t av_clip_int16_c(int a)
*/
static av_always_inline av_const int32_t av_clipl_int32_c(int64_t a)
{
if ((a+0x80000000u) & ~UINT64_C(0xFFFFFFFF)) return (int32_t)((a>>63) ^ 0x7FFFFFFF);
else return (int32_t)a;
if ((a+UINT64_C(0x80000000)) & ~UINT64_C(0xFFFFFFFF)) return (int32_t)((a>>63) ^ 0x7FFFFFFF);
else return (int32_t)a;
}
/**
@ -263,7 +265,7 @@ static av_always_inline av_const int32_t av_clipl_int32_c(int64_t a)
*/
static av_always_inline av_const int av_clip_intp2_c(int a, int p)
{
if (((unsigned)a + (1 << p)) & ~((2 << p) - 1))
if (((unsigned)a + (1U << p)) & ~((2U << p) - 1))
return (a >> 31) ^ ((1 << p) - 1);
else
return a;
@ -277,21 +279,35 @@ static av_always_inline av_const int av_clip_intp2_c(int a, int p)
*/
static av_always_inline av_const unsigned av_clip_uintp2_c(int a, int p)
{
if (a & ~((1<<p) - 1)) return (~a) >> 31 & ((1<<p) - 1);
else return a;
if (a & ~((1U<<p) - 1)) return (~a) >> 31 & ((1U<<p) - 1);
else return a;
}
/**
* Clear high bits from an unsigned integer starting with specific bit position
* @param a value to clip
* @param p bit position to clip at
* @param p bit position to clip at. Must be between 0 and 31.
* @return clipped value
*/
static av_always_inline av_const unsigned av_mod_uintp2_c(unsigned a, unsigned p)
static av_always_inline av_const unsigned av_zero_extend_c(unsigned a, unsigned p)
{
#if defined(HAVE_AV_CONFIG_H) && defined(ASSERT_LEVEL) && ASSERT_LEVEL >= 2
if (p > 31) abort();
#endif
return a & ((1U << p) - 1);
}
#if FF_API_MOD_UINTP2
#ifndef av_mod_uintp2
# define av_mod_uintp2 av_mod_uintp2_c
#endif
attribute_deprecated
static av_always_inline av_const unsigned av_mod_uintp2_c(unsigned a, unsigned p)
{
return av_zero_extend_c(a, p);
}
#endif
/**
* Add two signed 32-bit values with saturation.
*

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@ -22,6 +22,7 @@
#define AVUTIL_CPU_H
#include <stddef.h>
#include "version.h"
#define AV_CPU_FLAG_FORCE 0x80000000 /* force usage of selected flags (OR) */
@ -82,14 +83,21 @@
// RISC-V extensions
#define AV_CPU_FLAG_RVI (1 << 0) ///< I (full GPR bank)
#if FF_API_RISCV_FD_ZBA
#define AV_CPU_FLAG_RVF (1 << 1) ///< F (single precision FP)
#define AV_CPU_FLAG_RVD (1 << 2) ///< D (double precision FP)
#endif
#define AV_CPU_FLAG_RVV_I32 (1 << 3) ///< Vectors of 8/16/32-bit int's */
#define AV_CPU_FLAG_RVV_F32 (1 << 4) ///< Vectors of float's */
#define AV_CPU_FLAG_RVV_I64 (1 << 5) ///< Vectors of 64-bit int's */
#define AV_CPU_FLAG_RVV_F64 (1 << 6) ///< Vectors of double's
#define AV_CPU_FLAG_RVB_BASIC (1 << 7) ///< Basic bit-manipulations
#if FF_API_RISCV_FD_ZBA
#define AV_CPU_FLAG_RVB_ADDR (1 << 8) ///< Address bit-manipulations
#endif
#define AV_CPU_FLAG_RV_ZVBB (1 << 9) ///< Vector basic bit-manipulations
#define AV_CPU_FLAG_RV_MISALIGNED (1 <<10) ///< Fast misaligned accesses
#define AV_CPU_FLAG_RVB (1 <<11) ///< B (bit manipulations)
/**
* Return the flags which specify extensions supported by the CPU.

View File

@ -29,7 +29,9 @@
#include <stdint.h>
#include <stddef.h>
#include "rational.h"
#include "csp.h"
/*
* DOVI configuration
@ -44,6 +46,7 @@
* uint8_t el_present_flag
* uint8_t bl_present_flag
* uint8_t dv_bl_signal_compatibility_id
* uint8_t dv_md_compression, the compression method in use
* @endcode
*
* @note The struct must be allocated with av_dovi_alloc() and
@ -58,8 +61,16 @@ typedef struct AVDOVIDecoderConfigurationRecord {
uint8_t el_present_flag;
uint8_t bl_present_flag;
uint8_t dv_bl_signal_compatibility_id;
uint8_t dv_md_compression;
} AVDOVIDecoderConfigurationRecord;
enum AVDOVICompression {
AV_DOVI_COMPRESSION_NONE = 0,
AV_DOVI_COMPRESSION_LIMITED = 1,
AV_DOVI_COMPRESSION_RESERVED = 2,
AV_DOVI_COMPRESSION_EXTENDED = 3,
};
/**
* Allocate a AVDOVIDecoderConfigurationRecord structure and initialize its
* fields to default values.
@ -89,6 +100,8 @@ typedef struct AVDOVIRpuDataHeader {
uint8_t spatial_resampling_filter_flag;
uint8_t el_spatial_resampling_filter_flag;
uint8_t disable_residual_flag;
uint8_t ext_mapping_idc_0_4; /* extended base layer inverse mapping indicator */
uint8_t ext_mapping_idc_5_7; /* reserved */
} AVDOVIRpuDataHeader;
enum AVDOVIMappingMethod {
@ -147,6 +160,7 @@ typedef struct AVDOVIDataMapping {
uint32_t num_x_partitions;
uint32_t num_y_partitions;
AVDOVINLQParams nlq[3]; /* per component */
uint16_t nlq_pivots[2];
} AVDOVIDataMapping;
/**
@ -186,6 +200,132 @@ typedef struct AVDOVIColorMetadata {
uint16_t source_diagonal;
} AVDOVIColorMetadata;
typedef struct AVDOVIDmLevel1 {
/* Per-frame brightness metadata */
uint16_t min_pq;
uint16_t max_pq;
uint16_t avg_pq;
} AVDOVIDmLevel1;
typedef struct AVDOVIDmLevel2 {
/* Usually derived from level 8 (at different levels) */
uint16_t target_max_pq;
uint16_t trim_slope;
uint16_t trim_offset;
uint16_t trim_power;
uint16_t trim_chroma_weight;
uint16_t trim_saturation_gain;
int16_t ms_weight;
} AVDOVIDmLevel2;
typedef struct AVDOVIDmLevel3 {
uint16_t min_pq_offset;
uint16_t max_pq_offset;
uint16_t avg_pq_offset;
} AVDOVIDmLevel3;
typedef struct AVDOVIDmLevel4 {
uint16_t anchor_pq;
uint16_t anchor_power;
} AVDOVIDmLevel4;
typedef struct AVDOVIDmLevel5 {
/* Active area definition */
uint16_t left_offset;
uint16_t right_offset;
uint16_t top_offset;
uint16_t bottom_offset;
} AVDOVIDmLevel5;
typedef struct AVDOVIDmLevel6 {
/* Static HDR10 metadata */
uint16_t max_luminance;
uint16_t min_luminance;
uint16_t max_cll;
uint16_t max_fall;
} AVDOVIDmLevel6;
typedef struct AVDOVIDmLevel8 {
/* Extended version of level 2 */
uint8_t target_display_index;
uint16_t trim_slope;
uint16_t trim_offset;
uint16_t trim_power;
uint16_t trim_chroma_weight;
uint16_t trim_saturation_gain;
uint16_t ms_weight;
uint16_t target_mid_contrast;
uint16_t clip_trim;
uint8_t saturation_vector_field[6];
uint8_t hue_vector_field[6];
} AVDOVIDmLevel8;
typedef struct AVDOVIDmLevel9 {
/* Source display characteristics */
uint8_t source_primary_index;
AVColorPrimariesDesc source_display_primaries;
} AVDOVIDmLevel9;
typedef struct AVDOVIDmLevel10 {
/* Target display characteristics */
uint8_t target_display_index;
uint16_t target_max_pq;
uint16_t target_min_pq;
uint8_t target_primary_index;
AVColorPrimariesDesc target_display_primaries;
} AVDOVIDmLevel10;
typedef struct AVDOVIDmLevel11 {
uint8_t content_type;
uint8_t whitepoint;
uint8_t reference_mode_flag;
uint8_t sharpness;
uint8_t noise_reduction;
uint8_t mpeg_noise_reduction;
uint8_t frame_rate_conversion;
uint8_t brightness;
uint8_t color;
} AVDOVIDmLevel11;
typedef struct AVDOVIDmLevel254 {
/* DMv2 info block, always present in samples with DMv2 metadata */
uint8_t dm_mode;
uint8_t dm_version_index;
} AVDOVIDmLevel254;
typedef struct AVDOVIDmLevel255 {
/* Debug block, not really used in samples */
uint8_t dm_run_mode;
uint8_t dm_run_version;
uint8_t dm_debug[4];
} AVDOVIDmLevel255;
/**
* Dolby Vision metadata extension block. Dynamic extension blocks may change
* from frame to frame, while static blocks are constant throughout the entire
* sequence.
*
* @note sizeof(AVDOVIDmData) is not part of the public API.
*/
typedef struct AVDOVIDmData {
uint8_t level; /* [1, 255] */
union {
AVDOVIDmLevel1 l1; /* dynamic */
AVDOVIDmLevel2 l2; /* dynamic, may appear multiple times */
AVDOVIDmLevel3 l3; /* dynamic */
AVDOVIDmLevel4 l4; /* dynamic */
AVDOVIDmLevel5 l5; /* dynamic */
AVDOVIDmLevel6 l6; /* static */
/* level 7 is currently unused */
AVDOVIDmLevel8 l8; /* dynamic, may appear multiple times */
AVDOVIDmLevel9 l9; /* dynamic */
AVDOVIDmLevel10 l10; /* static, may appear multiple times */
AVDOVIDmLevel11 l11; /* dynamic */
AVDOVIDmLevel254 l254; /* static */
AVDOVIDmLevel255 l255; /* static */
};
} AVDOVIDmData;
/**
* Combined struct representing a combination of header, mapping and color
* metadata, for attaching to frames as side data.
@ -202,6 +342,13 @@ typedef struct AVDOVIMetadata {
size_t header_offset; /* AVDOVIRpuDataHeader */
size_t mapping_offset; /* AVDOVIDataMapping */
size_t color_offset; /* AVDOVIColorMetadata */
size_t ext_block_offset; /* offset to start of ext blocks array */
size_t ext_block_size; /* size per element */
int num_ext_blocks; /* number of extension blocks */
/* static limit on num_ext_blocks, derived from bitstream limitations */
#define AV_DOVI_MAX_EXT_BLOCKS 32
} AVDOVIMetadata;
static av_always_inline AVDOVIRpuDataHeader *
@ -222,6 +369,19 @@ av_dovi_get_color(const AVDOVIMetadata *data)
return (AVDOVIColorMetadata *)((uint8_t *) data + data->color_offset);
}
static av_always_inline AVDOVIDmData *
av_dovi_get_ext(const AVDOVIMetadata *data, int index)
{
return (AVDOVIDmData *)((uint8_t *) data + data->ext_block_offset +
data->ext_block_size * index);
}
/**
* Find an extension block with a given level, or NULL. In the case of
* multiple extension blocks, only the first is returned.
*/
AVDOVIDmData *av_dovi_find_level(const AVDOVIMetadata *data, uint8_t level);
/**
* Allocate an AVDOVIMetadata structure and initialize its
* fields to default values.

View File

@ -79,6 +79,7 @@
#define AVERROR_HTTP_UNAUTHORIZED FFERRTAG(0xF8,'4','0','1')
#define AVERROR_HTTP_FORBIDDEN FFERRTAG(0xF8,'4','0','3')
#define AVERROR_HTTP_NOT_FOUND FFERRTAG(0xF8,'4','0','4')
#define AVERROR_HTTP_TOO_MANY_REQUESTS FFERRTAG(0xF8,'4','2','9')
#define AVERROR_HTTP_OTHER_4XX FFERRTAG(0xF8,'4','X','X')
#define AVERROR_HTTP_SERVER_ERROR FFERRTAG(0xF8,'5','X','X')

View File

@ -46,7 +46,7 @@ typedef struct AVTaskCallbacks {
/**
* Alloc executor
* @param callbacks callback structure for executor
* @param thread_count worker thread number
* @param thread_count worker thread number, 0 for run on caller's thread directly
* @return return the executor
*/
AVExecutor* av_executor_alloc(const AVTaskCallbacks *callbacks, int thread_count);

View File

@ -1,5 +1,5 @@
/* Automatically generated by version.sh, do not manually edit! */
#ifndef AVUTIL_FFVERSION_H
#define AVUTIL_FFVERSION_H
#define FFMPEG_VERSION "7.0.2"
#define FFMPEG_VERSION "7.1.1"
#endif /* AVUTIL_FFVERSION_H */

View File

@ -26,10 +26,6 @@
#define AVUTIL_FIFO_H
#include <stddef.h>
#include <stdint.h>
#include "attributes.h"
#include "version.h"
/**
* @defgroup lavu_fifo AVFifo

View File

@ -22,7 +22,6 @@
#include <stddef.h>
#include <stdint.h>
#include "version.h"
#include "attributes.h"
/**

View File

@ -228,6 +228,21 @@ enum AVFrameSideDataType {
* encoding.
*/
AV_FRAME_DATA_VIDEO_HINT,
/**
* Raw LCEVC payload data, as a uint8_t array, with NAL emulation
* bytes intact.
*/
AV_FRAME_DATA_LCEVC,
/**
* This side data must be associated with a video frame.
* The presence of this side data indicates that the video stream is
* composed of multiple views (e.g. stereoscopic 3D content,
* cf. H.264 Annex H or H.265 Annex G).
* The data is an int storing the view ID.
*/
AV_FRAME_DATA_VIEW_ID,
};
enum AVActiveFormatDescription {
@ -255,6 +270,37 @@ typedef struct AVFrameSideData {
AVBufferRef *buf;
} AVFrameSideData;
enum AVSideDataProps {
/**
* The side data type can be used in stream-global structures.
* Side data types without this property are only meaningful on per-frame
* basis.
*/
AV_SIDE_DATA_PROP_GLOBAL = (1 << 0),
/**
* Multiple instances of this side data type can be meaningfully present in
* a single side data array.
*/
AV_SIDE_DATA_PROP_MULTI = (1 << 1),
};
/**
* This struct describes the properties of a side data type. Its instance
* corresponding to a given type can be obtained from av_frame_side_data_desc().
*/
typedef struct AVSideDataDescriptor {
/**
* Human-readable side data description.
*/
const char *name;
/**
* Side data property flags, a combination of AVSideDataProps values.
*/
unsigned props;
} AVSideDataDescriptor;
/**
* Structure describing a single Region Of Interest.
*
@ -338,8 +384,7 @@ typedef struct AVRegionOfInterest {
* to the end with a minor bump.
*
* Fields can be accessed through AVOptions, the name string used, matches the
* C structure field name for fields accessible through AVOptions. The AVClass
* for AVFrame can be obtained from avcodec_get_frame_class()
* C structure field name for fields accessible through AVOptions.
*/
typedef struct AVFrame {
#define AV_NUM_DATA_POINTERS 8
@ -992,6 +1037,12 @@ int av_frame_apply_cropping(AVFrame *frame, int flags);
*/
const char *av_frame_side_data_name(enum AVFrameSideDataType type);
/**
* @return side data descriptor corresponding to a given side data type, NULL
* when not available.
*/
const AVSideDataDescriptor *av_frame_side_data_desc(enum AVFrameSideDataType type);
/**
* Free all side data entries and their contents, then zeroes out the
* values which the pointers are pointing to.
@ -1003,7 +1054,15 @@ const char *av_frame_side_data_name(enum AVFrameSideDataType type);
*/
void av_frame_side_data_free(AVFrameSideData ***sd, int *nb_sd);
/**
* Remove existing entries before adding new ones.
*/
#define AV_FRAME_SIDE_DATA_FLAG_UNIQUE (1 << 0)
/**
* Don't add a new entry if another of the same type exists.
* Applies only for side data types without the AV_SIDE_DATA_PROP_MULTI prop.
*/
#define AV_FRAME_SIDE_DATA_FLAG_REPLACE (1 << 1)
/**
* Add new side data entry to an array.
@ -1016,15 +1075,43 @@ void av_frame_side_data_free(AVFrameSideData ***sd, int *nb_sd);
* @param size size of the side data
* @param flags Some combination of AV_FRAME_SIDE_DATA_FLAG_* flags, or 0.
*
* @return newly added side data on success, NULL on error. In case of
* AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of matching
* AVFrameSideDataType will be removed before the addition is
* attempted.
* @return newly added side data on success, NULL on error.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of
* matching AVFrameSideDataType will be removed before the addition
* is attempted.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_REPLACE being set, if an
* entry of the same type already exists, it will be replaced instead.
*/
AVFrameSideData *av_frame_side_data_new(AVFrameSideData ***sd, int *nb_sd,
enum AVFrameSideDataType type,
size_t size, unsigned int flags);
/**
* Add a new side data entry to an array from an existing AVBufferRef.
*
* @param sd pointer to array of side data to which to add another entry,
* or to NULL in order to start a new array.
* @param nb_sd pointer to an integer containing the number of entries in
* the array.
* @param type type of the added side data
* @param buf Pointer to AVBufferRef to add to the array. On success,
* the function takes ownership of the AVBufferRef and *buf is
* set to NULL, unless AV_FRAME_SIDE_DATA_FLAG_NEW_REF is set
* in which case the ownership will remain with the caller.
* @param flags Some combination of AV_FRAME_SIDE_DATA_FLAG_* flags, or 0.
*
* @return newly added side data on success, NULL on error.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of
* matching AVFrameSideDataType will be removed before the addition
* is attempted.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_REPLACE being set, if an
* entry of the same type already exists, it will be replaced instead.
*
*/
AVFrameSideData *av_frame_side_data_add(AVFrameSideData ***sd, int *nb_sd,
enum AVFrameSideDataType type,
AVBufferRef **buf, unsigned int flags);
/**
* Add a new side data entry to an array based on existing side data, taking
* a reference towards the contained AVBufferRef.
@ -1037,10 +1124,12 @@ AVFrameSideData *av_frame_side_data_new(AVFrameSideData ***sd, int *nb_sd,
* for the buffer.
* @param flags Some combination of AV_FRAME_SIDE_DATA_FLAG_* flags, or 0.
*
* @return negative error code on failure, >=0 on success. In case of
* AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of matching
* AVFrameSideDataType will be removed before the addition is
* attempted.
* @return negative error code on failure, >=0 on success.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_UNIQUE being set, entries of
* matching AVFrameSideDataType will be removed before the addition
* is attempted.
* @note In case of AV_FRAME_SIDE_DATA_FLAG_REPLACE being set, if an
* entry of the same type already exists, it will be replaced instead.
*/
int av_frame_side_data_clone(AVFrameSideData ***sd, int *nb_sd,
const AVFrameSideData *src, unsigned int flags);
@ -1074,6 +1163,11 @@ const AVFrameSideData *av_frame_side_data_get(AVFrameSideData * const *sd,
nb_sd, type);
}
/**
* Remove and free all side data instances of the given type from an array.
*/
void av_frame_side_data_remove(AVFrameSideData ***sd, int *nb_sd,
enum AVFrameSideDataType type);
/**
* @}
*/

View File

@ -129,6 +129,14 @@ typedef struct AVD3D12VAFramesContext {
* If unset, will be automatically set.
*/
DXGI_FORMAT format;
/**
* Options for working with resources.
* If unset, this will be D3D12_RESOURCE_FLAG_NONE.
*
* @see https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ne-d3d12-d3d12_resource_flags
*/
D3D12_RESOURCE_FLAGS flags;
} AVD3D12VAFramesContext;
#endif /* AVUTIL_HWCONTEXT_D3D12VA_H */

View File

@ -25,8 +25,8 @@
* @file
* An API-specific header for AV_HWDEVICE_TYPE_QSV.
*
* This API does not support dynamic frame pools. AVHWFramesContext.pool must
* contain AVBufferRefs whose data pointer points to an mfxFrameSurface1 struct.
* AVHWFramesContext.pool must contain AVBufferRefs whose data pointer points
* to a mfxFrameSurface1 struct.
*/
/**
@ -51,13 +51,36 @@ typedef struct AVQSVDeviceContext {
* This struct is allocated as AVHWFramesContext.hwctx
*/
typedef struct AVQSVFramesContext {
/**
* A pointer to a mfxFrameSurface1 struct
*
* It is available when nb_surfaces is non-zero.
*/
mfxFrameSurface1 *surfaces;
/**
* Number of frames in the pool
*
* It is 0 for dynamic frame pools or AVHWFramesContext.initial_pool_size
* for fixed frame pools.
*
* Note only oneVPL GPU runtime 2.9+ can support dynamic frame pools
* on d3d11va or vaapi
*/
int nb_surfaces;
/**
* A combination of MFX_MEMTYPE_* describing the frame pool.
*/
int frame_type;
/**
* A pointer to a mfxFrameInfo struct
*
* It is available when nb_surfaces is 0, all buffers allocated from the
* pool have the same mfxFrameInfo.
*/
mfxFrameInfo *info;
} AVQSVFramesContext;
#endif /* AVUTIL_HWCONTEXT_QSV_H */

View File

@ -90,8 +90,15 @@ CFStringRef av_map_videotoolbox_color_primaries_from_av(enum AVColorPrimaries pr
CFStringRef av_map_videotoolbox_color_trc_from_av(enum AVColorTransferCharacteristic trc);
/**
* Update a CVPixelBufferRef's metadata to based on an AVFrame.
* Returns 0 if no known equivalent was found.
* Set CVPixelBufferRef's metadata based on an AVFrame.
*
* Sets/unsets the CVPixelBuffer attachments to match as closely as possible the
* AVFrame metadata. To prevent inconsistent attachments, the attachments for properties
* that could not be matched or are unspecified in the given AVFrame are unset. So if
* any attachments already covered by AVFrame metadata need to be set to a specific
* value, this should happen after calling this function.
*
* Returns < 0 in case of an error.
*/
int av_vt_pixbuf_set_attachments(void *log_ctx,
CVPixelBufferRef pixbuf, const struct AVFrame *src);

View File

@ -26,9 +26,24 @@
#include "pixfmt.h"
#include "frame.h"
#include "hwcontext.h"
typedef struct AVVkFrame AVVkFrame;
typedef struct AVVulkanDeviceQueueFamily {
/* Queue family index */
int idx;
/* Number of queues in the queue family in use */
int num;
/* Queue family capabilities. Must be non-zero.
* Flags may be removed to indicate the queue family may not be used
* for a given purpose. */
VkQueueFlagBits flags;
/* Vulkan implementations are allowed to list multiple video queues
* which differ in what they can encode or decode. */
VkVideoCodecOperationFlagBitsKHR video_caps;
} AVVulkanDeviceQueueFamily;
/**
* @file
* API-specific header for AV_HWDEVICE_TYPE_VULKAN.
@ -48,9 +63,8 @@ typedef struct AVVulkanDeviceContext {
const VkAllocationCallbacks *alloc;
/**
* Pointer to the instance-provided vkGetInstanceProcAddr loading function.
* If NULL, will pick either libvulkan or libvolk, depending on libavutil's
* compilation settings, and set this field.
* Pointer to a vkGetInstanceProcAddr loading function.
* If unset, will dynamically load and use libvulkan.
*/
PFN_vkGetInstanceProcAddr get_proc_addr;
@ -98,6 +112,7 @@ typedef struct AVVulkanDeviceContext {
const char * const *enabled_dev_extensions;
int nb_enabled_dev_extensions;
#if FF_API_VULKAN_FIXED_QUEUES
/**
* Queue family index for graphics operations, and the number of queues
* enabled for it. If unavaiable, will be set to -1. Not required.
@ -105,21 +120,27 @@ typedef struct AVVulkanDeviceContext {
* queue family, or pick the one with the least unrelated flags set.
* Queue indices here may overlap if a queue has to share capabilities.
*/
attribute_deprecated
int queue_family_index;
attribute_deprecated
int nb_graphics_queues;
/**
* Queue family index for transfer operations and the number of queues
* enabled. Required.
*/
attribute_deprecated
int queue_family_tx_index;
attribute_deprecated
int nb_tx_queues;
/**
* Queue family index for compute operations and the number of queues
* enabled. Required.
*/
attribute_deprecated
int queue_family_comp_index;
attribute_deprecated
int nb_comp_queues;
/**
@ -127,7 +148,9 @@ typedef struct AVVulkanDeviceContext {
* If the device doesn't support such, queue_family_encode_index will be -1.
* Not required.
*/
attribute_deprecated
int queue_family_encode_index;
attribute_deprecated
int nb_encode_queues;
/**
@ -135,8 +158,11 @@ typedef struct AVVulkanDeviceContext {
* If the device doesn't support such, queue_family_decode_index will be -1.
* Not required.
*/
attribute_deprecated
int queue_family_decode_index;
attribute_deprecated
int nb_decode_queues;
#endif
/**
* Locks a queue, preventing other threads from submitting any command
@ -150,6 +176,17 @@ typedef struct AVVulkanDeviceContext {
* Similar to lock_queue(), unlocks a queue. Must only be called after locking.
*/
void (*unlock_queue)(struct AVHWDeviceContext *ctx, uint32_t queue_family, uint32_t index);
/**
* Queue families used. Must be preferentially ordered. List may contain
* duplicates.
*
* For compatibility reasons, all the enabled queue families listed above
* (queue_family_(tx/comp/encode/decode)_index) must also be included in
* this list until they're removed after deprecation.
*/
AVVulkanDeviceQueueFamily qf[64];
int nb_qf;
} AVVulkanDeviceContext;
/**

View File

@ -37,20 +37,29 @@
#include "rational.h"
/**
* @defgroup lavu_iamf Immersive Audio Model and Formats
* @ingroup lavu_audio
*
* Immersive Audio Model and Formats related functions and defines
*
* @defgroup lavu_iamf_params Parameter Definition
* @ingroup lavu_iamf
* @{
* Parameters as defined in section 3.6.1 and 3.8 of IAMF.
* @}
*
* @defgroup lavu_iamf_audio Audio Element
* @ingroup lavu_iamf
* @{
* Audio Elements as defined in section 3.6 of IAMF.
* @}
*
* @defgroup lavu_iamf_mix Mix Presentation
* @ingroup lavu_iamf
* @{
* Mix Presentations as defined in section 3.7 of IAMF.
* @}
*
* @}
* @addtogroup lavu_iamf_params
* @{
*/
@ -673,6 +682,7 @@ AVIAMFSubmixLayout *av_iamf_submix_add_layout(AVIAMFSubmix *submix);
* upon return, *mix_presentation will be set to NULL.
*/
void av_iamf_mix_presentation_free(AVIAMFMixPresentation **mix_presentation);
/**
* @}
*/

View File

@ -64,10 +64,8 @@ typedef union {
#include "config.h"
#if ARCH_ARM
# include "arm/intreadwrite.h"
#elif ARCH_AVR32
# include "avr32/intreadwrite.h"
#if ARCH_AARCH64
# include "aarch64/intreadwrite.h"
#elif ARCH_MIPS
# include "mips/intreadwrite.h"
#elif ARCH_PPC
@ -543,9 +541,41 @@ union unaligned_16 { uint16_t l; } __attribute__((packed)) av_alias;
#if AV_HAVE_BIGENDIAN
# define AV_RLA(s, p) av_bswap##s(AV_RN##s##A(p))
# define AV_WLA(s, p, v) AV_WN##s##A(p, av_bswap##s(v))
# define AV_RBA(s, p) AV_RN##s##A(p)
# define AV_WBA(s, p, v) AV_WN##s##A(p, v)
#else
# define AV_RLA(s, p) AV_RN##s##A(p)
# define AV_WLA(s, p, v) AV_WN##s##A(p, v)
# define AV_RBA(s, p) av_bswap##s(AV_RN##s##A(p))
# define AV_WBA(s, p, v) AV_WN##s##A(p, av_bswap##s(v))
#endif
#ifndef AV_RL16A
# define AV_RL16A(p) AV_RLA(16, p)
#endif
#ifndef AV_WL16A
# define AV_WL16A(p, v) AV_WLA(16, p, v)
#endif
#ifndef AV_RB16A
# define AV_RB16A(p) AV_RBA(16, p)
#endif
#ifndef AV_WB16A
# define AV_WB16A(p, v) AV_WBA(16, p, v)
#endif
#ifndef AV_RL32A
# define AV_RL32A(p) AV_RLA(32, p)
#endif
#ifndef AV_WL32A
# define AV_WL32A(p, v) AV_WLA(32, p, v)
#endif
#ifndef AV_RB32A
# define AV_RB32A(p) AV_RBA(32, p)
#endif
#ifndef AV_WB32A
# define AV_WB32A(p, v) AV_WBA(32, p, v)
#endif
#ifndef AV_RL64A
@ -555,6 +585,13 @@ union unaligned_16 { uint16_t l; } __attribute__((packed)) av_alias;
# define AV_WL64A(p, v) AV_WLA(64, p, v)
#endif
#ifndef AV_RB64A
# define AV_RB64A(p) AV_RBA(64, p)
#endif
#ifndef AV_WB64A
# define AV_WB64A(p, v) AV_WBA(64, p, v)
#endif
/*
* The AV_COPYxxU macros are suitable for copying data to/from unaligned
* memory locations.

View File

@ -77,6 +77,15 @@ typedef struct AVMasteringDisplayMetadata {
*/
AVMasteringDisplayMetadata *av_mastering_display_metadata_alloc(void);
/**
* Allocate an AVMasteringDisplayMetadata structure and set its fields to
* default values. The resulting struct can be freed using av_freep().
*
* @return An AVMasteringDisplayMetadata filled with default values or NULL
* on failure.
*/
AVMasteringDisplayMetadata *av_mastering_display_metadata_alloc_size(size_t *size);
/**
* Allocate a complete AVMasteringDisplayMetadata and add it to the frame.
*

View File

@ -53,6 +53,16 @@
* question is allowed to access the field. This allows us to extend the
* semantics of those fields without breaking API compatibility.
*
* @section avoptions_scope Scope of AVOptions
*
* AVOptions is designed to support any set of multimedia configuration options
* that can be defined at compile-time. Although it is mainly used to expose
* FFmpeg options, you are welcome to adapt it to your own use case.
*
* No single approach can ever fully solve the problem of configuration,
* but please submit a patch if you believe you have found a problem
* that is best solved by extending AVOptions.
*
* @section avoptions_implement Implementing AVOptions
* This section describes how to add AVOptions capabilities to a struct.
*
@ -230,26 +240,99 @@
* before the file is actually opened.
*/
/**
* An option type determines:
* - for native access, the underlying C type of the field that an AVOption
* refers to;
* - for foreign access, the semantics of accessing the option through this API,
* e.g. which av_opt_get_*() and av_opt_set_*() functions can be called, or
* what format will av_opt_get()/av_opt_set() expect/produce.
*/
enum AVOptionType{
/**
* Underlying C type is unsigned int.
*/
AV_OPT_TYPE_FLAGS = 1,
/**
* Underlying C type is int.
*/
AV_OPT_TYPE_INT,
/**
* Underlying C type is int64_t.
*/
AV_OPT_TYPE_INT64,
/**
* Underlying C type is double.
*/
AV_OPT_TYPE_DOUBLE,
/**
* Underlying C type is float.
*/
AV_OPT_TYPE_FLOAT,
/**
* Underlying C type is a uint8_t* that is either NULL or points to a C
* string allocated with the av_malloc() family of functions.
*/
AV_OPT_TYPE_STRING,
/**
* Underlying C type is AVRational.
*/
AV_OPT_TYPE_RATIONAL,
AV_OPT_TYPE_BINARY, ///< offset must point to a pointer immediately followed by an int for the length
/**
* Underlying C type is a uint8_t* that is either NULL or points to an array
* allocated with the av_malloc() family of functions. The pointer is
* immediately followed by an int containing the array length in bytes.
*/
AV_OPT_TYPE_BINARY,
/**
* Underlying C type is AVDictionary*.
*/
AV_OPT_TYPE_DICT,
/**
* Underlying C type is uint64_t.
*/
AV_OPT_TYPE_UINT64,
/**
* Special option type for declaring named constants. Does not correspond to
* an actual field in the object, offset must be 0.
*/
AV_OPT_TYPE_CONST,
AV_OPT_TYPE_IMAGE_SIZE, ///< offset must point to two consecutive integers
/**
* Underlying C type is two consecutive integers.
*/
AV_OPT_TYPE_IMAGE_SIZE,
/**
* Underlying C type is enum AVPixelFormat.
*/
AV_OPT_TYPE_PIXEL_FMT,
/**
* Underlying C type is enum AVSampleFormat.
*/
AV_OPT_TYPE_SAMPLE_FMT,
AV_OPT_TYPE_VIDEO_RATE, ///< offset must point to AVRational
/**
* Underlying C type is AVRational.
*/
AV_OPT_TYPE_VIDEO_RATE,
/**
* Underlying C type is int64_t.
*/
AV_OPT_TYPE_DURATION,
/**
* Underlying C type is uint8_t[4].
*/
AV_OPT_TYPE_COLOR,
/**
* Underlying C type is int.
*/
AV_OPT_TYPE_BOOL,
/**
* Underlying C type is AVChannelLayout.
*/
AV_OPT_TYPE_CHLAYOUT,
/**
* Underlying C type is unsigned int.
*/
AV_OPT_TYPE_UINT,
/**
* May be combined with another regular option type to declare an array
@ -535,6 +618,12 @@ const AVClass *av_opt_child_class_iterate(const AVClass *parent, void **iter);
*/
#define AV_OPT_ALLOW_NULL (1 << 2)
/**
* May be used with av_opt_set_array() to signal that new elements should
* replace the existing ones in the indicated range.
*/
#define AV_OPT_ARRAY_REPLACE (1 << 3)
/**
* Allows av_opt_query_ranges and av_opt_query_ranges_default to return more than
* one component for certain option types.
@ -786,6 +875,10 @@ int av_opt_set_image_size(void *obj, const char *name, int w, int h, int search_
int av_opt_set_pixel_fmt (void *obj, const char *name, enum AVPixelFormat fmt, int search_flags);
int av_opt_set_sample_fmt(void *obj, const char *name, enum AVSampleFormat fmt, int search_flags);
int av_opt_set_video_rate(void *obj, const char *name, AVRational val, int search_flags);
/**
* @note Any old chlayout present is discarded and replaced with a copy of the new one. The
* caller still owns layout and is responsible for uninitializing it.
*/
int av_opt_set_chlayout(void *obj, const char *name, const AVChannelLayout *layout, int search_flags);
/**
* @note Any old dictionary present is discarded and replaced with a copy of the new one. The
@ -809,6 +902,56 @@ int av_opt_set_dict_val(void *obj, const char *name, const AVDictionary *val, in
av_opt_set_bin(obj, name, (const uint8_t *)(val), \
av_int_list_length(val, term) * sizeof(*(val)), flags))
/**
* Add, replace, or remove elements for an array option. Which of these
* operations is performed depends on the values of val and search_flags.
*
* @param start_elem Index of the first array element to modify; must not be
* larger than array size as returned by
* av_opt_get_array_size().
* @param nb_elems number of array elements to modify; when val is NULL,
* start_elem+nb_elems must not be larger than array size as
* returned by av_opt_get_array_size()
*
* @param val_type Option type corresponding to the type of val, ignored when val is
* NULL.
*
* The effect of this function will will be as if av_opt_setX()
* was called for each element, where X is specified by type.
* E.g. AV_OPT_TYPE_STRING corresponds to av_opt_set().
*
* Typically this should be the same as the scalarized type of
* the AVOption being set, but certain conversions are also
* possible - the same as those done by the corresponding
* av_opt_set*() function. E.g. any option type can be set from
* a string, numeric types can be set from int64, double, or
* rational, etc.
*
* @param val Array with nb_elems elements or NULL.
*
* When NULL, nb_elems array elements starting at start_elem are
* removed from the array. Any array elements remaining at the end
* are shifted by nb_elems towards the first element in order to keep
* the array contiguous.
*
* Otherwise (val is non-NULL), the type of val must match the
* underlying C type as documented for val_type.
*
* When AV_OPT_ARRAY_REPLACE is not set in search_flags, the array is
* enlarged by nb_elems, and the contents of val are inserted at
* start_elem. Previously existing array elements from start_elem
* onwards (if present) are shifted by nb_elems away from the first
* element in order to make space for the new elements.
*
* When AV_OPT_ARRAY_REPLACE is set in search_flags, the contents
* of val replace existing array elements from start_elem to
* start_elem+nb_elems (if present). New array size is
* max(start_elem + nb_elems, old array size).
*/
int av_opt_set_array(void *obj, const char *name, int search_flags,
unsigned int start_elem, unsigned int nb_elems,
enum AVOptionType val_type, const void *val);
/**
* @}
* @}
@ -847,12 +990,56 @@ int av_opt_get_image_size(void *obj, const char *name, int search_flags, int *w_
int av_opt_get_pixel_fmt (void *obj, const char *name, int search_flags, enum AVPixelFormat *out_fmt);
int av_opt_get_sample_fmt(void *obj, const char *name, int search_flags, enum AVSampleFormat *out_fmt);
int av_opt_get_video_rate(void *obj, const char *name, int search_flags, AVRational *out_val);
/**
* @param[out] layout The returned layout is a copy of the actual value and must
* be freed with av_channel_layout_uninit() by the caller
*/
int av_opt_get_chlayout(void *obj, const char *name, int search_flags, AVChannelLayout *layout);
/**
* @param[out] out_val The returned dictionary is a copy of the actual value and must
* be freed with av_dict_free() by the caller
*/
int av_opt_get_dict_val(void *obj, const char *name, int search_flags, AVDictionary **out_val);
/**
* For an array-type option, get the number of elements in the array.
*/
int av_opt_get_array_size(void *obj, const char *name, int search_flags,
unsigned int *out_val);
/**
* For an array-type option, retrieve the values of one or more array elements.
*
* @param start_elem index of the first array element to retrieve
* @param nb_elems number of array elements to retrieve; start_elem+nb_elems
* must not be larger than array size as returned by
* av_opt_get_array_size()
*
* @param out_type Option type corresponding to the desired output.
*
* The array elements produced by this function will
* will be as if av_opt_getX() was called for each element,
* where X is specified by out_type. E.g. AV_OPT_TYPE_STRING
* corresponds to av_opt_get().
*
* Typically this should be the same as the scalarized type of
* the AVOption being retrieved, but certain conversions are
* also possible - the same as those done by the corresponding
* av_opt_get*() function. E.g. any option type can be retrieved
* as a string, numeric types can be retrieved as int64, double,
* or rational, etc.
*
* @param out_val Array with nb_elems members into which the output will be
* written. The array type must match the underlying C type as
* documented for out_type, and be zeroed on entry to this
* function.
*
* For dynamically allocated types (strings, binary, dicts,
* etc.), the result is owned and freed by the caller.
*/
int av_opt_get_array(void *obj, const char *name, int search_flags,
unsigned int start_elem, unsigned int nb_elems,
enum AVOptionType out_type, void *out_val);
/**
* @}
*/
@ -873,6 +1060,7 @@ int av_opt_get_dict_val(void *obj, const char *name, int search_flags, AVDiction
*/
int av_opt_eval_flags (void *obj, const AVOption *o, const char *val, int *flags_out);
int av_opt_eval_int (void *obj, const AVOption *o, const char *val, int *int_out);
int av_opt_eval_uint (void *obj, const AVOption *o, const char *val, unsigned *uint_out);
int av_opt_eval_int64 (void *obj, const AVOption *o, const char *val, int64_t *int64_out);
int av_opt_eval_float (void *obj, const AVOption *o, const char *val, float *float_out);
int av_opt_eval_double(void *obj, const AVOption *o, const char *val, double *double_out);
@ -929,6 +1117,7 @@ int av_opt_flag_is_set(void *obj, const char *field_name, const char *flag_name)
#define AV_OPT_SERIALIZE_SKIP_DEFAULTS 0x00000001 ///< Serialize options that are not set to default values only.
#define AV_OPT_SERIALIZE_OPT_FLAGS_EXACT 0x00000002 ///< Serialize options that exactly match opt_flags only.
#define AV_OPT_SERIALIZE_SEARCH_CHILDREN 0x00000004 ///< Serialize options in possible children of the given object.
/**
* Serialize object's options.

View File

@ -623,6 +623,9 @@ enum AVColorSpace {
AVCOL_SPC_CHROMA_DERIVED_NCL = 12, ///< Chromaticity-derived non-constant luminance system
AVCOL_SPC_CHROMA_DERIVED_CL = 13, ///< Chromaticity-derived constant luminance system
AVCOL_SPC_ICTCP = 14, ///< ITU-R BT.2100-0, ICtCp
AVCOL_SPC_IPT_C2 = 15, ///< SMPTE ST 2128, IPT-C2
AVCOL_SPC_YCGCO_RE = 16, ///< YCgCo-R, even addition of bits
AVCOL_SPC_YCGCO_RO = 17, ///< YCgCo-R, odd addition of bits
AVCOL_SPC_NB ///< Not part of ABI
};

View File

@ -66,6 +66,22 @@ enum AVSphericalProjection {
* the position of the current video in a larger surface.
*/
AV_SPHERICAL_EQUIRECTANGULAR_TILE,
/**
* Video frame displays as a 180 degree equirectangular projection.
*/
AV_SPHERICAL_HALF_EQUIRECTANGULAR,
/**
* Video frame displays on a flat, rectangular 2D surface.
*/
AV_SPHERICAL_RECTILINEAR,
/**
* Fisheye projection (Apple).
* See: https://developer.apple.com/documentation/coremedia/cmprojectiontype/fisheye
*/
AV_SPHERICAL_FISHEYE,
};
/**

View File

@ -136,6 +136,11 @@ enum AVStereo3DType {
* @endcode
*/
AV_STEREO3D_COLUMNS,
/**
* Video is stereoscopic but the packing is unspecified.
*/
AV_STEREO3D_UNSPEC,
};
/**
@ -156,6 +161,31 @@ enum AVStereo3DView {
* Frame contains only the right view.
*/
AV_STEREO3D_VIEW_RIGHT,
/**
* Content is unspecified.
*/
AV_STEREO3D_VIEW_UNSPEC,
};
/**
* List of possible primary eyes.
*/
enum AVStereo3DPrimaryEye {
/**
* Neither eye.
*/
AV_PRIMARY_EYE_NONE,
/**
* Left eye.
*/
AV_PRIMARY_EYE_LEFT,
/**
* Right eye
*/
AV_PRIMARY_EYE_RIGHT,
};
/**
@ -185,6 +215,28 @@ typedef struct AVStereo3D {
* Determines which views are packed.
*/
enum AVStereo3DView view;
/**
* Which eye is the primary eye when rendering in 2D.
*/
enum AVStereo3DPrimaryEye primary_eye;
/**
* The distance between the centres of the lenses of the camera system,
* in micrometers. Zero if unset.
*/
uint32_t baseline;
/**
* Relative shift of the left and right images, which changes the zero parallax plane.
* Range is -1.0 to 1.0. Zero if unset.
*/
AVRational horizontal_disparity_adjustment;
/**
* Horizontal field of view, in degrees. Zero if unset.
*/
AVRational horizontal_field_of_view;
} AVStereo3D;
/**
@ -195,6 +247,14 @@ typedef struct AVStereo3D {
*/
AVStereo3D *av_stereo3d_alloc(void);
/**
* Allocate an AVStereo3D structure and set its fields to default values.
* The resulting struct can be freed using av_freep().
*
* @return An AVStereo3D filled with default values or NULL on failure.
*/
AVStereo3D *av_stereo3d_alloc_size(size_t *size);
/**
* Allocate a complete AVFrameSideData and add it to the frame.
*
@ -222,6 +282,42 @@ const char *av_stereo3d_type_name(unsigned int type);
*/
int av_stereo3d_from_name(const char *name);
/**
* Provide a human-readable name of a given stereo3d view.
*
* @param type The input stereo3d view value.
*
* @return The name of the stereo3d view value, or "unknown".
*/
const char *av_stereo3d_view_name(unsigned int view);
/**
* Get the AVStereo3DView form a human-readable name.
*
* @param name The input string.
*
* @return The AVStereo3DView value, or -1 if not found.
*/
int av_stereo3d_view_from_name(const char *name);
/**
* Provide a human-readable name of a given stereo3d primary eye.
*
* @param type The input stereo3d primary eye value.
*
* @return The name of the stereo3d primary eye value, or "unknown".
*/
const char *av_stereo3d_primary_eye_name(unsigned int eye);
/**
* Get the AVStereo3DPrimaryEye form a human-readable name.
*
* @param name The input string.
*
* @return The AVStereo3DPrimaryEye value, or -1 if not found.
*/
int av_stereo3d_primary_eye_from_name(const char *name);
/**
* @}
*/

View File

@ -79,7 +79,7 @@
*/
#define LIBAVUTIL_VERSION_MAJOR 59
#define LIBAVUTIL_VERSION_MINOR 8
#define LIBAVUTIL_VERSION_MINOR 39
#define LIBAVUTIL_VERSION_MICRO 100
#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
@ -112,6 +112,9 @@
#define FF_API_PALETTE_HAS_CHANGED (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_VULKAN_CONTIGUOUS_MEMORY (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_H274_FILM_GRAIN_VCS (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_MOD_UINTP2 (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_RISCV_FD_ZBA (LIBAVUTIL_VERSION_MAJOR < 60)
#define FF_API_VULKAN_FIXED_QUEUES (LIBAVUTIL_VERSION_MAJOR < 60)
/**
* @}

View File

@ -30,7 +30,7 @@
#include "version_major.h"
#define LIBPOSTPROC_VERSION_MINOR 1
#define LIBPOSTPROC_VERSION_MINOR 3
#define LIBPOSTPROC_VERSION_MICRO 100
#define LIBPOSTPROC_VERSION_INT AV_VERSION_INT(LIBPOSTPROC_VERSION_MAJOR, \

View File

@ -49,8 +49,8 @@
* matrix). This is using the swr_alloc() function.
* @code
* SwrContext *swr = swr_alloc();
* av_opt_set_channel_layout(swr, "in_channel_layout", AV_CH_LAYOUT_5POINT1, 0);
* av_opt_set_channel_layout(swr, "out_channel_layout", AV_CH_LAYOUT_STEREO, 0);
* av_opt_set_chlayout(swr, "in_chlayout", &(AVChannelLayout)AV_CHANNEL_LAYOUT_5POINT1, 0);
* av_opt_set_chlayout(swr, "out_chlayout", &(AVChannelLayout)AV_CHANNEL_LAYOUT_STEREO, 0);
* av_opt_set_int(swr, "in_sample_rate", 48000, 0);
* av_opt_set_int(swr, "out_sample_rate", 44100, 0);
* av_opt_set_sample_fmt(swr, "in_sample_fmt", AV_SAMPLE_FMT_FLTP, 0);

View File

@ -30,7 +30,7 @@
#include "version_major.h"
#define LIBSWRESAMPLE_VERSION_MINOR 1
#define LIBSWRESAMPLE_VERSION_MINOR 3
#define LIBSWRESAMPLE_VERSION_MICRO 100
#define LIBSWRESAMPLE_VERSION_INT AV_VERSION_INT(LIBSWRESAMPLE_VERSION_MAJOR, \

View File

@ -82,11 +82,35 @@ const char *swscale_license(void);
#define SWS_PRINT_INFO 0x1000
//the following 3 flags are not completely implemented
//internal chrominance subsampling info
/**
* Perform full chroma upsampling when upscaling to RGB.
*
* For example, when converting 50x50 yuv420p to 100x100 rgba, setting this flag
* will scale the chroma plane from 25x25 to 100x100 (4:4:4), and then convert
* the 100x100 yuv444p image to rgba in the final output step.
*
* Without this flag, the chroma plane is instead scaled to 50x100 (4:2:2),
* with a single chroma sample being re-used for both of the horizontally
* adjacent RGBA output pixels.
*/
#define SWS_FULL_CHR_H_INT 0x2000
//input subsampling info
/**
* Perform full chroma interpolation when downscaling RGB sources.
*
* For example, when converting a 100x100 rgba source to 50x50 yuv444p, setting
* this flag will generate a 100x100 (4:4:4) chroma plane, which is then
* downscaled to the required 50x50.
*
* Without this flag, the chroma plane is instead generated at 50x100 (dropping
* every other pixel), before then being downscaled to the required 50x50
* resolution.
*/
#define SWS_FULL_CHR_H_INP 0x4000
#define SWS_DIRECT_BGR 0x8000
#define SWS_ACCURATE_RND 0x40000
#define SWS_BITEXACT 0x80000
#define SWS_ERROR_DIFFUSION 0x800000

View File

@ -28,7 +28,7 @@
#include "version_major.h"
#define LIBSWSCALE_VERSION_MINOR 1
#define LIBSWSCALE_VERSION_MINOR 3
#define LIBSWSCALE_VERSION_MICRO 100
#define LIBSWSCALE_VERSION_INT AV_VERSION_INT(LIBSWSCALE_VERSION_MAJOR, \

View File

@ -6,3 +6,9 @@ IndentPPDirectives: AfterHash
IndentCaseLabels: false
AlwaysBreakTemplateDeclarations: false
DerivePointerAlignment: false
AllowShortCaseLabelsOnASingleLine: true
AlignConsecutiveShortCaseStatements:
Enabled: true
AcrossEmptyLines: true
AcrossComments: true
AlignCaseColons: false

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